#ifndef POKEPLATINUM_SCRCMD_JUBILIFE_LOTTERY_H
#define POKEPLATINUM_SCRCMD_JUBILIFE_LOTTERY_H

#include "field_script_context.h"

BOOL ScrCmd_GetJubilifeLotteryTrainerID(ScriptContext *ctx);
BOOL ScrCmd_CheckForJubilifeLotteryWinner(ScriptContext *ctx);
BOOL ScrCmd_RandomizeJubilifeLottery(ScriptContext *ctx);

#endif // POKEPLATINUM_SCRCMD_JUBILIFE_LOTTERY_H
