#ifndef POKEPLATINUM_STRUCT_OV22_0225A914_H
#define POKEPLATINUM_STRUCT_OV22_0225A914_H

#include "sprite.h"
#include "sprite_resource.h"

typedef struct {
    SpriteResource *unk_00[4];
    Sprite *unk_10[20];
    int unk_60;
    int unk_64;
} UnkStruct_ov22_0225A914;

#endif // POKEPLATINUM_STRUCT_OV22_0225A914_H
