#ifndef POKEPLATINUM_STRUCT_OV22_0225A154_H
#define POKEPLATINUM_STRUCT_OV22_0225A154_H

#include "struct_decls/font_oam.h"

#include "overlay022/struct_ov22_02259C58.h"

#include "char_transfer.h"

typedef struct {
    UnkStruct_ov22_02259C58 unk_00;
    FontOAM *unk_10;
    CharTransferAllocation unk_14;
} UnkStruct_ov22_0225A154;

#endif // POKEPLATINUM_STRUCT_OV22_0225A154_H
