#ifndef POKEPLATINUM_OV5_021F575C_H
#define POKEPLATINUM_OV5_021F575C_H

#include "field/field_system_decl.h"
#include "overlay005/struct_ov5_021DF47C_decl.h"

void *ov5_021F575C(UnkStruct_ov5_021DF47C *param0);
void ov5_021F5778(void *param0);
void ov5_DisplayBuriedSphereSparkle(FieldSystem *fieldSystem, int x, int z);

#endif // POKEPLATINUM_OV5_021F575C_H
