#ifndef POKEPLATINUM_SCRCMD_UNDERGROUND_INVENTORY_H
#define POKEPLATINUM_SCRCMD_UNDERGROUND_INVENTORY_H

#include "field_script_context.h"

BOOL ScrCmd_SendGoodToPC(ScriptContext *ctx);
BOOL ScrCmd_Dummy084(ScriptContext *ctx);
BOOL ScrCmd_CheckHasRoomForGoodsInPC(ScriptContext *ctx);
BOOL ScrCmd_Dummy086(ScriptContext *ctx);
BOOL ScrCmd_GiveTrap(ScriptContext *ctx);
BOOL ScrCmd_Dummy088(ScriptContext *ctx);
BOOL ScrCmd_Dummy089(ScriptContext *ctx);
BOOL ScrCmd_Dummy08A(ScriptContext *ctx);
BOOL ScrCmd_Dummy08B(ScriptContext *ctx);
BOOL ScrCmd_Dummy08C(ScriptContext *ctx);
BOOL ScrCmd_Dummy08D(ScriptContext *ctx);
BOOL ScrCmd_Dummy08E(ScriptContext *ctx);
BOOL ScrCmd_GiveSphere(ScriptContext *ctx);
BOOL ScrCmd_Dummy090(ScriptContext *ctx);
BOOL ScrCmd_Dummy091(ScriptContext *ctx);
BOOL ScrCmd_Dummy092(ScriptContext *ctx);

#endif // POKEPLATINUM_SCRCMD_UNDERGROUND_INVENTORY_H
