#ifndef POKEPLATINUM_COMMUNICATION_SYSTEM_H #define POKEPLATINUM_COMMUNICATION_SYSTEM_H #include #define MAX_CONNECTED_PLAYERS 8 #define NETID_NONE 0xFF #define PACKET_SIZE_VARIABLE 0xFFFF #define COMM_RING_BUFFER_SIZE 264 BOOL CommSys_InitServer(BOOL param0, BOOL param1, int param2, BOOL param3); BOOL CommSys_InitClient(BOOL param0, BOOL param1, int param2); void CommSys_SwitchTransitionTypeToParallel(void); void CommSys_SwitchTransitionTypeToServerClient(void); BOOL CommSys_TransitionTypeIsParallel(void); void CommSys_Delete(void); BOOL sub_02034984(u16 param0); BOOL CommSys_Update(void); void CommSys_Reset(void); void CommSys_ResetDS(void); void CommSys_ResetBattleClient(void); void sub_0203509C(u16 param0, u16 *param1, u16 param2); void sub_020351F8(u16 param0, u16 *buffer, u16 param2); void sub_020352C0(u16 param0, u16 *param1, u16 param2); void CommSys_RandomizePlayerMovement(void); void CommSys_ReversePlayerMovement(void); void CommSys_RevertPlayerMovementToNormal(void); void CommSys_Dummy(void); void sub_02035938(u8 param0); BOOL CommSys_SendDataHuge(int cmd, const void *data, int size); BOOL CommSys_SendData(int cmd, const void *data, int size); BOOL CommSys_SendDataHugeServer(int cmd, const void *data, int size); BOOL CommSys_SendDataServer(int cmd, const void *data, int size); BOOL CommSys_SendDataFixedSizeServer(int cmd, const void *data); int CommSys_SendRingRemainingSize(void); BOOL CommSys_IsPlayerConnected(u16 param0); int CommSys_ConnectedCount(void); BOOL CommSys_IsInitialized(void); void CommSys_SetSendSpeed(u8 param0); u8 CommSys_RecvSpeed(int param0); u16 sub_02035E84(int param0); void CommSys_EnableSendMovementData(void); void CommSys_DisableSendMovementData(void); BOOL CommSys_IsSendingMovementData(void); BOOL CommSys_WriteToQueueServer(int cmd, const void *data, int param2); BOOL CommSys_WriteToQueue(int cmd, const void *data, int size); void sub_02036008(int unused0, int unused1, void *param2, void *unused3); void sub_02036030(int unused0, int unused1, void *param2, void *unused3); void sub_02036058(int unused0, int unused1, void *param2, void *unused3); u16 CommSys_CurNetId(void); BOOL CommSys_SendDataFixedSize(int cmd, const void *data); BOOL CommSys_SendMessage(int cmd); BOOL CommSys_IsClientConnecting(void); BOOL CommSys_CheckError(void); u16 sub_02036128(u16 param0); int CommType_MaxPlayers(int param0); int CommType_MinPlayers(int param0); void CommSys_SetAlone(BOOL param0); BOOL CommSys_IsAlone(void); void sub_0203619C(int param0, int param1, void *param2, void *param3); void CommSys_Seed(MATHRandContext32 *rand); BOOL CommSys_IsCmdQueuedServer(int cmd); BOOL CommSys_IsCmdQueued(int cmd); BOOL sub_02036284(void); BOOL sub_0203629C(void); void CommSys_SetWifiConnected(BOOL param0); BOOL CommSys_WifiConnected(void); void sub_020362DC(int param0, int param1); int sub_020362F4(int networkId); BOOL sub_02036314(void); void sub_0203632C(BOOL param0); void sub_02036378(BOOL param0); BOOL sub_020363A0(void); void sub_020363BC(void); void CommSys_StartShutdown(void); #endif // POKEPLATINUM_COMMUNICATION_SYSTEM_H