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Rebase + clean-up PR#115 with current project state (#134)
* improving readability also seemingly located the party healing function * readability * clean it up * Update pokemon.h * add function names Adds names to many unnamed functions for readability. Also adds names to a couple structs. * add function names * add struct names * more functions with human names * rename chatotcrydata * doxygen documentation * update box mon function ProcessBoxPokemonWithTrainerInfo is now UpdateBoxMonStatusAndTrainerInfo and all params are labeled * fixing formatting --------- Co-authored-by: Jack <schoenjack98@gmail.com>
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#ifndef POKEPLATINUM_STRUCT_02001AF4_DECL_H
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#define POKEPLATINUM_STRUCT_02001AF4_DECL_H
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typedef struct UnkStruct_02001AF4_t UnkStruct_02001AF4;
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typedef struct UIControlData_t UIControlData;
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#endif // POKEPLATINUM_STRUCT_02001AF4_DECL_H
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#ifndef POKEPLATINUM_STRUCT_0200C6E4_DECL_H
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#define POKEPLATINUM_STRUCT_0200C6E4_DECL_H
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typedef struct UnkStruct_0200C6E4_t UnkStruct_0200C6E4;
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typedef struct CellTransferStateData_t CellTransferStateData;
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#endif // POKEPLATINUM_STRUCT_0200C6E4_DECL_H
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#ifndef POKEPLATINUM_STRUCT_0200C704_DECL_H
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#define POKEPLATINUM_STRUCT_0200C704_DECL_H
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typedef struct UnkStruct_0200C704_t UnkStruct_0200C704;
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typedef struct AnimationResourceCollection_t AnimationResourceCollection;
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#endif // POKEPLATINUM_STRUCT_0200C704_DECL_H
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#define POKEPLATINUM_STRUCT_02013A04_DECL_H
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#include "struct_defs/struct_02013A04_t.h"
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typedef struct UnkStruct_02013A04_t UnkStruct_02013A04;
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typedef struct ResourceMetadata_t ResourceMetadata;
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#endif // POKEPLATINUM_STRUCT_02013A04_DECL_H
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#ifndef POKEPLATINUM_STRUCT_020218BC_DECL_H
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#define POKEPLATINUM_STRUCT_020218BC_DECL_H
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typedef struct UnkStruct_020218BC_t UnkStruct_020218BC;
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typedef struct GraphicElementManager_t GraphicElementManager;
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#endif // POKEPLATINUM_STRUCT_020218BC_DECL_H
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#ifndef POKEPLATINUM_STRUCT_02022550_DECL_H
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#define POKEPLATINUM_STRUCT_02022550_DECL_H
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typedef struct UnkStruct_02022550_t UnkStruct_02022550;
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typedef struct GraphicElementData_t GraphicElementData;
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#endif // POKEPLATINUM_STRUCT_02022550_DECL_H
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