#ifndef POKEPLATINUM_SCREEN_FADE_FUNCS_H #define POKEPLATINUM_SCREEN_FADE_FUNCS_H #include "screen_fade.h" typedef BOOL (*ScreenFadeFunc)(ScreenFade *); BOOL sub_0200F85C(ScreenFade *param0); BOOL sub_0200F878(ScreenFade *param0); BOOL sub_0200F898(ScreenFade *param0); BOOL sub_0200F8D4(ScreenFade *param0); BOOL sub_0200F90C(ScreenFade *param0); BOOL sub_0200F948(ScreenFade *param0); BOOL sub_0200F980(ScreenFade *param0); BOOL sub_0200F9AC(ScreenFade *param0); BOOL sub_0200F9D8(ScreenFade *param0); BOOL sub_0200FA14(ScreenFade *param0); BOOL sub_0200FA4C(ScreenFade *param0); BOOL sub_0200FA88(ScreenFade *param0); BOOL sub_0200FAC0(ScreenFade *param0); BOOL sub_0200FAEC(ScreenFade *param0); BOOL sub_0200FB18(ScreenFade *param0); BOOL sub_0200FB4C(ScreenFade *param0); BOOL sub_0200FB7C(ScreenFade *param0); BOOL sub_0200FBA8(ScreenFade *param0); BOOL sub_0200FBD4(ScreenFade *param0); BOOL sub_0200FC00(ScreenFade *param0); BOOL sub_0200FC2C(ScreenFade *param0); BOOL sub_0200FC58(ScreenFade *param0); BOOL sub_0200FC84(ScreenFade *param0); BOOL sub_0200FCB0(ScreenFade *param0); BOOL sub_0200FCDC(ScreenFade *param0); BOOL sub_0200FD08(ScreenFade *param0); BOOL sub_0200FD34(ScreenFade *param0); BOOL sub_0200FD60(ScreenFade *param0); BOOL sub_0200FD8C(ScreenFade *param0); BOOL sub_0200FDE0(ScreenFade *param0); BOOL sub_0200FE30(ScreenFade *param0); BOOL sub_0200FE6C(ScreenFade *param0); BOOL sub_0200FEA4(ScreenFade *param0); BOOL sub_0200FEEC(ScreenFade *param0); BOOL sub_0200FF30(ScreenFade *param0); BOOL sub_0200FF78(ScreenFade *param0); BOOL sub_0200FFBC(ScreenFade *param0); BOOL sub_0200FFE8(ScreenFade *param0); BOOL sub_02010014(ScreenFade *param0); BOOL sub_02010040(ScreenFade *param0); BOOL sub_0201006C(ScreenFade *param0); BOOL sub_020100A8(ScreenFade *param0); #endif // POKEPLATINUM_SCREEN_FADE_FUNCS_H