gPinballGameState: @ 0x02000000 .space 0x2000 sGbPlayerCurKeys: @ 0x2002000 .space 0x2 sGbPlayerPrevKeys: @ 0x2002002 .space 0x6 gGbPlayerTilemapBuffer: @ 0x2002008 .space 0x800 gSio32Id: @ 0x2002808 .space 0xC gSio32SendData: @ 0x02002814 .space 0x4 gSio32ReceivedData: @ 0x02002818 .space 0x4 gSio32RemoteDeviceId: @ 0x0200281C .space 0x4 sChecksumAvailable: @ 0x02002820 .space 0x2 gLinkSavedIme: @ 0x02002822 .space 0x2 sNumVBlanksWithoutSerialIntr: @ 0x02002824 .space 0x1 sSendBufferEmpty: @ 0x02002825 .space 0x1 sLinkFlowControlDelay: @ 0x02002826 .space 0x1 sHandshakePlayerCount: @ 0x02002827 .space 0x1 sSendNonzeroCheck: @ 0x02002828 .space 0x2 sRecvNonzeroCheck: @ 0x0200282A .space 0x2 gEReaderUnused1: @ 0x0200282C .space 0x1 gEReaderUnused2: @ 0x0200282D .space 0x3 gPokedex_EraseSaveDataAccessCounter: @ 0x02002830 .space 0x1 gPokedex_EraseSaveDataAccessStep: @ 0x02002831 .space 0x7 gFieldSelectData: @ 0x02002838 .space 0x18 gFieldSelectSoftReset: @ 0x02002850 .space 0x8 gHighScoreScreenState: @ 0x02002858 .space 0x25 gHighScoreDisplayMode: @ 0x0200287D .space 0x3 gScrollDirection: @ 0x02002880 .space 0x2 gScrollXOffset: @ 0x02002882 .space 0x2 gResetComboTimer: @ 0x02002884 .space 0x1 gResetComboCount: @ 0x02002885 .space 0x3 gTitlescreen: @ 0x2002888 .space 0x18 gEraseSaveDataAccessStep: @ 0x20028A0 .space 0x1 gEraseSaveDataAccessCounter: @ 0x20028A1 .space 0x1 gEReaderAccessStep: @ 0x20028A2 .space 0x1 gEReaderAccessCounter: @ 0x20028A3 .space 0x1 gTitleTransitionActive: @ 0x20028A4 .space 0x1 gTitleRestartDebounce: @ 0x20028A5 .space 0x3 gPaletteFadeRGBCache: @ 0x020028A8 .space 0x30 CurrentBoardProcPairs_020028D8: @ 0x020028D8 .space 0x48 gOptionsData: @ 0x02002920 .space 0x12 gOptionsBGMDigitTileIds: @ 0x02002932 .space 0x3 gOptionsSEDigitTileIds: @ 0x02002935 .space 0x5 gOptionsButtonConfigEditFlags: @ 0x0200293A .space 0x1E gDpcmSampleBuffer: @ 0x2002958 .space 0x40 gMPlayTrack_BGM: @ 0x2002998 .space 0x320 gMPlayTrack_SE1: @ 0x2002CB8 .space 0xF0 gMPlayTrack_SE2: @ 0x2002DA8 .space 0xF0 gMPlayTrack_SE3: @ 0x2002E98 .space 0xA0 verifySramFast_Work: @ 0x02002F38 .space 0xA0 readSramFast_Work: @ 0x02002FD8 .space 0x88 gIntrTable: @ 0x2003060 .space 0x40 gBoardBGTileBufferAlt: @ 0x020030A0 .space 0x8020 gMain: @ 0x200B0C0 .space 0x40 .space 0x34 .space 0x5A @ These are all entries in gMain.spriteGroups gMain_saveData_pokedexFlags_90: @ 0x0200B18E .space 0x76 gMain_saveData_customButtonConfig: @ 0x0200B204 .space 0x14 gMain_saveData_highscores: @ 0x0200B218 .space 0x14 gMain_saveData_highscores_1_scoreLo: @ 0x0200B22C .space 0x18C gMain_spriteGroups: @ 0x0200B3B8 .space 0xB8 gMain_spriteGroups_1: @ 0x0200B470 .space 0xB8 gMain_spriteGroups_2: @ 0x0200B528 .space 0xB8 gMain_spriteGroups_3: @ 0x0200B5E0 .space 0xB8 gMain_spriteGroups_4: @ 0x0200B698 .space 0xB8 gMain_spriteGroups_5: @ 0x0200B750 .space 0xB8 gMain_spriteGroups_6: @ 0x0200B808 .space 0xB8 gMain_spriteGroups_7: @ 0x0200B8C0 .space 0xB8 gMain_spriteGroups_8: @ 0x0200B978 .space 0xB8 gMain_spriteGroups_9: @ 0x0200BA30 .space 0xB8 gMain_spriteGroups_10: @ 0x0200BAE8 .space 0xB8 gMain_spriteGroups_11: @ 0x0200BBA0 .space 0xB8 gMain_spriteGroups_12: @ 0x0200BC58 .space 0xB8 gMain_spriteGroups_13: @ 0x0200BD10 .space 0xB8 gMain_spriteGroups_14: @ 0x0200BDC8 .space 0xB8 gMain_spriteGroups_15: @ 0x0200BE80 .space 0xB8 gMain_spriteGroups_16: @ 0x0200BF38 .space 0xB8 gMain_spriteGroups_17: @ 0x0200BFF0 .space 0xB8 gMain_spriteGroups_18: @ 0x0200C0A8 .space 0xB8 gMain_spriteGroups_19: @ 0x0200C160 .space 0xB8 gMain_spriteGroups_20: @ 0x0200C218 .space 0xB8 gMain_spriteGroups_21: @ 0x0200C2D0 .space 0xB8 gMain_spriteGroups_22: @ 0x0200C388 .space 0xB8 gMain_spriteGroups_23: @ 0x0200C440 .space 0xB8 gMain_spriteGroups_24: @ 0x0200C4F8 .space 0xB8 gMain_spriteGroups_25: @ 0x0200C5B0 .space 0xB8 gMain_spriteGroups_26: @ 0x0200C668 .space 0x170 gMain_spriteGroups_28: @ 0x0200C7D8 .space 0xB8 gMain_spriteGroups_29: @ 0x0200C890 .space 0xB8 gMain_spriteGroups_30: @ 0x0200C948 .space 0xB8 gMain_spriteGroups_31: @ 0x0200CA00 .space 0xB8 gMain_spriteGroups_32: @ 0x0200CAB8 .space 0x170 gMain_spriteGroups_34: @ 0x0200CC28 .space 0x170 gMain_spriteGroups_36: @ 0x0200CD98 .space 0x2E0 gMain_spriteGroups_40: @ 0x0200D078 .space 0x228 gMain_spriteGroups_43: @ 0x0200D2A0 .space 0x170 gMain_spriteGroups_45: @ 0x0200D410 .space 0x170 gMain_spriteGroups_47: @ 0x0200D580 .space 0xB8 gMain_spriteGroups_48: @ 0x0200D638 .space 0x228 gMain_spriteGroups_51: @ 0x0200D860 .space 0xB8 gMain_spriteGroups_52: @ 0x0200D918 .space 0x8 gMain_spriteGroups_52_oam: @ 0x0200D920 .space 0xB0 gMain_spriteGroups_53: @ 0x0200D9D0 .space 0x2E0 gMain_spriteGroups_57: @ 0x0200DCB0 .space 0xB8 gMain_spriteGroups_58: @ 0x0200DD68 .space 0xB8 gMain_spriteGroups_59: @ 0x0200DE20 .space 0xB8 gMain_spriteGroups_60: @ 0x0200DED8 .space 0xB8 gMain_spriteGroups_61: @ 0x0200DF90 .space 0xB8 gMain_spriteGroups_62: @ 0x0200E048 .space 0xB8 gMain_spriteGroups_63: @ 0x0200E100 .space 0xB8 gMain_spriteGroups_64: @ 0x0200E1B8 .space 0xB8 gMain_spriteGroups_65: @ 0x0200E270 .space 0x8 gMain_spriteGroups_65_oam: @ 0x0200E278 .space 0xB0 gMain_spriteGroups_66: @ 0x0200E328 .space 0x170 gMain_spriteGroups_68: @ 0x0200E498 .space 0xB8 gMain_spriteGroups_69: @ 0x0200E550 .space 0xB8 gMain_spriteGroups_70: @ 0x0200E608 .space 0xB8 gMain_spriteGroups_71: @ 0x0200E6C0 .space 0x2E0 gMain_spriteGroups_75: @ 0x0200E9A0 .space 0xB8 gMain_spriteGroups_76: @ 0x0200EA58 .space 0x170 gMain_spriteGroups_78: @ 0x0200EBC8 .space 0x2E0 gMain_spriteGroups_82: @ 0x0200EEA8 .space 0xCF0 @main object ends in the middle of the above space. gVBlankIntrFuncPtr: @ 0x200FB98 .space 0x4 gMainCallback: @ 0x200FB9C .space 0x4 gVCountIntrFuncShadow: @ 0x200FBA0 .space 0x10 gBoardGfxBuffer: @ 0x0200FBB0 .space 0x8020 gVBlankIntrFuncShadow: @ 0x2017BD0 .space 0x4 gMainCallbackShadow: @ 0x2017BD4 .space 0xC gUnknown_02017BE0: @ 0x2017BE0 .space 0x2000 gVCountIntrFuncPtr: @ 0x2019BE0 .space 0x4 gRumbleLoopCounter: @ 0x2019BE4 .space 0x4 gRumbleFrameCounter: @ 0x2019BE8 .space 0x4 gRumbleMotorMode: @ 0x02019BEC .space 0x4 gSio32ReconnectTimer: @ 0x02019BF0 .space 0x4 gSio32SerialEnabled: @ 0x02019BF4 .space 0x4 gRumblePatternIndex: @ 0x2019BF8 .space 0x4 gRumblePatternPosition: @ 0x2019BFC .space 0x4 gRumbleCommand: @ 0x02019C00 .space 0x4 gRumblePaused: @ 0x2019C04 .space 0x4 gRumbleSpeedMode: @ 0x2019C08 .space 0x4 gGameBoyPlayerEnabled: @ 0x2019C0C .space 0x4 gSio32CommState: @ 0x02019C10 .space 0x10 gEReaderLinkDataReceived: @ 0x02019C20 .space 0x4 gPokedexScrollActive: @ 0x02019C24 .space 0x4 gPokedexSpriteIndexBase: @ 0x02019C28 .space 0x4 gLastSendQueueCount: @ 0x02019C2C .space 0x4 gIntroScaleX: @ 0x02019C30 .space 0x10 gPokedexVramBuffer: @ 0x02019C40 .space 0x800 gPokedexSpriteAnimTimer: @ 0x0201A440 .space 0x4 gLinkTimeoutCounter: @ 0x0201A444 .space 0x4 gPokedexAnimatedIconFrame: @ 0x0201A448 .space 0x4 gEReaderGeneralTimer: @ 0x0201A44C .space 0x4 gIntroSpriteEntities: @ 0x0201A450 .space 0x60 gBallSpeedSubmenuVisible: @ 0x0201A4B0 .space 0x4 gAutoDisplayTitlescreenMenu: @ 0x201A4B4 .space 0x4 gCompletionBannerY: @ 0x0201A4B8 .space 0x4 gLinkExchangeSendPhase: @ 0x0201A4BC .space 0x4 gSelectedBallSpeed: @ 0x0201A4C0 .space 0x10 gLinkRecvBuffer: @ 0x0201A4D0 .space 0x20 gPokedexCursorBlinkOffset: @ 0x0201A4F0 .space 0x4 gBallSpeedDisplayToggle: @ 0x0201A4F4 .space 0x4 gSelectedBonusField: @ 0x0201A4F8 .space 0x8 gHighScoreNameEntry: @ 0x0201A500 .space 0x10 gLinkExchangeFrameCounter: @ 0x0201A510 .space 0x4 gPokedexNumOwned: @ 0x0201A514 .space 0x4 gUnknown_0201A518: @ 0x0201A518 .space 0x8 gPaletteFadeBuffers: @ 0x0201A520 .space 0xC00 gPokedexLinkStateTimer: @ 0x0201B120 .space 0x4 gLinkExchangeStep: @ 0x0201B124 .space 0x4 gPokedexLinkTransferPhase: @ 0x0201B128 .space 0x8 gGlyphLowerRowBuffer: @ 0x0201B130 .space 0x40 gMergedSapphireScoreIndex: @ 0x0201B170 .space 0x4 gEReaderTransitionStep: @ 0x0201B174 .space 0x4 gShowDialogFlag: @ 0x0201B178 .space 0x8 gIntroScene3_AltBG1TilemapBuffer: @ 0x0201B180 .space 0x1000 gPokedexLinkSendCounter: @ 0x0201C180 .space 0x4 gEReaderCardIndex: @ 0x0201C184 .space 0x4 gIntroScaleY: @ 0x0201C188 .space 0x4 gCompletionBannerVisible: @ 0x0201C18C .space 0x4 gTitleNoSaveMenuSpriteSets: @ 0x0201C190 .space 0x1C gLinkPlayerCount: @ 0x0201C1AC .space 0x4 gLinkExchangeCommand: @ 0x0201C1B0 .space 0x4 gPokedexShowPageIndicator: @ 0x0201C1B4 .space 0x4 gIntroBlendSrc: @ 0x0201C1B8 .space 0x4 gPokedexMasterHandshakeState: @ 0x0201C1BC .space 0x4 gIntroTileBuffer: @ 0x0201C1C0 .space 0xE000 gPokedexFlags: @ 0x0202A1C0 .space 0x1D0 gPokedexFlagExchangeBuffer: @ 0x0202A390 .space 0x1C4 sRecvQueueSnapshot: @ 0x0202A554 .space 0x4 gPokedexInfoWindowSlideStep: @ 0x0202A558 .space 0x4 gPokedexShowPortrait: @ 0x0202A55C .space 0x4 gBonusFieldSelectTimer: @ 0x0202A560 .space 0x4 gEReaderLinkHandshakeStarted: @ 0x0202A564 .space 0x4 gPokedexShowCatchHatch: @ 0x0202A568 .space 0x4 gIntroBGWhiteFlash: @ 0x0202A56C .space 0x8 gPokedexListEntryCount: @ 0x0202A574 .space 0x4 gIntroAnimStep: @ 0x0202A578 .space 0x4 gPokedexCursorOffset: @ 0x0202A57C .space 0x4 gEReaderTextAnimDelay: @ 0x0202A580 .space 0x8 gPokedexShowAnimSprite: @ 0x0202A588 .space 0x4 gEReaderStatusSpriteIndex: @ 0x0202A58C .space 0x4 gPokedexInfoWindowBackupTiles: @ 0x0202A590 .space 0x800 gEReaderTextPageIndex: @ 0x0202AD90 .space 0x10 gIntroBGParams: @ 0x0202ADA0 .space 0x30 gLinkStatusResult: @ 0x0202ADD0 .space 0x4 gIntroBlendDst: @ 0x0202ADD4 .space 0x4 gIntroWailmerScaleY: @ 0x0202ADD8 .space 0x4 gLinkNegotiationFlags: @ 0x0202ADDC .space 0x4 gPokedexSelectedMon: @ 0x0202ADE0 .space 0x4 gLinkExchangeResult: @ 0x0202ADE4 .space 0x4 gEReaderLinkAckSent: @ 0x0202ADE8 .space 0x1008 gLinkConnectionState: @ 0x0202BDF0 .space 0x10 gTitleSavedMenuSpriteSets: @ 0x0202BE00 .space 0x1C gBonusFieldLoadingCounter: @ 0x0202BE1C .space 0x4 gPokedexBlinkTimer: @ 0x0202BE20 .space 0x4 gTitleReturnedFromMenu: @ 0x202BE24 .space 0xC gGlyphUpperRowBuffer: @ 0x0202BE30 .space 0x40 gIntroPalSwapBuffer: @ 0x0202BE70 .space 0x40 gCompletionBannerDone: @ 0x0202BEB0 .space 0x4 gIntroScene6EntitySpawnIndex: @ 0x0202BEB4 .space 0x4 gPokedexNumSeen: @ 0x0202BEB8 .space 0x4 gDialogType: @ 0x0202BEBC .space 0x4 gEReaderHeaderSpriteIndex: @ 0x0202BEC0 .space 0x4 gPokedexShowPopupWindow: @ 0x0202BEC4 .space 0x4 gLinkAdvanceState: @ 0x0202BEC8 .space 0x4 gPokedexHandshakeRetryCount: @ 0x0202BECC .space 0x4 gBonusFieldSelectState: @ 0x0202BED0 .space 0x4 gCompletionBannerPhase: @ 0x0202BED4 .space 0x4 gMergedRubyScoreIndex: @ 0x0202BED8 .space 0x4 gIntroObjWhiteFlash: @ 0x0202BEDC .space 0x4 gPokedexButtonPromptFrame: @ 0x0202BEE0 .space 0x4 gBonusFieldSelectNextMainState: @ 0x0202BEE4 .space 0x4 gBonusFieldHighlightPalette: @ 0x0202BEE8 .space 0x4 gEReaderReceivedCardId: @ 0x0202BEEC .space 0x4 gIntroPalFadeLevel: @ 0x0202BEF0 .space 0x4 gPokedexPageIndicatorTimer: @ 0x0202BEF4 .space 0x4 gEReaderExitTargetState: @ 0x0202BEF8 .space 0x4 gPokedexPopupTypeIndex: @ 0x0202BEFC .space 0x4 gPokedexAnimatedIconTimer: @ 0x0202BF00 .space 0x4 gPokedexShowButtonPrompt: @ 0x0202BF04 .space 0x4 gPokedexScrollbarY: @ 0x0202BF08 .space 0x4 gPokedexSpriteAnimFrame: @ 0x0202BF0C .space 0x4 gIntroFrameCounter: @ 0x0202BF10 .space 0x4 gPokedexSpriteCategory: @ 0x0202BF14 .space 0xC gLink: @ 0x0202BF20 .space 0x624 gPokedexClientHandshakeState: @ 0x0202C544 .space 0x4 gIntroScene6VelocityIndex: @ 0x0202C548 .space 0x4 gLinkExchangeTimeout: @ 0x0202C54C .space 0x4 gRemoteTopScores: @ 0x0202C550 .space 0x30 gCompletionBannerFrame: @ 0x0202C580 .space 0x4 gEReaderStatusSpriteVisible: @ 0x0202C584 .space 0x4 gHighScoreEntrySource: @ 0x202C588 .space 0x4 gPokedexScrollWaitFrames: @ 0x0202C58C .space 0x4 gPokedexShowLinkCableIcon: @ 0x0202C590 .space 0x4 gIntroOverlayFadeStep: @ 0x0202C594 .space 0x4 gLinkExchangeRecvPhase: @ 0x0202C598 .space 0x4 gLinkPacketCounter: @ 0x0202C59C .space 0x4 gEReaderTransitionTimer: @ 0x0202C5A0 .space 0x4 gEReaderTextBlinkToggle: @ 0x0202C5A4 .space 0x4 gIntroJingleVariant: @ 0x0202C5A8 .space 0x4 gPokedexPageIndicatorBlink: @ 0x0202C5AC .space 0x4 gPokedexListPosition: @ 0x0202C5B0 .space 0x4 gPokedexLinkChunkIndex: @ 0x0202C5B4 .space 0xC gScoreDigitBuffer: @ 0x0202C5C0 .space 0x20 sLinkMasterHandshakeState: @ 0x0202C5E0 .space 0x4 gIntroWailmerScaleX: @ 0x0202C5E4 .space 0x4 gPokedexDetailFrameCount: @ 0x0202C5E8 .space 0x8 gLinkSendBuffer: @ 0x0202C5F0 .space 0x14 gEReaderTextCharIndex: @ 0x0202C604 .space 0xC gWorkingHighScores: @ 0x0202C610 .space 0x14 gUnknown_0202C624: @ 0x0202C624 .space 0xAC gUnknown_0202C6D0: @ 0x0202C6D0 .space 0x14 gUnknown_0202C6E4: @ 0x0202C6E4 .space 0xAC gIntroSceneIndex: @ 0x0202C790 .space 0x4 gPokedexDescriptionPage: @ 0x0202C794 .space 0xC gCatchSpriteFrameBuffer: @ 0x0202C7A0 .space 0xFC0 gCatchAnimTileBuffer: @ 0x0202D760 .space 0x120 gKecleonSpriteSets: @ 0x0202D880 .space 0x2E40 gGameOverLetterXOffsets: @ 0x020306C0 .space 0x10 gCatchSpritePalettes: @ 0x020306D0 .space 0x20 gCatchSequencePalA: @ 0x020306F0 .space 0x20 gCatchSequencePalB: @ 0x02030710 .space 0x20 gCatchSequencePalC: @ 0x02030730 .space 0x20 gGameOverLetterAmplitudes: @ 0x02030750 .space 0x10 gCatchSpriteGfxBuffer: @ 0x02030760 .space 0x900 gCatchSpriteFlashGfx: @ 0x02031060 .space 0x480 gCurrentPinballGame: @ 0x20314E0 .space 0x20 gGameOverLetterYOffsets: @ 0x02031500 .space 0x10 gReplayFrameCounter: @ 0x02031510 .space 0x10 gBoardConfig: @ 0x2031520 .space 0x70 gKecleonSpriteOrderMap: @ 0x02031590 .space 0x40 gCatchSpritePaletteBuffer: @ 0x020315D0 .space 0x520 gCustomButtonConfigs: @ 0x02031AF0 .space 0x28 gCustomButtonConfigTileIds: @ 0x02031B18 .space 0x18