#ifndef POKEPLATINUM_OV16_0225BFFC_H
#define POKEPLATINUM_OV16_0225BFFC_H

#include "struct_decls/battle_system.h"

#include "battle/struct_ov16_0223C2C0.h"
#include "battle/struct_ov16_0225BFFC_decl.h"

BattlerData *ov16_0225BFFC(BattleSystem *battleSys, UnkStruct_ov16_0223C2C0 *param1);
void ov16_0225C038(BattleSystem *battleSys, BattlerData *param1, int param2, int param3);
void ov16_0225C0DC(BattleSystem *battleSys, BattlerData *param1);
void ov16_0225C104(BattleSystem *battleSys, BattlerData *param1, int param2);

#endif // POKEPLATINUM_OV16_0225BFFC_H
