#ifndef POKEPLATINUM_UNK_02067A84_H #define POKEPLATINUM_UNK_02067A84_H #include "struct_decls/struct_02061AB4_decl.h" #include "field/field_system_decl.h" #include "player_avatar.h" #include "sys_task_manager.h" int sub_02067A84(FieldSystem *fieldSystem, BOOL param1); int sub_02067D58(const MapObject *param0, PlayerAvatar *playerAvatar, int param2, int param3); int sub_02067F24(MapObject *param0); int sub_02067F88(FieldSystem *fieldSystem, MapObject *param1); SysTask *sub_02067FB8(FieldSystem *fieldSystem, MapObject *param1, PlayerAvatar *playerAvatar, int param3, int param4, int param5, int param6, int param7); int sub_02067FD4(SysTask *param0); void sub_02067FE8(SysTask *param0); #endif // POKEPLATINUM_UNK_02067A84_H