#ifndef POKEPLATINUM_STRUCT_OV61_0222BED8_SUB2_SUB1_H
#define POKEPLATINUM_STRUCT_OV61_0222BED8_SUB2_SUB1_H

#include "overlay061/struct_ov61_0222BED8_sub2_sub1_sub1.h"

typedef struct {
    u32 unk_00;
    int unk_04;
    int unk_08[4];
    UnkStruct_ov61_0222BED8_sub2_sub1_sub1 unk_18[4];
    int unk_E8;
    int unk_EC;
    int unk_F0;
    int unk_F4;
    int unk_F8;
    int unk_FC;
    int unk_100;
    int unk_104;
    int unk_108;
    int unk_10C;
    int unk_110;
    u32 unk_114[4];
    u32 unk_124;
    int unk_128;
    u32 unk_12C;
    u32 unk_130;
    int unk_134[4];
    u16 unk_144;
    u16 unk_146;
    int unk_148;
    u8 unk_14C[4];
} UnkStruct_ov61_0222BED8_sub2_sub1;

#endif // POKEPLATINUM_STRUCT_OV61_0222BED8_SUB2_SUB1_H
