HOLD_EFFECT_NONE
HOLD_EFFECT_HP_RESTORE
HOLD_EFFECT_GIRATINA_BOOST
HOLD_EFFECT_DIALGA_BOOST
HOLD_EFFECT_PALKIA_BOOST
HOLD_EFFECT_PRZ_RESTORE
HOLD_EFFECT_SLP_RESTORE
HOLD_EFFECT_PSN_RESTORE
HOLD_EFFECT_BRN_RESTORE
HOLD_EFFECT_FRZ_RESTORE
HOLD_EFFECT_PP_RESTORE
HOLD_EFFECT_CONFUSE_RESTORE
HOLD_EFFECT_STATUS_RESTORE
HOLD_EFFECT_HP_PCT_RESTORE
HOLD_EFFECT_HP_RESTORE_SPICY
HOLD_EFFECT_HP_RESTORE_DRY
HOLD_EFFECT_HP_RESTORE_SWEET
HOLD_EFFECT_HP_RESTORE_BITTER
HOLD_EFFECT_HP_RESTORE_SOUR
HOLD_EFFECT_WEAKEN_SE_FIRE
HOLD_EFFECT_WEAKEN_SE_WATER
HOLD_EFFECT_WEAKEN_SE_ELECTRIC
HOLD_EFFECT_WEAKEN_SE_GRASS
HOLD_EFFECT_WEAKEN_SE_ICE
HOLD_EFFECT_WEAKEN_SE_FIGHT
HOLD_EFFECT_WEAKEN_SE_POISON
HOLD_EFFECT_WEAKEN_SE_GROUND
HOLD_EFFECT_WEAKEN_SE_FLYING
HOLD_EFFECT_WEAKEN_SE_PSYCHIC
HOLD_EFFECT_WEAKEN_SE_BUG
HOLD_EFFECT_WEAKEN_SE_ROCK
HOLD_EFFECT_WEAKEN_SE_GHOST
HOLD_EFFECT_WEAKEN_SE_DRAGON
HOLD_EFFECT_WEAKEN_SE_DARK
HOLD_EFFECT_WEAKEN_SE_STEEL
HOLD_EFFECT_WEAKEN_NORMAL
HOLD_EFFECT_PINCH_ATK_UP
HOLD_EFFECT_PINCH_DEF_UP
HOLD_EFFECT_PINCH_SPEED_UP
HOLD_EFFECT_PINCH_SPATK_UP
HOLD_EFFECT_PINCH_SPDEF_UP
HOLD_EFFECT_PINCH_CRITRATE_UP
HOLD_EFFECT_PINCH_RANDOM_UP
HOLD_EFFECT_HP_RESTORE_SE
HOLD_EFFECT_PINCH_ACC_UP
HOLD_EFFECT_PINCH_PRIORITY
HOLD_EFFECT_RECOIL_PHYSICAL
HOLD_EFFECT_RECOIL_SPECIAL
HOLD_EFFECT_ACC_REDUCE
HOLD_EFFECT_STATDOWN_RESTORE
HOLD_EFFECT_EVS_UP_SPEED_DOWN
HOLD_EFFECT_EXP_SHARE
HOLD_EFFECT_SOMETIMES_PRIORITY
HOLD_EFFECT_FRIENDSHIP_UP
HOLD_EFFECT_HEAL_INFATUATION
HOLD_EFFECT_CHOICE_ATK
HOLD_EFFECT_SOMETIMES_FLINCH
HOLD_EFFECT_STRENGTHEN_BUG
HOLD_EFFECT_MONEY_UP
HOLD_EFFECT_ENCOUNTERS_DOWN
HOLD_EFFECT_LATI_SPECIAL
HOLD_EFFECT_CLAMPERL_SPATK
HOLD_EFFECT_CLAMPERL_SPDEF
HOLD_EFFECT_FLEE
HOLD_EFFECT_NO_EVOLVE
HOLD_EFFECT_MAYBE_ENDURE
HOLD_EFFECT_EXP_UP
HOLD_EFFECT_CRITRATE_UP
HOLD_EFFECT_STRENGTHEN_STEEL
HOLD_EFFECT_HP_RESTORE_GRADUAL
HOLD_EFFECT_EVOLVE_SEADRA
HOLD_EFFECT_PIKA_SPATK_UP
HOLD_EFFECT_STRENGTHEN_GROUND
HOLD_EFFECT_STRENGTHEN_ROCK
HOLD_EFFECT_STRENGTHEN_GRASS
HOLD_EFFECT_STRENGTHEN_DARK
HOLD_EFFECT_STRENGTHEN_FIGHT
HOLD_EFFECT_STRENGTHEN_ELECTRIC
HOLD_EFFECT_STRENGTHEN_WATER
HOLD_EFFECT_STRENGTHEN_FLYING
HOLD_EFFECT_STRENGTHEN_POISON
HOLD_EFFECT_STRENGTHEN_ICE
HOLD_EFFECT_STRENGTHEN_GHOST
HOLD_EFFECT_STRENGTHEN_PSYCHIC
HOLD_EFFECT_STRENGTHEN_FIRE
HOLD_EFFECT_STRENGTHEN_DRAGON
HOLD_EFFECT_STRENGTHEN_NORMAL
HOLD_EFFECT_EVOLVE_PORYGON
HOLD_EFFECT_HP_RESTORE_ON_DMG
HOLD_EFFECT_CHANSEY_CRITRATE_UP
HOLD_EFFECT_DITTO_DEF_UP
HOLD_EFFECT_CUBONE_ATK_UP
HOLD_EFFECT_FARFETCHD_CRITRATE_UP
HOLD_EFFECT_ACCURACY_UP
HOLD_EFFECT_POWER_UP_PHYS
HOLD_EFFECT_POWER_UP_SPEC
HOLD_EFFECT_POWER_UP_SE
HOLD_EFFECT_EXTEND_SCREENS
HOLD_EFFECT_HP_DRAIN_ON_ATK
HOLD_EFFECT_CHARGE_SKIP
HOLD_EFFECT_PSN_USER
HOLD_EFFECT_BRN_USER
HOLD_EFFECT_DITTO_SPEED_UP
HOLD_EFFECT_ENDURE
HOLD_EFFECT_ACCURACY_UP_SLOWER
HOLD_EFFECT_BOOST_REPEATED
HOLD_EFFECT_SPEED_DOWN_GROUNDED
HOLD_EFFECT_PRIORITY_DOWN
HOLD_EFFECT_RECIPROCATE_INFAT
HOLD_EFFECT_HP_RESTORE_PSN_TYPE
HOLD_EFFECT_EXTEND_HAIL
HOLD_EFFECT_EXTEND_SANDSTORM
HOLD_EFFECT_EXTEND_SUN
HOLD_EFFECT_EXTEND_RAIN
HOLD_EFFECT_EXTEND_TRAPPING
HOLD_EFFECT_CHOICE_SPEED
HOLD_EFFECT_DMG_USER_CONTACT_XFR
HOLD_EFFECT_LVLUP_ATK_EV_UP
HOLD_EFFECT_LVLUP_DEF_EV_UP
HOLD_EFFECT_LVLUP_SPATK_EV_UP
HOLD_EFFECT_LVLUP_SPDEF_EV_UP
HOLD_EFFECT_LVLUP_SPEED_EV_UP
HOLD_EFFECT_LVLUP_HP_EV_UP
HOLD_EFFECT_SWITCH
HOLD_EFFECT_LEECH_BOOST
HOLD_EFFECT_CHOICE_SPATK
HOLD_EFFECT_ARCEUS_FIRE
HOLD_EFFECT_ARCEUS_WATER
HOLD_EFFECT_ARCEUS_ELECTRIC
HOLD_EFFECT_ARCEUS_GRASS
HOLD_EFFECT_ARCEUS_ICE
HOLD_EFFECT_ARCEUS_FIGHTING
HOLD_EFFECT_ARCEUS_POISON
HOLD_EFFECT_ARCEUS_GROUND
HOLD_EFFECT_ARCEUS_FLYING
HOLD_EFFECT_ARCEUS_PSYCHIC
HOLD_EFFECT_ARCEUS_BUG
HOLD_EFFECT_ARCEUS_ROCK
HOLD_EFFECT_ARCEUS_GHOST
HOLD_EFFECT_ARCEUS_DRAGON
HOLD_EFFECT_ARCEUS_DARK
HOLD_EFFECT_ARCEUS_STEEL
HOLD_EFFECT_EVOLVE_RHYDON
HOLD_EFFECT_EVOLVE_ELECTABUZZ
HOLD_EFFECT_EVOLVE_MAGMAR
HOLD_EFFECT_EVOLVE_PORYGON2
HOLD_EFFECT_EVOLVE_DUSCLOPS
