#ifndef POKEPLATINUM_STRUCT_OV61_0222BED8_SUB1_H
#define POKEPLATINUM_STRUCT_OV61_0222BED8_SUB1_H

#include "overlay061/struct_ov61_0222BED8_sub1_sub1.h"
#include "overlay062/struct_ov62_02239DA4_sub1.h"

typedef struct {
    u16 unk_00[12];
    u8 unk_18[12];
    u16 unk_24;
    u8 unk_26;
    u8 unk_27;
    UnkStruct_ov61_0222BED8_sub1_sub1 unk_28;
    u16 unk_48;
    u8 unk_4A[14];
    u64 unk_58;
    UnkStruct_ov62_02239DA4_sub1 unk_60;
} UnkStruct_ov61_0222BED8_sub1;

#endif // POKEPLATINUM_STRUCT_OV61_0222BED8_SUB1_H
