#ifndef POKEPLATINUM_STRUCT_OV83_0223F410_H
#define POKEPLATINUM_STRUCT_OV83_0223F410_H

#include "sprite.h"

typedef struct {
    Sprite *unk_00;
    int unk_04;
    int unk_08;
    BOOL unk_0C;
} UnkStruct_ov83_0223F410;

#endif // POKEPLATINUM_STRUCT_OV83_0223F410_H
