#ifndef POKEPLATINUM_UNK_020890F4_H #define POKEPLATINUM_UNK_020890F4_H #include "struct_defs/struct_02089438.h" #include "game_options.h" UnkStruct_02089438 *sub_02089400(enum HeapID heapID, int param1, int param2[], Options *options, u32 param4, u32 param5); UnkStruct_02089438 *sub_0208941C(enum HeapID heapID, int param1, int param2[], Options *options, u32 param4, u32 param5, u32 param6, u32 param7); void sub_02089438(UnkStruct_02089438 *param0); #endif // POKEPLATINUM_UNK_020890F4_H