#ifndef POKEPLATINUM_STRUCT_OV116_02262A8C_SUB2_H
#define POKEPLATINUM_STRUCT_OV116_02262A8C_SUB2_H

#include "overlay116/struct_ov116_0226469C.h"

typedef struct {
    int unk_00;
    int unk_04;
    int unk_08;
    int unk_0C;
    int unk_10;
    int unk_14;
    int unk_18;
    s16 unk_1C;
    s16 unk_1E;
    s16 unk_20[4];
    int unk_28[4];
    int unk_38;
    s16 unk_3C;
    s16 unk_3E;
    s16 unk_40;
    s16 unk_42;
    UnkStruct_ov116_0226469C unk_44;
    UnkStruct_ov116_0226469C unk_5C;
    UnkStruct_ov116_0226469C unk_74;
    UnkStruct_ov116_0226469C unk_8C;
    BOOL unk_A4;
    BOOL unk_A8;
    BOOL unk_AC;
    BOOL unk_B0;
    BOOL unk_B4;
    s16 unk_B8;
    s16 unk_BA;
} UnkStruct_ov116_02262A8C_sub2;

#endif // POKEPLATINUM_STRUCT_OV116_02262A8C_SUB2_H
