#ifndef POKEPLATINUM_STRING_LIST_H #define POKEPLATINUM_STRING_LIST_H #include "message.h" #include "string_gf.h" #define STRING_LIST_TERMINATOR ((void *)0xFFFFFFFF) typedef struct StringList { void *entry; u32 index; } StringList; StringList *StringList_New(u32 capacity, u32 heapID); void StringList_Free(StringList *list); void StringList_AddFromMessageBank(StringList *list, const MessageLoader *loader, u32 bankEntry, u32 index); void StringList_AddFromString(StringList *list, const String *string, u32 index); void StringList_AddFromEntry(StringList *list, const StringList *entry); #endif // POKEPLATINUM_STRING_LIST_H