#include "macros/btlcmd.inc" .data _000: // {0}’s electromagnetism wore off! PrintMessage pl_msg_00000368_01039, TAG_NICKNAME, BTLSCR_MSG_TEMP Wait WaitButtonABTime 30 UpdateMonData OPCODE_FLAG_OFF, BTLSCR_MSG_TEMP, BATTLEMON_MOVE_EFFECTS_MASK, MOVE_EFFECT_MAGNET_RISE End