#ifndef POKEPLATINUM_STRUCT_OV61_0222BED8_SUB2_SUB1_SUB1_H
#define POKEPLATINUM_STRUCT_OV61_0222BED8_SUB2_SUB1_SUB1_H

#include "overlay061/struct_ov61_0222BED8_sub2_sub1_sub1_sub1.h"

typedef struct {
    u8 unk_00;
    u8 unk_01;
    u8 unk_02;
    u8 unk_03;
    u16 unk_04[4];
    u32 unk_0C;
    u32 unk_10;
    u16 unk_14[8];
    UnkStruct_ov61_0222BED8_sub2_sub1_sub1_sub1 unk_24;
    UnkStruct_ov61_0222BED8_sub2_sub1_sub1_sub1 unk_2C;
} UnkStruct_ov61_0222BED8_sub2_sub1_sub1;

#endif // POKEPLATINUM_STRUCT_OV61_0222BED8_SUB2_SUB1_SUB1_H
