Kuruyia
9e8482aec4
Document map object flag for disabling height calculation and related script command
...
This documents the `MAP_OBJ_STATUS_23` map object status flag that
affects whether height is calculated for a map object using the terrain
collision manager.
This also documents the `ScrCmd_211` map script commands, that allows
setting this status flag from map scripts.
Signed-off-by: Kuruyia <github@kuruyia.net>
2025-03-30 17:15:03 +02:00
Viperio19
913d67dd10
Document lake trio caverns
2025-02-20 18:14:04 +01:00
TheSylphIsIn
ac987dd9c1
Document ScrCmds 065, 0B4, 0B5, 0A1, 0DE, 096, 097
...
I did these commands together because they're all used in the script for choosing your starter.
2025-02-08 14:58:43 -05:00
Viperio19
3cd9699165
Renaming functions and data + rearranging if statements
2025-01-17 18:00:54 +01:00
Viperio19
c1add84e02
Renaming functions and some small changes in map_object_move.c
2025-01-08 17:26:55 +01:00
Viperio19
4a4d0c8297
Moving MapObjectSave to map_object.h
2025-01-07 13:42:04 +01:00
Viperio19
b6f615f95c
Updating function definitions in header files and doing some final renaming
2024-12-29 23:57:28 +01:00
Viperio19
0fa801b670
More documentation centered around map_object.c and map_object_move.c
2024-12-29 16:37:02 +01:00
Viperio19
e1a9ee5a4f
Initial round of documentation for map_object and map_object_move (naming variables/functions, removing unnecessary params, combining if statements)
2024-12-19 14:23:33 +01:00
cbt6
63de4d751b
Document some movement action functions
2024-12-13 22:05:57 +08:00
cbt6
650e797595
Document some map object functions
2024-12-01 09:00:43 +08:00
Rachel
97d1986ee1
Collapse NARC struct decl into narc.h, clean up narc.c
2024-10-23 13:48:18 -07:00
Rachel
36045f723b
Format the source tree
2024-07-06 14:40:34 -07:00
Fexty12573
3c96d1ab7f
PR Feedback: Move struct definitions and fix includes
2024-06-21 18:20:45 +02:00
cbt6
088c4f3552
Document map_header_data.c
2024-06-09 10:25:01 +08:00
cbt6
77b1ad789e
Name ObjectEvent struct (from MapObjectHeader)
2024-06-09 10:04:44 +08:00
Fexty12573
5a90627ab5
Various cleanup (unnecessary parens, naming, formatting)
2024-06-07 08:21:08 +02:00
Fexty12573
2f922974e2
rename sub_020628D8 to MapObject_GetStateFlag
2024-06-07 08:19:34 +02:00
Fexty12573
2cb22ed3b4
Document main part of vs seeker code. Rename some external functions for clarity
2024-06-07 08:01:41 +02:00
Adrienn Tindall
40930d8f58
Begin documenting FieldStatus struct functions
2024-06-02 06:24:08 -04:00
Adrienn Tindall
2b17be4805
Every instance of FieldSystem
2024-05-27 17:33:40 -04:00
Adrienn Tindall
a574d9917f
Third Pass Changes
2024-05-20 20:34:13 -04:00
Adrienn Tindall
0c394865aa
Add Direction Constts
...
Also slowly starting to change accessor terminology
2024-05-20 20:01:24 -04:00
Adrienn Tindall
a1145b41bb
identify map_object_move.c
2024-05-20 02:47:05 -04:00
Adrienn Tindall
160848ed11
Map Object Position Accessors/Setters
2024-05-20 02:18:29 -04:00
Adrienn Tindall
3362a4b22f
Some Map Object Functions
2024-05-20 01:17:48 -04:00
Adrienn Tindall
8318595095
First Pass Changes
2024-05-19 17:06:43 -04:00
Adrienn Tindall
546e21a13d
Add player_avatar.h constants file
2024-05-18 14:43:13 -04:00
Adrienn Tindall
f9415758a1
Pos Vector Accessors
2024-05-18 13:45:07 -04:00
Adrienn Tindall
9e862ed632
Map Object X/Z Pos Accessors
2024-05-18 13:40:03 -04:00
Adrienn Tindall
4ee4ce6fe3
MapObject_(Set)Dir
2024-05-18 13:34:29 -04:00
Adrienn Tindall
f6a5b96fee
Added some MAP_OBJ_STATUS flags
2024-05-17 14:44:17 -04:00
Adrienn Tindall
0dcf1d5976
identify player_avatar.c
2024-05-17 13:59:06 -04:00
Adrienn Tindall
411bda763c
Identify map_object.c
2024-05-17 13:47:44 -04:00