#include "macros/btlcmd.inc" .data _000: PlayBattleAnimation BTLSCR_PLAYER, BATTLE_ANIMATION_WEATHER_HAIL Wait // It started to hail! PrintMessage pl_msg_00000368_00810, TAG_NONE Wait WaitButtonABTime 30 UpdateVar OPCODE_FLAG_ON, BTLVAR_FIELD_CONDITIONS, FIELD_CONDITION_HAILING_PERM End