#ifndef POKEPLATINUM_PRE_POKETCH_SUBSCREEN_H
#define POKEPLATINUM_PRE_POKETCH_SUBSCREEN_H

#include "bg_window.h"

void PoketchUnavailableScreen_Init(BgConfig *bgConfig);
void PoketchUnavailableScreen_Exit(BgConfig *bgConfig);
BOOL PoketchUnavailableScreen_IsDone(BgConfig *bgConfig);

#endif // POKEPLATINUM_PRE_POKETCH_SUBSCREEN_H
