#ifndef POKEPLATINUM_STRUCT_OV22_02259C58_1_H
#define POKEPLATINUM_STRUCT_OV22_02259C58_1_H

#include "overlay022/funcptr_ov22_02259D78.h"

#include "sprite.h"

typedef struct {
    AffineSpriteListTemplate *unk_00;
    UnkFuncPtr_ov22_02259D78 unk_04;
    void *unk_08;
    int unk_0C;
} UnkStruct_ov22_02259C58_1;

#endif // POKEPLATINUM_STRUCT_OV22_02259C58_1_H
