#ifndef POKEPLATINUM_STRUCT_OV104_0223D3B0_1_H
#define POKEPLATINUM_STRUCT_OV104_0223D3B0_1_H

#include "sprite_system.h"

typedef struct {
    ManagedSprite *unk_00[8];
    u16 unk_20[8];
    u32 unk_30;
    u16 unk_34[8];
} UnkStruct_ov104_0223D3B0_1;

#endif // POKEPLATINUM_STRUCT_OV104_0223D3B0_1_H
