HOLD_EFFECT_NONE HOLD_EFFECT_HP_RESTORE HOLD_EFFECT_GIRATINA_BOOST HOLD_EFFECT_DIALGA_BOOST HOLD_EFFECT_PALKIA_BOOST HOLD_EFFECT_PRZ_RESTORE HOLD_EFFECT_SLP_RESTORE HOLD_EFFECT_PSN_RESTORE HOLD_EFFECT_BRN_RESTORE HOLD_EFFECT_FRZ_RESTORE HOLD_EFFECT_PP_RESTORE HOLD_EFFECT_CONFUSE_RESTORE HOLD_EFFECT_STATUS_RESTORE HOLD_EFFECT_HP_PCT_RESTORE HOLD_EFFECT_HP_RESTORE_SPICY HOLD_EFFECT_HP_RESTORE_DRY HOLD_EFFECT_HP_RESTORE_SWEET HOLD_EFFECT_HP_RESTORE_BITTER HOLD_EFFECT_HP_RESTORE_SOUR HOLD_EFFECT_WEAKEN_SE_FIRE HOLD_EFFECT_WEAKEN_SE_WATER HOLD_EFFECT_WEAKEN_SE_ELECTRIC HOLD_EFFECT_WEAKEN_SE_GRASS HOLD_EFFECT_WEAKEN_SE_ICE HOLD_EFFECT_WEAKEN_SE_FIGHT HOLD_EFFECT_WEAKEN_SE_POISON HOLD_EFFECT_WEAKEN_SE_GROUND HOLD_EFFECT_WEAKEN_SE_FLYING HOLD_EFFECT_WEAKEN_SE_PSYCHIC HOLD_EFFECT_WEAKEN_SE_BUG HOLD_EFFECT_WEAKEN_SE_ROCK HOLD_EFFECT_WEAKEN_SE_GHOST HOLD_EFFECT_WEAKEN_SE_DRAGON HOLD_EFFECT_WEAKEN_SE_DARK HOLD_EFFECT_WEAKEN_SE_STEEL HOLD_EFFECT_WEAKEN_NORMAL HOLD_EFFECT_PINCH_ATK_UP HOLD_EFFECT_PINCH_DEF_UP HOLD_EFFECT_PINCH_SPEED_UP HOLD_EFFECT_PINCH_SPATK_UP HOLD_EFFECT_PINCH_SPDEF_UP HOLD_EFFECT_PINCH_CRITRATE_UP HOLD_EFFECT_PINCH_RANDOM_UP HOLD_EFFECT_HP_RESTORE_SE HOLD_EFFECT_PINCH_ACC_UP HOLD_EFFECT_PINCH_PRIORITY HOLD_EFFECT_RECOIL_PHYSICAL HOLD_EFFECT_RECOIL_SPECIAL HOLD_EFFECT_ACC_REDUCE HOLD_EFFECT_STATDOWN_RESTORE HOLD_EFFECT_EVS_UP_SPEED_DOWN HOLD_EFFECT_EXP_SHARE HOLD_EFFECT_SOMETIMES_PRIORITY HOLD_EFFECT_FRIENDSHIP_UP HOLD_EFFECT_HEAL_INFATUATION HOLD_EFFECT_CHOICE_ATK HOLD_EFFECT_SOMETIMES_FLINCH HOLD_EFFECT_STRENGTHEN_BUG HOLD_EFFECT_MONEY_UP HOLD_EFFECT_ENCOUNTERS_DOWN HOLD_EFFECT_LATI_SPECIAL HOLD_EFFECT_CLAMPERL_SPATK HOLD_EFFECT_CLAMPERL_SPDEF HOLD_EFFECT_FLEE HOLD_EFFECT_NO_EVOLVE HOLD_EFFECT_MAYBE_ENDURE HOLD_EFFECT_EXP_UP HOLD_EFFECT_CRITRATE_UP HOLD_EFFECT_STRENGTHEN_STEEL HOLD_EFFECT_HP_RESTORE_GRADUAL HOLD_EFFECT_EVOLVE_SEADRA HOLD_EFFECT_PIKA_SPATK_UP HOLD_EFFECT_STRENGTHEN_GROUND HOLD_EFFECT_STRENGTHEN_ROCK HOLD_EFFECT_STRENGTHEN_GRASS HOLD_EFFECT_STRENGTHEN_DARK HOLD_EFFECT_STRENGTHEN_FIGHT HOLD_EFFECT_STRENGTHEN_ELECTRIC HOLD_EFFECT_STRENGTHEN_WATER HOLD_EFFECT_STRENGTHEN_FLYING HOLD_EFFECT_STRENGTHEN_POISON HOLD_EFFECT_STRENGTHEN_ICE HOLD_EFFECT_STRENGTHEN_GHOST HOLD_EFFECT_STRENGTHEN_PSYCHIC HOLD_EFFECT_STRENGTHEN_FIRE HOLD_EFFECT_STRENGTHEN_DRAGON HOLD_EFFECT_STRENGTHEN_NORMAL HOLD_EFFECT_EVOLVE_PORYGON HOLD_EFFECT_HP_RESTORE_ON_DMG HOLD_EFFECT_CHANSEY_CRITRATE_UP HOLD_EFFECT_DITTO_DEF_UP HOLD_EFFECT_CUBONE_ATK_UP HOLD_EFFECT_FARFETCHD_CRITRATE_UP HOLD_EFFECT_ACCURACY_UP HOLD_EFFECT_POWER_UP_PHYS HOLD_EFFECT_POWER_UP_SPEC HOLD_EFFECT_POWER_UP_SE HOLD_EFFECT_EXTEND_SCREENS HOLD_EFFECT_HP_DRAIN_ON_ATK HOLD_EFFECT_CHARGE_SKIP HOLD_EFFECT_PSN_USER HOLD_EFFECT_BRN_USER HOLD_EFFECT_DITTO_SPEED_UP HOLD_EFFECT_ENDURE HOLD_EFFECT_ACCURACY_UP_SLOWER HOLD_EFFECT_BOOST_REPEATED HOLD_EFFECT_SPEED_DOWN_GROUNDED HOLD_EFFECT_PRIORITY_DOWN HOLD_EFFECT_RECIPROCATE_INFAT HOLD_EFFECT_HP_RESTORE_PSN_TYPE HOLD_EFFECT_EXTEND_HAIL HOLD_EFFECT_EXTEND_SANDSTORM HOLD_EFFECT_EXTEND_SUN HOLD_EFFECT_EXTEND_RAIN HOLD_EFFECT_EXTEND_TRAPPING HOLD_EFFECT_CHOICE_SPEED HOLD_EFFECT_DMG_USER_CONTACT_XFR HOLD_EFFECT_LVLUP_ATK_EV_UP HOLD_EFFECT_LVLUP_DEF_EV_UP HOLD_EFFECT_LVLUP_SPATK_EV_UP HOLD_EFFECT_LVLUP_SPDEF_EV_UP HOLD_EFFECT_LVLUP_SPEED_EV_UP HOLD_EFFECT_LVLUP_HP_EV_UP HOLD_EFFECT_SWITCH HOLD_EFFECT_LEECH_BOOST HOLD_EFFECT_CHOICE_SPATK HOLD_EFFECT_ARCEUS_FIRE HOLD_EFFECT_ARCEUS_WATER HOLD_EFFECT_ARCEUS_ELECTRIC HOLD_EFFECT_ARCEUS_GRASS HOLD_EFFECT_ARCEUS_ICE HOLD_EFFECT_ARCEUS_FIGHTING HOLD_EFFECT_ARCEUS_POISON HOLD_EFFECT_ARCEUS_GROUND HOLD_EFFECT_ARCEUS_FLYING HOLD_EFFECT_ARCEUS_PSYCHIC HOLD_EFFECT_ARCEUS_BUG HOLD_EFFECT_ARCEUS_ROCK HOLD_EFFECT_ARCEUS_GHOST HOLD_EFFECT_ARCEUS_DRAGON HOLD_EFFECT_ARCEUS_DARK HOLD_EFFECT_ARCEUS_STEEL HOLD_EFFECT_EVOLVE_RHYDON HOLD_EFFECT_EVOLVE_ELECTABUZZ HOLD_EFFECT_EVOLVE_MAGMAR HOLD_EFFECT_EVOLVE_PORYGON2 HOLD_EFFECT_EVOLVE_DUSCLOPS