#ifndef POKEPLATINUM_OV31_02256554_H
#define POKEPLATINUM_OV31_02256554_H

#include "overlay031/struct_ov31_02256554_1.h"
#include "overlay031/struct_ov31_02256554_decl.h"

#include "bg_window.h"

BOOL ov31_02256554(UnkStruct_ov31_02256554 **param0, const UnkStruct_ov31_02256554_1 *param1, BgConfig *param2);
void ov31_02256584(UnkStruct_ov31_02256554 *param0);
void ov31_02256590(UnkStruct_ov31_02256554 *param0, u32 param1);
BOOL ov31_022565B4(UnkStruct_ov31_02256554 *param0, u32 param1);
BOOL ov31_022565C0(UnkStruct_ov31_02256554 *param0);

#endif // POKEPLATINUM_OV31_02256554_H
