#ifndef POKEPLATINUM_OV5_021F61BC_H
#define POKEPLATINUM_OV5_021F61BC_H

#include "struct_decls/struct_0205E884_decl.h"

#include "overlay005/struct_ov5_021DF47C_decl.h"

void *ov5_021F61BC(UnkStruct_ov5_021DF47C *param0);
void ov5_021F61D8(void *param0);
void ov5_021F6218(PlayerAvatar *playerAvatar);

#endif // POKEPLATINUM_OV5_021F61BC_H
