#ifndef POKEPLATINUM_UNK_0200C440_H
#define POKEPLATINUM_UNK_0200C440_H

#include "struct_decls/struct_0200C440_decl.h"

#include "bg_window.h"

UnkStruct_0200C440 *sub_0200C440(u32 param0, u32 param1, u32 param2, u32 heapID);
void sub_0200C560(UnkStruct_0200C440 *param0);
void sub_0200C578(UnkStruct_0200C440 *param0, int param1, Window *param2, u32 param3, u32 param4);
void sub_0200C5BC(UnkStruct_0200C440 *param0, s32 param1, u32 param2, int param3, Window *param4, u32 param5, u32 param6);
void sub_0200C648(UnkStruct_0200C440 *param0, int param1, s32 param2, u32 param3, int param4, Window *param5, u32 param6, u32 param7);
void sub_0200C67C(UnkStruct_0200C440 *param0, s32 param1, u32 param2, int param3, void *param4);

#endif // POKEPLATINUM_UNK_0200C440_H
