#ifndef POKEPLATINUM_OV16_02264798_H
#define POKEPLATINUM_OV16_02264798_H

#include "struct_decls/battle_system.h"

#include "battle/struct_ov16_0225BFFC_decl.h"

void ov16_02264798(BattlerData *param0, BattleSystem *battleSys);
void ov16_022647D8(BattlerData *param0);

#endif // POKEPLATINUM_OV16_02264798_H
