#include "macros/btlcmd.inc" _000: // {0} can’t use {1} after the taunt! PrintMessage BattleStrings_Text_PokemonCantUseMoveAfterTheTaunt, TAG_NICKNAME_MOVE, BTLSCR_ATTACKER, BTLSCR_ATTACKER Wait WaitButtonABTime 30 UnlockMoveChoice BTLSCR_ATTACKER End