#ifndef POKEPLATINUM_UNK_020890F4_H
#define POKEPLATINUM_UNK_020890F4_H

#include "struct_defs/struct_02089438.h"

#include "game_options.h"

UnkStruct_02089438 *sub_02089400(int heapID, int param1, int param2[], Options *options, u32 param4, u32 param5);
UnkStruct_02089438 *sub_0208941C(int heapID, int param1, int param2[], Options *options, u32 param4, u32 param5, u32 param6, u32 param7);
void sub_02089438(UnkStruct_02089438 *param0);

#endif // POKEPLATINUM_UNK_020890F4_H
