#ifndef POKEPLATINUM_OV21_021D5AEC_H
#define POKEPLATINUM_OV21_021D5AEC_H

#include "overlay021/struct_ov21_021D0F60_decl.h"
#include "overlay021/struct_ov21_021D5B68.h"
#include "overlay021/struct_ov21_021E68F4.h"

void ov21_021D5AEC(UnkStruct_ov21_021E68F4 * param0, UnkStruct_ov21_021D0F60 * param1, int param2);
void ov21_021D5B50(UnkStruct_ov21_021E68F4 * param0);
BOOL ov21_021D5B68(const UnkStruct_ov21_021D5B68 * param0);

#endif // POKEPLATINUM_OV21_021D5AEC_H
