#include "macros/scrcmd.inc" .data ScriptEntry _0460 ScriptEntry _00DB ScriptEntry _00EE ScriptEntry _0101 ScriptEntry _0114 ScriptEntry _0127 ScriptEntry _013A ScriptEntry _014D ScriptEntry _0160 ScriptEntry _0173 ScriptEntry _0186 ScriptEntry _0199 ScriptEntry _01AC ScriptEntry _01BF ScriptEntry _01D2 ScriptEntry _01E5 ScriptEntry _01F8 ScriptEntry _020B ScriptEntry _021E ScriptEntry _0231 ScriptEntry _0244 ScriptEntry _0257 ScriptEntry _026A ScriptEntry _027E ScriptEntry _02A6 ScriptEntry _02BA ScriptEntry _02D1 ScriptEntry _02E8 ScriptEntry _02FF ScriptEntry _0316 ScriptEntry _032D ScriptEntry _033E ScriptEntry _034F ScriptEntry _0360 ScriptEntry _03A0 ScriptEntry _03E0 ScriptEntry _0420 ScriptEntry _009A .short 0xFD13 _009A: SetFlag 0x2CB ScrCmd_238 19, 0x4000 GoToIfEq 0x4000, 0, _00D5 ScrCmd_329 0x4001, 0x4002, 0x4003, 0x4004 ScrCmd_186 29, 0x4001, 0x4002 ScrCmd_189 29, 0x4003 ScrCmd_188 29, 0x4004 ClearFlag 0x2C3 End _00D5: SetFlag 0x2C3 End _00DB: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 0 WaitABXPadPress CloseMessage ReleaseAll End _00EE: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 1 WaitABXPadPress CloseMessage ReleaseAll End _0101: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 2 WaitABXPadPress CloseMessage ReleaseAll End _0114: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 3 WaitABXPadPress CloseMessage ReleaseAll End _0127: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 4 WaitABXPadPress CloseMessage ReleaseAll End _013A: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 5 WaitABXPadPress CloseMessage ReleaseAll End _014D: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 6 WaitABXPadPress CloseMessage ReleaseAll End _0160: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 7 WaitABXPadPress CloseMessage ReleaseAll End _0173: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 8 WaitABXPadPress CloseMessage ReleaseAll End _0186: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 9 WaitABXPadPress CloseMessage ReleaseAll End _0199: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 10 WaitABXPadPress CloseMessage ReleaseAll End _01AC: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 11 WaitABXPadPress CloseMessage ReleaseAll End _01BF: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 12 WaitABXPadPress CloseMessage ReleaseAll End _01D2: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 13 WaitABXPadPress CloseMessage ReleaseAll End _01E5: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 14 WaitABXPadPress CloseMessage ReleaseAll End _01F8: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 15 WaitABXPadPress CloseMessage ReleaseAll End _020B: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 16 WaitABXPadPress CloseMessage ReleaseAll End _021E: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 17 WaitABXPadPress CloseMessage ReleaseAll End _0231: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 18 WaitABXPadPress CloseMessage ReleaseAll End _0244: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 19 WaitABXPadPress CloseMessage ReleaseAll End _0257: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 20 WaitABXPadPress CloseMessage ReleaseAll End _026A: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 21 ScrCmd_035 ScrCmd_2D8 1 ReleaseAll End _027E: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer FadeScreen 6, 1, 0, 0 WaitFadeScreen ScrCmd_2E2 ScrCmd_0A1 FadeScreen 6, 1, 1, 0 WaitFadeScreen ReleaseAll End _02A6: PlayFanfare SEQ_SE_CONFIRM LockAll FacePlayer Message 23 ScrCmd_035 ScrCmd_2D8 0 ReleaseAll End _02BA: ScrCmd_036 24, 2, 0, 0x800C ScrCmd_038 3 ScrCmd_039 ScrCmd_03B 0x800C CallCommonScript 0x7D0 End _02D1: ScrCmd_036 25, 2, 0, 0x800C ScrCmd_038 3 ScrCmd_039 ScrCmd_03B 0x800C CallCommonScript 0x7D0 End _02E8: ScrCmd_036 26, 2, 0, 0x800C ScrCmd_038 3 ScrCmd_039 ScrCmd_03B 0x800C CallCommonScript 0x7D0 End _02FF: ScrCmd_036 27, 2, 0, 0x800C ScrCmd_038 3 ScrCmd_039 ScrCmd_03B 0x800C CallCommonScript 0x7D0 End _0316: ScrCmd_036 28, 2, 0, 0x800C ScrCmd_038 3 ScrCmd_039 ScrCmd_03B 0x800C CallCommonScript 0x7D0 End _032D: PlayFanfare SEQ_SE_CONFIRM LockAll Message 29 WaitABXPadPress CloseMessage ReleaseAll End _033E: PlayFanfare SEQ_SE_CONFIRM LockAll Message 30 WaitABXPadPress CloseMessage ReleaseAll End _034F: PlayFanfare SEQ_SE_CONFIRM LockAll Message 31 WaitABXPadPress CloseMessage ReleaseAll End _0360: LockAll ApplyMovement 0xFF, _0398 WaitMovement PlayFanfare SEQ_SE_DP_KAIDAN2 FadeScreen 6, 1, 0, 0 WaitFadeScreen Warp MAP_HEADER_BATTLE_HALL, 0, 25, 9, 2 FadeScreen 6, 1, 1, 0 WaitFadeScreen End .balign 4, 0 _0398: MoveAction_012 5 EndMovement _03A0: LockAll ApplyMovement 0xFF, _03D8 WaitMovement PlayFanfare SEQ_SE_DP_KAIDAN2 FadeScreen 6, 1, 0, 0 WaitFadeScreen Warp MAP_HEADER_BATTLE_CASTLE, 0, 21, 9, 2 FadeScreen 6, 1, 1, 0 WaitFadeScreen End .balign 4, 0 _03D8: MoveAction_012 6 EndMovement _03E0: LockAll ApplyMovement 0xFF, _0418 WaitMovement PlayFanfare SEQ_SE_DP_KAIDAN2 FadeScreen 6, 1, 0, 0 WaitFadeScreen Warp MAP_HEADER_BATTLE_ARCADE, 0, 1, 6, 3 FadeScreen 6, 1, 1, 0 WaitFadeScreen End .balign 4, 0 _0418: MoveAction_013 5 EndMovement _0420: LockAll ApplyMovement 0xFF, _0458 WaitMovement PlayFanfare SEQ_SE_DP_KAIDAN2 FadeScreen 6, 1, 0, 0 WaitFadeScreen Warp MAP_HEADER_BATTLE_FACTORY, 0, 1, 7, 3 FadeScreen 6, 1, 1, 0 WaitFadeScreen End .balign 4, 0 _0458: MoveAction_013 6 EndMovement _0460: End .byte 0 .byte 0