#ifndef POKEPLATINUM_COMMUNICATION_INFORMATION_H #define POKEPLATINUM_COMMUNICATION_INFORMATION_H #include #include "struct_defs/struct_0202610C.h" #include "savedata.h" #include "trainer_info.h" void CommInfo_Init(SaveData *saveData, const BattleRegulation *regulation); void CommInfo_Delete(void); BOOL CommInfo_IsInitialized(void); void CommInfo_SendBattleRegulation(void); int CommPlayerInfo_Size(void); void CommunicatitonInformaion_FinishReading(int param0, int param1, void *param2, void *param3); BOOL CommInfo_IsDataFinishedReading(void); void CommInfo_RecvPlayerDataArray(int netId, int unused1, void *src, void *unused3); void CommInfo_RecvPlayerData(int netId, int unused1, void *src, void *unused3); BOOL CommInfo_ServerSendArray(void); BOOL CommInfo_IsReceivingData(void); void CommInfo_InitPlayer(int netId); BOOL sub_02032DC4(int netId); BOOL sub_02032DE0(int netId); BOOL sub_02032E00(int netId); void sub_02032E1C(int netId); void CommInfo_SetReceiveEnd(int netId); int CommInfo_NewNetworkId(void); int CommInfo_CountReceived(void); BOOL sub_02032E90(void); TrainerInfo *CommInfo_TrainerInfo(int netId); DWCFriendData *CommInfo_DWCFriendData(int netId); int sub_02032F40(int param0); u16 *sub_02032F54(int netId); int CommInfo_PlayerCountry(int netId); int CommInfo_PlayerRegion(int netId); int sub_02032FC0(int param0); BOOL CommInfo_CheckBattleRegulation(void); void CommInfo_SavePlayerRecord(SaveData *saveData); void sub_020331B4(SaveData *saveData, int param1); void CommInfo_SetTradeResult(SaveData *saveData, int val); void CommInfo_SetPersonalTrainerInfo(TrainerInfo *trainerInfo); #endif // POKEPLATINUM_COMMUNICATION_INFORMATION_H