#ifndef POKEPLATINUM_FUNCPTR_0207F248_SUB1_H
#define POKEPLATINUM_FUNCPTR_0207F248_SUB1_H

#include "functypes/struct_0207F248_1.h"

typedef struct {
    GameWindowLayout_1 unk_00;
    GameWindowLayout_1 unk_04;
} FunctionPtrPair;

#endif // POKEPLATINUM_FUNCPTR_0207F248_SUB1_H
