#ifndef POKEPLATINUM_OV30_022563EC_H
#define POKEPLATINUM_OV30_022563EC_H

#include "overlay030/struct_ov30_022563EC_1.h"
#include "overlay030/struct_ov30_022563EC_decl.h"

#include "bg_window.h"

BOOL ov30_022563EC(UnkStruct_ov30_022563EC **param0, const UnkStruct_ov30_022563EC_1 *param1, BgConfig *param2);
void ov30_02256444(UnkStruct_ov30_022563EC *param0);
void ov30_02256464(UnkStruct_ov30_022563EC *param0, u32 param1);
BOOL ov30_02256488(UnkStruct_ov30_022563EC *param0, u32 param1);
BOOL ov30_02256494(UnkStruct_ov30_022563EC *param0);

#endif // POKEPLATINUM_OV30_022563EC_H
