#ifndef POKEPLATINUM_OV5_021EAFA4_H
#define POKEPLATINUM_OV5_021EAFA4_H

#include <nitro/fx/fx.h>

#include "overlay005/struct_ov5_021EB0E0_decl.h"

#include "camera.h"

VecFx32 ov5_021EAFA4(const u16 param0, const u16 param1, const UnkStruct_ov5_021EB0E0 *param2);
UnkStruct_ov5_021EB0E0 *ov5_021EB0C8(Camera *const camera);
void ov5_021EB0E0(UnkStruct_ov5_021EB0E0 *param0, Camera *const camera);
void ov5_021EB184(UnkStruct_ov5_021EB0E0 **param0);

#endif // POKEPLATINUM_OV5_021EAFA4_H
