#ifndef POKEPLATINUM_OV118_021D0D80_H
#define POKEPLATINUM_OV118_021D0D80_H

#include "struct_defs/struct_0207F248.h"

void ov118_021D0D80(GameWindowLayout *param0);
int ov118_021D0DBC(GameWindowLayout *param0);

#endif // POKEPLATINUM_OV118_021D0D80_H
