#ifndef POKEPLATINUM_STRUCT_OV76_0223BBAC_H
#define POKEPLATINUM_STRUCT_OV76_0223BBAC_H

#include "sprite_system.h"

typedef struct {
    ManagedSprite *unk_00[13];
} UnkStruct_ov76_0223BBAC;

#endif // POKEPLATINUM_STRUCT_OV76_0223BBAC_H
