#ifndef POKEPLATINUM_POKE_ANIMATION_SETTINGS_H
#define POKEPLATINUM_POKE_ANIMATION_SETTINGS_H

typedef struct PokeAnimationSettings {
    u16 animation;
    u16 startDelay;
    u8 reverse;
} PokeAnimationSettings;

#endif // POKEPLATINUM_POKE_ANIMATION_SETTINGS_H
