Merge pull request #307 from Viperio19/overworld-renaming
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Renaming variables and functions related to overworld poison damage and FieldOverworldState
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RavePossum 2024-11-22 21:10:15 -05:00 committed by GitHub
commit 73de6094f6
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35 changed files with 572 additions and 644 deletions

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@ -0,0 +1,8 @@
#ifndef POKEPLATINUM_CONSTANTS_FIELD_POISON_H
#define POKEPLATINUM_CONSTANTS_FIELD_POISON_H
#define FLDPSN_NONE 0
#define FLDPSN_POISONED 1
#define FLDPSN_FAINTED 2
#endif // POKEPLATINUM_CONSTANTS_FIELD_POISON_H

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@ -13,23 +13,23 @@ void sub_02053494(FieldSystem *fieldSystem);
void FieldSystem_SetLoadNewGameSpawnTask(FieldSystem *fieldSystem);
void FieldSystem_SetLoadSavedGameMapTask(FieldSystem *fieldSystem);
void FieldSystem_StartLoadMapFromErrorTask(FieldSystem *fieldSystem);
void FieldSystem_StartChangeMapTask(FieldTask *param0, const Location *param1);
void FieldTask_ChangeMapByLocation(FieldTask *param0, const Location *param1);
void FieldTask_ChangeMapToLocation(FieldTask *param0, int param1, int param2, int param3, int param4, int param5);
void FieldTask_StartMapChangeFull(FieldTask *param0, int param1, int param2, int param3, int param4, int param5);
void FieldSystem_StartChangeMapTask(FieldTask *task, const Location *param1);
void FieldTask_ChangeMapByLocation(FieldTask *task, const Location *param1);
void FieldTask_ChangeMapToLocation(FieldTask *task, int param1, int param2, int param3, int param4, int param5);
void FieldTask_StartMapChangeFull(FieldTask *task, int param1, int param2, int param3, int param4, int param5);
void FieldTask_StartMapChangeFly(FieldSystem *fieldSystem, int param1, int param2, int param3, int param4, int param5);
void FieldTask_ChangeMapChangeFly(FieldTask *param0, int param1, int param2, int param3, int param4, int param5);
void FieldTask_ChangeMapChangeByDig(FieldTask *param0, const Location *param1, u32 param2);
void FieldTask_ChangeMapChangeFly(FieldTask *task, int param1, int param2, int param3, int param4, int param5);
void FieldTask_ChangeMapChangeByDig(FieldTask *task, const Location *location, u32 param2);
void FieldSystem_StartMapChangeWarpTask(FieldSystem *fieldSystem, int param1, int param2);
void *sub_02053FAC(FieldSystem *fieldSystem);
void FieldTask_SetUndergroundMapChange(FieldSystem *fieldSystem);
BOOL FieldTask_MapChangeToUnderground(FieldTask *param0);
BOOL sub_0205430C(FieldTask *param0);
BOOL FieldTask_MapChangeToUnderground(FieldTask *task);
BOOL sub_0205430C(FieldTask *task);
FieldTaskFunc FieldMapChange_GetMapChangeUndergroundTask(const FieldSystem *fieldSystem);
void sub_020544F0(FieldTask *param0, const Location *param1);
void sub_020544F0(FieldTask *task, const Location *param1);
void sub_020545EC(FieldSystem *fieldSystem);
void sub_02054708(FieldTask *param0);
void sub_02054800(FieldTask *param0, int param1, int param2, int param3, int param4, int param5);
void sub_02054864(FieldTask *param0);
void sub_02054708(FieldTask *task);
void sub_02054800(FieldTask *task, int param1, int param2, int param3, int param4, int param5);
void sub_02054864(FieldTask *task);
#endif // POKEPLATINUM_FIELD_MAP_CHANGE_H

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@ -13,28 +13,28 @@
int FieldOverworldState_Size(void);
int FieldOverworldSave_Size(void);
void FieldOverworldSave_Init(FieldOverworldSave *param0);
void FieldOverworldState_Init(FieldOverworldState *param0);
Location *FieldOverworldState_GetPlayerLocation(FieldOverworldState *param0);
Location *FieldOverworldState_GetEntranceLocation(FieldOverworldState *param0);
Location *FieldOverworldState_GetPrevLocation(FieldOverworldState *param0);
Location *sub_0203A72C(FieldOverworldState *param0);
Location *FieldOverworldState_GetSpecialLocation(FieldOverworldState *param0);
void FieldOverworldState_SetSpecialLocation(FieldOverworldState *param0, Location *param1);
u16 *sub_0203A748(FieldOverworldState *param0);
u16 FieldOverworldState_GetWeather(const FieldOverworldState *param0);
void FieldOverworldState_SetWeather(FieldOverworldState *param0, u16 param1);
u16 FieldOverworldState_GetWarpId(const FieldOverworldState *param0);
void FieldOverworldState_SetWarpId(FieldOverworldState *param0, u16 param1);
UnkStruct_020556C4 *sub_0203A76C(FieldOverworldState *param0);
int FieldOverworldState_GetCameraType(const FieldOverworldState *param0);
void FieldOverworldState_SetCameraType(FieldOverworldState *param0, int param1);
PlayerData *FieldOverworldState_GetPlayerData(FieldOverworldState *param0);
u16 *sub_0203A784(FieldOverworldState *param0);
u16 *sub_0203A788(FieldOverworldState *param0);
u16 *sub_0203A78C(FieldOverworldState *param0);
FieldOverworldState *SaveData_GetFieldOverworldState(SaveData *param0);
FieldOverworldSave *SaveData_GetFieldOverworldSave(SaveData *param0);
void FieldOverworldSave_Init(FieldOverworldSave *fieldSave);
void FieldOverworldState_Init(FieldOverworldState *fieldState);
Location *FieldOverworldState_GetPlayerLocation(FieldOverworldState *fieldState);
Location *FieldOverworldState_GetEntranceLocation(FieldOverworldState *fieldState);
Location *FieldOverworldState_GetPrevLocation(FieldOverworldState *fieldState);
Location *FieldOverworldState_GetExitLocation(FieldOverworldState *fieldState);
Location *FieldOverworldState_GetSpecialLocation(FieldOverworldState *fieldState);
void FieldOverworldState_SetSpecialLocation(FieldOverworldState *fieldState, Location *location);
u16 *FieldOverworldState_GetSpecialBGM(FieldOverworldState *fieldState);
u16 FieldOverworldState_GetWeather(const FieldOverworldState *fieldState);
void FieldOverworldState_SetWeather(FieldOverworldState *fieldState, u16 weather);
u16 FieldOverworldState_GetWarpId(const FieldOverworldState *fieldState);
void FieldOverworldState_SetWarpId(FieldOverworldState *fieldState, u16 warpId);
UnkStruct_020556C4 *sub_0203A76C(FieldOverworldState *fieldState);
int FieldOverworldState_GetCameraType(const FieldOverworldState *fieldState);
void FieldOverworldState_SetCameraType(FieldOverworldState *fieldState, int type);
PlayerData *FieldOverworldState_GetPlayerData(FieldOverworldState *fieldState);
u16 *FieldOverworldState_GetSafariBallCount(FieldOverworldState *fieldState);
u16 *FieldOverworldState_GetSafariStepCount(FieldOverworldState *fieldState);
u16 *FieldOverworldState_GetPoisonStepCount(FieldOverworldState *fieldState);
FieldOverworldState *SaveData_GetFieldOverworldState(SaveData *saveData);
FieldOverworldSave *SaveData_GetFieldOverworldSave(SaveData *saveData);
void FieldSystem_SaveObjects(FieldSystem *fieldSystem);
void FieldSystem_LoadObjects(FieldSystem *fieldSystem);

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@ -129,8 +129,8 @@ static inline void inline_ov61_0222C3B0_sub(SysTask *param0, void *param1)
static inline void inline_ov47_0225621C_sub(FieldSystem *fieldSystem, int *param1, int *param2)
{
FieldOverworldState *v0 = SaveData_GetFieldOverworldState(fieldSystem->saveData);
Location *location = sub_0203A72C(v0);
FieldOverworldState *fieldState = SaveData_GetFieldOverworldState(fieldSystem->saveData);
Location *location = FieldOverworldState_GetExitLocation(fieldState);
if (MapHeader_IsOnMainMatrix(fieldSystem->location->mapId)) {
*param1 = fieldSystem->location->x;

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@ -7,6 +7,6 @@
UnkStruct_ov5_021EF4F8 *ov5_021EF4BC(u32 param0, HBlankSystem *param1);
void ov5_021EF4F8(UnkStruct_ov5_021EF4F8 *param0);
void ov5_021EF518(UnkStruct_ov5_021EF4F8 *param0);
void Field_DoPoisonEffect(UnkStruct_ov5_021EF4F8 *param0);
#endif // POKEPLATINUM_OV5_021EF4BC_H

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@ -7,12 +7,12 @@
#include "pokemon.h"
void *ov6_02247100(FieldSystem *fieldSystem, u32 param1);
BOOL ov6_02247120(FieldTask *param0);
BOOL ov6_02247120(FieldTask *task);
void *ov6_022472C8(FieldSystem *fieldSystem, u32 param1, int param2);
BOOL ov6_022472E8(FieldTask *param0);
BOOL ov6_022472E8(FieldTask *task);
void *ov6_02247488(FieldSystem *, Pokemon *, u32 param0);
BOOL ov6_022474AC(FieldTask *param0);
BOOL ov6_022474AC(FieldTask *task);
void *ov6_02247530(FieldSystem *fieldSystem, Pokemon *param1, u32 param2);
BOOL ov6_02247554(FieldTask *param0);
BOOL ov6_02247554(FieldTask *task);
#endif // POKEPLATINUM_OV6_02247100_H

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@ -1,6 +1,6 @@
#ifndef POKEPLATINUM_STRUCT_0203A790_DECL_H
#define POKEPLATINUM_STRUCT_0203A790_DECL_H
typedef struct UnkStruct_0203A790_t FieldOverworldState;
typedef struct FieldOverworldState FieldOverworldState;
#endif // POKEPLATINUM_STRUCT_0203A790_DECL_H

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@ -3,7 +3,7 @@
#include "field_task.h"
BOOL sub_02052B2C(FieldTask *param0);
void sub_02052C5C(FieldTask *param0);
BOOL sub_02052B2C(FieldTask *task);
void sub_02052C5C(FieldTask *task);
#endif // POKEPLATINUM_UNK_020528D0_H

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@ -9,16 +9,16 @@
#define PARTY_SLOT_NONE 0xFF
BOOL Pokemon_CanBattle(Pokemon *mon);
BOOL sub_020548B0(int param0, SaveData *param1, u16 param2, u8 param3, u16 param4, int param5, int param6);
BOOL sub_02054930(int param0, SaveData *param1, u16 param2, u8 param3, int param4, int param5);
void sub_02054988(Party *param0, int param1, int param2, u16 param3);
BOOL sub_020548B0(int heapID, SaveData *saveData, u16 param2, u8 param3, u16 param4, int param5, int param6);
BOOL sub_02054930(int unused, SaveData *saveData, u16 param2, u8 param3, int param4, int param5);
void sub_02054988(Party *party, int param1, int param2, u16 param3);
int Party_HasMonWithMove(Party *party, u16 moveID);
int Party_AliveMonsCount(const Party *party);
Pokemon *Party_FindFirstEligibleBattler(const Party *party);
Pokemon *Party_FindFirstHatchedMon(const Party *party);
BOOL Party_HasTwoAliveMons(const Party *party);
void Party_GiveChampionRibbons(Party *party);
int sub_02054B04(Party *param0, u16 param1);
int Pokemon_DoPoisonDamage(Party *party, u16 mapLabelTextID);
BOOL Pokemon_TrySurvivePoison(Pokemon *mon);
#endif // POKEPLATINUM_UNK_02054884_H

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@ -4,11 +4,11 @@
#include "field/field_system_decl.h"
void sub_020553DC(void);
void sub_020553F0(FieldSystem *fieldSystem, u16 param1);
u16 sub_02055404(FieldSystem *fieldSystem);
void Sound_SetSpecialBGM(FieldSystem *fieldSystem, u16 sdatID);
u16 Sound_GetSpecialBGM(FieldSystem *fieldSystem);
void Sound_ClearSpecialBGM(FieldSystem *fieldSystem);
u16 sub_02055428(FieldSystem *fieldSystem, int param1);
u16 sub_020554A4(FieldSystem *fieldSystem, int param1);
u16 sub_020554A4(FieldSystem *fieldSystem, int headerID);
BOOL sub_02055554(FieldSystem *fieldSystem, u16 param1, int param2);
u16 sub_0205560C(int param0);
void Sound_TryFadeInBGM(FieldSystem *fieldSystem, int param1);

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@ -631,13 +631,13 @@ static int CommPlayer_Direction(u16 unused, u16 keys)
BOOL CommPlayer_CheckNPCCollision(int x, int z)
{
int npcCnt, i;
const ObjectEvent *npcList;
const ObjectEvent *objEventList;
npcCnt = MapHeaderData_GetNumObjectEvents(sCommPlayerManager->fieldSystem);
npcList = MapHeaderData_GetObjectEvents(sCommPlayerManager->fieldSystem);
objEventList = MapHeaderData_GetObjectEvents(sCommPlayerManager->fieldSystem);
for (i = 0; i < npcCnt; i++) {
if ((npcList[i].x == x) && (npcList[i].z == z)) {
if ((objEventList[i].x == x) && (objEventList[i].z == z)) {
return 1;
}
}

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@ -457,7 +457,7 @@ static BOOL FieldTask_SafariEncounter(FieldTask *task)
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
Encounter *encounter = FieldTask_GetEnv(task);
int *state = FieldTask_GetState(task);
u16 *ballCount = sub_0203A784(SaveData_GetFieldOverworldState(fieldSystem->saveData));
u16 *ballCount = FieldOverworldState_GetSafariBallCount(SaveData_GetFieldOverworldState(fieldSystem->saveData));
switch (*state) {
case 0:

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@ -429,7 +429,7 @@ void FieldBattleDTO_UpdateFieldSystem(const FieldBattleDTO *dto, FieldSystem *fi
Party *party = Party_GetFromSavedata(fieldSystem->saveData);
Bag *bag = SaveData_GetBag(fieldSystem->saveData);
PokedexData *pokedex = SaveData_Pokedex(fieldSystem->saveData);
u16 *fieldSysSafariBalls = sub_0203A784(SaveData_GetFieldOverworldState(fieldSystem->saveData));
u16 *fieldSysSafariBalls = FieldOverworldState_GetSafariBallCount(SaveData_GetFieldOverworldState(fieldSystem->saveData));
TrainerInfo_Copy(dto->trainerInfo[BATTLER_PLAYER_SLOT_1], trainerInfo);
Party_cpy(dto->parties[BATTLER_PLAYER_SLOT_1], party);

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@ -132,28 +132,28 @@ typedef struct MapChangeUnionData {
Location location;
} MapChangeUnionData;
static BOOL FieldTask_ChangeMap(FieldTask *taskMan);
static BOOL FieldTask_LoadNewGameSpawn(FieldTask *taskMan);
static BOOL FieldTask_ChangeMap(FieldTask *task);
static BOOL FieldTask_LoadNewGameSpawn(FieldTask *task);
static void FieldMapChange_SetNewLocation(FieldSystem *fieldSystem, const Location *param1);
static void FieldMapChange_InitTerrainCollisionManager(FieldSystem *fieldSystem);
static void FieldMapChange_RemoveTerrainCollisionManager(FieldSystem *fieldSystem);
static void FieldMapChange_CreatePlayerObject(FieldSystem *fieldSystem);
static void sub_02053374(FieldSystem *fieldSystem);
static void sub_020534BC(FieldSystem *fieldSystem);
static BOOL FieldTask_MapChangeFly(FieldTask *taskMan);
static void FieldTask_FinishFly(FieldTask *taskMan);
static BOOL FieldTransition_FinishMapFly(FieldTask *taskMan);
static void FieldTransition_StartMapAndFadeInFly(FieldTask *taskMan);
static BOOL FieldTransition_StartMapAndFadeInFlySub(FieldTask *taskMan);
static void FieldTask_FadeInFly(FieldTask *taskMan);
static BOOL FieldTask_WaitFadeInFly(FieldTask *taskMan);
static BOOL FieldTask_MapChangeByDig(FieldTask *taskMan);
static void FieldTask_StartFinishFieldMapDig(FieldTask *taskMan);
static BOOL FieldTransition_FinishMapDig(FieldTask *taskMan);
static void FieldTransition_StartMapAndFadeInDig(FieldTask *taskMan);
static BOOL FieldTask_FadeInDig(FieldTask *taskMan);
static void sub_02053E5C(FieldTask *taskMan);
static BOOL sub_0205444C(FieldTask *taskMan, int param1);
static BOOL FieldTask_MapChangeFly(FieldTask *task);
static void FieldTask_FinishFly(FieldTask *task);
static BOOL FieldTransition_FinishMapFly(FieldTask *task);
static void FieldTransition_StartMapAndFadeInFly(FieldTask *task);
static BOOL FieldTransition_StartMapAndFadeInFlySub(FieldTask *task);
static void FieldTask_FadeInFly(FieldTask *task);
static BOOL FieldTask_WaitFadeInFly(FieldTask *task);
static BOOL FieldTask_MapChangeByDig(FieldTask *task);
static void FieldTask_StartFinishFieldMapDig(FieldTask *task);
static BOOL FieldTransition_FinishMapDig(FieldTask *task);
static void FieldTransition_StartMapAndFadeInDig(FieldTask *task);
static BOOL FieldTask_FadeInDig(FieldTask *task);
static void sub_02053E5C(FieldTask *task);
static BOOL sub_0205444C(FieldTask *task, int param1);
static const MapLoadMode sMapLoadMode[] = {
{ 0x1, 0x0, 0x0, 0x0, 0x0, 0x1, 0x0, 0xC4000 },
@ -445,10 +445,10 @@ static void FieldSystem_SetLocationToUnionRoomExit(FieldSystem *fieldSystem)
Location_Set(exit, fieldSystem->location->mapId, -1, 8, 2, 1);
}
static BOOL FieldTask_LoadNewGameSpawn(FieldTask *taskMan)
static BOOL FieldTask_LoadNewGameSpawn(FieldTask *task)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
int *state = FieldTask_GetState(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
int *state = FieldTask_GetState(task);
switch (*state) {
case 0:
@ -459,7 +459,7 @@ static BOOL FieldTask_LoadNewGameSpawn(FieldTask *taskMan)
(*state)++;
break;
case 1:
FieldTransition_StartMapAndFadeIn(taskMan);
FieldTransition_StartMapAndFadeIn(task);
(*state)++;
break;
case 2:
@ -481,11 +481,11 @@ static inline BOOL CheckJournalAcquired(VarsFlags *varsFlags)
return SystemFlag_HandleJournalAcquired(varsFlags, HANDLE_FLAG_CHECK);
}
static BOOL FieldTask_LoadSavedGameMap(FieldTask *taskMan)
static BOOL FieldTask_LoadSavedGameMap(FieldTask *task)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
VarsFlags *varsFlags = SaveData_GetVarsFlags(fieldSystem->saveData);
int *state = FieldTask_GetState(taskMan);
int *state = FieldTask_GetState(task);
switch (*state) {
case 0:
@ -523,7 +523,7 @@ static BOOL FieldTask_LoadSavedGameMap(FieldTask *taskMan)
(*state) = 2;
break;
case 2:
FieldTransition_StartMapAndFadeIn(taskMan);
FieldTransition_StartMapAndFadeIn(task);
(*state) = 3;
break;
case 3:
@ -544,12 +544,12 @@ void FieldSystem_SetLoadSavedGameMapTask(FieldSystem *fieldSystem)
FieldSystem_CreateTask(fieldSystem, FieldTask_LoadSavedGameMap, NULL);
}
static BOOL FieldTask_LoadMapFromError(FieldTask *taskMan)
static BOOL FieldTask_LoadMapFromError(FieldTask *task)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
MapChangeFromErrorData *errorData = FieldTask_GetEnv(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
MapChangeFromErrorData *errorData = FieldTask_GetEnv(task);
VarsFlags *varsFlags = SaveData_GetVarsFlags(fieldSystem->saveData);
int *state = FieldTask_GetState(taskMan);
int *state = FieldTask_GetState(task);
switch (*state) {
case 0:
@ -570,7 +570,7 @@ static BOOL FieldTask_LoadMapFromError(FieldTask *taskMan)
case 2:
fieldSystem->unk_7C = FieldSystem_InitCommUnionRoom(fieldSystem);
fieldSystem->unk_80 = sub_0205C22C(fieldSystem->unk_7C);
FieldTransition_StartMap(taskMan);
FieldTransition_StartMap(task);
(*state)++;
break;
case 3:
@ -615,21 +615,21 @@ void FieldSystem_StartLoadMapFromErrorTask(FieldSystem *fieldSystem)
FieldSystem_CreateTask(fieldSystem, FieldTask_LoadMapFromError, errorData);
}
static BOOL FieldTask_ChangeMap(FieldTask *taskMan)
static BOOL FieldTask_ChangeMap(FieldTask *task)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
MapChangeData *mapChangeData = FieldTask_GetEnv(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
MapChangeData *mapChangeData = FieldTask_GetEnv(task);
Location *location = &mapChangeData->nextLocation;
switch (mapChangeData->state) {
case 0:
Sound_PlayEffect(1539);
Sound_TryFadeInBGM(fieldSystem, location->mapId);
FieldTransition_FadeOutAndFinishMap(taskMan);
FieldTransition_FadeOutAndFinishMap(task);
mapChangeData->state++;
break;
case 1:
FieldTask_ChangeMapByLocation(taskMan, &mapChangeData->nextLocation);
FieldTask_ChangeMapByLocation(task, &mapChangeData->nextLocation);
mapChangeData->state++;
break;
case 2:
@ -638,7 +638,7 @@ static BOOL FieldTask_ChangeMap(FieldTask *taskMan)
}
Sound_PlayMapBGM(fieldSystem, location->mapId);
FieldTransition_StartMapAndFadeIn(taskMan);
FieldTransition_StartMapAndFadeIn(task);
mapChangeData->state++;
break;
case 3:
@ -649,20 +649,20 @@ static BOOL FieldTask_ChangeMap(FieldTask *taskMan)
return FALSE;
}
void FieldSystem_StartChangeMapTask(FieldTask *taskMan, const Location *nextLocation)
void FieldSystem_StartChangeMapTask(FieldTask *task, const Location *nextLocation)
{
MapChangeData *mapChangeData = Heap_AllocFromHeapAtEnd(11, sizeof(MapChangeData));
mapChangeData->state = 0;
mapChangeData->nextLocation = *nextLocation;
FieldTask_InitCall(taskMan, FieldTask_ChangeMap, mapChangeData);
FieldTask_InitCall(task, FieldTask_ChangeMap, mapChangeData);
}
static BOOL FieldTask_ChangeMapSub(FieldTask *taskMan)
static BOOL FieldTask_ChangeMapSub(FieldTask *task)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
MapChangeSubData *mapChangeSub = FieldTask_GetEnv(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
MapChangeSubData *mapChangeSub = FieldTask_GetEnv(task);
switch (mapChangeSub->state) {
case 0:
@ -686,9 +686,9 @@ static BOOL FieldTask_ChangeMapSub(FieldTask *taskMan)
return 0;
}
void FieldTask_ChangeMapByLocation(FieldTask *taskMan, const Location *nextLocation)
void FieldTask_ChangeMapByLocation(FieldTask *task, const Location *nextLocation)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
MapChangeSubData *mapChangeSub = Heap_AllocFromHeapAtEnd(11, sizeof(MapChangeSubData));
if (FieldSystem_HasParentProcess(fieldSystem)) {
@ -699,31 +699,31 @@ void FieldTask_ChangeMapByLocation(FieldTask *taskMan, const Location *nextLocat
mapChangeSub->state = 0;
mapChangeSub->nextLocation = *nextLocation;
FieldTask_InitCall(taskMan, FieldTask_ChangeMapSub, mapChangeSub);
FieldTask_InitCall(task, FieldTask_ChangeMapSub, mapChangeSub);
}
void FieldTask_ChangeMapToLocation(FieldTask *taskMan, int param1, int param2, int param3, int param4, int param5)
void FieldTask_ChangeMapToLocation(FieldTask *task, int param1, int param2, int param3, int param4, int param5)
{
Location location;
Location_Set(&location, param1, param2, param3, param4, param5);
FieldTask_ChangeMapByLocation(taskMan, &location);
FieldTask_ChangeMapByLocation(task, &location);
}
static BOOL FieldTask_ChangeMapFull(FieldTask *taskMan)
static BOOL FieldTask_ChangeMapFull(FieldTask *task)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
MapChangeSubData *mapChangeSub = FieldTask_GetEnv(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
MapChangeSubData *mapChangeSub = FieldTask_GetEnv(task);
Location *nextLocation = &mapChangeSub->nextLocation;
switch (mapChangeSub->state) {
case 0:
Sound_TryFadeInBGM(fieldSystem, nextLocation->mapId);
FieldTransition_FinishMap(taskMan);
FieldTransition_FinishMap(task);
mapChangeSub->state++;
break;
case 1:
FieldTask_ChangeMapByLocation(taskMan, &mapChangeSub->nextLocation);
FieldTask_ChangeMapByLocation(task, &mapChangeSub->nextLocation);
mapChangeSub->state++;
break;
case 2:
@ -732,7 +732,7 @@ static BOOL FieldTask_ChangeMapFull(FieldTask *taskMan)
}
Sound_PlayMapBGM(fieldSystem, nextLocation->mapId);
FieldTransition_StartMap(taskMan);
FieldTransition_StartMap(task);
mapChangeSub->state++;
break;
case 3:
@ -743,14 +743,14 @@ static BOOL FieldTask_ChangeMapFull(FieldTask *taskMan)
return FALSE;
}
void FieldTask_StartMapChangeFull(FieldTask *taskMan, int mapId, int param2, int x, int z, int dir)
void FieldTask_StartMapChangeFull(FieldTask *task, int mapId, int param2, int x, int z, int dir)
{
MapChangeSubData *mapChangeSub = Heap_AllocFromHeapAtEnd(11, sizeof(MapChangeSubData));
mapChangeSub->state = 0;
Location_Set(&mapChangeSub->nextLocation, mapId, param2, x, z, dir);
FieldTask_InitCall(taskMan, FieldTask_ChangeMapFull, mapChangeSub);
FieldTask_InitCall(task, FieldTask_ChangeMapFull, mapChangeSub);
}
void FieldTask_StartMapChangeFly(FieldSystem *fieldSystem, int param1, int param2, int param3, int param4, int param5)
@ -768,7 +768,7 @@ void FieldTask_StartMapChangeFly(FieldSystem *fieldSystem, int param1, int param
FieldSystem_CreateTask(fieldSystem, FieldTask_MapChangeFly, mapChangeData);
}
void FieldTask_ChangeMapChangeFly(FieldTask *taskMan, int param1, int param2, int param3, int param4, int param5)
void FieldTask_ChangeMapChangeFly(FieldTask *task, int param1, int param2, int param3, int param4, int param5)
{
Location location;
@ -780,24 +780,24 @@ void FieldTask_ChangeMapChangeFly(FieldTask *taskMan, int param1, int param2, in
mapChangeData->task = NULL;
mapChangeData->location = location;
FieldTask_InitJump(taskMan, FieldTask_MapChangeFly, mapChangeData);
FieldTask_InitJump(task, FieldTask_MapChangeFly, mapChangeData);
}
static BOOL FieldTask_MapChangeFly(FieldTask *taskMan)
static BOOL FieldTask_MapChangeFly(FieldTask *task)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
MapChangeFlyData *mapChangeData = FieldTask_GetEnv(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
MapChangeFlyData *mapChangeData = FieldTask_GetEnv(task);
Location *location = &mapChangeData->location;
switch (mapChangeData->state) {
case 0:
Sound_TryFadeInBGM(fieldSystem, location->mapId);
FieldTask_FinishFly(taskMan);
FieldTask_FinishFly(task);
mapChangeData->state++;
break;
case 1:
PlayerAvatar_SetPlayerState(fieldSystem->playerAvatar, 0x0);
FieldTask_ChangeMapByLocation(taskMan, &mapChangeData->location);
FieldTask_ChangeMapByLocation(task, &mapChangeData->location);
mapChangeData->state++;
break;
case 2:
@ -807,7 +807,7 @@ static BOOL FieldTask_MapChangeFly(FieldTask *taskMan)
Sound_PlayMapBGM(fieldSystem, location->mapId);
sub_0207056C(fieldSystem);
FieldTransition_StartMapAndFadeInFly(taskMan);
FieldTransition_StartMapAndFadeInFly(task);
mapChangeData->state++;
break;
case 3:
@ -818,18 +818,18 @@ static BOOL FieldTask_MapChangeFly(FieldTask *taskMan)
return 0;
}
static void FieldTask_FinishFly(FieldTask *taskMan)
static void FieldTask_FinishFly(FieldTask *task)
{
FieldTask_InitCall(taskMan, FieldTransition_FinishMapFly, NULL);
FieldTask_InitCall(task, FieldTransition_FinishMapFly, NULL);
}
static BOOL FieldTransition_FinishMapFly(FieldTask *taskMan)
static BOOL FieldTransition_FinishMapFly(FieldTask *task)
{
int *state = FieldTask_GetState(taskMan);
int *state = FieldTask_GetState(task);
switch (*state) {
case 0:
FieldTransition_FinishMap(taskMan);
FieldTransition_FinishMap(task);
(*state)++;
break;
case 1:
@ -839,25 +839,25 @@ static BOOL FieldTransition_FinishMapFly(FieldTask *taskMan)
return FALSE;
}
static void FieldTransition_StartMapAndFadeInFly(FieldTask *taskMan)
static void FieldTransition_StartMapAndFadeInFly(FieldTask *task)
{
MapChangeFlyData *mapChangeData = FieldTask_GetEnv(taskMan);
FieldTask_InitCall(taskMan, FieldTransition_StartMapAndFadeInFlySub, mapChangeData);
MapChangeFlyData *mapChangeData = FieldTask_GetEnv(task);
FieldTask_InitCall(task, FieldTransition_StartMapAndFadeInFlySub, mapChangeData);
}
static BOOL FieldTransition_StartMapAndFadeInFlySub(FieldTask *taskMan)
static BOOL FieldTransition_StartMapAndFadeInFlySub(FieldTask *task)
{
int *state = FieldTask_GetState(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
int *state = FieldTask_GetState(task);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
switch (*state) {
case 0:
FieldTransition_StartMap(taskMan);
FieldTransition_StartMap(task);
(*state)++;
break;
case 1:
FieldSystem_RequestLocationName(fieldSystem);
FieldTask_FadeInFly(taskMan);
FieldTask_FadeInFly(task);
(*state)++;
break;
case 2:
@ -867,10 +867,10 @@ static BOOL FieldTransition_StartMapAndFadeInFlySub(FieldTask *taskMan)
return FALSE;
}
static void FieldTask_FadeInFly(FieldTask *taskMan)
static void FieldTask_FadeInFly(FieldTask *task)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
MapChangeFlyData *mapChangeData = FieldTask_GetEnv(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
MapChangeFlyData *mapChangeData = FieldTask_GetEnv(task);
if (!FieldSystem_HasParentProcess(fieldSystem)) {
GF_ASSERT(FALSE);
@ -878,12 +878,12 @@ static void FieldTask_FadeInFly(FieldTask *taskMan)
}
mapChangeData->task = FieldTask_InitFlyLandingTask(fieldSystem, PlayerAvatar_Gender(fieldSystem->playerAvatar));
FieldTask_InitCall(taskMan, FieldTask_WaitFadeInFly, mapChangeData);
FieldTask_InitCall(task, FieldTask_WaitFadeInFly, mapChangeData);
}
static BOOL FieldTask_WaitFadeInFly(FieldTask *taskMan)
static BOOL FieldTask_WaitFadeInFly(FieldTask *task)
{
MapChangeFlyData *mapChangeData = FieldTask_GetEnv(taskMan);
MapChangeFlyData *mapChangeData = FieldTask_GetEnv(task);
if (ov6_02245CF0(mapChangeData->task) == 1) {
ov6_02245CFC(mapChangeData->task);
@ -893,7 +893,7 @@ static BOOL FieldTask_WaitFadeInFly(FieldTask *taskMan)
return FALSE;
}
void FieldTask_ChangeMapChangeByDig(FieldTask *taskMan, const Location *location, u32 param2)
void FieldTask_ChangeMapChangeByDig(FieldTask *task, const Location *location, u32 param2)
{
MapChangeDigData *mapChangeData = Heap_AllocFromHeapAtEnd(11, sizeof(MapChangeDigData));
@ -902,24 +902,24 @@ void FieldTask_ChangeMapChangeByDig(FieldTask *taskMan, const Location *location
mapChangeData->task = NULL;
mapChangeData->location = *location;
FieldTask_InitJump(taskMan, FieldTask_MapChangeByDig, mapChangeData);
FieldTask_InitJump(task, FieldTask_MapChangeByDig, mapChangeData);
}
static BOOL FieldTask_MapChangeByDig(FieldTask *taskMan)
static BOOL FieldTask_MapChangeByDig(FieldTask *task)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
MapChangeDigData *mapChangeData = FieldTask_GetEnv(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
MapChangeDigData *mapChangeData = FieldTask_GetEnv(task);
Location *location = &mapChangeData->location;
switch (mapChangeData->state) {
case 0:
Sound_TryFadeInBGM(fieldSystem, location->mapId);
FieldTask_StartFinishFieldMapDig(taskMan);
FieldTask_StartFinishFieldMapDig(task);
mapChangeData->state++;
break;
case 1:
PlayerAvatar_SetPlayerState(fieldSystem->playerAvatar, 0x0);
FieldTask_ChangeMapByLocation(taskMan, &mapChangeData->location);
FieldTask_ChangeMapByLocation(task, &mapChangeData->location);
mapChangeData->state++;
break;
case 2:
@ -937,7 +937,7 @@ static BOOL FieldTask_MapChangeByDig(FieldTask *taskMan)
GF_ASSERT(FALSE);
}
FieldTransition_StartMapAndFadeInDig(taskMan);
FieldTransition_StartMapAndFadeInDig(task);
mapChangeData->state++;
break;
case 3:
@ -948,18 +948,18 @@ static BOOL FieldTask_MapChangeByDig(FieldTask *taskMan)
return FALSE;
}
static void FieldTask_StartFinishFieldMapDig(FieldTask *taskMan)
static void FieldTask_StartFinishFieldMapDig(FieldTask *task)
{
FieldTask_InitCall(taskMan, FieldTransition_FinishMapDig, NULL);
FieldTask_InitCall(task, FieldTransition_FinishMapDig, NULL);
}
static BOOL FieldTransition_FinishMapDig(FieldTask *taskMan)
static BOOL FieldTransition_FinishMapDig(FieldTask *task)
{
int *state = FieldTask_GetState(taskMan);
int *state = FieldTask_GetState(task);
switch (*state) {
case 0:
FieldTransition_FinishMap(taskMan);
FieldTransition_FinishMap(task);
(*state)++;
break;
case 1:
@ -969,26 +969,26 @@ static BOOL FieldTransition_FinishMapDig(FieldTask *taskMan)
return FALSE;
}
static void FieldTransition_StartMapAndFadeInDig(FieldTask *taskMan)
static void FieldTransition_StartMapAndFadeInDig(FieldTask *task)
{
MapChangeDigData *mapChangeData = FieldTask_GetEnv(taskMan);
FieldTask_InitCall(taskMan, FieldTask_FadeInDig, mapChangeData);
MapChangeDigData *mapChangeData = FieldTask_GetEnv(task);
FieldTask_InitCall(task, FieldTask_FadeInDig, mapChangeData);
}
static BOOL FieldTask_FadeInDig(FieldTask *taskMan)
static BOOL FieldTask_FadeInDig(FieldTask *task)
{
int *state = FieldTask_GetState(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
MapChangeDigData *mapChangeData = FieldTask_GetEnv(taskMan);
int *state = FieldTask_GetState(task);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
MapChangeDigData *mapChangeData = FieldTask_GetEnv(task);
switch (*state) {
case 0:
FieldTransition_StartMap(taskMan);
FieldTransition_StartMap(task);
(*state)++;
break;
case 1:
FieldSystem_RequestLocationName(fieldSystem);
sub_02053E5C(taskMan);
sub_02053E5C(task);
(*state)++;
break;
case 2:
@ -998,10 +998,10 @@ static BOOL FieldTask_FadeInDig(FieldTask *taskMan)
return FALSE;
}
static void sub_02053E5C(FieldTask *taskMan)
static void sub_02053E5C(FieldTask *task)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
MapChangeDigData *mapChangeData = FieldTask_GetEnv(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
MapChangeDigData *mapChangeData = FieldTask_GetEnv(task);
if (!FieldSystem_HasParentProcess(fieldSystem)) {
GF_ASSERT(FALSE);
@ -1009,13 +1009,13 @@ static void sub_02053E5C(FieldTask *taskMan)
}
void *v2 = ov6_022472C8(fieldSystem, 4, mapChangeData->unk_04);
FieldTask_InitCall(taskMan, ov6_022472E8, v2);
FieldTask_InitCall(task, ov6_022472E8, v2);
}
static BOOL FieldTask_MapChangeWarp(FieldTask *taskMan)
static BOOL FieldTask_MapChangeWarp(FieldTask *task)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
MapChangeWarpData *mapChangeWarpData = FieldTask_GetEnv(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
MapChangeWarpData *mapChangeWarpData = FieldTask_GetEnv(task);
Location *nextLocation = &mapChangeWarpData->nextLocation;
switch (mapChangeWarpData->state) {
@ -1026,12 +1026,12 @@ static BOOL FieldTask_MapChangeWarp(FieldTask *taskMan)
case 1:
if (mapChangeWarpData->warpFinished) {
Sound_TryFadeInBGM(fieldSystem, nextLocation->mapId);
FieldTransition_FinishMap(taskMan);
FieldTransition_FinishMap(task);
mapChangeWarpData->state++;
}
break;
case 2:
FieldTask_ChangeMapByLocation(taskMan, &mapChangeWarpData->nextLocation);
FieldTask_ChangeMapByLocation(task, &mapChangeWarpData->nextLocation);
mapChangeWarpData->state++;
break;
case 3:
@ -1040,7 +1040,7 @@ static BOOL FieldTask_MapChangeWarp(FieldTask *taskMan)
}
Sound_PlayMapBGM(fieldSystem, nextLocation->mapId);
FieldTransition_StartMap(taskMan);
FieldTransition_StartMap(task);
mapChangeWarpData->state++;
break;
case 4:
@ -1135,10 +1135,10 @@ void FieldTask_SetUndergroundMapChange(FieldSystem *fieldSystem)
FieldSystem_CreateTask(fieldSystem, FieldMapChange_GetMapChangeUndergroundTask(fieldSystem), mapChangeUndergroundData);
}
BOOL FieldTask_MapChangeToUnderground(FieldTask *taskMan)
BOOL FieldTask_MapChangeToUnderground(FieldTask *task)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
MapChangeUndergroundData *mapChangeUndergroundData = FieldTask_GetEnv(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
MapChangeUndergroundData *mapChangeUndergroundData = FieldTask_GetEnv(task);
switch (mapChangeUndergroundData->state) {
case 0:
@ -1175,13 +1175,13 @@ BOOL FieldTask_MapChangeToUnderground(FieldTask *taskMan)
break;
case 3:
if (SaveData_OverwriteCheck(fieldSystem->saveData)) {
ScriptManager_Start(taskMan, 2034, NULL, NULL);
ScriptManager_Start(task, 2034, NULL, NULL);
} else {
sub_020287E0(fieldSystem->saveData);
mapChangeUndergroundData->saveInfoWin = SaveInfoWindow_New(fieldSystem, 11, BG_LAYER_MAIN_3);
SaveInfoWindow_Draw(mapChangeUndergroundData->saveInfoWin);
mapChangeUndergroundData->unk_1C = 0;
ScriptManager_Start(taskMan, 2005, NULL, &mapChangeUndergroundData->unk_1C);
ScriptManager_Start(task, 2005, NULL, &mapChangeUndergroundData->unk_1C);
}
mapChangeUndergroundData->state = 4;
@ -1209,19 +1209,19 @@ BOOL FieldTask_MapChangeToUnderground(FieldTask *taskMan)
mapChangeUndergroundData->state++;
break;
case 7:
if (sub_0205444C(taskMan, 0)) {
if (sub_0205444C(task, 0)) {
mapChangeUndergroundData->state++;
}
break;
case 8:
FieldTransition_FinishMap(taskMan);
FieldTransition_FinishMap(task);
mapChangeUndergroundData->state++;
break;
case 9:
fieldSystem->mapLoadType = MAP_LOAD_TYPE_UNDERGROUND;
Overlay_LoadByID(FS_OVERLAY_ID(overlay23), 2);
ov23_022499E8(fieldSystem);
FieldTask_ChangeMapToLocation(taskMan, mapChangeUndergroundData->mapId, -1, mapChangeUndergroundData->unk_10, mapChangeUndergroundData->unk_14, 1);
FieldTask_ChangeMapToLocation(task, mapChangeUndergroundData->mapId, -1, mapChangeUndergroundData->unk_10, mapChangeUndergroundData->unk_14, 1);
mapChangeUndergroundData->state++;
break;
case 10:
@ -1231,11 +1231,11 @@ BOOL FieldTask_MapChangeToUnderground(FieldTask *taskMan)
sub_02004234(0);
Sound_ClearSpecialBGM(fieldSystem);
FieldTransition_StartMap(taskMan);
FieldTransition_StartMap(task);
mapChangeUndergroundData->state++;
break;
case 11:
if (sub_0205444C(taskMan, 1)) {
if (sub_0205444C(task, 1)) {
ov23_02249A2C();
fieldSystem->unk_6C = ov23_02249404(fieldSystem);
sub_0200AAE0(30, 0, -16, GX_BLEND_PLANEMASK_BG0 | GX_BLEND_PLANEMASK_BG3 | GX_BLEND_PLANEMASK_OBJ, 2);
@ -1254,10 +1254,10 @@ BOOL FieldTask_MapChangeToUnderground(FieldTask *taskMan)
return 0;
}
BOOL FieldTask_MapChangeFromUnderground(FieldTask *taskMan)
BOOL FieldTask_MapChangeFromUnderground(FieldTask *task)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
MapChangeUndergroundData *mapChangeUndergroundData = FieldTask_GetEnv(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
MapChangeUndergroundData *mapChangeUndergroundData = FieldTask_GetEnv(task);
int v2 = 0;
switch (mapChangeUndergroundData->state) {
@ -1277,18 +1277,18 @@ BOOL FieldTask_MapChangeFromUnderground(FieldTask *taskMan)
}
break;
case 2:
if (sub_0205444C(taskMan, 2)) {
if (sub_0205444C(task, 2)) {
mapChangeUndergroundData->state++;
}
break;
case 3:
FieldTransition_FinishMap(taskMan);
FieldTransition_FinishMap(task);
mapChangeUndergroundData->state++;
break;
case 4:
fieldSystem->mapLoadType = MAP_LOAD_TYPE_OVERWORLD;
Overlay_UnloadByID(FS_OVERLAY_ID(overlay23));
FieldTask_ChangeMapToLocation(taskMan, mapChangeUndergroundData->mapId, -1, mapChangeUndergroundData->unk_10, mapChangeUndergroundData->unk_14, 1);
FieldTask_ChangeMapToLocation(task, mapChangeUndergroundData->mapId, -1, mapChangeUndergroundData->unk_10, mapChangeUndergroundData->unk_14, 1);
mapChangeUndergroundData->state++;
break;
case 5:
@ -1298,11 +1298,11 @@ BOOL FieldTask_MapChangeFromUnderground(FieldTask *taskMan)
sub_02004234(0);
Sound_ClearSpecialBGM(fieldSystem);
FieldTransition_StartMap(taskMan);
FieldTransition_StartMap(task);
mapChangeUndergroundData->state++;
break;
case 6:
if (sub_0205444C(taskMan, 3)) {
if (sub_0205444C(task, 3)) {
mapChangeUndergroundData->state++;
}
break;
@ -1327,10 +1327,10 @@ FieldTaskFunc FieldMapChange_GetMapChangeUndergroundTask(const FieldSystem *fiel
}
}
static BOOL sub_0205444C(FieldTask *taskMan, int param1)
static BOOL sub_0205444C(FieldTask *task, int param1)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
MapChangeUndergroundData *mapChangeUndergroundData = FieldTask_GetEnv(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
MapChangeUndergroundData *mapChangeUndergroundData = FieldTask_GetEnv(task);
BOOL ret = 0;
switch (mapChangeUndergroundData->unk_04) {
@ -1350,10 +1350,10 @@ static BOOL sub_0205444C(FieldTask *taskMan, int param1)
return ret;
}
static BOOL sub_02054494(FieldTask *taskMan)
static BOOL sub_02054494(FieldTask *task)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
MapChangeSubData *mapChangeSub = FieldTask_GetEnv(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
MapChangeSubData *mapChangeSub = FieldTask_GetEnv(task);
switch (mapChangeSub->state) {
case 0:
@ -1374,9 +1374,9 @@ static BOOL sub_02054494(FieldTask *taskMan)
return 0;
}
void sub_020544F0(FieldTask *taskMan, const Location *nextLocation)
void sub_020544F0(FieldTask *task, const Location *nextLocation)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
MapChangeSubData *mapChangeData = Heap_AllocFromHeapAtEnd(11, sizeof(MapChangeSubData));
if (FieldSystem_HasParentProcess(fieldSystem)) {
@ -1387,14 +1387,14 @@ void sub_020544F0(FieldTask *taskMan, const Location *nextLocation)
mapChangeData->state = 0;
mapChangeData->nextLocation = *nextLocation;
FieldTask_InitCall(taskMan, sub_02054494, mapChangeData);
FieldTask_InitCall(task, sub_02054494, mapChangeData);
}
static BOOL sub_02054538(FieldTask *taskMan)
static BOOL sub_02054538(FieldTask *task)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
MapChangeUnionData *mapChangeData = FieldTask_GetEnv(taskMan);
int *state = FieldTask_GetState(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
MapChangeUnionData *mapChangeData = FieldTask_GetEnv(task);
int *state = FieldTask_GetState(task);
Location *v3 = &mapChangeData->location;
switch (*state) {
@ -1405,12 +1405,12 @@ static BOOL sub_02054538(FieldTask *taskMan)
break;
case 1:
if (mapChangeData->unk_04) {
FieldTransition_FinishMap(taskMan);
FieldTransition_FinishMap(task);
(*state)++;
}
break;
case 2:
FieldTask_ChangeMapByLocation(taskMan, &mapChangeData->location);
FieldTask_ChangeMapByLocation(task, &mapChangeData->location);
(*state)++;
break;
case 3:
@ -1419,11 +1419,11 @@ static BOOL sub_02054538(FieldTask *taskMan)
}
Sound_PlayMapBGM(fieldSystem, v3->mapId);
FieldTransition_StartMap(taskMan);
FieldTransition_StartMap(task);
(*state)++;
break;
case 4:
FieldTransition_FadeIn(taskMan);
FieldTransition_FadeIn(task);
(*state)++;
break;
case 5:
@ -1450,25 +1450,25 @@ void sub_020545EC(FieldSystem *fieldSystem)
fieldSystem->unk_7C = NULL;
}
static BOOL sub_02054648(FieldTask *taskMan)
static BOOL sub_02054648(FieldTask *task)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
MapChangeUnionData *mapChangeData = FieldTask_GetEnv(taskMan);
int *state = FieldTask_GetState(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
MapChangeUnionData *mapChangeData = FieldTask_GetEnv(task);
int *state = FieldTask_GetState(task);
Location *v3 = &mapChangeData->location;
switch (*state) {
case 0:
Sound_TryFadeInBGM(fieldSystem, v3->mapId);
FieldTransition_FadeOut(taskMan);
FieldTransition_FadeOut(task);
(*state)++;
break;
case 1:
FieldTransition_FinishMap(taskMan);
FieldTransition_FinishMap(task);
(*state)++;
break;
case 2:
FieldTask_ChangeMapByLocation(taskMan, &mapChangeData->location);
FieldTask_ChangeMapByLocation(task, &mapChangeData->location);
(*state)++;
break;
case 3:
@ -1477,7 +1477,7 @@ static BOOL sub_02054648(FieldTask *taskMan)
}
Sound_PlayMapBGM(fieldSystem, v3->mapId);
FieldTransition_StartMap(taskMan);
FieldTransition_StartMap(task);
(*state)++;
break;
case 4:
@ -1498,9 +1498,9 @@ static BOOL sub_02054648(FieldTask *taskMan)
return FALSE;
}
void sub_02054708(FieldTask *taskMan)
void sub_02054708(FieldTask *task)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
Location *location = FieldOverworldState_GetSpecialLocation(SaveData_GetFieldOverworldState(fieldSystem->saveData));
MapChangeUnionData *mapChangeData = Heap_AllocFromHeapAtEnd(11, sizeof(MapChangeUnionData));
@ -1513,24 +1513,24 @@ void sub_02054708(FieldTask *taskMan)
fieldSystem->unk_80 = sub_0205C22C(fieldSystem->unk_7C);
fieldSystem->mapLoadType = MAP_LOAD_TYPE_UNION;
FieldTask_InitCall(taskMan, sub_02054648, mapChangeData);
FieldTask_InitCall(task, sub_02054648, mapChangeData);
}
static BOOL FieldTask_ChangeMapColosseum(FieldTask *taskMan)
static BOOL FieldTask_ChangeMapColosseum(FieldTask *task)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
MapChangeData *mapChangeData = FieldTask_GetEnv(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
MapChangeData *mapChangeData = FieldTask_GetEnv(task);
Location *location = &mapChangeData->nextLocation;
switch (mapChangeData->state) {
case 0:
Sound_PlayEffect(1539);
Sound_TryFadeInBGM(fieldSystem, location->mapId);
FieldTransition_FadeOutAndFinishMap(taskMan);
FieldTransition_FadeOutAndFinishMap(task);
mapChangeData->state++;
break;
case 1:
FieldTask_ChangeMapByLocation(taskMan, &mapChangeData->nextLocation);
FieldTask_ChangeMapByLocation(task, &mapChangeData->nextLocation);
mapChangeData->state++;
break;
case 2:
@ -1539,7 +1539,7 @@ static BOOL FieldTask_ChangeMapColosseum(FieldTask *taskMan)
}
Sound_PlayMapBGM(fieldSystem, location->mapId);
FieldTransition_StartMap(taskMan);
FieldTransition_StartMap(task);
mapChangeData->state++;
break;
case 3:
@ -1550,10 +1550,10 @@ static BOOL FieldTask_ChangeMapColosseum(FieldTask *taskMan)
return FALSE;
}
void sub_02054800(FieldTask *taskMan, int mapId, int param2, int x, int z, int param5)
void sub_02054800(FieldTask *task, int mapId, int param2, int x, int z, int param5)
{
Location nextLocation;
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
Location *location = FieldOverworldState_GetSpecialLocation(SaveData_GetFieldOverworldState(fieldSystem->saveData));
Location_SetToPlayerLocation(location, fieldSystem);
@ -1567,12 +1567,12 @@ void sub_02054800(FieldTask *taskMan, int mapId, int param2, int x, int z, int p
mapChangeData->state = 0;
mapChangeData->nextLocation = nextLocation;
FieldTask_InitCall(taskMan, FieldTask_ChangeMapColosseum, mapChangeData);
FieldTask_InitCall(task, FieldTask_ChangeMapColosseum, mapChangeData);
}
void sub_02054864(FieldTask *taskMan)
void sub_02054864(FieldTask *task)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
Location *location = FieldOverworldState_GetSpecialLocation(SaveData_GetFieldOverworldState(fieldSystem->saveData));
fieldSystem->mapLoadType = MAP_LOAD_TYPE_OVERWORLD;

View File

@ -686,7 +686,7 @@ static void sub_0203B094(FieldTask *taskMan)
v5 = MessageLoader_GetNewStrbuf(v2, 11);
if (v6 == 0) {
u16 *v7 = sub_0203A784(SaveData_GetFieldOverworldState(fieldSystem->saveData));
u16 *v7 = FieldOverworldState_GetSafariBallCount(SaveData_GetFieldOverworldState(fieldSystem->saveData));
StringTemplate_SetNumber(v3, 0, *v7, 2, 0, 1);
} else {

View File

@ -16,23 +16,23 @@
#include "unk_0203A7D8.h"
#include "unk_020556C4.h"
typedef struct UnkStruct_0203A790_t {
typedef struct FieldOverworldState {
Location player;
Location entrance;
Location previous;
Location special;
Location unk_50;
u16 unk_64;
Location exit;
u16 bgm;
u16 weather;
u16 warpId;
u8 cameraType;
UnkStruct_020556C4 unk_6C;
PlayerData playerData;
u16 unk_94;
u16 unk_96;
u16 unk_98;
u16 unk_9A;
u16 unk_9C;
u16 poisonSteps;
u16 safariSteps;
u16 safariBalls;
u16 padding_9A; // unused
u16 padding_9C; // unused
} FieldOverworldState;
typedef struct UnkStruct_0203A79C_t {
@ -49,9 +49,9 @@ int FieldOverworldSave_Size(void)
return sizeof(FieldOverworldSave);
}
void FieldOverworldSave_Init(FieldOverworldSave *fieldState)
void FieldOverworldSave_Init(FieldOverworldSave *fieldSave)
{
MI_CpuClear32(fieldState, sizeof(FieldOverworldSave));
MI_CpuClear32(fieldSave, sizeof(FieldOverworldSave));
}
void FieldOverworldState_Init(FieldOverworldState *fieldState)
@ -79,9 +79,9 @@ Location *FieldOverworldState_GetPrevLocation(FieldOverworldState *fieldState)
return &fieldState->previous;
}
Location *sub_0203A72C(FieldOverworldState *fieldState)
Location *FieldOverworldState_GetExitLocation(FieldOverworldState *fieldState)
{
return &fieldState->unk_50;
return &fieldState->exit;
}
Location *FieldOverworldState_GetSpecialLocation(FieldOverworldState *fieldState)
@ -95,9 +95,9 @@ void FieldOverworldState_SetSpecialLocation(FieldOverworldState *fieldState, Loc
return;
}
u16 *sub_0203A748(FieldOverworldState *fieldState)
u16 *FieldOverworldState_GetSpecialBGM(FieldOverworldState *fieldState)
{
return &fieldState->unk_64;
return &fieldState->bgm;
}
u16 FieldOverworldState_GetWeather(const FieldOverworldState *fieldState)
@ -140,19 +140,19 @@ PlayerData *FieldOverworldState_GetPlayerData(FieldOverworldState *fieldState)
return &fieldState->playerData;
}
u16 *sub_0203A784(FieldOverworldState *fieldState)
u16 *FieldOverworldState_GetSafariBallCount(FieldOverworldState *fieldState)
{
return &fieldState->unk_98;
return &fieldState->safariBalls;
}
u16 *sub_0203A788(FieldOverworldState *fieldState)
u16 *FieldOverworldState_GetSafariStepCount(FieldOverworldState *fieldState)
{
return &fieldState->unk_96;
return &fieldState->safariSteps;
}
u16 *sub_0203A78C(FieldOverworldState *fieldState)
u16 *FieldOverworldState_GetPoisonStepCount(FieldOverworldState *fieldState)
{
return &fieldState->unk_94;
return &fieldState->poisonSteps;
}
FieldOverworldState *SaveData_GetFieldOverworldState(SaveData *saveData)

View File

@ -3,6 +3,7 @@
#include <nitro.h>
#include <string.h>
#include "constants/field_poison.h"
#include "constants/player_avatar.h"
#include "consts/game_records.h"
#include "consts/sdat.h"
@ -896,7 +897,7 @@ static void Field_CalculateFriendship(FieldSystem *fieldSystem)
static BOOL Field_UpdatePoison(FieldSystem *fieldSystem)
{
Party *party = Party_GetFromSavedata(fieldSystem->saveData);
u16 *poisonSteps = sub_0203A78C(SaveData_GetFieldOverworldState(fieldSystem->saveData));
u16 *poisonSteps = FieldOverworldState_GetPoisonStepCount(SaveData_GetFieldOverworldState(fieldSystem->saveData));
(*poisonSteps)++;
(*poisonSteps) %= 4;
@ -905,14 +906,14 @@ static BOOL Field_UpdatePoison(FieldSystem *fieldSystem)
return FALSE;
}
switch (sub_02054B04(party, MapHeader_GetMapLabelTextID(fieldSystem->location->mapId))) {
case 0:
switch (Pokemon_DoPoisonDamage(party, MapHeader_GetMapLabelTextID(fieldSystem->location->mapId))) {
case FLDPSN_NONE:
return FALSE;
case 1:
ov5_021EF518(fieldSystem->unk_04->unk_20);
case FLDPSN_POISONED:
Field_DoPoisonEffect(fieldSystem->unk_04->unk_20);
return FALSE;
case 2:
ov5_021EF518(fieldSystem->unk_04->unk_20);
case FLDPSN_FAINTED:
Field_DoPoisonEffect(fieldSystem->unk_04->unk_20);
ScriptManager_Set(fieldSystem, 2003, NULL);
return TRUE;
}
@ -926,14 +927,14 @@ static BOOL Field_UpdateSafari(FieldSystem *fieldSystem)
return FALSE;
}
u16 *balls = sub_0203A784(SaveData_GetFieldOverworldState(fieldSystem->saveData));
u16 *balls = FieldOverworldState_GetSafariBallCount(SaveData_GetFieldOverworldState(fieldSystem->saveData));
if (*balls == 0) {
ScriptManager_Set(fieldSystem, 8802, NULL);
return TRUE;
}
u16 *steps = sub_0203A788(SaveData_GetFieldOverworldState(fieldSystem->saveData));
u16 *steps = FieldOverworldState_GetSafariStepCount(SaveData_GetFieldOverworldState(fieldSystem->saveData));
(*steps)++;
if (*steps >= 500) {
@ -1024,8 +1025,8 @@ static BOOL Field_MapConnection(const FieldSystem *fieldSystem, int playerX, int
static void Field_SetMapConnection(FieldSystem *fieldSystem, const int playerX, const int playerZ, const int playerDir)
{
FieldOverworldState *v0 = SaveData_GetFieldOverworldState(fieldSystem->saveData);
Location *nextMap = sub_0203A72C(v0);
FieldOverworldState *fieldState = SaveData_GetFieldOverworldState(fieldSystem->saveData);
Location *nextMap = FieldOverworldState_GetExitLocation(fieldState);
(*nextMap) = *(fieldSystem->location);
nextMap->faceDirection = playerDir;

View File

@ -400,64 +400,57 @@ static BOOL ov5_021D119C(FieldSystem *fieldSystem)
static BOOL FieldMap_ChangeZone(FieldSystem *fieldSystem)
{
u32 v0;
u32 v1;
int v2, v3;
FieldOverworldState *v4;
u32 mapId;
int x, y;
FieldOverworldState *fieldState;
if (FieldMap_InDistortionWorld(fieldSystem) == 1) {
return 0;
if (FieldMap_InDistortionWorld(fieldSystem) == TRUE) {
return FALSE;
}
v2 = (Player_GetXPos(fieldSystem->playerAvatar) - ov5_021EA6AC(fieldSystem->unk_28)) / 32;
v3 = (Player_GetZPos(fieldSystem->playerAvatar) - ov5_021EA6B4(fieldSystem->unk_28)) / 32;
v0 = sub_02039E30(fieldSystem->unk_2C, v2, v3);
v1 = fieldSystem->location->mapId;
x = (Player_GetXPos(fieldSystem->playerAvatar) - ov5_021EA6AC(fieldSystem->unk_28)) / 32;
y = (Player_GetZPos(fieldSystem->playerAvatar) - ov5_021EA6B4(fieldSystem->unk_28)) / 32;
v0 = sub_02039E30(fieldSystem->unk_2C, x, y);
mapId = fieldSystem->location->mapId;
if (v0 == v1) {
return 0;
if (v0 == mapId) {
return FALSE;
}
v4 = SaveData_GetFieldOverworldState(fieldSystem->saveData);
{
fieldSystem->location->mapId = v0;
fieldState = SaveData_GetFieldOverworldState(fieldSystem->saveData);
MapHeaderData_Load(fieldSystem, v0);
FieldMapChange_UpdateGameData(fieldSystem, 1);
fieldSystem->location->mapId = v0;
MapHeaderData_Load(fieldSystem, v0);
FieldMapChange_UpdateGameData(fieldSystem, 1);
int objEventCount = MapHeaderData_GetNumObjectEvents(fieldSystem);
const ObjectEvent *objEventList = MapHeaderData_GetObjectEvents(fieldSystem);
sub_0206184C(fieldSystem->mapObjMan, mapId, v0, objEventCount, objEventList);
RadarChain_Clear(fieldSystem->chain);
sub_02055554(fieldSystem, sub_02055428(fieldSystem, fieldSystem->location->mapId), 1);
sub_0203A418(fieldSystem);
if (fieldSystem->unk_04->unk_0C != NULL) {
ov5_021D5F7C(
fieldSystem->unk_04->unk_0C, FieldOverworldState_GetWeather(fieldState));
}
{
int v5 = MapHeaderData_GetNumObjectEvents(fieldSystem);
const ObjectEvent *v6 = MapHeaderData_GetObjectEvents(fieldSystem);
int v7, v8;
int v9;
sub_0206184C(fieldSystem->mapObjMan, v1, v0, v5, v6);
}
v7 = MapHeader_GetMapLabelTextID(mapId);
v8 = MapHeader_GetMapLabelTextID(v0);
v9 = MapHeader_GetMapLabelWindowID(v0);
{
RadarChain_Clear(fieldSystem->chain);
sub_02055554(fieldSystem, sub_02055428(fieldSystem, fieldSystem->location->mapId), 1);
sub_0203A418(fieldSystem);
if (fieldSystem->unk_04->unk_0C != NULL) {
ov5_021D5F7C(
fieldSystem->unk_04->unk_0C, FieldOverworldState_GetWeather(v4));
if (v7 != v8) {
if (v9 != 0) {
v9--;
}
}
{
int v7, v8;
int v9;
v7 = MapHeader_GetMapLabelTextID(v1);
v8 = MapHeader_GetMapLabelTextID(v0);
v9 = MapHeader_GetMapLabelWindowID(v0);
if (v7 != v8) {
if (v9 != 0) {
v9--;
}
ov5_021DD9E8(fieldSystem->unk_04->unk_08, v8, v9);
}
ov5_021DD9E8(fieldSystem->unk_04->unk_08, v8, v9);
}
return TRUE;
@ -465,33 +458,27 @@ static BOOL FieldMap_ChangeZone(FieldSystem *fieldSystem)
void ov5_021D12D0(FieldSystem *fieldSystem, u32 param1)
{
u32 v0;
FieldOverworldState *v1;
u32 mapId;
FieldOverworldState *fieldState;
v0 = fieldSystem->location->mapId;
v1 = SaveData_GetFieldOverworldState(fieldSystem->saveData);
mapId = fieldSystem->location->mapId;
fieldState = SaveData_GetFieldOverworldState(fieldSystem->saveData);
{
fieldSystem->location->mapId = param1;
fieldSystem->location->mapId = param1;
MapHeaderData_Load(fieldSystem, param1);
FieldMapChange_UpdateGameDataDistortionWorld(fieldSystem, 1);
}
MapHeaderData_Load(fieldSystem, param1);
FieldMapChange_UpdateGameDataDistortionWorld(fieldSystem, 1);
{
int v2 = MapHeaderData_GetNumObjectEvents(fieldSystem);
const ObjectEvent *v3 = MapHeaderData_GetObjectEvents(fieldSystem);
int objEventCount = MapHeaderData_GetNumObjectEvents(fieldSystem);
const ObjectEvent *objEventList = MapHeaderData_GetObjectEvents(fieldSystem);
sub_0206184C(fieldSystem->mapObjMan, v0, param1, v2, v3);
}
sub_0206184C(fieldSystem->mapObjMan, mapId, param1, objEventCount, objEventList);
{
sub_02055554(fieldSystem, sub_02055428(fieldSystem, fieldSystem->location->mapId), 1);
sub_0203A418(fieldSystem);
sub_02055554(fieldSystem, sub_02055428(fieldSystem, fieldSystem->location->mapId), 1);
sub_0203A418(fieldSystem);
if (fieldSystem->unk_04->unk_0C != NULL) {
ov5_021D5F7C(fieldSystem->unk_04->unk_0C, FieldOverworldState_GetWeather(v1));
}
if (fieldSystem->unk_04->unk_0C != NULL) {
ov5_021D5F7C(fieldSystem->unk_04->unk_0C, FieldOverworldState_GetWeather(fieldState));
}
}
@ -515,7 +502,7 @@ static void ov5_021D134C(FieldSystem *fieldSystem, u8 param1)
if ((param1 & 2) != 0) {
ov5_021E8188(fieldSystem, fieldSystem->unk_28);
if (FieldMap_InDistortionWorld(fieldSystem) == 1) {
if (FieldMap_InDistortionWorld(fieldSystem) == TRUE) {
ov9_0224CA5C(fieldSystem);
}
}
@ -712,7 +699,7 @@ static void ov5_021D15F4(FieldSystem *fieldSystem)
sub_020241B4();
if (fieldSystem->unk_20 == 1) {
if (FieldMap_InDistortionWorld(fieldSystem) == 1) {
if (FieldMap_InDistortionWorld(fieldSystem) == TRUE) {
ov9_02249F9C(fieldSystem);
}
@ -724,7 +711,7 @@ static void ov5_021D15F4(FieldSystem *fieldSystem)
sub_0206979C(fieldSystem);
ov5_021E91FC(fieldSystem->unk_28, fieldSystem->unk_44);
if (FieldMap_InDistortionWorld(fieldSystem) == 1) {
if (FieldMap_InDistortionWorld(fieldSystem) == TRUE) {
ov9_0224CA50(fieldSystem);
}
@ -745,7 +732,7 @@ static void ov5_021D15F4(FieldSystem *fieldSystem)
ov5_021DF4F8(fieldSystem->unk_40);
sub_02020C08();
if (FieldMap_InDistortionWorld(fieldSystem) == 1) {
if (FieldMap_InDistortionWorld(fieldSystem) == TRUE) {
ov9_02250780(fieldSystem);
}
@ -819,7 +806,7 @@ static void ov5_021D17EC(FieldSystem *fieldSystem)
{
fieldSystem->unk_28 = ov5_021E9084(fieldSystem->unk_2C, fieldSystem->unk_30, fieldSystem->unk_50, fieldSystem->unk_60);
if (FieldMap_InDistortionWorld(fieldSystem) == 1) {
if (FieldMap_InDistortionWorld(fieldSystem) == TRUE) {
int v0 = 0, v1 = 0, v2 = 0;
ov9_02251094(fieldSystem->location->mapId, &v0, &v1, &v2);
@ -845,7 +832,7 @@ static void ov5_021D1878(FieldSystem *fieldSystem)
{
int v0 = 80;
if (FieldMap_InDistortionWorld(fieldSystem) == 1) {
if (FieldMap_InDistortionWorld(fieldSystem) == TRUE) {
v0 = 112;
}
@ -864,7 +851,7 @@ static void ov5_021D1878(FieldSystem *fieldSystem)
if (fieldSystem->mapLoadType == MAP_LOAD_TYPE_UNDERGROUND) {
v1 = Unk_ov5_021FF7D0;
} else {
if (FieldMap_InDistortionWorld(fieldSystem) == 1) {
if (FieldMap_InDistortionWorld(fieldSystem) == TRUE) {
v1 = Unk_ov5_021FF6B8;
} else {
v1 = Unk_ov5_021FF744;
@ -916,7 +903,7 @@ static void ov5_021D1968(FieldSystem *fieldSystem)
fieldSystem->unk_4C = ov5_021D521C(fieldSystem->unk_44, ov5_021EFAD8(fieldSystem->unk_30));
if (FieldMap_InDistortionWorld(fieldSystem) == 1) {
if (FieldMap_InDistortionWorld(fieldSystem) == TRUE) {
fieldSystem->unk_04->unk_0C = NULL;
} else {
fieldSystem->unk_04->unk_0C = ov5_021D5EB8(fieldSystem);
@ -979,8 +966,8 @@ static BOOL FieldMap_InDistortionWorld(FieldSystem *fieldSystem)
int v1 = sub_02027F80(v0);
if (v1 == 9) {
return 1;
return TRUE;
}
return 0;
return FALSE;
}

View File

@ -624,7 +624,7 @@ static BOOL ov5_021E0160(FieldTask *taskMan)
switch (v0->unk_00) {
case 0:
if (PlayerAvatar_MapDistortionState(v0->playerAvatar) == AVATAR_DISTORTION_STATE_NONE) {
sub_020553F0(v0->fieldSystem, 0);
Sound_SetSpecialBGM(v0->fieldSystem, 0);
sub_02055554(v0->fieldSystem, 1151, 1);
}

View File

@ -60,7 +60,7 @@ void ov5_021EF4F8(UnkStruct_ov5_021EF4F8 *param0)
Heap_FreeToHeap(param0);
}
void ov5_021EF518(UnkStruct_ov5_021EF4F8 *param0)
void Field_DoPoisonEffect(UnkStruct_ov5_021EF4F8 *param0)
{
GF_ASSERT(param0->unk_00 == 0);

View File

@ -500,11 +500,11 @@ static void VsSeekerSystem_CollectViableNpcs(VsSeekerSystem *vsSeeker)
int trainerX, trainerZ;
int numVisibleTrainers;
int xMin, xMax, zMin, zMax;
u32 npcCount = MapHeaderData_GetNumObjectEvents(vsSeeker->fieldSystem);
u32 objEventCount = MapHeaderData_GetNumObjectEvents(vsSeeker->fieldSystem);
numVisibleTrainers = 0;
for (int i = 0; i < npcCount; i++) {
for (int i = 0; i < objEventCount; i++) {
vsSeeker->trainers[i] = NULL;
}
@ -523,7 +523,7 @@ static void VsSeekerSystem_CollectViableNpcs(VsSeekerSystem *vsSeeker)
zMin = 0;
}
for (int i = 0; i < npcCount; i++) {
for (int i = 0; i < objEventCount; i++) {
MapObject *mapObj = MapObjMan_LocalMapObjByIndex(vsSeeker->fieldSystem->mapObjMan, i);
if (mapObj == NULL) {
@ -598,9 +598,9 @@ BOOL VsSeeker_UpdateStepCount(FieldSystem *fieldSystem)
static void VsSeeker_ClearRematchMoveCode(FieldSystem *fieldSystem)
{
u32 npcCount = MapHeaderData_GetNumObjectEvents(fieldSystem);
u32 objEventCount = MapHeaderData_GetNumObjectEvents(fieldSystem);
for (int i = 0; i < npcCount; i++) {
for (int i = 0; i < objEventCount; i++) {
MapObject *mapObj = MapObjMan_LocalMapObjByIndex(fieldSystem->mapObjMan, i);
if (mapObj == NULL) {
@ -812,10 +812,10 @@ void VsSeeker_SetMoveCodeForFacingDirection(FieldSystem *fieldSystem, MapObject
static BOOL VsSeeker_WaitForNpcsToPause(FieldSystem *fieldSystem)
{
u32 npcCount = MapHeaderData_GetNumObjectEvents(fieldSystem);
u32 objEventCount = MapHeaderData_GetNumObjectEvents(fieldSystem);
BOOL anyMoving = FALSE;
for (int i = 0; i < npcCount; i++) {
for (int i = 0; i < objEventCount; i++) {
MapObject *mapObj = MapObjMan_LocalMapObjByIndex(fieldSystem->mapObjMan, i);
if (mapObj == NULL) {
@ -836,7 +836,7 @@ static BOOL VsSeeker_WaitForNpcsToPause(FieldSystem *fieldSystem)
static MapObject *VsSeeker_GetSecondDoubleBattleTrainer(FieldSystem *fieldSystem, MapObject *trainerObj, enum VsSeeker2v2TrainerSearchMode mode)
{
u32 secondTrainerEventID, secondTrainerID;
u32 npcCount = MapHeaderData_GetNumObjectEvents(fieldSystem);
u32 objEventCount = MapHeaderData_GetNumObjectEvents(fieldSystem);
u16 eventID = MapObject_GetEventID(trainerObj);
u16 trainerID = Script_GetTrainerID(eventID);
@ -844,7 +844,7 @@ static MapObject *VsSeeker_GetSecondDoubleBattleTrainer(FieldSystem *fieldSystem
return NULL;
}
for (u32 i = 0; i < npcCount; i++) {
for (u32 i = 0; i < objEventCount; i++) {
MapObject *mapObj = MapObjMan_LocalMapObjByIndex(fieldSystem->mapObjMan, i);
if (mapObj == NULL) {

View File

@ -1389,7 +1389,7 @@ static void ov6_02242328(FieldSystem *fieldSystem, const BOOL param1, FieldBattl
if (!param1) {
*param2 = FieldBattleDTO_New(11, (0x0 | 0x0));
} else {
u16 *v0 = sub_0203A784(SaveData_GetFieldOverworldState(fieldSystem->saveData));
u16 *v0 = FieldOverworldState_GetSafariBallCount(SaveData_GetFieldOverworldState(fieldSystem->saveData));
*param2 = FieldBattleDTO_NewSafari(11, *v0);
}
}

View File

@ -59,14 +59,14 @@ void *ov6_02247100(FieldSystem *fieldSystem, u32 param1)
return v0;
}
BOOL ov6_02247120(FieldTask *taskMan)
BOOL ov6_02247120(FieldTask *task)
{
int v0;
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
UnkStruct_ov6_02247100 *v2 = FieldTask_GetEnv(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
UnkStruct_ov6_02247100 *v2 = FieldTask_GetEnv(task);
do {
v0 = Unk_ov6_022495CC[v2->unk_00](taskMan, fieldSystem, v2);
v0 = Unk_ov6_022495CC[v2->unk_00](task, fieldSystem, v2);
if (v0 == 2) {
Heap_FreeToHeap(v2);
@ -76,7 +76,7 @@ BOOL ov6_02247120(FieldTask *taskMan)
return 0;
}
static int ov6_0224715C(FieldTask *taskMan, FieldSystem *fieldSystem, UnkStruct_ov6_02247100 *param2)
static int ov6_0224715C(FieldTask *task, FieldSystem *fieldSystem, UnkStruct_ov6_02247100 *param2)
{
param2->unk_14 = ov5_021F0EB0(fieldSystem, 4);
ov5_021F0F10(param2->unk_14, 1, (FX32_ONE * -150), 15);
@ -98,7 +98,7 @@ static int ov6_0224715C(FieldTask *taskMan, FieldSystem *fieldSystem, UnkStruct_
return 0;
}
static int ov6_022471C0(FieldTask *taskMan, FieldSystem *fieldSystem, UnkStruct_ov6_02247100 *param2)
static int ov6_022471C0(FieldTask *task, FieldSystem *fieldSystem, UnkStruct_ov6_02247100 *param2)
{
if (MapObject_HasAnimationEnded(param2->unk_0C) == 0) {
return 0;
@ -123,7 +123,7 @@ static int ov6_022471C0(FieldTask *taskMan, FieldSystem *fieldSystem, UnkStruct_
return 0;
}
static int ov6_02247244(FieldTask *taskMan, FieldSystem *fieldSystem, UnkStruct_ov6_02247100 *param2)
static int ov6_02247244(FieldTask *task, FieldSystem *fieldSystem, UnkStruct_ov6_02247100 *param2)
{
if (MapObject_HasAnimationEnded(param2->unk_0C) == 1) {
MapObject_FinishAnimation(param2->unk_0C);
@ -142,20 +142,20 @@ static int ov6_02247244(FieldTask *taskMan, FieldSystem *fieldSystem, UnkStruct_
return 1;
}
static int ov6_02247288(FieldTask *taskMan, FieldSystem *fieldSystem, UnkStruct_ov6_02247100 *param2)
static int ov6_02247288(FieldTask *task, FieldSystem *fieldSystem, UnkStruct_ov6_02247100 *param2)
{
FieldOverworldState *v0 = SaveData_GetFieldOverworldState(fieldSystem->saveData);
FieldOverworldState *fieldState = SaveData_GetFieldOverworldState(fieldSystem->saveData);
if (param2->unk_08 == 2) {
u16 v1;
Location v2;
u16 warpId;
Location location;
v1 = FieldOverworldState_GetWarpId(v0);
sub_0203A7F0(v1, &v2);
FieldTask_ChangeMapChangeByDig(taskMan, &v2, param2->unk_08);
warpId = FieldOverworldState_GetWarpId(fieldState);
sub_0203A7F0(warpId, &location);
FieldTask_ChangeMapChangeByDig(task, &location, param2->unk_08);
} else {
Location *v3 = sub_0203A72C(v0);
FieldTask_ChangeMapChangeByDig(taskMan, v3, param2->unk_08);
Location *location = FieldOverworldState_GetExitLocation(fieldState);
FieldTask_ChangeMapChangeByDig(task, location, param2->unk_08);
}
return 2;
@ -179,14 +179,14 @@ void *ov6_022472C8(FieldSystem *fieldSystem, u32 param1, int param2)
return v0;
}
BOOL ov6_022472E8(FieldTask *taskMan)
BOOL ov6_022472E8(FieldTask *task)
{
int v0;
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
UnkStruct_ov6_02247100 *v2 = FieldTask_GetEnv(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
UnkStruct_ov6_02247100 *v2 = FieldTask_GetEnv(task);
do {
v0 = Unk_ov6_022495BC[v2->unk_00](taskMan, fieldSystem, v2);
v0 = Unk_ov6_022495BC[v2->unk_00](task, fieldSystem, v2);
if (v0 == 2) {
ov6_0224732C(fieldSystem, v2);
@ -211,7 +211,7 @@ static void ov6_0224732C(FieldSystem *fieldSystem, UnkStruct_ov6_02247100 *param
Journal_SaveData(fieldSystem->journal, v0, 1);
}
static int ov6_02247354(FieldTask *taskMan, FieldSystem *fieldSystem, UnkStruct_ov6_02247100 *param2)
static int ov6_02247354(FieldTask *task, FieldSystem *fieldSystem, UnkStruct_ov6_02247100 *param2)
{
if (param2->unk_08 == 2) {
StartScreenTransition(0, 1, 1, 0x0, 6, 1, 4);
@ -227,7 +227,7 @@ static int ov6_02247354(FieldTask *taskMan, FieldSystem *fieldSystem, UnkStruct_
return 0;
}
static int ov6_022473C8(FieldTask *taskMan, FieldSystem *fieldSystem, UnkStruct_ov6_02247100 *param2)
static int ov6_022473C8(FieldTask *task, FieldSystem *fieldSystem, UnkStruct_ov6_02247100 *param2)
{
if (MapObject_HasAnimationEnded(param2->unk_0C) == 1) {
MapObject_FinishAnimation(param2->unk_0C);
@ -244,7 +244,7 @@ static int ov6_022473C8(FieldTask *taskMan, FieldSystem *fieldSystem, UnkStruct_
return 1;
}
static int ov6_0224740C(FieldTask *taskMan, FieldSystem *fieldSystem, UnkStruct_ov6_02247100 *param2)
static int ov6_0224740C(FieldTask *task, FieldSystem *fieldSystem, UnkStruct_ov6_02247100 *param2)
{
if (MapObject_HasAnimationEnded(param2->unk_0C) == 0) {
return 0;
@ -264,7 +264,7 @@ static int ov6_0224740C(FieldTask *taskMan, FieldSystem *fieldSystem, UnkStruct_
return 0;
}
static int ov6_02247458(FieldTask *taskMan, FieldSystem *fieldSystem, UnkStruct_ov6_02247100 *param2)
static int ov6_02247458(FieldTask *task, FieldSystem *fieldSystem, UnkStruct_ov6_02247100 *param2)
{
if (MapObject_HasAnimationEnded(param2->unk_0C) == 0) {
return 0;
@ -299,14 +299,14 @@ void *ov6_02247488(FieldSystem *fieldSystem, Pokemon *param1, u32 param2)
return v0;
}
BOOL ov6_022474AC(FieldTask *taskMan)
BOOL ov6_022474AC(FieldTask *task)
{
int v0;
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
UnkStruct_ov6_02247100 *v2 = FieldTask_GetEnv(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
UnkStruct_ov6_02247100 *v2 = FieldTask_GetEnv(task);
do {
v0 = Unk_ov6_022495F0[v2->unk_00](taskMan, fieldSystem, v2);
v0 = Unk_ov6_022495F0[v2->unk_00](task, fieldSystem, v2);
if (v0 == 2) {
Heap_FreeToHeap(v2);
@ -316,7 +316,7 @@ BOOL ov6_022474AC(FieldTask *taskMan)
return 0;
}
static int ov6_022474E8(FieldTask *taskMan, FieldSystem *fieldSystem, UnkStruct_ov6_02247100 *param2)
static int ov6_022474E8(FieldTask *task, FieldSystem *fieldSystem, UnkStruct_ov6_02247100 *param2)
{
int v0 = PlayerAvatar_Gender(fieldSystem->playerAvatar);
@ -326,7 +326,7 @@ static int ov6_022474E8(FieldTask *taskMan, FieldSystem *fieldSystem, UnkStruct_
return 0;
}
static int ov6_0224750C(FieldTask *taskMan, FieldSystem *fieldSystem, UnkStruct_ov6_02247100 *param2)
static int ov6_0224750C(FieldTask *task, FieldSystem *fieldSystem, UnkStruct_ov6_02247100 *param2)
{
if (ov6_02243FBC(param2->unk_10) == 0) {
return 0;
@ -358,14 +358,14 @@ void *ov6_02247530(FieldSystem *fieldSystem, Pokemon *param1, u32 param2)
return v0;
}
BOOL ov6_02247554(FieldTask *taskMan)
BOOL ov6_02247554(FieldTask *task)
{
int v0;
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
UnkStruct_ov6_02247100 *v2 = FieldTask_GetEnv(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
UnkStruct_ov6_02247100 *v2 = FieldTask_GetEnv(task);
do {
v0 = Unk_ov6_022495F0[v2->unk_00](taskMan, fieldSystem, v2);
v0 = Unk_ov6_022495F0[v2->unk_00](task, fieldSystem, v2);
if (v0 == 2) {
Heap_FreeToHeap(v2);

View File

@ -937,17 +937,17 @@ void ov23_022534A0(FieldSystem *fieldSystem)
ov23_022431EC(v4, v4->unk_04, ov23_02251270);
{
int v8, v9;
const ObjectEvent *v10;
MapObject *v11;
int objEventCount, i;
const ObjectEvent *objEventList;
MapObject *mapObj;
v8 = MapHeaderData_GetNumObjectEvents(v4->fieldSystem);
v10 = MapHeaderData_GetObjectEvents(v4->fieldSystem);
objEventCount = MapHeaderData_GetNumObjectEvents(v4->fieldSystem);
objEventList = MapHeaderData_GetObjectEvents(v4->fieldSystem);
for (v9 = 0; v9 < v8; v9++) {
if ((v10[v9].x == v1) && (v10[v9].z == v2)) {
v11 = MapObjMan_LocalMapObjByIndex(v4->fieldSystem->mapObjMan, v9);
MapObject_SetDir(v11, v3);
for (i = 0; i < objEventCount; i++) {
if (objEventList[i].x == v1 && objEventList[i].z == v2) {
mapObj = MapObjMan_LocalMapObjByIndex(v4->fieldSystem->mapObjMan, i);
MapObject_SetDir(mapObj, v3);
}
}
}

View File

@ -4631,8 +4631,8 @@ static BOOL ScrCmd_204(ScriptContext *ctx)
static BOOL ScrCmd_200(ScriptContext *ctx)
{
FieldOverworldState *v0 = SaveData_GetFieldOverworldState(ctx->fieldSystem->saveData);
Location *location = FieldOverworldState_GetPrevLocation(v0);
FieldOverworldState *fieldState = SaveData_GetFieldOverworldState(ctx->fieldSystem->saveData);
Location *location = FieldOverworldState_GetPrevLocation(fieldState);
u16 *mapId = ScriptContext_GetVarPointer(ctx);
*mapId = location->mapId;
@ -4692,20 +4692,20 @@ static BOOL ScrCmd_0C2(ScriptContext *ctx)
static BOOL ScrCmd_0C3(ScriptContext *ctx)
{
FieldOverworldState *v0 = SaveData_GetFieldOverworldState(ctx->fieldSystem->saveData);
FieldOverworldState *fieldState = SaveData_GetFieldOverworldState(ctx->fieldSystem->saveData);
FieldOverworldState_SetWeather(v0, OVERWORLD_WEATHER_CLEAR);
ov5_021D5F7C(ctx->fieldSystem->unk_04->unk_0C, FieldOverworldState_GetWeather(v0));
FieldOverworldState_SetWeather(fieldState, OVERWORLD_WEATHER_CLEAR);
ov5_021D5F7C(ctx->fieldSystem->unk_04->unk_0C, FieldOverworldState_GetWeather(fieldState));
return 1;
}
static BOOL ScrCmd_0C4(ScriptContext *ctx)
{
FieldOverworldState *v0 = SaveData_GetFieldOverworldState(ctx->fieldSystem->saveData);
FieldOverworldState *fieldState = SaveData_GetFieldOverworldState(ctx->fieldSystem->saveData);
FieldOverworldState_SetWeather(v0, OVERWORLD_WEATHER_CLEAR);
ov5_021D5F7C(ctx->fieldSystem->unk_04->unk_0C, FieldOverworldState_GetWeather(v0));
FieldOverworldState_SetWeather(fieldState, OVERWORLD_WEATHER_CLEAR);
ov5_021D5F7C(ctx->fieldSystem->unk_04->unk_0C, FieldOverworldState_GetWeather(fieldState));
return 1;
}
@ -4753,14 +4753,14 @@ static BOOL ScrCmd_SetPlayerBike(ScriptContext *ctx)
u8 rideBike = ScriptContext_ReadByte(ctx);
if (rideBike == TRUE) {
sub_020553F0(ctx->fieldSystem, 1152);
Sound_SetSpecialBGM(ctx->fieldSystem, 1152);
sub_02055554(ctx->fieldSystem, 1152, 1);
PlayerAvatar_SetRequestStateBit(ctx->fieldSystem->playerAvatar, (1 << 1));
PlayerAvatar_RequestChangeState(ctx->fieldSystem->playerAvatar);
} else {
PlayerAvatar_SetRequestStateBit(ctx->fieldSystem->playerAvatar, (1 << 0));
PlayerAvatar_RequestChangeState(ctx->fieldSystem->playerAvatar);
sub_020553F0(ctx->fieldSystem, 0);
Sound_SetSpecialBGM(ctx->fieldSystem, 0);
sub_02055554(ctx->fieldSystem, sub_02055428(ctx->fieldSystem, ctx->fieldSystem->location->mapId), 1);
}
@ -4769,7 +4769,7 @@ static BOOL ScrCmd_SetPlayerBike(ScriptContext *ctx)
static BOOL ScrCmd_2BF(ScriptContext *ctx)
{
sub_020553F0(ctx->fieldSystem, 1189);
Sound_SetSpecialBGM(ctx->fieldSystem, 1189);
return 0;
}
@ -6376,13 +6376,13 @@ static BOOL ScrCmd_202(ScriptContext *ctx)
{
u16 *v0;
u16 *v1;
FieldOverworldState *v2 = SaveData_GetFieldOverworldState(ctx->fieldSystem->saveData);
FieldOverworldState *fieldState = SaveData_GetFieldOverworldState(ctx->fieldSystem->saveData);
VarsFlags *v3 = SaveData_GetVarsFlags(ctx->fieldSystem->saveData);
TVBroadcast *v4 = SaveData_TVBroadcast(ctx->fieldSystem->saveData);
int v5 = ScriptContext_ReadByte(ctx);
v0 = sub_0203A784(v2);
v1 = sub_0203A788(v2);
v0 = FieldOverworldState_GetSafariBallCount(fieldState);
v1 = FieldOverworldState_GetSafariStepCount(fieldState);
switch (v5) {
case 0:
@ -7693,8 +7693,8 @@ static BOOL ScrCmd_2B5(ScriptContext *ctx)
u16 mapId = ScriptContext_GetVar(ctx);
u16 v1 = ScriptContext_GetVar(ctx);
u16 v2 = ScriptContext_GetVar(ctx);
FieldOverworldState *v3 = SaveData_GetFieldOverworldState(ctx->fieldSystem->saveData);
Location *location = sub_0203A72C(v3);
FieldOverworldState *fieldState = SaveData_GetFieldOverworldState(ctx->fieldSystem->saveData);
Location *location = FieldOverworldState_GetExitLocation(fieldState);
location->mapId = mapId;
location->x = v1;

View File

@ -68,7 +68,7 @@ BOOL ScrCmd_PlayDefaultMusic(ScriptContext *ctx)
BOOL ScrCmd_053(ScriptContext *param0)
{
sub_020553F0(param0->fieldSystem, ScriptContext_ReadHalfWord(param0));
Sound_SetSpecialBGM(param0->fieldSystem, ScriptContext_ReadHalfWord(param0));
return 0;
}

View File

@ -3,6 +3,7 @@
#include <nitro.h>
#include <string.h>
#include "constants/heap.h"
#include "constants/species.h"
#include "struct_decls/struct_party_decl.h"
@ -155,7 +156,7 @@ static BOOL sub_0204BA50(FieldSystem *fieldSystem, void *param1)
static void sub_0204BA68(FieldSystem *fieldSystem, void *param1)
{
sub_02054930(32, fieldSystem->saveData, 490, 1, 2, 1);
sub_02054930(HEAP_ID_FIELD_TASK, fieldSystem->saveData, 490, 1, 2, 1);
}
static void sub_0204BA88(UnkStruct_0204B830 *param0, u16 *param1, u16 *param2)

View File

@ -3,6 +3,8 @@
#include <nitro.h>
#include <string.h>
#include "constants/heap.h"
#include "struct_decls/struct_020797DC_decl.h"
#include "struct_decls/struct_party_decl.h"
@ -39,7 +41,7 @@ BOOL ScrCmd_096(ScriptContext *param0)
u16 *v7 = ScriptContext_GetVarPointer(param0);
v2 = Party_GetFromSavedata(fieldSystem->saveData);
*v7 = sub_020548B0(11, fieldSystem->saveData, v4, v5, v6, v0, v1);
*v7 = sub_020548B0(HEAP_ID_FIELDMAP, fieldSystem->saveData, v4, v5, v6, v0, v1);
return 0;
}

View File

@ -45,8 +45,8 @@ typedef struct {
StringTemplate *unk_20;
} UnkStruct_02052AA4;
static void sub_02052914(FieldSystem *fieldSystem, FieldTask *param1);
static BOOL sub_020529C4(FieldTask *param0);
static void sub_02052914(FieldSystem *fieldSystem, FieldTask *task);
static BOOL sub_020529C4(FieldTask *task);
static void sub_02052AA4(UnkStruct_02052AA4 *param0, u16 param1, u8 param2, u8 param3);
static const WindowTemplate Unk_020EC2F0 = {
@ -101,11 +101,9 @@ static void sub_020528D0(BgConfig *param0)
Graphics_LoadPalette(14, 6, 0, 13 * 0x20, 0x20, 11);
}
static void sub_02052914(FieldSystem *fieldSystem, FieldTask *param1)
static void sub_02052914(FieldSystem *fieldSystem, FieldTask *task)
{
UnkStruct_02052AA4 *v0;
v0 = Heap_AllocFromHeap(11, sizeof(UnkStruct_02052AA4));
UnkStruct_02052AA4 *v0 = Heap_AllocFromHeap(11, sizeof(UnkStruct_02052AA4));
if (v0 == NULL) {
GF_ASSERT(FALSE);
@ -132,14 +130,14 @@ static void sub_02052914(FieldSystem *fieldSystem, FieldTask *param1)
}
Window_CopyToVRAM(&v0->unk_0C);
FieldTask_InitCall(param1, sub_020529C4, v0);
FieldTask_InitCall(task, sub_020529C4, v0);
return;
}
static BOOL sub_020529C4(FieldTask *param0)
static BOOL sub_020529C4(FieldTask *task)
{
UnkStruct_02052AA4 *v0 = FieldTask_GetEnv(param0);
UnkStruct_02052AA4 *v0 = FieldTask_GetEnv(task);
switch (v0->unk_00) {
case 0:
@ -199,15 +197,12 @@ static void sub_02052AA4(UnkStruct_02052AA4 *param0, u16 param1, u8 param2, u8 p
return;
}
BOOL sub_02052B2C(FieldTask *param0)
BOOL sub_02052B2C(FieldTask *task)
{
FieldSystem *fieldSystem;
int *v1;
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
int *state = FieldTask_GetState(task);
fieldSystem = FieldTask_GetFieldSystem(param0);
v1 = FieldTask_GetState(param0);
switch (*v1) {
switch (*state) {
case 0: {
if ((fieldSystem != NULL) && (fieldSystem->saveData != NULL)) {
Party_SetGiratinaForm(Party_GetFromSavedata(fieldSystem->saveData), 0);
@ -215,48 +210,48 @@ BOOL sub_02052B2C(FieldTask *param0)
}
{
Location v2;
FieldOverworldState *v3 = SaveData_GetFieldOverworldState(fieldSystem->saveData);
u16 v4 = FieldOverworldState_GetWarpId(v3);
Location location;
FieldOverworldState *fieldState = SaveData_GetFieldOverworldState(fieldSystem->saveData);
u16 warpId = FieldOverworldState_GetWarpId(fieldState);
sub_0203A824(v4, &v2);
sub_0203A7F0(v4, sub_0203A72C(v3));
FieldTask_ChangeMapByLocation(param0, &v2);
sub_0203A824(warpId, &location);
sub_0203A7F0(warpId, FieldOverworldState_GetExitLocation(fieldState));
FieldTask_ChangeMapByLocation(task, &location);
sub_020705B4(fieldSystem);
}
(*v1)++;
(*state)++;
break;
case 1:
sub_0200564C(0, 20);
(*v1)++;
(*state)++;
break;
case 2:
if (Sound_CheckFade() == 0) {
sub_020553DC();
(*v1)++;
(*state)++;
}
break;
case 3:
sub_0200AB4C(-16, ((GX_BLEND_PLANEMASK_BG0 | GX_BLEND_PLANEMASK_BG1 | GX_BLEND_PLANEMASK_BG2 | GX_BLEND_PLANEMASK_BG3 | GX_BLEND_PLANEMASK_OBJ | GX_BLEND_PLANEMASK_BD) ^ GX_BLEND_PLANEMASK_BG3), 1);
sub_0200AB4C(-16, (GX_BLEND_PLANEMASK_BG0 | GX_BLEND_PLANEMASK_BG1 | GX_BLEND_PLANEMASK_BG2 | GX_BLEND_PLANEMASK_BG3 | GX_BLEND_PLANEMASK_OBJ | GX_BLEND_PLANEMASK_BD), 2);
sub_02052914(fieldSystem, param0);
(*v1)++;
sub_02052914(fieldSystem, task);
(*state)++;
break;
case 4:
FieldTransition_StartMap(param0);
(*v1)++;
FieldTransition_StartMap(task);
(*state)++;
break;
case 5:
sub_0200AB4C(0, (GX_BLEND_PLANEMASK_BG0 | GX_BLEND_PLANEMASK_BG1 | GX_BLEND_PLANEMASK_BG2 | GX_BLEND_PLANEMASK_BG3 | GX_BLEND_PLANEMASK_OBJ | GX_BLEND_PLANEMASK_BD), 3);
if (sub_0203A7EC()
== FieldOverworldState_GetWarpId(SaveData_GetFieldOverworldState(fieldSystem->saveData))) {
ScriptManager_Start(param0, 2020, NULL, NULL);
ScriptManager_Start(task, 2020, NULL, NULL);
} else {
ScriptManager_Start(param0, 2021, NULL, NULL);
ScriptManager_Start(task, 2021, NULL, NULL);
}
(*v1)++;
(*state)++;
break;
case 6:
return 1;
@ -265,7 +260,7 @@ BOOL sub_02052B2C(FieldTask *param0)
return 0;
}
void sub_02052C5C(FieldTask *param0)
void sub_02052C5C(FieldTask *task)
{
FieldTask_InitCall(param0, sub_02052B2C, NULL);
FieldTask_InitCall(task, sub_02052B2C, NULL);
}

View File

@ -184,7 +184,7 @@ void sub_02052E58(FieldTask *param0)
v3 = SaveData_GetVarsFlags(fieldSystem->saveData);
v4 = SaveData_GetTrainerInfo(fieldSystem->saveData);
v1 = FieldOverworldState_GetSpecialLocation(SaveData_GetFieldOverworldState(fieldSystem->saveData));
v2 = sub_0203A72C(SaveData_GetFieldOverworldState(fieldSystem->saveData));
v2 = FieldOverworldState_GetExitLocation(SaveData_GetFieldOverworldState(fieldSystem->saveData));
v5->unk_00 = SystemFlag_CheckGameCompleted(v3);
v5->unk_04.unk_00 = SaveData_GetTrainerInfo(fieldSystem->saveData);

View File

@ -4,6 +4,8 @@
#include <string.h>
#include "constants/battle/condition.h"
#include "constants/field_poison.h"
#include "constants/heap.h"
#include "constants/items.h"
#include "struct_decls/struct_party_decl.h"
@ -29,57 +31,56 @@ BOOL Pokemon_CanBattle(Pokemon *mon)
return !Pokemon_GetValue(mon, MON_DATA_IS_EGG, NULL);
}
BOOL sub_020548B0(int param0, SaveData *param1, u16 param2, u8 param3, u16 param4, int param5, int param6)
BOOL sub_020548B0(int heapID, SaveData *saveData, u16 param2, u8 param3, u16 param4, int param5, int param6)
{
BOOL v0;
Pokemon *v1;
BOOL result;
Pokemon *mon;
u32 v2;
Party *v3;
TrainerInfo *v4;
Party *party;
TrainerInfo *trainerInfo = SaveData_GetTrainerInfo(saveData);
v4 = SaveData_GetTrainerInfo(param1);
v3 = Party_GetFromSavedata(param1);
v1 = Pokemon_New(param0);
party = Party_GetFromSavedata(saveData);
mon = Pokemon_New(heapID);
Pokemon_Init(v1);
Pokemon_InitWith(v1, param2, param3, 32, FALSE, 0, OTID_NOT_SET, 0);
Pokemon_SetCatchData(v1, v4, ITEM_POKE_BALL, param5, param6, param0);
Pokemon_Init(mon);
Pokemon_InitWith(mon, param2, param3, 32, FALSE, 0, OTID_NOT_SET, 0);
Pokemon_SetCatchData(mon, trainerInfo, ITEM_POKE_BALL, param5, param6, heapID);
v2 = param4;
Pokemon_SetValue(v1, MON_DATA_HELD_ITEM, &v2);
v0 = Party_AddPokemon(v3, v1);
Pokemon_SetValue(mon, MON_DATA_HELD_ITEM, &v2);
result = Party_AddPokemon(party, mon);
if (v0) {
sub_0202F180(param1, v1);
if (result) {
sub_0202F180(saveData, mon);
}
Heap_FreeToHeap(v1);
Heap_FreeToHeap(mon);
return v0;
return result;
}
BOOL sub_02054930(int param0, SaveData *param1, u16 param2, u8 param3, int param4, int param5)
BOOL sub_02054930(int unused, SaveData *saveData, u16 param2, u8 param3, int param4, int param5)
{
int v0;
BOOL v1;
TrainerInfo *v2 = SaveData_GetTrainerInfo(param1);
Party *v3 = Party_GetFromSavedata(param1);
Pokemon *v4 = Pokemon_New(32);
BOOL result;
TrainerInfo *trainerInfo = SaveData_GetTrainerInfo(saveData);
Party *party = Party_GetFromSavedata(saveData);
Pokemon *mon = Pokemon_New(HEAP_ID_FIELD_TASK);
Pokemon_Init(v4);
Pokemon_Init(mon);
v0 = sub_02017070(param4, param5);
ov5_021E6CF0(v4, param2, param3, v2, 4, v0);
ov5_021E6CF0(mon, param2, param3, trainerInfo, 4, v0);
v1 = Party_AddPokemon(v3, v4);
Heap_FreeToHeap(v4);
result = Party_AddPokemon(party, mon);
Heap_FreeToHeap(mon);
return v1;
return result;
}
void sub_02054988(Party *param0, int param1, int param2, u16 param3)
void sub_02054988(Party *party, int param1, int param2, u16 param3)
{
Pokemon_ResetMoveSlot(Party_GetPokemonBySlotIndex(param0, param1), param3, param2);
Pokemon_ResetMoveSlot(Party_GetPokemonBySlotIndex(party, param1), param3, param2);
}
// In many of the functions below, C99-style iterator declaration doesn't match
@ -175,44 +176,41 @@ void Party_GiveChampionRibbons(Party *party)
}
}
int sub_02054B04(Party *param0, u16 param1)
int Pokemon_DoPoisonDamage(Party *party, u16 mapLabelTextID)
{
int v0 = 0;
int v1 = 0;
int v2, v3;
Pokemon *v4;
int numPoisoned = 0;
int numFainted = 0;
int i, partyCount = Party_GetCurrentCount(party);
Pokemon *mon;
v3 = Party_GetCurrentCount(param0);
for (i = 0; i < partyCount; i++) {
mon = Party_GetPokemonBySlotIndex(party, i);
for (v2 = 0; v2 < v3; v2++) {
v4 = Party_GetPokemonBySlotIndex(param0, v2);
if (Pokemon_CanBattle(mon)
&& (Pokemon_GetValue(mon, MON_DATA_STATUS_CONDITION, NULL) & (MON_CONDITION_TOXIC | MON_CONDITION_POISON))) {
u32 hp = Pokemon_GetValue(mon, MON_DATA_CURRENT_HP, NULL);
if (Pokemon_CanBattle(v4)) {
if (Pokemon_GetValue(v4, MON_DATA_STATUS_CONDITION, NULL) & (MON_CONDITION_TOXIC | MON_CONDITION_POISON)) {
u32 v5 = Pokemon_GetValue(v4, MON_DATA_CURRENT_HP, NULL);
if (v5 > 1) {
v5--;
}
Pokemon_SetValue(v4, MON_DATA_CURRENT_HP, &v5);
if (v5 == 1) {
v1++;
Pokemon_UpdateFriendship(v4, 7, param1);
}
v0++;
if (hp > 1) {
hp--;
}
Pokemon_SetValue(mon, MON_DATA_CURRENT_HP, &hp);
if (hp == 1) {
numFainted++;
Pokemon_UpdateFriendship(mon, 7, mapLabelTextID);
}
numPoisoned++;
}
}
if (v1) {
return 2;
} else if (v0) {
return 1;
if (numFainted) {
return FLDPSN_FAINTED;
} else if (numPoisoned) {
return FLDPSN_POISONED;
} else {
return 0;
return FLDPSN_NONE;
}
}

View File

@ -115,39 +115,34 @@ void sub_020553DC()
sub_0200569C();
sub_02004A3C();
sub_02004234(0);
return;
}
void sub_020553F0(FieldSystem *fieldSystem, u16 param1)
void Sound_SetSpecialBGM(FieldSystem *fieldSystem, u16 sdatID)
{
u16 *v0 = sub_0203A748(SaveData_GetFieldOverworldState(fieldSystem->saveData));
u16 *bgm = FieldOverworldState_GetSpecialBGM(SaveData_GetFieldOverworldState(fieldSystem->saveData));
*v0 = param1;
return;
*bgm = sdatID;
}
u16 sub_02055404(FieldSystem *fieldSystem)
u16 Sound_GetSpecialBGM(FieldSystem *fieldSystem)
{
u16 *v0 = sub_0203A748(SaveData_GetFieldOverworldState(fieldSystem->saveData));
return *v0;
u16 *bgm = FieldOverworldState_GetSpecialBGM(SaveData_GetFieldOverworldState(fieldSystem->saveData));
return *bgm;
}
void Sound_ClearSpecialBGM(FieldSystem *fieldSystem)
{
u16 *v0 = sub_0203A748(SaveData_GetFieldOverworldState(fieldSystem->saveData));
u16 *bgm = FieldOverworldState_GetSpecialBGM(SaveData_GetFieldOverworldState(fieldSystem->saveData));
*v0 = 0;
return;
*bgm = 0;
}
u16 sub_02055428(FieldSystem *fieldSystem, int param1)
{
PlayerAvatar *playerAvatar;
PlayerAvatar *playerAvatar = fieldSystem->playerAvatar;
int v1;
u16 v2, v3;
playerAvatar = fieldSystem->playerAvatar;
v1 = PlayerAvatar_GetPlayerState(playerAvatar);
if (v1 == 0x2) {
@ -174,8 +169,8 @@ u16 sub_02055428(FieldSystem *fieldSystem, int param1)
v2 = sub_020554A4(fieldSystem, param1);
if (sub_02055404(fieldSystem) != 0) {
v2 = sub_02055404(fieldSystem);
if (Sound_GetSpecialBGM(fieldSystem) != 0) {
v2 = Sound_GetSpecialBGM(fieldSystem);
}
return v2;
@ -208,27 +203,27 @@ u16 sub_020554A4(FieldSystem *fieldSystem, int headerID)
static u16 sub_020554E8(FieldSystem *fieldSystem, int param1)
{
int v0, v1;
FieldOverworldState *v2 = SaveData_GetFieldOverworldState(fieldSystem->saveData);
Location *location = FieldOverworldState_GetPrevLocation(v2);
int x, y;
FieldOverworldState *fieldState = SaveData_GetFieldOverworldState(fieldSystem->saveData);
Location *location = FieldOverworldState_GetPrevLocation(fieldState);
v0 = Player_GetXPos(fieldSystem->playerAvatar);
v1 = Player_GetZPos(fieldSystem->playerAvatar);
x = Player_GetXPos(fieldSystem->playerAvatar);
y = Player_GetZPos(fieldSystem->playerAvatar);
if (param1 != 350) {
return 0;
}
if ((location->mapId == 80) || (location->mapId == 351)) {
if (v0 < 299) {
if (x < 299) {
return 0;
}
if (v0 > 306) {
if (x > 306) {
return 0;
}
if ((v1 == 576) || (v1 == 681)) {
if ((y == 576) || (y == 681)) {
return 1189;
}
}
@ -284,21 +279,16 @@ static void sub_020555CC(FieldSystem *fieldSystem, int param1, int *param2, int
*param3 = 0;
break;
}
return;
}
u16 sub_0205560C(int param0)
{
u8 v0;
u16 v1, v2;
u8 v0 = (u8)TrainerData_LoadParam(param0, 1);
u16 i, v1 = 1101;
v0 = (u8)TrainerData_LoadParam(param0, 1);
v1 = 1101;
for (v2 = 0; v2 < 79; v2++) {
if (Unk_020EC3E0[v2][0] == v0) {
v1 = Unk_020EC3E0[v2][1];
for (i = 0; i < 79; i++) {
if (Unk_020EC3E0[i][0] == v0) {
v1 = Unk_020EC3E0[i][1];
break;
}
}
@ -315,8 +305,6 @@ void Sound_TryFadeInBGM(FieldSystem *fieldSystem, int param1)
if (sub_020041FC() != sub_020554A4(fieldSystem, param1)) {
sub_0200564C(0, 40);
}
return;
}
void Sound_PlayMapBGM(FieldSystem *fieldSystem, int param1)
@ -333,18 +321,12 @@ void Sound_PlayMapBGM(FieldSystem *fieldSystem, int param1)
sub_02004224(v0);
sub_02004550(4, v0, 1);
return;
}
void sub_020556A0(FieldSystem *fieldSystem, int param1)
{
u16 v0;
v0 = sub_02055428(fieldSystem, param1);
u16 v0 = sub_02055428(fieldSystem, param1);
sub_02004224(sub_020554A4(fieldSystem, param1));
sub_02004550(4, v0, 1);
return;
}

View File

@ -157,12 +157,12 @@ static u32 sub_02068D68(const UnkStruct_020684D0 *param0);
static u32 sub_02068E94(const UnkStruct_020684D0 *param0);
static u32 sub_020690C4(const UnkStruct_020684D0 *param0);
static u32 sub_02069130(const UnkStruct_020684D0 *param0);
static BOOL sub_02068884(FieldTask *param0);
static BOOL sub_02068F48(FieldTask *param0);
static BOOL sub_02068884(FieldTask *task);
static BOOL sub_02068F48(FieldTask *task);
static void sub_020693F8(UnkStruct_02068870 *param0, UnkFuncPtr_02068870 param1);
static BOOL sub_0206932C(FieldTask *param0);
static BOOL sub_020690F0(FieldTask *param0);
static BOOL sub_020685AC(FieldTask *param0);
static BOOL sub_0206932C(FieldTask *task);
static BOOL sub_020690F0(FieldTask *task);
static BOOL sub_020685AC(FieldTask *task);
static void sub_020692E4(UnkStruct_02068870 *param0, u32 param1);
static const UnkStruct_020EF79C Unk_020EF79C[] = {
@ -301,17 +301,17 @@ static void sub_02068584(UnkStruct_02068870 *param0, u32 param1)
FieldSystem_CreateTask(param0->fieldSystem, sub_020685AC, v0);
}
static BOOL sub_020685AC(FieldTask *taskMan)
static BOOL sub_020685AC(FieldTask *task)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(taskMan);
UnkStruct_0206851C *v1 = FieldTask_GetEnv(taskMan);
int *v2 = FieldTask_GetState(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
UnkStruct_0206851C *v1 = FieldTask_GetEnv(task);
int *v2 = FieldTask_GetState(task);
MapObject *v3;
switch (*v2) {
case 0:
sub_0203C9D4(fieldSystem, &v3);
ScriptManager_Start(taskMan, v1->unk_00, v3, NULL);
ScriptManager_Start(task, v1->unk_00, v3, NULL);
*(u16 *)FieldSystem_GetScriptMemberPtr(fieldSystem, SCRIPT_DATA_PARAMETER_0) = v1->unk_04;
*(u16 *)FieldSystem_GetScriptMemberPtr(fieldSystem, SCRIPT_DATA_PARAMETER_1) = v1->unk_06;
@ -473,17 +473,14 @@ static BOOL sub_02068870(UnkStruct_02068870 *param0)
return 0;
}
static BOOL sub_02068884(FieldTask *param0)
static BOOL sub_02068884(FieldTask *task)
{
FieldSystem *fieldSystem;
int *v1;
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
int *state = FieldTask_GetState(task);
fieldSystem = FieldTask_GetFieldSystem(param0);
v1 = FieldTask_GetState(param0);
switch (*v1) {
switch (*state) {
case 0:
(*v1)++;
(*state)++;
break;
case 1:
if (PlayerAvatar_GetPlayerState(fieldSystem->playerAvatar) == 0x1) {
@ -491,11 +488,11 @@ static BOOL sub_02068884(FieldTask *param0)
PlayerAvatar_SetRequestStateBit(fieldSystem->playerAvatar, (1 << 0));
PlayerAvatar_RequestChangeState(fieldSystem->playerAvatar);
sub_020553F0(fieldSystem, 0);
Sound_SetSpecialBGM(fieldSystem, 0);
sub_02055554(
fieldSystem, sub_02055428(fieldSystem, fieldSystem->location->mapId), 1);
} else {
sub_020553F0(fieldSystem, 1152);
Sound_SetSpecialBGM(fieldSystem, 1152);
sub_02055554(fieldSystem, 1152, 1);
sub_02062DDC(Player_MapObject(fieldSystem->playerAvatar));
@ -505,10 +502,10 @@ static BOOL sub_02068884(FieldTask *param0)
RadarChain_Clear(fieldSystem->chain);
}
(*v1)++;
(*state)++;
break;
case 2:
(*v1)++;
(*state)++;
break;
case 3:
MapObjectMan_UnpauseAllMovement(fieldSystem->mapObjMan);
@ -940,13 +937,10 @@ static BOOL sub_02068EFC(UnkStruct_02068870 *param0)
return 0;
}
static BOOL sub_02068F48(FieldTask *param0)
static BOOL sub_02068F48(FieldTask *task)
{
FieldSystem *fieldSystem;
UnkStruct_02068EFC *v1;
fieldSystem = FieldTask_GetFieldSystem(param0);
v1 = FieldTask_GetEnv(param0);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
UnkStruct_02068EFC *v1 = FieldTask_GetEnv(task);
switch (v1->unk_16) {
case 0:
@ -1039,12 +1033,12 @@ static u32 sub_020690C4(const UnkStruct_020684D0 *param0)
return -1;
}
static BOOL sub_020690F0(FieldTask *param0)
static BOOL sub_020690F0(FieldTask *task)
{
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(param0);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
void *v1 = ov6_02247100(fieldSystem, 11);
FieldTask_InitJump(param0, ov6_02247120, v1);
FieldTask_InitJump(task, ov6_02247120, v1);
return 0;
}
@ -1200,13 +1194,10 @@ static void sub_020692E4(UnkStruct_02068870 *param0, u32 param1)
FieldSystem_CreateTask(param0->fieldSystem, sub_02068F48, v0);
}
static BOOL sub_0206932C(FieldTask *taskMan)
static BOOL sub_0206932C(FieldTask *task)
{
FieldSystem *fieldSystem;
UnkStruct_02068870 *v1;
fieldSystem = FieldTask_GetFieldSystem(taskMan);
v1 = FieldTask_GetEnv(taskMan);
FieldSystem *fieldSystem = FieldTask_GetFieldSystem(task);
UnkStruct_02068870 *v1 = FieldTask_GetEnv(task);
switch (v1->unk_2A) {
case 0:

View File

@ -32,15 +32,15 @@ static BOOL sub_0206AFE0(VarsFlags *param0, u16 param1, u16 param2)
if ((param1 < VARS_START) || (param1 > SPECIAL_VARS_START)) {
GF_ASSERT(FALSE);
return 0;
return FALSE;
}
if (v0 == NULL) {
return 0;
return FALSE;
}
*v0 = param2;
return 1;
return TRUE;
}
static u16 sub_0206B010(VarsFlags *param0, u16 param1)
@ -162,11 +162,7 @@ void sub_0206B144(VarsFlags *param0, int param1)
BOOL sub_0206B16C(VarsFlags *param0, int param1)
{
if (sub_0206B010(param0, (19 + (((0 + VARS_START) + 32) + 16)) + param1) == sub_0206B128(param1)) {
return 1;
} else {
return 0;
}
return sub_0206B010(param0, (19 + (((0 + VARS_START) + 32) + 16)) + param1) == sub_0206B128(param1);
}
static int sub_0206B194(int param0)
@ -194,11 +190,7 @@ void sub_0206B1D8(VarsFlags *param0, int param1)
BOOL VarFlags_HiddenLocationsUnlocked(VarsFlags *varFlags, int hiddenLocation)
{
if (sub_0206B010(varFlags, (6 + (((0 + VARS_START) + 32) + 16)) + hiddenLocation) == sub_0206B194(hiddenLocation)) {
return 1;
} else {
return 0;
}
return sub_0206B010(varFlags, (6 + (((0 + VARS_START) + 32) + 16)) + hiddenLocation) == sub_0206B194(hiddenLocation);
}
BOOL sub_0206B218(VarsFlags *param0)
@ -213,9 +205,7 @@ u16 sub_0206B228(VarsFlags *param0)
BOOL sub_0206B238(VarsFlags *param0)
{
u16 v0;
v0 = sub_0206B010(param0, (10 + (((0 + VARS_START) + 32) + 16)));
u16 v0 = sub_0206B010(param0, (10 + (((0 + VARS_START) + 32) + 16)));
if (v0 < 10000) {
v0++;
@ -238,30 +228,24 @@ BOOL sub_0206B270(VarsFlags *param0, u16 param1)
void sub_0206B280(VarsFlags *param0, u32 param1)
{
u16 v0, v1;
v1 = (param1 >> 16) & 0xffff;
v0 = param1 & 0xffff;
u16 v1 = (param1 >> 16) & 0xffff;
u16 v0 = param1 & 0xffff;
sub_0206AFE0(param0, (12 + (((0 + VARS_START) + 32) + 16)), v0);
sub_0206AFE0(param0, (12 + (((0 + VARS_START) + 32) + 16)), v1);
}
u32 sub_0206B2A4(VarsFlags *param0)
{
u16 v0, v1;
v0 = sub_0206B010(param0, (12 + (((0 + VARS_START) + 32) + 16)));
v1 = sub_0206B010(param0, (13 + (((0 + VARS_START) + 32) + 16)));
u16 v0 = sub_0206B010(param0, (12 + (((0 + VARS_START) + 32) + 16)));
u16 v1 = sub_0206B010(param0, (13 + (((0 + VARS_START) + 32) + 16)));
return (v1 << 16) | v0;
}
void sub_0206B2C8(VarsFlags *param0)
{
u16 v0, v1;
v0 = LCRNG_Next();
v1 = LCRNG_Next();
u16 v0 = LCRNG_Next();
u16 v1 = LCRNG_Next();
sub_0206B280(param0, (v1 << 16) | v0);
}
@ -269,10 +253,7 @@ void sub_0206B2C8(VarsFlags *param0)
void sub_0206B2E4(SaveData *param0, u16 param1)
{
VarsFlags *v0 = SaveData_GetVarsFlags(param0);
u32 v1;
v1 = RecordMixedRNG_GetRand(SaveData_GetRecordMixedRNG(param0));
v1 = v1 * 1103515245L + 12345;
u32 v1 = RecordMixedRNG_GetRand(SaveData_GetRecordMixedRNG(param0)) * 1103515245L + 12345;
sub_0206B280(v0, v1);
}
@ -290,18 +271,13 @@ BOOL sub_0206B324(VarsFlags *param0, u16 param1)
void sub_0206B334(SaveData *param0)
{
VarsFlags *v0 = SaveData_GetVarsFlags(param0);
u32 v1;
v1 = (LCRNG_Next() % 98) + 2;
u32 v1 = (LCRNG_Next() % 98) + 2;
sub_0206B324(v0, v1);
}
u16 sub_0206B354(VarsFlags *param0)
{
u16 v0;
v0 = sub_0206B010(param0, (14 + (((0 + VARS_START) + 32) + 16)));
return v0;
return sub_0206B010(param0, (14 + (((0 + VARS_START) + 32) + 16)));
}
BOOL sub_0206B364(VarsFlags *param0, u16 param1)
@ -311,10 +287,7 @@ BOOL sub_0206B364(VarsFlags *param0, u16 param1)
u16 sub_0206B374(VarsFlags *param0)
{
u16 v0;
v0 = sub_0206B010(param0, (25 + (((0 + VARS_START) + 32) + 16)));
return v0;
return sub_0206B010(param0, (25 + (((0 + VARS_START) + 32) + 16)));
}
BOOL sub_0206B384(VarsFlags *param0, u16 param1)
@ -324,10 +297,7 @@ BOOL sub_0206B384(VarsFlags *param0, u16 param1)
u16 sub_0206B394(VarsFlags *param0)
{
u16 v0;
v0 = sub_0206B010(param0, (16 + (((0 + VARS_START) + 32) + 16)));
return v0;
return sub_0206B010(param0, (16 + (((0 + VARS_START) + 32) + 16)));
}
BOOL sub_0206B3A4(VarsFlags *param0, u16 param1)
@ -337,9 +307,7 @@ BOOL sub_0206B3A4(VarsFlags *param0, u16 param1)
BOOL sub_0206B3B4(VarsFlags *param0)
{
u16 v0;
v0 = sub_0206B010(param0, (18 + (((0 + VARS_START) + 32) + 16)));
u16 v0 = sub_0206B010(param0, (18 + (((0 + VARS_START) + 32) + 16)));
if (v0 < 10000) {
v0++;
@ -425,9 +393,7 @@ static const u8 Unk_020EFA6C[] = {
static u8 sub_0206B4A4(VarsFlags *param0)
{
int v0;
u16 v1, v2, v3;
v1 = 0;
u16 v1 = 0, v2, v3;
for (v0 = 0; v0 < VILLA_FURNITURE_MAX; v0++) {
if (SystemFlag_HandleOwnsVillaFurniture(param0, HANDLE_FLAG_CHECK, v0) == TRUE) {
@ -455,10 +421,9 @@ static u8 sub_0206B4A4(VarsFlags *param0)
void sub_0206B514(SaveData *param0)
{
u32 v0;
VarsFlags *v1 = SaveData_GetVarsFlags(param0);
FieldOverworldState *v2 = SaveData_GetFieldOverworldState(param0);
Location *location = FieldOverworldState_GetPlayerLocation(v2);
FieldOverworldState *fieldState = SaveData_GetFieldOverworldState(param0);
Location *location = FieldOverworldState_GetPlayerLocation(fieldState);
if ((location->mapId != MAP_HEADER_RESORT_AREA) && (location->mapId != MAP_HEADER_VILLA)) {
SystemFlag_ClearVillaVisitorInside(v1);

View File

@ -79,16 +79,16 @@ void sub_0206B70C(FieldSystem *fieldSystem, UnkStruct_0203D8AC *param1, int para
int x, z, v6;
UnkStruct_020556C4 *v7;
VarsFlags *v8 = SaveData_GetVarsFlags(fieldSystem->saveData);
FieldOverworldState *v9 = SaveData_GetFieldOverworldState(fieldSystem->saveData);
Location *v10 = sub_0203A72C(v9);
FieldOverworldState *fieldState = SaveData_GetFieldOverworldState(fieldSystem->saveData);
Location *v10 = FieldOverworldState_GetExitLocation(fieldState);
memset(param1, 0, sizeof(UnkStruct_0203D8AC));
x = Player_GetXPos(fieldSystem->playerAvatar);
z = Player_GetZPos(fieldSystem->playerAvatar);
int v11 = 10 - 1;
Location *location = FieldOverworldState_GetPlayerLocation(v9);
int v11 = 9;
Location *location = FieldOverworldState_GetPlayerLocation(fieldState);
v6 = location->mapId;
@ -153,7 +153,7 @@ void sub_0206B70C(FieldSystem *fieldSystem, UnkStruct_0203D8AC *param1, int para
static void sub_0206B878(FieldSystem *fieldSystem, UnkStruct_0203D8AC *param1, const char *param2)
{
FSFile v0;
int v1, v2;
int v1, i;
int v3;
UnkStruct_0206B878 *v4;
UnkUnion_0206B878 *v5;
@ -174,8 +174,8 @@ static void sub_0206B878(FieldSystem *fieldSystem, UnkStruct_0203D8AC *param1, c
param1->unk_13A = v3;
for (v2 = 0; v2 < v3; v2++) {
v5 = &(param1->unk_5C[v2]);
for (i = 0; i < v3; i++) {
v5 = &(param1->unk_5C[i]);
v1 = FS_ReadFile(&v0, v4, sizeof(UnkStruct_0206B878));
switch (v4->unk_00) {
@ -203,6 +203,4 @@ static void sub_0206B878(FieldSystem *fieldSystem, UnkStruct_0203D8AC *param1, c
(void)FS_CloseFile(&v0);
Heap_FreeToHeap(v4);
return;
}