#ifndef POKEPLATINUM_OV77_021D6670_H
#define POKEPLATINUM_OV77_021D6670_H

#include "game_opening/struct_ov77_021D670C_decl.h"
#include "game_opening/struct_ov77_021D6734_decl.h"

#include "sprite.h"

UnkStruct_ov77_021D670C *ov77_021D670C(void);
UnkStruct_ov77_021D6734 *ov77_021D6734(const int param0);
void ov77_021D6760(UnkStruct_ov77_021D6734 *param0);
Sprite **ov77_021D6794(UnkStruct_ov77_021D6734 *param0, const int param1);
void ov77_021D67B0(UnkStruct_ov77_021D670C *param0);
void ov77_021D69C0(UnkStruct_ov77_021D670C *param0, const int param1);
void ov77_021D6BA0(UnkStruct_ov77_021D6734 *param0, int param1);

#endif // POKEPLATINUM_OV77_021D6670_H
