#ifndef POKEPLATINUM_STRUCT_020EDF0C_H #define POKEPLATINUM_STRUCT_020EDF0C_H #include "functypes/funcptr_020EDF0C.h" #include "functypes/funcptr_020EDF0C_1.h" #include "functypes/funcptr_020EDF0C_2.h" #include "functypes/funcptr_020EDF0C_3.h" typedef struct { int unk_00; UnkFuncPtr_020EDF0C unk_04; UnkFuncPtr_020EDF0C_1 unk_08; UnkFuncPtr_020EDF0C_2 unk_0C; UnkFuncPtr_020EDF0C_3 unk_10; } UnkStruct_020EDF0C; #endif // POKEPLATINUM_STRUCT_020EDF0C_H