#ifndef POKEPLATINUM_STRUCT_OV62_0223E01C_SUB1_SUB1_H
#define POKEPLATINUM_STRUCT_OV62_0223E01C_SUB1_SUB1_H

#include "sprite_system.h"

typedef struct {
    int unk_00;
    ManagedSprite *unk_04;
} UnkStruct_ov62_0223E01C_sub1_sub1;

#endif // POKEPLATINUM_STRUCT_OV62_0223E01C_SUB1_SUB1_H
