#ifndef POKEPLATINUM_OV21_021D3FE0_H
#define POKEPLATINUM_OV21_021D3FE0_H

#include "overlay021/struct_ov21_021D3FE0_decl.h"
#include "overlay021/struct_ov21_021D4008.h"

UnkStruct_ov21_021D3FE0 * ov21_021D3FE0(int param0);
void ov21_021D4008(UnkStruct_ov21_021D3FE0 * param0, const UnkStruct_ov21_021D4008 * param1);
int ov21_021D4078(UnkStruct_ov21_021D3FE0 * param0);
int ov21_021D4100(UnkStruct_ov21_021D3FE0 * param0);
void ov21_021D4194(UnkStruct_ov21_021D3FE0 * param0, BOOL param1);
void ov21_021D4198(UnkStruct_ov21_021D3FE0 * param0);
BOOL ov21_021D41A8(UnkStruct_ov21_021D3FE0 * param0);
BOOL ov21_021D41C0(UnkStruct_ov21_021D3FE0 * param0);

#endif // POKEPLATINUM_OV21_021D3FE0_H
