#ifndef POKEPLATINUM_STRUCT_OV22_0225500C_H
#define POKEPLATINUM_STRUCT_OV22_0225500C_H

#include "overlay022/struct_ov22_02254DE0.h"

#include "software_sprite.h"

typedef struct {
    UnkStruct_ov22_02254DE0 *unk_00;
    SoftwareSpriteManager *unk_04;
    SoftwareSpriteChars *unk_08;
    SoftwareSpritePalette *unk_0C;
    int unk_10;
    int unk_14;
    u32 unk_18;
    u32 unk_1C;
} UnkStruct_ov22_0225500C;

#endif // POKEPLATINUM_STRUCT_OV22_0225500C_H
