#ifndef POKEPLATINUM_STRUCT_OV61_0222BED8_H
#define POKEPLATINUM_STRUCT_OV61_0222BED8_H

#include "overlay061/struct_ov61_0222AFC0.h"
#include "overlay061/struct_ov61_0222BED8_sub1.h"
#include "overlay061/struct_ov61_0222BED8_sub2.h"

typedef struct {
    UnkStruct_ov61_0222AFC0 unk_00;
    UnkStruct_ov61_0222BED8_sub1 unk_80;
    UnkStruct_ov61_0222BED8_sub2 unk_E4;
} UnkStruct_ov61_0222BED8;

#endif // POKEPLATINUM_STRUCT_OV61_0222BED8_H
