Viperio
75545a47f2
Document BattleSystem struct and battle_system.c ( #930 )
build / build (push) Has been cancelled
2026-02-16 11:13:21 -08:00
Gudf
501ed5fa6c
Rename CalcDotProduct2D -> ApproximateArcLength ( #705 )
build / build (push) Waiting to run
2025-08-26 21:08:13 -07:00
Eduardo Quezada
75df4dcd07
Fully sync Heap functions with pokeheartgold ( #621 )
2025-08-23 14:31:51 -07:00
Fexty12573
67ee46c85f
Document earthquake script func partially
2025-08-17 11:52:04 +02:00
Fexty12573
a5bb1c6f82
Document quick attack script func
2025-08-17 11:52:03 +02:00
Gudf
e62e05c3f1
Unify 2D 32-bit float vectors into Vec2F32
2025-06-15 21:09:07 +02:00
Rachel
3f95533254
Rename math -> math_util
...
This resolves an issue when compiling native utilities with older
versions of Clang (and maybe GCC?) where C++ tools would include this
project header instead of the C standard library's math.h.
2025-04-28 02:03:39 -07:00