#ifndef POKEPLATINUM_UNK_0207064C_H
#define POKEPLATINUM_UNK_0207064C_H

#include "field/field_system_decl.h"

#include "field_task.h"
#include "pokemon.h"

void *sub_0207064C(u32 heapID, FieldSystem *fieldSystem, Pokemon *param2, u16 param3, s16 param4, s16 param5);
BOOL sub_02070680(FieldTask *param0);

#endif // POKEPLATINUM_UNK_0207064C_H
