#ifndef POKEPLATINUM_STRUCT_OV12_02223764_SUB1_H
#define POKEPLATINUM_STRUCT_OV12_02223764_SUB1_H

#include "palette.h"
#include "sprite_system.h"

typedef struct {
    SpriteSystem *unk_00;
    SpriteManager *unk_04;
    PaletteData *unk_08;
} UnkStruct_ov12_02223764_sub1;

#endif // POKEPLATINUM_STRUCT_OV12_02223764_SUB1_H
