#ifndef POKEPLATINUM_STRUCT_02017294_H
#define POKEPLATINUM_STRUCT_02017294_H


#include <nitro/fx/fx.h>
#include <nnsys.h>

typedef struct {
    NNSG3dRenderObj unk_00;
    VecFx32 unk_54;
    VecFx32 unk_60;
    BOOL unk_6C;
    u16 unk_70[3];
    u8 padding_76[2];
} UnkStruct_02017294;

#endif // POKEPLATINUM_STRUCT_02017294_H
