BATTLE_EFFECT_HIT
BATTLE_EFFECT_STATUS_SLEEP
BATTLE_EFFECT_POISON_HIT
BATTLE_EFFECT_RECOVER_HALF_DAMAGE_DEALT
BATTLE_EFFECT_BURN_HIT
BATTLE_EFFECT_FREEZE_HIT
BATTLE_EFFECT_PARALYZE_HIT
BATTLE_EFFECT_HALVE_DEFENSE
BATTLE_EFFECT_RECOVER_DAMAGE_SLEEP
BATTLE_EFFECT_COPY_MOVE
BATTLE_EFFECT_ATK_UP
BATTLE_EFFECT_DEF_UP
BATTLE_EFFECT_SPEED_UP
BATTLE_EFFECT_SP_ATK_UP
BATTLE_EFFECT_SP_DEF_UP
BATTLE_EFFECT_ACC_UP
BATTLE_EFFECT_EVA_UP
BATTLE_EFFECT_BYPASS_ACCURACY
BATTLE_EFFECT_ATK_DOWN
BATTLE_EFFECT_DEF_DOWN
BATTLE_EFFECT_SPEED_DOWN
BATTLE_EFFECT_SP_ATK_DOWN
BATTLE_EFFECT_SP_DEF_DOWN
BATTLE_EFFECT_ACC_DOWN
BATTLE_EFFECT_EVA_DOWN
BATTLE_EFFECT_RESET_STAT_CHANGES
BATTLE_EFFECT_BIDE
BATTLE_EFFECT_CONTINUE_AND_CONFUSE_SELF
BATTLE_EFFECT_FORCE_SWITCH
BATTLE_EFFECT_MULTI_HIT
BATTLE_EFFECT_CONVERSION
BATTLE_EFFECT_FLINCH_HIT
BATTLE_EFFECT_RESTORE_HALF_HP
BATTLE_EFFECT_STATUS_BADLY_POISON
BATTLE_EFFECT_INCREASE_PRIZE_MONEY
BATTLE_EFFECT_SET_LIGHT_SCREEN
BATTLE_EFFECT_TRI_ATTACK
BATTLE_EFFECT_REST
BATTLE_EFFECT_ONE_HIT_KO
BATTLE_EFFECT_CHARGE_TURN_HIGH_CRIT
BATTLE_EFFECT_HALVE_HP
BATTLE_EFFECT_40_DAMAGE_FLAT
BATTLE_EFFECT_BIND_HIT
BATTLE_EFFECT_HIGH_CRITICAL
BATTLE_EFFECT_HIT_TWICE
BATTLE_EFFECT_CRASH_ON_MISS
BATTLE_EFFECT_PREVENT_STAT_REDUCTION
BATTLE_EFFECT_CRIT_UP_2
BATTLE_EFFECT_RECOIL_QUARTER
BATTLE_EFFECT_STATUS_CONFUSE
BATTLE_EFFECT_ATK_UP_2
BATTLE_EFFECT_DEF_UP_2
BATTLE_EFFECT_SPEED_UP_2
BATTLE_EFFECT_SP_ATK_UP_2
BATTLE_EFFECT_SP_DEF_UP_2
BATTLE_EFFECT_ACC_UP_2
BATTLE_EFFECT_EVA_UP_2
BATTLE_EFFECT_TRANSFORM
BATTLE_EFFECT_ATK_DOWN_2
BATTLE_EFFECT_DEF_DOWN_2
BATTLE_EFFECT_SPEED_DOWN_2
BATTLE_EFFECT_SP_ATK_DOWN_2
BATTLE_EFFECT_SP_DEF_DOWN_2
BATTLE_EFFECT_EVA_DOWN_2
BATTLE_EFFECT_ACC_DOWN_2
BATTLE_EFFECT_SET_REFLECT
BATTLE_EFFECT_STATUS_POISON
BATTLE_EFFECT_STATUS_PARALYZE
BATTLE_EFFECT_LOWER_ATTACK_HIT
BATTLE_EFFECT_LOWER_DEFENSE_HIT
BATTLE_EFFECT_LOWER_SPEED_HIT
BATTLE_EFFECT_LOWER_SP_ATK_HIT
BATTLE_EFFECT_LOWER_SP_DEF_HIT
BATTLE_EFFECT_LOWER_ACCURACY_HIT
BATTLE_EFFECT_LOWER_EVASION_HIT
BATTLE_EFFECT_CHARGE_TURN_HIGH_CRIT_FLINCH
BATTLE_EFFECT_CONFUSE_HIT
BATTLE_EFFECT_POISON_MULTI_HIT
BATTLE_EFFECT_PRIORITY_NEG_1_BYPASS_ACCURACY
BATTLE_EFFECT_SET_SUBSTITUTE
BATTLE_EFFECT_RECHARGE_AFTER
BATTLE_EFFECT_RAISE_ATK_WHEN_HIT
BATTLE_EFFECT_COPY_MOVE_FOR_BATTLE
BATTLE_EFFECT_CALL_RANDOM_MOVE
BATTLE_EFFECT_STATUS_LEECH_SEED
BATTLE_EFFECT_DO_NOTHING
BATTLE_EFFECT_DISABLE
BATTLE_EFFECT_LEVEL_DAMAGE_FLAT
BATTLE_EFFECT_RANDOM_DAMAGE_1_TO_150_LEVEL
BATTLE_EFFECT_COUNTER
BATTLE_EFFECT_ENCORE
BATTLE_EFFECT_AVERAGE_HP
BATTLE_EFFECT_DAMAGE_WHILE_ASLEEP
BATTLE_EFFECT_CONVERSION2
BATTLE_EFFECT_NEXT_ATTACK_ALWAYS_HITS
BATTLE_EFFECT_LEARN_MOVE_PERMANENT
BATTLE_EFFECT_UNUSED_96
BATTLE_EFFECT_USE_RANDOM_LEARNED_MOVE_SLEEP
BATTLE_EFFECT_KO_MON_THAT_DEFEATED_USER
BATTLE_EFFECT_INCREASE_POWER_WITH_LESS_HP
BATTLE_EFFECT_DECREASE_LAST_MOVE_PP
BATTLE_EFFECT_LEAVE_WITH_1_HP
BATTLE_EFFECT_CURE_PARTY_STATUS
BATTLE_EFFECT_PRIORITY_1
BATTLE_EFFECT_HIT_THREE_TIMES
BATTLE_EFFECT_STEAL_HELD_ITEM
BATTLE_EFFECT_PREVENT_ESCAPE
BATTLE_EFFECT_STATUS_NIGHTMARE
BATTLE_EFFECT_EVA_UP_2_MINIMIZE
BATTLE_EFFECT_CURSE
BATTLE_EFFECT_UNUSED_110
BATTLE_EFFECT_PROTECT
BATTLE_EFFECT_SET_SPIKES
BATTLE_EFFECT_FORESIGHT
BATTLE_EFFECT_ALL_FAINT_3_TURNS
BATTLE_EFFECT_WEATHER_SANDSTORM
BATTLE_EFFECT_SURVIVE_WITH_1_HP
BATTLE_EFFECT_DOUBLE_POWER_EACH_TURN_LOCK_INTO
BATTLE_EFFECT_ATK_UP_2_STATUS_CONFUSION
BATTLE_EFFECT_DOUBLE_POWER_EACH_TURN
BATTLE_EFFECT_INFATUATE
BATTLE_EFFECT_POWER_BASED_ON_FRIENDSHIP
BATTLE_EFFECT_RANDOM_POWER_MAYBE_HEAL
BATTLE_EFFECT_POWER_BASED_ON_LOW_FRIENDSHIP
BATTLE_EFFECT_PREVENT_STATUS
BATTLE_EFFECT_THAW_AND_BURN_HIT
BATTLE_EFFECT_PSYWAVE
BATTLE_EFFECT_PASS_STATS_AND_STATUS
BATTLE_EFFECT_HIT_BEFORE_SWITCH
BATTLE_EFFECT_REMOVE_HAZARDS_AND_BINDING
BATTLE_EFFECT_20_DAMAGE_FLAT
BATTLE_EFFECT_UNUSED_131
BATTLE_EFFECT_HEAL_HALF_MORE_IN_SUN
BATTLE_EFFECT_UNUSED_133
BATTLE_EFFECT_UNUSED_134
BATTLE_EFFECT_RANDOM_POWER_BASED_ON_IVS
BATTLE_EFFECT_WEATHER_RAIN
BATTLE_EFFECT_WEATHER_SUN
BATTLE_EFFECT_RAISE_DEF_HIT
BATTLE_EFFECT_RAISE_ATTACK_HIT
BATTLE_EFFECT_RAISE_ALL_STATS_HIT
BATTLE_EFFECT_UNUSED_141
BATTLE_EFFECT_MAX_ATK_LOSE_HALF_MAX_HP
BATTLE_EFFECT_COPY_STAT_CHANGES
BATTLE_EFFECT_MIRROR_COAT
BATTLE_EFFECT_CHARGE_TURN_DEF_UP
BATTLE_EFFECT_FLINCH_DOUBLE_DAMAGE_FLY_OR_BOUNCE
BATTLE_EFFECT_DOUBLE_DAMAGE_DIG
BATTLE_EFFECT_HIT_IN_3_TURNS
BATTLE_EFFECT_DOUBLE_DAMAGE_FLY_OR_BOUNCE
BATTLE_EFFECT_FLINCH_MINIMIZE_DOUBLE_HIT
BATTLE_EFFECT_SKIP_CHARGE_TURN_IN_SUN
BATTLE_EFFECT_THUNDER
BATTLE_EFFECT_FLEE_FROM_WILD_BATTLE
BATTLE_EFFECT_BEAT_UP
BATTLE_EFFECT_FLY
BATTLE_EFFECT_DEF_UP_DOUBLE_ROLLOUT_POWER
BATTLE_EFFECT_UNUSED_157
BATTLE_EFFECT_ALWAYS_FLINCH_FIRST_TURN_ONLY
BATTLE_EFFECT_UPROAR
BATTLE_EFFECT_STOCKPILE
BATTLE_EFFECT_SPIT_UP
BATTLE_EFFECT_SWALLOW
BATTLE_EFFECT_UNUSED_163
BATTLE_EFFECT_WEATHER_HAIL
BATTLE_EFFECT_TORMENT
BATTLE_EFFECT_SP_ATK_UP_CAUSE_CONFUSION
BATTLE_EFFECT_STATUS_BURN
BATTLE_EFFECT_FAINT_AND_ATK_SP_ATK_DOWN_2
BATTLE_EFFECT_DOUBLE_POWER_WHEN_STATUSED
BATTLE_EFFECT_HIT_LAST_WHIFF_IF_HIT
BATTLE_EFFECT_DOUBLE_POWER_AND_CURE_PARALYSIS
BATTLE_EFFECT_MAKE_GLOBAL_TARGET
BATTLE_EFFECT_NATURE_POWER
BATTLE_EFFECT_SP_DEF_UP_DOUBLE_ELECTRIC_POWER
BATTLE_EFFECT_TAUNT
BATTLE_EFFECT_BOOST_ALLY_POWER_BY_50_PERCENT
BATTLE_EFFECT_SWITCH_HELD_ITEMS
BATTLE_EFFECT_COPY_ABILITY
BATTLE_EFFECT_HEAL_IN_3_TURNS
BATTLE_EFFECT_USE_RANDOM_ALLY_MOVE
BATTLE_EFFECT_GROUND_TRAP_USER_CONTINUOUS_HEAL
BATTLE_EFFECT_LOWER_OWN_ATK_AND_DEF
BATTLE_EFFECT_APPLY_MAGIC_COAT
BATTLE_EFFECT_RECYCLE
BATTLE_EFFECT_DOUBLE_POWER_IF_HIT
BATTLE_EFFECT_REMOVE_SCREENS
BATTLE_EFFECT_STATUS_SLEEP_NEXT_TURN
BATTLE_EFFECT_REMOVE_HELD_ITEM
BATTLE_EFFECT_SET_HP_EQUAL_TO_USER
BATTLE_EFFECT_DECREASE_POWER_WITH_LESS_USER_HP
BATTLE_EFFECT_SWITCH_ABILITIES
BATTLE_EFFECT_MAKE_SHARED_MOVES_UNUSEABLE
BATTLE_EFFECT_HEAL_STATUS
BATTLE_EFFECT_REMOVE_ALL_PP_ON_DEFEAT
BATTLE_EFFECT_STEAL_STATUS_MOVE
BATTLE_EFFECT_INCREASE_POWER_WITH_WEIGHT
BATTLE_EFFECT_SECRET_POWER
BATTLE_EFFECT_RECOIL_THIRD
BATTLE_EFFECT_CONFUSE_ALL
BATTLE_EFFECT_HIGH_CRITICAL_BURN_HIT
BATTLE_EFFECT_HALVE_ELECTRIC_DAMAGE
BATTLE_EFFECT_BADLY_POISON_HIT
BATTLE_EFFECT_CHANGE_TYPE_WITH_WEATHER
BATTLE_EFFECT_USER_SP_ATK_DOWN_2
BATTLE_EFFECT_ATK_DEF_DOWN
BATTLE_EFFECT_DEF_SPD_UP
BATTLE_EFFECT_HIT_FLY
BATTLE_EFFECT_ATK_DEF_UP
BATTLE_EFFECT_HIGH_CRITICAL_POISON_HIT
BATTLE_EFFECT_HALVE_FIRE_DAMAGE
BATTLE_EFFECT_SP_ATK_SP_DEF_UP
BATTLE_EFFECT_ATK_SPD_UP
BATTLE_EFFECT_CAMOUFLAGE
BATTLE_EFFECT_HEAL_HALF_REMOVE_FLYING_TYPE
BATTLE_EFFECT_GRAVITY
BATTLE_EFFECT_IGNORE_EVATION_REMOVE_DARK_IMMUNE
BATTLE_EFFECT_DOUBLE_POWER_HEAL_SLEEP
BATTLE_EFFECT_SPEED_DOWN_HIT
BATTLE_EFFECT_POWER_BASED_ON_LOW_SPEED
BATTLE_EFFECT_FAINT_AND_FULL_HEAL_NEXT_MON
BATTLE_EFFECT_DOUBLE_POWER_WHEN_BELOW_HALF
BATTLE_EFFECT_NATURAL_GIFT
BATTLE_EFFECT_REMOVE_PROTECT
BATTLE_EFFECT_EAT_BERRY
BATTLE_EFFECT_DOUBLE_SPEED_3_TURNS
BATTLE_EFFECT_RANDOM_STAT_UP_2
BATTLE_EFFECT_METAL_BURST
BATTLE_EFFECT_SWITCH_HIT
BATTLE_EFFECT_DEF_SPD_DOWN_HIT
BATTLE_EFFECT_DOUBLE_POWER_IF_MOVING_SECOND
BATTLE_EFFECT_DOUBLE_POWER_IF_TARGET_HIT
BATTLE_EFFECT_PREVENT_ITEM_USE
BATTLE_EFFECT_FLING
BATTLE_EFFECT_TRANSFER_STATUS
BATTLE_EFFECT_HIGHER_POWER_WHEN_LOW_PP
BATTLE_EFFECT_PREVENT_HEALING
BATTLE_EFFECT_INCREASE_POWER_WITH_MORE_HP
BATTLE_EFFECT_SWAP_ATK_DEF
BATTLE_EFFECT_SUPRESS_ABILITY
BATTLE_EFFECT_PREVENT_CRITS
BATTLE_EFFECT_USE_MOVE_FIRST
BATTLE_EFFECT_USE_LAST_USED_MOVE
BATTLE_EFFECT_SWAP_ATK_SP_ATK_STAT_CHANGES
BATTLE_EFFECT_SWAP_DEF_SP_DEF_STAT_CHANGES
BATTLE_EFFECT_INCREASE_POWER_WITH_MORE_STAT_UP
BATTLE_EFFECT_FAIL_IF_NOT_USED_ALL_OTHER_MOVES
BATTLE_EFFECT_SET_ABILITY_TO_INSOMNIA
BATTLE_EFFECT_HIT_FIRST_IF_TARGET_ATTACKING
BATTLE_EFFECT_TOXIC_SPIKES
BATTLE_EFFECT_SWAP_STAT_CHANGES
BATTLE_EFFECT_RESTORE_HP_EVERY_TURN
BATTLE_EFFECT_GIVE_GROUND_IMMUNITY
BATTLE_EFFECT_RECOIL_BURN_HIT
BATTLE_EFFECT_STRUGGLE
BATTLE_EFFECT_DIVE
BATTLE_EFFECT_DIG
BATTLE_EFFECT_DOUBLE_DAMAGE_DIVE
BATTLE_EFFECT_REMOVE_HAZARDS_SCREENS_EVA_DOWN
BATTLE_EFFECT_TRICK_ROOM
BATTLE_EFFECT_BLIZZARD
BATTLE_EFFECT_WHIRLPOOL
BATTLE_EFFECT_RECOIL_PARALYZE_HIT
BATTLE_EFFECT_BOUNCE
BATTLE_EFFECT_UNUSED_264
BATTLE_EFFECT_SP_ATK_DOWN_2_OPPOSITE_GENDER
BATTLE_EFFECT_STEALTH_ROCK
BATTLE_EFFECT_CHATTER
BATTLE_EFFECT_JUDGEMENT
BATTLE_EFFECT_RECOIL_HALF
BATTLE_EFFECT_FAINT_FULL_RESTORE_NEXT_MON
BATTLE_EFFECT_LOWER_SP_DEF_2_HIT
BATTLE_EFFECT_SHADOW_FORCE
BATTLE_EFFECT_FLINCH_BURN_HIT
BATTLE_EFFECT_FLINCH_FREEZE_HIT
BATTLE_EFFECT_FLINCH_PARALYZE_HIT
BATTLE_EFFECT_RAISE_SP_ATK_HIT
