#ifndef POKEPLATINUM_STRUCT_OV62_02233828_H
#define POKEPLATINUM_STRUCT_OV62_02233828_H

#include "overlay061/struct_ov61_0222BE20.h"
#include "overlay061/struct_ov61_0222BED8.h"

typedef struct {
    UnkStruct_ov61_0222BED8 *unk_00;
    UnkStruct_ov61_0222BED8 unk_04;
    u8 unk_1D54;
    u8 padding_1D55[3];
    UnkStruct_ov61_0222BE20 *unk_1D58[30];
    UnkStruct_ov61_0222BE20 unk_1DD0[30];
    int unk_3900;
    u8 unk_3904[32];
} UnkStruct_ov62_02233828;

#endif // POKEPLATINUM_STRUCT_OV62_02233828_H
