#ifndef POKEPLATINUM_CONSTANTS_TYPES_H
#define POKEPLATINUM_CONSTANTS_TYPES_H

#define S16_INT_MASK  0x7FFF
#define S16_SIGN_MASK 0x8000

#define S32_INT_MASK  0x7FFFFFFF
#define S32_SIGN_MASK 0x80000000

#endif // POKEPLATINUM_CONSTANTS_TYPES_H
