#ifndef POKEPLATINUM_STRUCT_OV65_022358CC_SUB1_H
#define POKEPLATINUM_STRUCT_OV65_022358CC_SUB1_H

#include "sprite.h"
#include "sprite_resource.h"

typedef struct {
    SpriteResource *unk_00[4];
    SpriteResourcesHeader unk_10;
    Sprite *unk_34;
    Sprite *unk_38;
} UnkStruct_ov65_022358CC_sub1;

#endif // POKEPLATINUM_STRUCT_OV65_022358CC_SUB1_H
