#ifndef POKEPLATINUM_STRUCT_OV100_021D1C98_H
#define POKEPLATINUM_STRUCT_OV100_021D1C98_H

#include "struct_defs/struct_020985E4.h"

#include "overlay100/struct_ov100_021D1808_sub1.h"
#include "overlay100/struct_ov100_021D1C98_sub1.h"
#include "overlay100/struct_ov100_021D46C8.h"

typedef struct {
    int unk_00;
    int unk_04;
    UnkStruct_ov100_021D1808_sub1 unk_08;
    UnkStruct_ov100_021D1C98_sub1 unk_1A0;
    UnkStruct_ov100_021D46C8 *unk_1EBC;
    UnkStruct_020985E4 *unk_1EC0;
} UnkStruct_ov100_021D1C98;

#endif // POKEPLATINUM_STRUCT_OV100_021D1C98_H
