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Bug: Previous X should be be multiplied too (#996)
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@ -1725,6 +1725,7 @@ void BattleAnimScriptFunc_NightShadeDefender(BattleAnimSystem *system)
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// BUG: This should be
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// ctx->shake.data[XY_PARAM_SHAKE_EXTENT_X] *= dir;
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// ctx->shake.data[XY_PARAM_SHAKE_PREV_X] *= dir;
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ctx->shake.x += dir;
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PokemonSprite_StartFade(
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