#ifndef POKEPLATINUM_STRUCT_02089438_H
#define POKEPLATINUM_STRUCT_02089438_H

#include "game_options.h"
#include "strbuf.h"

typedef struct {
    int unk_00;
    int unk_04[5];
    int unk_18;
    Strbuf *unk_1C;
    Options *options;
    int unk_24;
    u32 unk_28;
    u32 unk_2C;
    u32 unk_30;
} UnkStruct_02089438;

#endif // POKEPLATINUM_STRUCT_02089438_H
