#ifndef POKEPLATINUM_STRUCT_OV101_021D95C8_H
#define POKEPLATINUM_STRUCT_OV101_021D95C8_H

#include "overlay101/struct_ov101_021D95C8_sub1.h"

typedef struct {
    UnkStruct_ov101_021D95C8_sub1 unk_00;
    UnkStruct_ov101_021D95C8_sub1 unk_04;
    UnkStruct_ov101_021D95C8_sub1 unk_08;
    UnkStruct_ov101_021D95C8_sub1 unk_0C;
} UnkStruct_ov101_021D95C8;

#endif // POKEPLATINUM_STRUCT_OV101_021D95C8_H
