#ifndef POKEPLATINUM_STRUCT_OV61_0222BE00_H
#define POKEPLATINUM_STRUCT_OV61_0222BE00_H

#include "overlay061/struct_ov61_0222BE00_sub1.h"

typedef struct {
    long unk_00;
    UnkStruct_ov61_0222BE00_sub1 unk_04[0];
} UnkStruct_ov61_0222BE00;

#endif // POKEPLATINUM_STRUCT_OV61_0222BE00_H
