This documents the `ov5_021EF75C.c` file, which is in charge of loading
various "area data" NARCs that, in the end, contain the textures of
maps, the textures and models of map props, and lighting information.
Also, renamed `MapProp.id` to `MapProp.modelID` for more clarity
(especially when interacting with the new area data functions).
Signed-off-by: Kuruyia <github@kuruyia.net>
This new code is responsible for packing the following archives:
- `pl_personal` -> basic information for each species: stats, types, etc.
- `evo` -> evolution lines for each species
- `wotbl` -> by-level learnsets for each species
- `ppark` -> catching show data for each species
- `height` -> y-offsets for front and back sprites for each species
- `pl_poke_data` -> sprite-rendering data for each species: animation
ID, frame data, shadow size and offsets, etc.
Additionally, the following headers are generated:
- `res/pokemon/tutorable_moves.h` -> A listing of moves taught by each
tutor and how much each move costs to be tutored
- `res/pokemon/species_learnsets_by_tutor.h` -> An array of bitmasks for
each species designating which moves can be tutored to that species