#ifndef POKEPLATINUM_STRUCT_OV16_0224DDA8_H
#define POKEPLATINUM_STRUCT_OV16_0224DDA8_H

typedef struct {
    u16 item;
    u8 category;
    u8 target;
} BattleItemUse;

#endif // POKEPLATINUM_STRUCT_OV16_0224DDA8_H
