#ifndef POKEPLATINUM_STRUCT_OV62_02233F74_H
#define POKEPLATINUM_STRUCT_OV62_02233F74_H

#include "struct_decls/struct_0202F41C_decl.h"
#include "struct_decls/struct_02030A80_decl.h"

#include "bg_window.h"
#include "sprite_system.h"

typedef struct {
    UnkStruct_02030A80 *unk_00;
    UnkStruct_0202F41C *unk_04;
    u8 padding_08[4];
    ManagedSprite *unk_0C[12];
    Window unk_3C[8];
} UnkStruct_ov62_02233F74;

#endif // POKEPLATINUM_STRUCT_OV62_02233F74_H
