#ifndef POKEPLATINUM_STRUCT_OV80_021D2E94_H
#define POKEPLATINUM_STRUCT_OV80_021D2E94_H

#include "overlay080/struct_ov80_021D2A08.h"

typedef struct {
    int (*unk_00)(UnkStruct_ov80_021D2A08 *);
    int (*unk_04)(UnkStruct_ov80_021D2A08 *);
    int (*unk_08)(UnkStruct_ov80_021D2A08 *);
    int (*unk_0C)(UnkStruct_ov80_021D2A08 *);
    int (*unk_10)(UnkStruct_ov80_021D2A08 *);
    int (*unk_14)(UnkStruct_ov80_021D2A08 *);
    int (*unk_18)(UnkStruct_ov80_021D2A08 *);
    int (*unk_1C)(UnkStruct_ov80_021D2A08 *);
    int (*unk_20)(UnkStruct_ov80_021D2A08 *);
} UnkStruct_ov80_021D2E94;

#endif // POKEPLATINUM_STRUCT_OV80_021D2E94_H
