#include "macros/btlcmd.inc"


_000:
    CheckSubstitute BTLSCR_DEFENDER, _015
    TrySketch _015
    Call BATTLE_SUBSCRIPT_ATTACK_MESSAGE_AND_ANIMATION
    // {0} sketched {1}!
    PrintMessage pl_msg_00000368_00385, TAG_NICKNAME_MOVE, BTLSCR_ATTACKER, BTLSCR_MSG_TEMP
    Wait 
    WaitButtonABTime 30
    End 

_015:
    UpdateVar OPCODE_FLAG_ON, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED
    End 
