#ifndef POKEPLATINUM_STRUCT_OV6_02240D5C_SUB1_H
#define POKEPLATINUM_STRUCT_OV6_02240D5C_SUB1_H

typedef struct {
    int unk_00;
    int unk_04;
    int unk_08;
} BattleParams_sub1;

#endif // POKEPLATINUM_STRUCT_OV6_02240D5C_SUB1_H
