#ifndef POKEPLATINUM_OV70_0225C700_H
#define POKEPLATINUM_OV70_0225C700_H

#include <nitro/fx/fx.h>

#include "overlay063/struct_ov63_0222CC3C.h"

#include "easy3d_object.h"
#include "narc.h"

void ov70_0225C700(const UnkStruct_ov63_0222CC3C *param0, VecFx32 *param1);
void ov70_0225C714(const VecFx32 *param0, UnkStruct_ov63_0222CC3C *param1);
void ov70_0225C730(void **param0, NARC *param1, u32 param2, u32 heapID);
BOOL ov70_0225C7A0(const Easy3DModel *param0, const Easy3DObject *param1);

#endif // POKEPLATINUM_OV70_0225C700_H
