#ifndef POKEPLATINUM_OV99_021D4134_H
#define POKEPLATINUM_OV99_021D4134_H

#include "overlay099/struct_ov99_021D2CB0.h"

#include "sprite_system.h"

void ov99_021D4134(UnkStruct_ov99_021D2CB0 *param0, int param1);
void ov99_021D4170(UnkStruct_ov99_021D2CB0 *param0);
BOOL ov99_021D425C(UnkStruct_ov99_021D2CB0 *param0, s32 param1);
void ov99_021D439C(UnkStruct_ov99_021D2CB0 *param0, int param1, int param2, int param3);
void ov99_021D44CC(UnkStruct_ov99_021D2CB0 *param0, ManagedSprite *param1);

#endif // POKEPLATINUM_OV99_021D4134_H
