#ifndef POKEPLATINUM_STRUCT_0200C738_H
#define POKEPLATINUM_STRUCT_0200C738_H


#include <nnsys.h>

typedef struct {
    NNSG2dRendererInstance unk_00;
    NNSG2dRenderSurface unk_94[2];
} UnkStruct_0200C738;

#endif // POKEPLATINUM_STRUCT_0200C738_H
