#ifndef POKEPLATINUM_STRUCT_OV61_0222BDAC_H
#define POKEPLATINUM_STRUCT_OV61_0222BDAC_H

#include "overlay061/struct_ov61_0222BDAC_sub1.h"

typedef struct {
    UnkStruct_ov61_0222BDAC_sub1 unk_00[3];
} UnkStruct_ov61_0222BDAC;

#endif // POKEPLATINUM_STRUCT_OV61_0222BDAC_H
