Rachel
8d420c874f
Label some ARM9 routines used by options_menu
2024-10-28 11:58:20 -07:00
Rachel
97d1986ee1
Collapse NARC struct decl into narc.h, clean up narc.c
2024-10-23 13:48:18 -07:00
Rachel
6a5db63596
Clean up + document palette.c
2024-10-23 13:27:54 -07:00
Rachel
803799e7bd
Document structs declared in palette.h
2024-10-23 13:27:54 -07:00
Rachel
75e11a716f
Identify unk_02002F38 -> palette
2024-10-23 13:27:54 -07:00
Rachel
36045f723b
Format the source tree
2024-07-06 14:40:34 -07:00
Fexty12573
90f74076c3
Rename files accordingly
2024-06-30 10:17:55 +02:00
Fexty12573
d23322852c
Rename GraphicElement* -> CellActor*
2024-06-30 10:17:55 +02:00
Rachel
6c2d8d998f
sub_0200D494 -> SpriteActor_SetPositionXY
2024-02-11 12:15:37 -08:00
Rachel
751c1cd688
sub_0200D3F4 -> SpriteActor_EnableObject
2024-02-11 12:15:36 -08:00
Rachel
6a178edfe3
Document SpriteTemplate struct
2024-02-08 22:19:03 -08:00
Rachel
613541aaf9
Label sprite-drawing routines used by party gauge tasks
2024-02-08 22:19:03 -08:00
Rachel
3f108548fa
Document externally-visible functions for the party gauge
2024-02-08 22:19:03 -08:00
Rachel
2e2b185a0d
Label routines for loading graphics resources from open NARCs
...
Names are copied from pokeheartgold.
2024-02-08 22:19:03 -08:00
Rachel
3fdcf8791b
Synchronize struct names for graphics rendering with pokeheartgold
2024-02-08 22:19:03 -08:00
Rachel
b7fffbfc76
Rebase + clean-up PR#115 with current project state ( #134 )
...
* improving readability
also seemingly located the party healing function
* readability
* clean it up
* Update pokemon.h
* add function names
Adds names to many unnamed functions for readability. Also adds names to a couple structs.
* add function names
* add struct names
* more functions with human names
* rename chatotcrydata
* doxygen documentation
* update box mon function
ProcessBoxPokemonWithTrainerInfo is now UpdateBoxMonStatusAndTrainerInfo and all params are labeled
* fixing formatting
---------
Co-authored-by: Jack <schoenjack98@gmail.com>
2024-01-28 19:05:12 -08:00
lhearachel
57a0b5fcc4
[Mass Rename] Structs and subroutines for GiveExp task func
...
Functions:
- ov16_0223E05C -> BattleSystem_MessageLoader
- ov16_02259B38 -> BattleSystem_PokemonIsOT
- ov16_022499C0 -> BattleScript_CalcEffortValues
- ov16_0223EDF0 -> BattleSystem_TextSpeed
- ov16_0223FB24 -> BattleMessage_Print
- sub_0201D724 -> Message_Printing
- ov16_02265D14 -> BattleIO_UpdateExpGauge
- sub_02076B14 -> Pokemon_ShouldLevelUp
- ov16_02265FF8 -> BattleIO_PlayStatusEffect
- ov16_0226614C -> BattleIO_PlayLevelUpAnimation
- ov16_02251C94 -> BattleSystem_ReloadPokemon
- ov16_0224B520 -> BattleScript_LoadPartyLevelUpIcon
- ov16_0223DF00 -> BattleSystem_BGL
- ov16_0223DF04 -> BattleSystem_Window
- ov16_0223E064 -> BattleSystem_PaletteSys
- sub_02019060 -> BGL_SetPriority
- ov16_0223F8DC -> BattleSystem_SetGaugePriority
- sub_0200DA60 -> Window_SetFrame
- sub_0200DAA0 -> Window_FramePalette
- sub_02003050 -> PaletteSys_LoadPalette
- sub_0201A7E8 -> BGL_AddWindow
- sub_0201ADA4 -> BGL_FillWindow
- sub_0200DC48 -> Window_Show
- ov16_0223FB78 -> BattleMessage_PrintToWindow
- sub_0201AE78 -> BGL_WindowColor
- sub_02005748 -> Sound_PlayEffect
- sub_0200DC9C -> Window_Clear
- sub_0201A8FC -> BGL_DeleteWindow
- ov16_0224B7CC -> BattleScript_FreePartyLevelUpIcon
- sub_0207727C -> Pokemon_LevelUpMove
- ov16_022664C4 -> BattleIO_ForgetMove
- sub_0200DA58 -> SysTask_Done
Structs:
- UnkStruct_02002F38 -> PaletteSys
- UnkStruct_02018340 -> BGL
- UnkStruct_0205AA50 -> Window
- UnkStruct_ov16_02248E74 -> PokemonStats
2023-10-13 10:03:01 -07:00
lhearachel
39c137a334
Label struct + member fields for BattleScriptTaskData
2023-10-13 09:57:38 -07:00
Nomura
ed4a787311
Document filesystem.c
2023-01-12 19:44:53 +01:00
luckytyphlosion
46f6dc3bf4
Add in headers.
2022-12-23 14:05:03 -05:00