Bug: Previous X should be be multiplied too (#996)

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SiliconA-Z 2026-03-08 01:30:09 -05:00 committed by GitHub
parent 1e10ad9f65
commit 3374d13a36
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@ -1725,6 +1725,7 @@ void BattleAnimScriptFunc_NightShadeDefender(BattleAnimSystem *system)
// BUG: This should be
// ctx->shake.data[XY_PARAM_SHAKE_EXTENT_X] *= dir;
// ctx->shake.data[XY_PARAM_SHAKE_PREV_X] *= dir;
ctx->shake.x += dir;
PokemonSprite_StartFade(