#ifndef POKEPLATINUM_ENCOUNTER_H #define POKEPLATINUM_ENCOUNTER_H #include "field/field_system_decl.h" #include "field_battle_data_transfer.h" #include "field_task.h" #include "party.h" void Encounter_NewVsWild(FieldSystem *fieldSystem, FieldBattleDTO *dto); void Encounter_StartVsWild(FieldSystem *fieldSystem, FieldTask *task, FieldBattleDTO *dto); void Encounter_NewVsHoneyTree(FieldTask *task, int *resultMaskPtr); void Encounter_NewVsSpeciesAtLevel(FieldTask *task, u16 species, u8 level, int *resultMaskPtr, BOOL isLegendary); void Encounter_NewFatefulVsSpeciesAtLevel(FieldTask *taskMan, u16 species, u8 level, int *resultMaskPtr, BOOL isLegendary); void Encounter_NewVsPalParkTransfer(FieldSystem *fieldSystem, FieldBattleDTO *dto); void Encounter_NewVsFirstBattle(FieldTask *task, int trainerID, enum HeapID heapID, int *resultMaskPtr); void Encounter_NewCatchingTutorial(FieldTask *task); void Encounter_NewVsTrainer(FieldTask *taskMan, int enemyTrainer1ID, int enemyTrainer2ID, int partnerTrainerID, enum HeapID heapID, int *resultMaskPtr); void Encounter_NewVsLink(FieldTask *task, const u8 *partyOrder, int battleType); void Encounter_NewVsWiFi(FieldTask *task, int param1, int normalizedLevel, int wifiBattleType); void Encounter_NewVsLinkWithRecording(FieldSystem *fieldSystem, const u8 *partyOrder, int battleType); void Encounter_NewVsLinkWithRecordingAndParty(FieldSystem *fieldSystem, const Party *party, int battleType); void Encounter_NewVsGiratinaOrigin(FieldTask *task, u16 species, u8 level, int *resultMaskPtr, BOOL isLegendary); #endif // POKEPLATINUM_ENCOUNTER_H