#ifndef POKEPLATINUM_UNK_02067A84_H
#define POKEPLATINUM_UNK_02067A84_H

#include "struct_decls/struct_0205E884_decl.h"
#include "struct_decls/struct_02061AB4_decl.h"

#include "field/field_system_decl.h"

#include "sys_task_manager.h"

int sub_02067A84(FieldSystem *fieldSystem, BOOL param1);
int sub_02067D58(const MapObject *param0, PlayerAvatar *playerAvatar, int param2, int param3);
int sub_02067F24(MapObject *param0);
int sub_02067F88(FieldSystem *fieldSystem, MapObject *param1);
SysTask *sub_02067FB8(FieldSystem *fieldSystem, MapObject *param1, PlayerAvatar *playerAvatar, int param3, int param4, int param5, int param6, int param7);
int sub_02067FD4(SysTask *param0);
void sub_02067FE8(SysTask *param0);

#endif // POKEPLATINUM_UNK_02067A84_H
