From 1083f5d6c58651034404be6f50c4558d5ec00a2c Mon Sep 17 00:00:00 2001 From: Rachel Date: Mon, 31 Mar 2025 11:11:09 -0700 Subject: [PATCH] Apply formatting rules to #451 --- src/scrcmd.c | 2 +- src/scrcmd_game_corner_prize.c | 38 +++++++++++++++++----------------- 2 files changed, 20 insertions(+), 20 deletions(-) diff --git a/src/scrcmd.c b/src/scrcmd.c index f3c371c774..d270edc609 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -135,6 +135,7 @@ #include "save_player.h" #include "savedata.h" #include "scrcmd_dummy_23F_242.h" +#include "scrcmd_game_corner_prize.h" #include "scrcmd_jubilife_lottery.h" #include "scrcmd_shop.h" #include "scrcmd_system_flags.h" @@ -183,7 +184,6 @@ #include "unk_0204CDDC.h" #include "unk_0204CFFC.h" #include "unk_0204E240.h" -#include "scrcmd_game_corner_prize.h" #include "unk_0204E75C.h" #include "unk_0204E974.h" #include "unk_0204EDA4.h" diff --git a/src/scrcmd_game_corner_prize.c b/src/scrcmd_game_corner_prize.c index 6f32940762..0b11fb716a 100644 --- a/src/scrcmd_game_corner_prize.c +++ b/src/scrcmd_game_corner_prize.c @@ -20,25 +20,25 @@ BOOL ScrCmd_GetGameCornerPrizeData(ScriptContext *ctx) u16 *price = ScriptContext_GetVarPointer(ctx); static const GameCornerPrize sGameCornerPrizeData[] = { - { ITEM_SILK_SCARF, 1000 }, - { ITEM_WIDE_LENS, 1000 }, - { ITEM_ZOOM_LENS, 1000 }, - { ITEM_METRONOME, 1000 }, - { ITEM_TM90, 2000 }, - { ITEM_TM58, 2000 }, - { ITEM_TM75, 4000 }, - { ITEM_TM32, 4000 }, - { ITEM_TM44, 6000 }, - { ITEM_TM89, 6000 }, - { ITEM_TM10, 6000 }, - { ITEM_TM27, 8000 }, - { ITEM_TM21, 8000 }, - { ITEM_TM35, 10000 }, - { ITEM_TM24, 10000 }, - { ITEM_TM13, 10000 }, - { ITEM_TM29, 10000 }, - { ITEM_TM74, 15000 }, - { ITEM_TM68, 20000 } + { ITEM_SILK_SCARF, 1000 }, + { ITEM_WIDE_LENS, 1000 }, + { ITEM_ZOOM_LENS, 1000 }, + { ITEM_METRONOME, 1000 }, + { ITEM_TM90, 2000 }, + { ITEM_TM58, 2000 }, + { ITEM_TM75, 4000 }, + { ITEM_TM32, 4000 }, + { ITEM_TM44, 6000 }, + { ITEM_TM89, 6000 }, + { ITEM_TM10, 6000 }, + { ITEM_TM27, 8000 }, + { ITEM_TM21, 8000 }, + { ITEM_TM35, 10000 }, + { ITEM_TM24, 10000 }, + { ITEM_TM13, 10000 }, + { ITEM_TM29, 10000 }, + { ITEM_TM74, 15000 }, + { ITEM_TM68, 20000 } }; *item = sGameCornerPrizeData[index].item;