#ifndef POKEPLATINUM_OV104_0223D768_H
#define POKEPLATINUM_OV104_0223D768_H

#include "narc.h"
#include "palette.h"
#include "sprite_system.h"

void ov104_0223D768(SpriteSystem *param0, SpriteManager *param1, NARC *param2, PaletteData *param3, u16 param4);
void ov104_0223D7EC(SpriteManager *param0, u16 param1);
ManagedSprite *ov104_0223D828(SpriteSystem *param0, SpriteManager *param1, u16 param2);
void ov104_0223D858(ManagedSprite *param0);

#endif // POKEPLATINUM_OV104_0223D768_H
