#ifndef POKEPLATINUM_TRAINER_CARD_BADGE_DIRT_H
#define POKEPLATINUM_TRAINER_CARD_BADGE_DIRT_H

#include "savedata.h"

void TrainerCard_AccumulateBadgeDirt(SaveData *saveData, s32 daysPassed);

#endif // POKEPLATINUM_TRAINER_CARD_BADGE_DIRT_H
