#ifndef POKEPLATINUM_FUNCPTR_0207E634_H
#define POKEPLATINUM_FUNCPTR_0207E634_H

#include "struct_defs/struct_0207F248.h"

typedef void (*UnkFuncPtr_0207E634)(GameWindowLayout *, int *);

#endif // POKEPLATINUM_FUNCPTR_0207E634_H
