#ifndef POKEPLATINUM_OV46_02256BCC_H
#define POKEPLATINUM_OV46_02256BCC_H

#include "overlay046/struct_ov46_02256BCC_1.h"
#include "overlay046/struct_ov46_02256BCC_decl.h"

#include "bg_window.h"

BOOL ov46_02256BCC(UnkStruct_ov46_02256BCC **param0, const UnkStruct_ov46_02256BCC_1 *param1, BgConfig *param2);
void ov46_02256C0C(UnkStruct_ov46_02256BCC *param0);
void ov46_02256D24(UnkStruct_ov46_02256BCC *param0, u32 param1);
BOOL ov46_02256D48(UnkStruct_ov46_02256BCC *param0, u32 param1);
BOOL ov46_02256D54(UnkStruct_ov46_02256BCC *param0);
u32 ov46_0225710C(UnkStruct_ov46_02256BCC *param0);

#endif // POKEPLATINUM_OV46_02256BCC_H
