#ifndef POKEPLATINUM_STRUCT_0209916C_H
#define POKEPLATINUM_STRUCT_0209916C_H

#include "sprite_system.h"

typedef struct {
    u16 unk_00;
    ManagedSprite *unk_04;
} UnkStruct_0209916C;

#endif // POKEPLATINUM_STRUCT_0209916C_H
