#ifndef POKEPLATINUM_STRUCT_OV6_02242634_H
#define POKEPLATINUM_STRUCT_OV6_02242634_H

#include "overlay006/struct_ov6_02242634_sub1.h"
#include "overlay006/struct_ov6_02242634_sub2.h"

typedef struct {
    int unk_00;
    UnkStruct_ov6_02242634_sub1 unk_04[12];
    int unk_40[2];
    int unk_48[2];
    int unk_50[2];
    int unk_58[4];
    int unk_60[5];
    int unk_7C;
    int unk_80[2];
    int unk_88[2];
    int unk_90[2];
    int unk_98[2];
    int unk_A0[2];
    int unk_A8;
    UnkStruct_ov6_02242634_sub2 unk_AC[5];
    int unk_CC;
    UnkStruct_ov6_02242634_sub2 unk_D0[5];
    int unk_F0;
    UnkStruct_ov6_02242634_sub2 unk_F4[5];
    int unk_114;
    UnkStruct_ov6_02242634_sub2 unk_118[5];
    int unk_138;
    UnkStruct_ov6_02242634_sub2 unk_13C[5];
} UnkStruct_ov6_02242634;

#endif // POKEPLATINUM_STRUCT_OV6_02242634_H
