#ifndef POKEPLATINUM_GREAT_MARSH_LOOKOUT_H
#define POKEPLATINUM_GREAT_MARSH_LOOKOUT_H

#include "field/field_system_decl.h"

#define BINOCULARS_CYCLE_COUNT 5

void GreatMarshLookout_Init(FieldSystem *fieldSystem);

#endif // POKEPLATINUM_GREAT_MARSH_LOOKOUT_H
