#ifndef POKEPLATINUM_UNK_02026150_H
#define POKEPLATINUM_UNK_02026150_H

#include "struct_defs/struct_0202610C.h"

#include "savedata.h"
#include "strbuf.h"

const BattleRegulation *sub_02026150(SaveData *saveData, int param1);
void sub_0202616C(SaveData *saveData, int param1, Strbuf *param2, int heapID);
const BattleRegulation *sub_020261A8(void);
int sub_020261B0(const BattleRegulation *param0);

#endif // POKEPLATINUM_UNK_02026150_H
