#ifndef POKEPLATINUM_STRUCT_OV62_02235008_H
#define POKEPLATINUM_STRUCT_OV62_02235008_H

#include "overlay062/struct_ov62_02235008_sub1.h"

typedef struct {
    UnkStruct_ov62_02235008_sub1 unk_00[5];
    u8 unk_50;
    u8 padding_51[3];
} UnkStruct_ov62_02235008;

#endif // POKEPLATINUM_STRUCT_OV62_02235008_H
