#ifndef POKEPLATINUM_PERSISTED_MAP_FEATURES_INIT_H #define POKEPLATINUM_PERSISTED_MAP_FEATURES_INIT_H #include #include "field/field_system_decl.h" void PersistedMapFeatures_InitForPastoriaGym(FieldSystem *fieldSystem); void PersistedMapFeatures_InitForCanalaveGym(FieldSystem *fieldSystem); void PersistedMapFeatures_InitForSunyshoreGym(FieldSystem *fieldSystem, const u8 floorID); void PersistedMapFeatures_InitForEternaGym(FieldSystem *fieldSystem); void PersistedMapFeatures_InitForVeilstoneGym(FieldSystem *fieldSystem); void PersistedMapFeatures_InitForHearthomeGym(FieldSystem *fieldSystem); void PersistedMapFeatures_InitForVilla(FieldSystem *fieldSystem); void PersistedMapFeatures_InitForDistortionWorld(FieldSystem *fieldSystem); void PersistedMapFeatures_InitForGreatMarsh(FieldSystem *fieldSystem); BOOL PersistedMapFeatures_IsCurrentDynamicMap(FieldSystem *fieldSystem, int dynamicMapFeaturesID); #endif // POKEPLATINUM_PERSISTED_MAP_FEATURES_INIT_H