#ifndef POKEPLATINUM_OV80_021D2A08_H
#define POKEPLATINUM_OV80_021D2A08_H

#include "applications/town_map/defs.h"

void TownMap_InitSpriteSystem(TownMapAppData *param0);
void TownMap_FreeSpriteSystem(TownMapAppData *param0);
void TownMap_DrawSprites(TownMapAppData *param0);
void TownMap_TransferOam(TownMapAppData *param0);

#endif // POKEPLATINUM_OV80_021D2A08_H
