#include "macros/btlcmd.inc"


_000:
    UpdateMonData OPCODE_FLAG_ON, BTLSCR_ATTACKER, BATTLEMON_MOVE_EFFECTS_MASK, MOVE_EFFECT_CHARGE
    UpdateMonData OPCODE_SET, BTLSCR_ATTACKER, BATTLEMON_CHARGED_TURNS, 2
    // {0} began charging power!
    PrintMessage pl_msg_00000368_00487, TAG_NICKNAME, BTLSCR_ATTACKER
    Wait 
    WaitButtonABTime 30
    UpdateVarFromVar OPCODE_SET, BTLVAR_SIDE_EFFECT_MON, BTLVAR_ATTACKER
    UpdateVar OPCODE_SET, BTLVAR_SIDE_EFFECT_PARAM, MOVE_SUBSCRIPT_PTR_SP_DEFENSE_UP_1_STAGE
    Call BATTLE_SUBSCRIPT_UPDATE_STAT_STAGE
    End 
