diff --git a/src/board_process2.c b/src/board_process2.c index 9acfd25..2fa7ea3 100644 --- a/src/board_process2.c +++ b/src/board_process2.c @@ -307,7 +307,7 @@ void sub_4DFA0(void) } } - if (gCurrentPinballGame->newButtonActions[3] && gCurrentPinballGame->unk12A == 0) + if (gCurrentPinballGame->newButtonActions[3] && gCurrentPinballGame->unk12A == 0) { gCurrentPinballGame->unk129 = 1; if (gCurrentPinballGame->unk128 == 0) @@ -581,7 +581,7 @@ void sub_4E598(void) gCurrentPinballGame->unk16F = 1; gCurrentPinballGame->unk174 = 0x40; gCurrentPinballGame->unk2AA = 0; - + } gCurrentPinballGame->unk300 = 0; diff --git a/src/board_process3_dusclops.c b/src/board_process3_dusclops.c index 5b531c5..46ef3a7 100644 --- a/src/board_process3_dusclops.c +++ b/src/board_process3_dusclops.c @@ -364,7 +364,7 @@ void sub_336E0(void) { { gCurrentPinballGame->unk3B0[i] = 0; //Time since last decision gCurrentPinballGame->unk3A3[i]++; //Animation frame advance 'move left to neutral state' - if (gCurrentPinballGame->unk3A3[i] > 6) //Animation frame at neutral forward, continue with move right + if (gCurrentPinballGame->unk3A3[i] > 6) //Animation frame at neutral forward, continue with move right { gCurrentPinballGame->unk3A3[i] = 7; gCurrentPinballGame->unk3A0[i] = 3; //duskull lifecycle state. Move Right @@ -374,7 +374,7 @@ void sub_336E0(void) { sp0 = gUnknown_086AE5EC[gCurrentPinballGame->unk3A3[i]][0]; r7 = gUnknown_086AE5EC[gCurrentPinballGame->unk3A3[i]][2]; break; - case 3: //Move Right state + case 3: //Move Right state gCurrentPinballGame->unk3B6[i]++; //Time Alive if (gCurrentPinballGame->unk3C4[i].x < 800) //Dusclops x pos { @@ -387,7 +387,7 @@ void sub_336E0(void) { else { gCurrentPinballGame->unk3B0[i] = 0; //Time since last decision - gCurrentPinballGame->unk3A3[i]++; //Animation frame advance + gCurrentPinballGame->unk3A3[i]++; //Animation frame advance if (gCurrentPinballGame->unk3A3[i] > 10) gCurrentPinballGame->unk3A3[i] = 7; } @@ -593,7 +593,7 @@ void sub_340EC() { } else { - for (j = 0; j < 2; j++) + for (j = 0; j < 2; j++) { oamData = &spriteGroup->oam[j]; dst = (u16*)&gOamBuffer[oamData->oamId]; @@ -610,20 +610,20 @@ void sub_340EC() { } } -void sub_34450(void) -{ +void sub_34450(void) +{ s16 r9; u16 available; struct OamDataSimple *oamSimple; struct SpriteGroup *spriteGroup; - + r9 = 0; spriteGroup = &gMain.spriteGroups[14]; switch(gCurrentPinballGame->unk3DC) { case 0: { - gCurrentPinballGame->unk3E8 = 880; + gCurrentPinballGame->unk3E8 = 880; gCurrentPinballGame->unk3EA = 300; gCurrentPinballGame->unk3DC = 1; gCurrentPinballGame->unk3E6 = 184; @@ -632,11 +632,11 @@ void sub_34450(void) gCurrentPinballGame->unk294 = 1; break; } - + case 1: { if (gUnknown_086AE68E[gCurrentPinballGame->unk3E2][1] > gCurrentPinballGame->unk3E4) - gCurrentPinballGame->unk3E4++; + gCurrentPinballGame->unk3E4++; else { gCurrentPinballGame->unk3E4 = 0; @@ -645,7 +645,7 @@ void sub_34450(void) if (gCurrentPinballGame->unk3E2 > 28) { gCurrentPinballGame->unk3E2 = 21; - + if (gCurrentPinballGame->unk3E0 <= 0) gCurrentPinballGame->unk3E0++; else @@ -654,15 +654,15 @@ void sub_34450(void) gCurrentPinballGame->unk3DC = 2; } } - + if (gCurrentPinballGame->unk3E2 == 23) { gCurrentPinballGame->unk129 = 0; gCurrentPinballGame->unk128 = 1; m4aSongNumStart(SE_UNKNOWN_0xF4); //Dusclops entry; footstops - sub_11B0(8); + sub_11B0(8); } - + if (gCurrentPinballGame->unk3E2 == 27) { gCurrentPinballGame->unk129 = 1; @@ -672,8 +672,8 @@ void sub_34450(void) } } - - r9 = 0; + + r9 = 0; break; } case 2: @@ -682,12 +682,12 @@ void sub_34450(void) { r9 = gUnknown_08137D40[(gCurrentPinballGame->unk3E4 % 0x40) / 16]; gCurrentPinballGame->unk3E4++; - + if (gCurrentPinballGame->unk3E4 == 256) { gCurrentPinballGame->unk3DC = 3; gCurrentPinballGame->unk3E4 = 0; - + if (gCurrentPinballGame->unk3E0 > 3) gCurrentPinballGame->unk3E0 = 0; if (gCurrentPinballGame->unk3E0 <= 1) @@ -696,11 +696,11 @@ void sub_34450(void) gCurrentPinballGame->unk3E2 = 7; } } - + if (gCurrentPinballGame->unk3E6 > 0) { if (gCurrentPinballGame->unk3E6 > 64) - gCurrentPinballGame->unk3E6 -= 1; + gCurrentPinballGame->unk3E6--; else gCurrentPinballGame->unk3E6 -= 2; @@ -712,16 +712,16 @@ void sub_34450(void) gCurrentPinballGame->unk387 = 2; gCurrentPinballGame->unk294 = 2; } - + break; } case 3: { if (gUnknown_086AE68E[gCurrentPinballGame->unk3E2][1] > gCurrentPinballGame->unk3E4) - { - gCurrentPinballGame->unk3E4++; + { + gCurrentPinballGame->unk3E4++; } - else + else { gCurrentPinballGame->unk3E4 = 0; @@ -733,7 +733,7 @@ void sub_34450(void) { gCurrentPinballGame->unk3E2 = 0; gCurrentPinballGame->unk3E0++; - + if ((gCurrentPinballGame->unk3E0 & 1) == 0) { gCurrentPinballGame->unk3DC = 2; @@ -742,9 +742,9 @@ void sub_34450(void) } } else if (--gCurrentPinballGame->unk3E2 < 0) - { + { gCurrentPinballGame->unk3E0++; - + if ((gCurrentPinballGame->unk3E0 & 1) == 0) { gCurrentPinballGame->unk3DC = 2; @@ -758,27 +758,27 @@ void sub_34450(void) if (gCurrentPinballGame->unk3E2 == 2) { gCurrentPinballGame->unk129 = 0; - gCurrentPinballGame->unk128 = 1; + gCurrentPinballGame->unk128 = 1; m4aSongNumStart(SE_UNKNOWN_0xF4); //Dusclops entry; footstops - sub_11B0(8); + sub_11B0(8); } - + if (gCurrentPinballGame->unk3E2 == 6) { - gCurrentPinballGame->unk129 = 1; - gCurrentPinballGame->unk128 = 1; + gCurrentPinballGame->unk129 = 1; + gCurrentPinballGame->unk128 = 1; m4aSongNumStart(SE_UNKNOWN_0xF4); //Dusclops entry; footstops sub_11B0(8); } } r9 = gUnknown_086AE68E[gCurrentPinballGame->unk3E2][0]; - + if((gCurrentPinballGame->unk3E2 == 0) || (gCurrentPinballGame->unk3E2 == 4)) { break; } - + if (gCurrentPinballGame->unk3E0 <= 1) { if (gCurrentPinballGame->unk3EA <= 583) @@ -789,7 +789,7 @@ void sub_34450(void) if ((gCurrentPinballGame->unk3E2 % 4) != 0) break; - + gCurrentPinballGame->unk3DC = 2; gCurrentPinballGame->unk3E4 = 0; gCurrentPinballGame->unk3E2 = 0; @@ -802,15 +802,15 @@ void sub_34450(void) gCurrentPinballGame->unk3EA--; break; } - + if ((gCurrentPinballGame->unk3E2 % 4) != 0) break; - + gCurrentPinballGame->unk3DC = 2; gCurrentPinballGame->unk3E4 = 0; gCurrentPinballGame->unk3E2 = 0; gCurrentPinballGame->unk3E0 = 4; - + break; } case 4: @@ -819,7 +819,7 @@ void sub_34450(void) gCurrentPinballGame->unk3E2 = 0; gCurrentPinballGame->unk3DC = 5; r9 = 7; - + m4aSongNumStart(SE_UNKNOWN_0xF6); //Dusclops hit gCurrentPinballGame->unk387 = 0; sub_11B0(7); @@ -847,33 +847,33 @@ void sub_34450(void) gCurrentPinballGame->unk3DC = 8; r9 = 7; } - + gCurrentPinballGame->unk385++; gCurrentPinballGame->unk3C = 300000; - + break; } case 6: { struct Vector16 tempVector; - + gCurrentPinballGame->unk3E2 = 9; gCurrentPinballGame->unk3E4 = 0; gCurrentPinballGame->unk3DC = 7; gCurrentPinballGame->unk5A6 = 0; r9 = 8; - + m4aSongNumStart(SE_UNKNOWN_0xF7); //Dusclops absorbs ball gCurrentPinballGame->unk288 = (gCurrentPinballGame->unk3E8 / 10) + 32; gCurrentPinballGame->unk28A = (gCurrentPinballGame->unk3EA / 10) + 36; - + tempVector.x = (gCurrentPinballGame->unk288 << 8) - gCurrentPinballGame->ball->positionQ8.x; tempVector.y = (gCurrentPinballGame->unk28A << 8) - gCurrentPinballGame->ball->positionQ8.y; gCurrentPinballGame->unk5AC = (tempVector.x * tempVector.x) + (tempVector.y * tempVector.y); gCurrentPinballGame->unk5AC = Sqrt(gCurrentPinballGame->unk5AC * 4) / 2; gCurrentPinballGame->unk5B0 = ArcTan2(-tempVector.x, tempVector.y); - + sub_11B0(13); break; } @@ -885,19 +885,19 @@ void sub_34450(void) { gCurrentPinballGame->unk3E4 = 0; gCurrentPinballGame->unk3E2++; - + if (gCurrentPinballGame->unk3E2 == 15) { - gCurrentPinballGame->ball->velocity.x = (gMain.systemFrameCount % 2 * 300) + 65386; + gCurrentPinballGame->ball->velocity.x = (gMain.systemFrameCount % 2 * 300) + 65386; gCurrentPinballGame->ball->velocity.y = 300; gCurrentPinballGame->ball->unk0 = 0; m4aSongNumStart(SE_UNKNOWN_0xF8); //Dusclops launch ball sub_11B0(8); } - + if (gCurrentPinballGame->unk3E2 == 16) gCurrentPinballGame->unk1F = 0; - + if (gCurrentPinballGame->unk3E2 > 16) { gCurrentPinballGame->unk3E4 = 128; @@ -921,16 +921,16 @@ void sub_34450(void) { s16 tr4 = 29 - gCurrentPinballGame->unk5A6; s32 sl; - + gCurrentPinballGame->unk5B0 -= ((tr4 * 8192) / 30) - 8192; gCurrentPinballGame->ball->unkA = gCurrentPinballGame->ball->unkA - 8192; - + sl = (gCurrentPinballGame->unk5AC * tr4) / 30; - + gCurrentPinballGame->ball->positionQ8.x = (gCurrentPinballGame->unk288 * 256) + ((Cos(gCurrentPinballGame->unk5B0) * sl) / 20000); - + gCurrentPinballGame->ball->positionQ8.y = (gCurrentPinballGame->unk28A * 256) - ((Sin(gCurrentPinballGame->unk5B0) * sl) / 20000); - + gCurrentPinballGame->ball->velocity.x = (gCurrentPinballGame->ball->velocity.x * 4) / 5; gCurrentPinballGame->ball->velocity.y = (gCurrentPinballGame->ball->velocity.y * 4) / 5; } @@ -944,7 +944,7 @@ void sub_34450(void) gCurrentPinballGame->unk5A6++; r9 = gUnknown_086AE68E[gCurrentPinballGame->unk3E2][0]; - + break; } case 8: @@ -957,7 +957,7 @@ void sub_34450(void) gCurrentPinballGame->unk388 = 2; gCurrentPinballGame->unk392 = 0; } - + r9 = 15; if (gCurrentPinballGame->unk3E6 <= 183) @@ -973,18 +973,18 @@ void sub_34450(void) } break; } - + gMain.spriteGroups[13].available = 0; gMain.spriteGroups[14].available = 0; gMain.spriteGroups[12].available = 0; gCurrentPinballGame->unk13 = 4; gCurrentPinballGame->unk18 = 0; break; - } + } default: break; } //End switch - + DmaCopy16(3 , gUnknown_084EDACC + r9 * 1024, (void *)OBJ_VRAM0+0x10a0, BG_SCREEN_SIZE); gCurrentPinballGame->unk3F0 = ((gCurrentPinballGame->unk3E8 / 10) * 2) + 16; @@ -1006,7 +1006,7 @@ void sub_34450(void) } else gOamBuffer[oamSimple->oamId].paletteNum = 3; - + gOamBuffer[oamSimple->oamId].x = oamSimple->xOffset + spriteGroup->baseX; gOamBuffer[oamSimple->oamId].y = oamSimple->yOffset + spriteGroup->baseY; } @@ -1017,9 +1017,9 @@ void sub_34450(void) if (gCurrentPinballGame->unk386 == 0) { u32 offY = 92; - + spriteGroup->baseX = -gCurrentPinballGame->unk58 + (gCurrentPinballGame->unk3E8 / 10); - spriteGroup->baseY = -gCurrentPinballGame->unk5A + (gCurrentPinballGame->unk3EA / 10) + spriteGroup->baseY = -gCurrentPinballGame->unk5A + (gCurrentPinballGame->unk3EA / 10) + ((gCurrentPinballGame->unk3E6 / 2) - offY); } else @@ -1027,8 +1027,8 @@ void sub_34450(void) spriteGroup->baseX = 240; spriteGroup->baseY = 160; } - - { + + { s16 i; u8 r1; r1 = gMain.systemFrameCount % 4; @@ -1039,7 +1039,7 @@ void sub_34450(void) oamSimple = &spriteGroup->oam[i]; gOamBuffer[oamSimple->oamId].x = oamSimple->xOffset + spriteGroup->baseX; gOamBuffer[oamSimple->oamId].y = oamSimple->yOffset + spriteGroup->baseY; - } + } } } @@ -1061,7 +1061,7 @@ void sub_34450(void) r9 = 1; else r9 = 2; - + DmaCopy16(3 , gUnknown_084FF30C + r9 * 0x200,(void *)OBJ_VRAM0+0x18a0, 0x200); } else diff --git a/src/board_process3_groudon.c b/src/board_process3_groudon.c index 4c1d837..4d7457d 100644 --- a/src/board_process3_groudon.c +++ b/src/board_process3_groudon.c @@ -108,7 +108,7 @@ void GroudonBoardProcess_3A_3B120(void) gCurrentPinballGame->unk4B4[i].x = 0; gCurrentPinballGame->unk4B4[i].y = 0; } - + for (i = 0; i < 3; i++) { gCurrentPinballGame->unk4CC[i] = 0; @@ -458,7 +458,7 @@ void sub_3B7C4(void) { gCurrentPinballGame->unk3E2 = 0; gCurrentPinballGame->unk3DC = 2; - + if (gCurrentPinballGame->unk47C & 1) { gCurrentPinballGame->unk3DD = 4; @@ -1193,7 +1193,7 @@ void sub_3CBC4(void) gCurrentPinballGame->unk4E4[i] = 0; } } - + if (gCurrentPinballGame->unk4E4[i] >= 0) { if (gCurrentPinballGame->unk4D8[i] == 0) @@ -1201,7 +1201,7 @@ void sub_3CBC4(void) m4aSongNumStart(SE_UNKNOWN_0x121); sub_11B0(7); } - + if (gCurrentPinballGame->unk4D8[i] < 5) { gCurrentPinballGame->unk4D2[i] = gUnknown_086AF3AC[i] + 1; @@ -1216,7 +1216,7 @@ void sub_3CBC4(void) gCurrentPinballGame->unk4D2[i] = gUnknown_086AF3AC[i]; gCurrentPinballGame->unk4CF[i] = 2; } - + gCurrentPinballGame->unk4D8[i]++; } diff --git a/src/board_process3_kecleon.c b/src/board_process3_kecleon.c index fa0fb4f..7aa0907 100644 --- a/src/board_process3_kecleon.c +++ b/src/board_process3_kecleon.c @@ -57,7 +57,7 @@ extern const struct SpriteSet *gUnknown_086BB420[]; void KecleonBoardProcess_3A_35860(void) { s16 i; - + gCurrentPinballGame->unk18 = 0; gCurrentPinballGame->unk17 = 0; gCurrentPinballGame->unk13 = 0; @@ -315,7 +315,7 @@ void sub_35D54(void) gCurrentPinballGame->unk3F4 = gUnknown_086AE9E4[gCurrentPinballGame->unk3F4].unk0[rand & mask]; } } - + if (gCurrentPinballGame->unk3E2 == 60 || gCurrentPinballGame->unk3E2 == 61) MPlayStart(&gMPlayInfo_SE1, &gUnknown_086A1ABC); } diff --git a/src/board_process3_kyogre.c b/src/board_process3_kyogre.c index 6f78413..b8d4bde 100644 --- a/src/board_process3_kyogre.c +++ b/src/board_process3_kyogre.c @@ -965,7 +965,7 @@ void sub_39A40(void) } } - if (gCurrentPinballGame->unk448 < 18) + if (gCurrentPinballGame->unk448 < 18) { gCurrentPinballGame->unk383 = 1; gCurrentPinballGame->ball->velocity.x = 0; diff --git a/src/board_process3_rayquaza.c b/src/board_process3_rayquaza.c index 26a6662..db2523e 100644 --- a/src/board_process3_rayquaza.c +++ b/src/board_process3_rayquaza.c @@ -632,7 +632,7 @@ void sub_3EDF0(void) gCurrentPinballGame->unk3DC = 12; gCurrentPinballGame->unk3E1 = 0; } - + break; case 12: DmaCopy16(3, gUnknown_084AA18C, (void *)0x06011620, 0x860); diff --git a/src/board_process3_ruby.c b/src/board_process3_ruby.c index d707fae..7aecbd4 100644 --- a/src/board_process3_ruby.c +++ b/src/board_process3_ruby.c @@ -83,7 +83,7 @@ void RubyBoardProcess_3B_19B10(void) sub_19FA0(); if (gCurrentPinballGame->unk29C != 0) { - gCurrentPinballGame->unk29C -= 1; + gCurrentPinballGame->unk29C--; if (gCurrentPinballGame->unk29C == 0) { m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256); @@ -105,7 +105,7 @@ void sub_19B90(void) { case 0: gUnknown_086AD4C4[gCurrentPinballGame->unk13](); - gCurrentPinballGame->unk16 += 1; + gCurrentPinballGame->unk16++; break; case 1: gUnknown_086AD4E8[gCurrentPinballGame->unk13](); @@ -168,7 +168,7 @@ void sub_19CC8(void) { if (gCurrentPinballGame->unk6EE != 0) { - gCurrentPinballGame->unk6EE -= 1; + gCurrentPinballGame->unk6EE--; } else { @@ -224,7 +224,7 @@ void sub_19E10(void) sub_1DA74(); if (gCurrentPinballGame->unk2A0 != 0) { - gCurrentPinballGame->unk2A0 -= 1; + gCurrentPinballGame->unk2A0--; if (gCurrentPinballGame->unk2A0 == 0) { randNum = Random(); @@ -291,7 +291,7 @@ void sub_19E10(void) if (gCurrentPinballGame->unk1328 != 0) { - gCurrentPinballGame->unk1328 -= 1; + gCurrentPinballGame->unk1328--; if (gCurrentPinballGame->unk1328 == 0) { gCurrentPinballGame->unk1330 = gCurrentPinballGame->unk1334; @@ -307,7 +307,7 @@ void sub_19F70(void) sub_1FF0C(); if (gCurrentPinballGame->unk600 != 0) { - gCurrentPinballGame->unk600 -= 1; + gCurrentPinballGame->unk600--; } } diff --git a/src/board_process3_spheal.c b/src/board_process3_spheal.c index 04f344a..4da2957 100644 --- a/src/board_process3_spheal.c +++ b/src/board_process3_spheal.c @@ -595,9 +595,9 @@ void sub_4387C(void) if (gCurrentPinballGame->unk55B[i] == 7) m4aSongNumStart(SE_UNKNOWN_0x135); } - + gCurrentPinballGame->unk54F[i] = 0; - + break; case 7: if (gUnknown_086AFB2C[gCurrentPinballGame->unk55B[i]][1] > gCurrentPinballGame->unk562[i]) @@ -620,7 +620,7 @@ void sub_4387C(void) } gCurrentPinballGame->unk54F[i] = 2; - + break; case 8: if (gCurrentPinballGame->unk562[i] < 184) @@ -707,10 +707,10 @@ void sub_4387C(void) gCurrentPinballGame->unk553[i] = 11; gCurrentPinballGame->unk55B[i] = 29; gCurrentPinballGame->unk562[i] = 0; - + gCurrentPinballGame->unk580[i].x = gUnknown_086AFAC0[var1].unk0[gCurrentPinballGame->unk559[i]].x << 8; gCurrentPinballGame->unk580[i].y = gUnknown_086AFAC0[var1].unk0[gCurrentPinballGame->unk559[i]].y << 8; - + gCurrentPinballGame->unk559[i]++; gCurrentPinballGame->unk54F[i] = 0; break; @@ -842,7 +842,7 @@ void sub_4387C(void) sp4 = gCurrentPinballGame->unk555[i]; gCurrentPinballGame->unk555[i] = gUnknown_086AFB2C[gCurrentPinballGame->unk55B[i]][2] + (1 - gCurrentPinballGame->unk551[i]) * 30 ; var2 = gUnknown_086AFB2C[gCurrentPinballGame->unk55B[i]][0]; - + group->baseX = (gCurrentPinballGame->unk580[i].x / 256) - (gCurrentPinballGame->unk58 + 12); group->baseY = (gCurrentPinballGame->unk580[i].y / 256) - (gCurrentPinballGame->unk5A + 14); @@ -863,7 +863,7 @@ void sub_4387C(void) gCurrentPinballGame->unk55D[i] = -gOamBuffer[oamSimple->oamId].x; gCurrentPinballGame->unk55F[i] = gOamBuffer[oamSimple->oamId].y; } - + gOamBuffer[oamSimple->oamId].x += group->baseX + gCurrentPinballGame->unk55D[i] * 2; } else @@ -873,22 +873,22 @@ void sub_4387C(void) gCurrentPinballGame->unk55D[i] = gOamBuffer[oamSimple->oamId].x; gCurrentPinballGame->unk55F[i] = gOamBuffer[oamSimple->oamId].y; } - + gOamBuffer[oamSimple->oamId].x += group->baseX; } - + gOamBuffer[oamSimple->oamId].y += group->baseY; gOamBuffer[oamSimple->oamId].tileNum += i * 9; } var3 = 0x10; gCurrentPinballGame->unk570[i].x = ((gCurrentPinballGame->unk580[i].x / 256) + (gCurrentPinballGame->unk55D[i] - var3)) * 2; - + var3 = 0x12; gCurrentPinballGame->unk570[i].y = ((gCurrentPinballGame->unk580[i].y / 256) + (gCurrentPinballGame->unk55F[i] - var3)) * 2; - + gCurrentPinballGame->unk566[i] = gCurrentPinballGame->unk580[i].y / 256 + gCurrentPinballGame->unk55F[i]; - + group = &gMain.spriteGroups[16 + i]; if (sp4 == 12 || sp4 == 42) { @@ -901,10 +901,10 @@ void sub_4387C(void) { sp4 = 0; } - + group->baseX = (gCurrentPinballGame->unk580[i].x / 256) - (gCurrentPinballGame->unk58 + 12); group->baseY = (gCurrentPinballGame->unk580[i].y / 256) - (gCurrentPinballGame->unk5A + 14); - + DmaCopy16(3, gUnknown_084B046C[sp4], (void *)0x06011EE0 + i * 0x120, 0x120); for (j = 0; j < 4; j++) { diff --git a/src/board_process6.c b/src/board_process6.c index 2628462..5c0ef99 100644 --- a/src/board_process6.c +++ b/src/board_process6.c @@ -32,7 +32,7 @@ void AllBoardProcess_6B_1333C() u16 r7; r7 = sub_13824(&var0); - switch (gCurrentPinballGame->unk22) + switch (gCurrentPinballGame->unk22) { case 7: gCurrentPinballGame->ball->velocity.x = 0; @@ -43,7 +43,7 @@ void AllBoardProcess_6B_1333C() sub_13D24(r7, &gCurrentPinballGame->ball->velocity, &var2); for (i = 0; i < 9; i++) { - if (gUnknown_086ACD50[i].unk2 <= r7) + if (gUnknown_086ACD50[i].unk2 <= r7) { var0.x += gUnknown_086ACD50[i].unk0; var0.y += gUnknown_086ACD50[i].unk1; @@ -55,7 +55,7 @@ void AllBoardProcess_6B_1333C() break; case 6: sub_13934(&var0, &var1,r7); - sub_13D24(r7, &gCurrentPinballGame->ball->velocity, &var2); + sub_13D24(r7, &gCurrentPinballGame->ball->velocity, &var2); gCurrentPinballGame->ball->velocity.x = var2.x + var1.x; gCurrentPinballGame->ball->velocity.y = var2.y + var1.y; break; @@ -64,7 +64,7 @@ void AllBoardProcess_6B_1333C() sub_13D24(r7, &gCurrentPinballGame->ball->velocity, &var2); for (i = 0; i < 9; i++) { - if (gUnknown_086ACD50[i].unk2 <= r7) + if (gUnknown_086ACD50[i].unk2 <= r7) { var0.x += gUnknown_086ACD50[i].unk0; var0.y += gUnknown_086ACD50[i].unk1; @@ -84,14 +84,14 @@ void AllBoardProcess_6B_1333C() gCurrentPinballGame->unk13BC[0].unk4 = 1; } else - { + { var2.x = gCurrentPinballGame->ball->velocity.x; var2.y = gCurrentPinballGame->ball->velocity.y; } sub_13B28(&var0, &var2, 0); gCurrentPinballGame->ball->velocity.x = var2.x + var1.x; gCurrentPinballGame->ball->velocity.y = var2.y + var1.y; - if (gCurrentPinballGame->unk22 == 5) + if (gCurrentPinballGame->unk22 == 5) { for (i = 0; i < 4; i++) { @@ -126,7 +126,7 @@ void AllBoardProcess_6B_1333C() var2.x = -var2.x; gCurrentPinballGame->ball->velocity.x = var2.x + var1.x; gCurrentPinballGame->ball->velocity.y = var2.y + var1.y; - if (gCurrentPinballGame->unk22 == 5) + if (gCurrentPinballGame->unk22 == 5) { for (i = 0; i < 4; i++) { @@ -159,12 +159,12 @@ void AllBoardProcess_6B_1333C() gCurrentPinballGame->unk127 = -1; } } - if (gCurrentPinballGame->unk5F3) + if (gCurrentPinballGame->unk5F3) { sub_1493C(); } } - if (gCurrentPinballGame->unk22 != 0) + if (gCurrentPinballGame->unk22 != 0) { gCurrentPinballGame->ball->positionQ1.x = var0.x; gCurrentPinballGame->ball->positionQ1.y = var0.y; @@ -173,7 +173,7 @@ void AllBoardProcess_6B_1333C() } } -u16 sub_13824(struct Vector16* param) +u16 sub_13824(struct Vector16* param) { u16 retVal; struct Vector16 test; @@ -273,11 +273,11 @@ void sub_13B28(struct Vector16* arg0, struct Vector16* arg1, s16 arg2) int xx, yy; struct Vector16 r5 = { arg0->x * 128, arg0->y * 128 }; struct Vector16 sp4 = { arg1->x, arg1->y }; - + for (;;) { sp12 = gCurrentPinballGame->unk13BC[arg2].unk0 - gCurrentPinballGame->unk13BC[arg2].unk1; - + if ((sp12 *= gCurrentPinballGame->unk13BC[arg2].unk8) > 0) { if (gCurrentPinballGame->unk13BC[arg2].unk2 < 7) @@ -289,30 +289,30 @@ void sub_13B28(struct Vector16* arg0, struct Vector16* arg1, s16 arg2) { break; } - + r7.x = r5.x - 22 * 128; r7.y = r5.y - 48 * 128; - + xx = r7.x * r7.x; yy = r7.y * r7.y; temp = xx + yy - 0x240000; temp = Sqrt(temp * 4) / 2; sub_14B84(temp, arg2, &sp4, r4); - + if (sp4.x > 0x1C2) sp4.x = 0x1C2; else if (sp4.x < -0x1C2) sp4.x = -0x1C2; - + r5.x += sp4.x; r5.y += sp4.y; arg0->x = r5.x / 128; arg0->y = r5.y / 128; flag = FALSE; - + if (arg0->x < 50) break; - + for (i = gCurrentPinballGame->unk1E; i < 4; i++) { if (sub_14AF4(*arg0, i + 1, &sp0, arg2)) @@ -321,11 +321,11 @@ void sub_13B28(struct Vector16* arg0, struct Vector16* arg1, s16 arg2) break; } } - + if (!flag) break; } - + if (sp12 <= 0) { gCurrentPinballGame->unk22 = 5; @@ -338,36 +338,36 @@ void sub_13B28(struct Vector16* arg0, struct Vector16* arg1, s16 arg2) } -void sub_13D24(u16 arg0, struct Vector16 *arg1, struct Vector16 *arg2) -{ +void sub_13D24(u16 arg0, struct Vector16 *arg1, struct Vector16 *arg2) +{ u16 angleOfFlippedArg1; s32 angleDelta, adjustedAngle; s16 angleSign; u16 halfMag; s32 halfMag2; - + s32 forwardMag, lateralMag, scaledForwardMag, scaledLateralMag; u32 vxSquared, vySquared; - + s32 curveDir, curveSign, curveDirScaledFactor, curveScaleFactor; u16 finalAngle; - + struct Vector32 tempVec; struct Vector16 tempVec2; - + angleOfFlippedArg1 = ArcTan2(-arg1->x, arg1->y); - vxSquared = (arg1->x * arg1->x) + (arg1->y * arg1->y); + vxSquared = (arg1->x * arg1->x) + (arg1->y * arg1->y); halfMag = Sqrt(vxSquared * 4) /2; // Determine smallest angle difference and its direction - if (angleOfFlippedArg1 > arg0) + if (angleOfFlippedArg1 > arg0) { angleDelta = angleOfFlippedArg1 - arg0; angleSign = -1; } - else + else { angleDelta = arg0 - angleOfFlippedArg1; angleSign = 1; @@ -379,7 +379,7 @@ void sub_13D24(u16 arg0, struct Vector16 *arg1, struct Vector16 *arg2) //0x10000 = 360 degrees //Clamps to the closest 180, with direction - if (angleDelta > ANGLE_180) + if (angleDelta > ANGLE_180) { angleDelta = ANGLE_360 - angleDelta; angleSign = -angleSign; @@ -387,11 +387,11 @@ void sub_13D24(u16 arg0, struct Vector16 *arg1, struct Vector16 *arg2) //Adds a 90 degree offset based on the delta factor adjustedAngle = arg0 + angleSign * ANGLE_90; - + // Apply signed adjustedAngle to stay in 0..0xFFFF if (adjustedAngle < 0) adjustedAngle = ANGLE_360 + adjustedAngle; - + // Project a curved arg2 delta based on half the magnitude // Note: the trigonometric functions return s16, typically scaled by 0x1000 or more lateralMag = halfMag * Sin(angleDelta) / 20000; @@ -402,9 +402,9 @@ void sub_13D24(u16 arg0, struct Vector16 *arg1, struct Vector16 *arg2) { if (forwardMag > 0x46) m4aSongNumStart(SE_UNKNOWN_0x77); - - if (forwardMag > 0x118 - && gCurrentPinballGame->unk61C == 0 + + if (forwardMag > 0x118 + && gCurrentPinballGame->unk61C == 0 && gMain.selectedField < MAIN_FIELD_COUNT) { sub_11B0(6); @@ -423,22 +423,22 @@ void sub_13D24(u16 arg0, struct Vector16 *arg1, struct Vector16 *arg2) curveDir = -angleSign; curveDirScaledFactor = (curveDir * 25) * 1024; - gCurrentPinballGame->ball->unk6 = - curveDirScaledFactor * scaledLateralMag / 0xEB8 + gCurrentPinballGame->ball->unk6 = + curveDirScaledFactor * scaledLateralMag / 0xEB8 + gCurrentPinballGame->ball->unk4; tempVec.x = forwardMag * Cos(arg0); tempVec.y = -forwardMag * Sin(arg0); - + tempVec.x = lateralMag * Cos(adjustedAngle) + tempVec.x; tempVec.y = -lateralMag * Sin(adjustedAngle) + tempVec.y; tempVec.x = tempVec.x / 20000; tempVec.y = tempVec.y / 20000; - // With how the curveSign/curveScaleFactor are only used 'multiplied together' + // With how the curveSign/curveScaleFactor are only used 'multiplied together' // with the tempVec calculation, the negations cancel out. - Shouldn't be needed. - // Speculation is that this might have been a defensive code measure against + // Speculation is that this might have been a defensive code measure against // sign misbehavior, written by someone familar with assembly patterns. curveSign = 1; if (curveScaleFactor < 0) @@ -447,26 +447,26 @@ void sub_13D24(u16 arg0, struct Vector16 *arg1, struct Vector16 *arg2) curveScaleFactor = -curveScaleFactor; } curveSign = curveDir * curveSign; - + tempVec2.x = curveSign * curveScaleFactor * Cos(adjustedAngle) / 20000; tempVec2.y = -curveSign * curveScaleFactor * Sin(adjustedAngle) / 20000; - + vxSquared = tempVec.x * tempVec.x; vySquared = tempVec.y * tempVec.y; //Yes, the name is weird here. -- var reuse was needed for register match halfMag2 = vxSquared + vySquared; halfMag2 = Sqrt(halfMag2 * 4) /2; - + tempVec.x = tempVec2.x + tempVec.x; tempVec.y = tempVec2.y + tempVec.y; finalAngle = ArcTan2( tempVec.x, -tempVec.y); - if (gMain.selectedField == FIELD_SAPPHIRE - && gCurrentPinballGame->unk24 > 0 - && gCurrentPinballGame->ball->positionQ0.y < 0xD2) + if (gMain.selectedField == FIELD_SAPPHIRE + && gCurrentPinballGame->unk24 > 0 + && gCurrentPinballGame->ball->positionQ0.y < 0xD2) { - tempVec.x = halfMag * Cos(finalAngle) / 20000; + tempVec.x = halfMag * Cos(finalAngle) / 20000; tempVec.y = -halfMag * Sin(finalAngle) / 20000; } else @@ -489,7 +489,7 @@ void sub_14074(u16 arg0, struct Vector32 *arg1, u16 arg2) s16 var0; struct Vector16 tempVec; - + x = gCurrentPinballGame->ball->velocity.x; y = gCurrentPinballGame->ball->velocity.y; vMagSquared = (x * x) + (y * y); @@ -500,15 +500,15 @@ void sub_14074(u16 arg0, struct Vector32 *arg1, u16 arg2) { s32 value = -0x2A1C; var0 = value + arg2; - arg0 = 0x6a1c; - } + arg0 = 0x6a1c; + } else { s32 value = 0x55e4; var0 = value - arg2; arg0 = 0x15e4; - } - + } + if (var0 >= 0 && var0 <= 0x1200 && vMagSquared < 0x4000) { tempVec.x = 0; @@ -519,26 +519,26 @@ void sub_14074(u16 arg0, struct Vector32 *arg1, u16 arg2) arg1->x = arg1->x / 5; arg1->y = arg1->y / 5; - gCurrentPinballGame->ball->unk6 = (gCurrentPinballGame->ball->unk6 * 4) / 10; - + gCurrentPinballGame->ball->unk6 = (gCurrentPinballGame->ball->unk6 * 4) / 10; + if ( gCurrentPinballGame->ballSpeed > 0) { tempVec.x = 230 * Cos(arg0) / VECTORSCALEDOWN; - tempVec.y = -230 * Sin(arg0) / VECTORSCALEDOWN; - } + tempVec.y = -230 * Sin(arg0) / VECTORSCALEDOWN; + } else { tempVec.x = 285 * Cos(arg0) / VECTORSCALEDOWN; tempVec.y = -285 * Sin(arg0) / VECTORSCALEDOWN; } - + gCurrentPinballGame->unk716 = 4; if (gCurrentPinballGame->ball->positionQ0.x < 120) gCurrentPinballGame->unk717 = 0; else gCurrentPinballGame->unk717 = 1; - } - } + } + } else { if (gCurrentPinballGame->unk23 == 1) @@ -550,7 +550,7 @@ void sub_14074(u16 arg0, struct Vector32 *arg1, u16 arg2) { tempVec.x = 60 * Cos(arg0) / VECTORSCALEDOWN; tempVec.y = -60 * Sin(arg0) / VECTORSCALEDOWN; - } + } else if (arg0 >= 0x1000 && arg0 <= 0x7000) { tempVec.x = 240 * Cos(arg0) / VECTORSCALEDOWN; @@ -561,17 +561,17 @@ void sub_14074(u16 arg0, struct Vector32 *arg1, u16 arg2) tempVec.x = 120 * Cos(arg0) / VECTORSCALEDOWN; tempVec.y = -120 * Sin(arg0) / VECTORSCALEDOWN; } - } + } else { tempVec.x = gUnknown_086ACDF4[gCurrentPinballGame->unk23] * Cos(arg0) / VECTORSCALEDOWN; tempVec.y = -gUnknown_086ACDF4[gCurrentPinballGame->unk23] * Sin(arg0) / VECTORSCALEDOWN; - } + } } - + arg1->x = arg1->x + tempVec.x; arg1->y = arg1->y + tempVec.y; - + if (gCurrentPinballGame->unk5A4 != 0) { s16 x2 = arg1->x; @@ -581,26 +581,26 @@ void sub_14074(u16 arg0, struct Vector32 *arg1, u16 arg2) { gCurrentPinballGame->unk5A4 = 0; vMagSquared = 0x80; - } + } else { - vMagSquared = 0x280; + vMagSquared = 0x280; } - + if (x2 < 0) { - x2 = -x2; + x2 = -x2; xSign = -1; } - + if (x2 < 0x100) - arg1->x = xSign * 256; - + arg1->x = xSign * 256; + gCurrentPinballGame->ball->unk6 = 0; angle = ArcTan2(arg1->x, -arg1->y); arg1->x = vMagSquared * Cos(angle) / VECTORSCALEDOWN; arg1->y = -vMagSquared * Sin(angle) / VECTORSCALEDOWN; - } + } } u16 sub_14488(struct Vector16* arg0, struct Vector16 arg1) { @@ -700,14 +700,14 @@ u16 sub_14488(struct Vector16* arg0, struct Vector16 arg1) { return sp0_return; } -u16 sub_1467C(struct Vector16* arg0, u16* arg1) +u16 sub_1467C(struct Vector16* arg0, u16* arg1) { u16 res; struct Vector16 vec1; struct Vector16 vec2; - + res = 0; - + vec1.x = arg0->x - gUnknown_02031520.unk14.unk22 * 2; vec2.x = arg0->x - gUnknown_02031520.unk14.unk24 * 2; vec1.y = arg0->y - gUnknown_02031520.unk14.unk20 * 2; @@ -725,7 +725,7 @@ u16 sub_1467C(struct Vector16* arg0, u16* arg1) } if (res == 0) - { + { if (vec2.x <= 95 && vec2.x >= 0) { vec2.x = 95 - vec2.x; @@ -735,9 +735,9 @@ u16 sub_1467C(struct Vector16* arg0, u16* arg1) res = 1; } } - } + } } - + return res; } @@ -757,8 +757,8 @@ u16 sub_14740(struct Vector16 *arg0, u16 *arg1) if ((vec1.y >= 0 && vec1.y < 48) && (vec1.x >= 0 && vec1.x < 48)) { s32 ix = vec1.y * 48 + vec1.x; - var0 = gUnknown_0839A28C[ix]; - if (var0 & 0x80) + var0 = gUnknown_0839A28C[ix]; + if (var0 & 0x80) { gCurrentPinballGame->unk22 = 2; gCurrentPinballGame->unk23 = 3; @@ -774,10 +774,10 @@ u16 sub_14740(struct Vector16 *arg0, u16 *arg1) // Only difference between these two branches is the played sound if (gCurrentPinballGame->currentSpecies == SPECIES_JIRACHI) { - if (gCurrentPinballGame->unk5AA == 0) + if (gCurrentPinballGame->unk5AA == 0) { gCurrentPinballGame->unk5A5++; - if (gCurrentPinballGame->unk5A5 == 3) + if (gCurrentPinballGame->unk5A5 == 3) { gCurrentPinballGame->unk71D[gCurrentPinballGame->unk5A5 - 1] = 3; gCurrentPinballGame->unk5A4 = 2; @@ -835,7 +835,7 @@ u16 sub_14740(struct Vector16 *arg0, u16 *arg1) void sub_1493C(void) { struct Vector16 vec1; - struct Vector32 vec2; + struct Vector32 vec2; int squaredMagnitude; u16 angle; u8 temp_adjust; @@ -844,7 +844,7 @@ void sub_1493C(void) vec1.y = gCurrentPinballGame->ball->positionQ1.y - 558; squaredMagnitude = (vec1.x * vec1.x) + (vec1.y * vec1.y); - if (squaredMagnitude < 1764 && (gCurrentPinballGame->unk1E & 1) == 0) + if (squaredMagnitude < 1764 && (gCurrentPinballGame->unk1E & 1) == 0) { angle = ArcTan2(-vec1.x, vec1.y); temp_adjust = 30; @@ -855,8 +855,8 @@ void sub_1493C(void) } if (gCurrentPinballGame->unk5F4 < 20) - { - if (squaredMagnitude < 40) + { + if (squaredMagnitude < 40) { gCurrentPinballGame->unk5F4++; gCurrentPinballGame->ball->scale = 0x100; @@ -867,10 +867,10 @@ void sub_1493C(void) if (squaredMagnitude > 100) gCurrentPinballGame->unk5F4 = 0; } - } - else + } + else { - if (gCurrentPinballGame->unk5F4 < 30) + if (gCurrentPinballGame->unk5F4 < 30) { gCurrentPinballGame->unk5F4++; gCurrentPinballGame->ball->scale = ((30 - gCurrentPinballGame->unk5F4) * 0x80) / 10 + 0x80; @@ -900,14 +900,14 @@ u16 sub_14AF4(struct Vector16 r0, s16 r1, u16 *r2, s16 r3) { u16 res; int new_var; unsigned short ix; - + res = 0; - - ix = (r0.y * 96) + r0.x; - unk13BC = &gCurrentPinballGame->unk13BC[r3]; + + ix = (r0.y * 96) + r0.x; + unk13BC = &gCurrentPinballGame->unk13BC[r3]; unk13BC->unk5 = gUnknown_086ACDB8[r1 + (unk13BC->unk2 * 5)]; - + if (0xF & (&gUnknown_02031520.unk68[unk13BC->unk5 * 0x2400])[ix]) { *r2 = 0xFFF0 & (&gUnknown_02031520.unk68[unk13BC->unk5 * 0x2400])[ix]; @@ -922,12 +922,12 @@ u16 sub_14AF4(struct Vector16 r0, s16 r1, u16 *r2, s16 r3) { return res; } -void sub_14B84(s32 arg0, s16 arg1, struct Vector16* arg2, u16 arg3) +void sub_14B84(s32 arg0, s16 arg1, struct Vector16* arg2, u16 arg3) { u16 angle; - + angle = gCurrentPinballGame->unk13BC[arg1].unk5; - + if (gCurrentPinballGame->unk13BC[arg1].unk8 > 0) { if (gCurrentPinballGame->unk5C == 0) diff --git a/src/board_process7.c b/src/board_process7.c index b9e02b3..a8cce8a 100644 --- a/src/board_process7.c +++ b/src/board_process7.c @@ -15,15 +15,15 @@ void MainBoardProcess_7B_12524(void) struct BallState *currentBallState; struct SpriteGroup *spriteGroup; s16 r8; - + currentBallState = gCurrentPinballGame->ball; r8 = currentBallState->unkA >> 12; - + if (currentBallState->positionQ0.y == 340 && (currentBallState->positionQ0.x == 90 || currentBallState->positionQ0.x == 149)) currentBallState->unkA = currentBallState->unkC; currentBallState->unkC = currentBallState->unkA; - + if (!gCurrentPinballGame->unk5F7 && gCurrentPinballGame->ballUpgradeCounter > 0) { if (--gCurrentPinballGame->ballUpgradeCounter == 0) @@ -31,11 +31,11 @@ void MainBoardProcess_7B_12524(void) if (gCurrentPinballGame->ballUpgradeType > BALL_UPGRADE_TYPE_POKE_BALL) { gCurrentPinballGame->ballUpgradeType--; - + if (gCurrentPinballGame->ballUpgradeType > BALL_UPGRADE_TYPE_POKE_BALL) gCurrentPinballGame->ballUpgradeCounter = 3600; } - + DmaCopy16(3, gUnknown_08137E14[gCurrentPinballGame->ballUpgradeType], (void *)OBJ_PLTT + 0x20, 0x20); } } @@ -50,22 +50,22 @@ void MainBoardProcess_7B_12524(void) currentBallState->positionQ0.x = currentBallState->positionQ1.x / 2; currentBallState->positionQ0.y = currentBallState->positionQ1.y / 2; - + spriteGroup = gMain.unk44[0]; - + if (spriteGroup->available) { SetMatrixScale(currentBallState->scale, currentBallState->scale, 0); - + spriteGroup->baseX = -(gCurrentPinballGame->unk4C + 7) + currentBallState->positionQ0.x - gCurrentPinballGame->unk2AA; spriteGroup->baseY = -(gCurrentPinballGame->unk4E + 7) + currentBallState->positionQ0.y - gCurrentPinballGame->unk5FC - gCurrentPinballGame->unkE6 + gCurrentPinballGame->unk166; - + currentBallState->screenPosition.x = spriteGroup->baseX; currentBallState->screenPosition.y = spriteGroup->baseY; - + oam = &spriteGroup->oam[0]; oamData = &gOamBuffer[oam->oamId]; - + if (currentBallState->oamPriority == 3) { if (currentBallState->positionQ0.y > 248) @@ -81,12 +81,12 @@ void MainBoardProcess_7B_12524(void) if (spriteGroup->baseY > 200) spriteGroup->baseY = 200; - + if (spriteGroup->baseY < -20) spriteGroup->baseY = -20; oamData->x = oam->xOffset + spriteGroup->baseX; - + if (currentBallState->unk0) oamData->y = 200; else @@ -98,16 +98,16 @@ void MainBoardProcess_7B_12524(void) if (spriteGroup->available) { SetMatrixScale(currentBallState->scale, currentBallState->scale, 0); - + spriteGroup->baseX = -(gCurrentPinballGame->unk4C + 7) + currentBallState->positionQ0.x - gCurrentPinballGame->unk2AA; spriteGroup->baseY = -(gCurrentPinballGame->unk4E + 7) + currentBallState->positionQ0.y - gCurrentPinballGame->unk5FC - gCurrentPinballGame->unkE6 + gCurrentPinballGame->unk166; - + currentBallState->screenPosition.x = spriteGroup->baseX; currentBallState->screenPosition.y = spriteGroup->baseY; - + oam = &spriteGroup->oam[0]; oamData = &gOamBuffer[oam->oamId]; - + if (currentBallState->oamPriority == 3) { if (currentBallState->positionQ0.y > 248) @@ -117,12 +117,12 @@ void MainBoardProcess_7B_12524(void) } else oamData->priority = currentBallState->oamPriority; - + DmaCopy16(3, gUnknown_083BB16C[r8 + gCurrentPinballGame->ballUpgradeType * 17], (void *)0x6010400, 0x80); if (spriteGroup->baseY > 200) spriteGroup->baseY = 200; - + if (spriteGroup->baseY < -20) spriteGroup->baseY = -20; @@ -142,21 +142,21 @@ void MainBoardProcess_7B_12524(void) gCurrentPinballGame->unkD0[0].x = currentBallState->positionQ0.x - 7; gCurrentPinballGame->unkD0[0].y = currentBallState->positionQ0.y - 7; - + if (gCurrentPinballGame->unk71) { for (i = 0; i < 2; i++) { spriteGroup = gMain.unk44[i + 1]; - + if (spriteGroup->available) { oam = &spriteGroup->oam[0]; oamData = &gOamBuffer[oam->oamId]; - + oamData->priority = currentBallState->oamPriority; oamData->x = oam->xOffset + (gCurrentPinballGame->unkD0[(i + 1) * 2].x - gCurrentPinballGame->unk4C); - + if (i == 0) oamData->y = gCurrentPinballGame->unkD0[2].y - gCurrentPinballGame->unk4E + oam->yOffset; else if (i == 1) @@ -179,12 +179,12 @@ void MainBoardProcess_7B_12524(void) for (i = 0; i < 2; i++) { spriteGroup = gMain.unk44[i + 1]; - + if (spriteGroup->available) { oam = &spriteGroup->oam[0]; oamData = &gOamBuffer[oam->oamId]; - + oamData->priority = currentBallState->oamPriority; oamData->x = oam->xOffset + (gCurrentPinballGame->unkD0[(i + 1) * 2].x - gCurrentPinballGame->unk4C); oamData->y = 200; @@ -198,7 +198,7 @@ void MainBoardProcess_7B_12524(void) } spriteGroup = gMain.unk44[43]; - + if (spriteGroup->available) { s8 newIx; @@ -215,14 +215,14 @@ void MainBoardProcess_7B_12524(void) newIx = gCurrentPinballGame->unk6E; DmaCopy16(3, gUnknown_083BD36C[newIx], (void *)0x6011EE0, 0x200); - + oam = &spriteGroup->oam[0]; - + gOamBuffer[oam->oamId].x = oam->xOffset + spriteGroup->baseX; gOamBuffer[oam->oamId].y = oam->yOffset + spriteGroup->baseY; - + gOamBuffer[oam->oamId].priority = currentBallState->oamPriority; - + if (gCurrentPinballGame->unk71C < 14) gMain.unk44[43]->available = 0; } @@ -400,12 +400,12 @@ void BonusBoardProcess_7B_12BF8() { if (gCurrentPinballGame->unk5F7 == 0 && gCurrentPinballGame->ballUpgradeCounter != 0) { - gCurrentPinballGame->ballUpgradeCounter -= 1; + gCurrentPinballGame->ballUpgradeCounter--; if (gCurrentPinballGame->ballUpgradeCounter == 0) { if (gCurrentPinballGame->ballUpgradeType > BALL_UPGRADE_TYPE_POKE_BALL) { - gCurrentPinballGame->ballUpgradeType -= 1; + gCurrentPinballGame->ballUpgradeType--; if (gCurrentPinballGame->ballUpgradeType > BALL_UPGRADE_TYPE_POKE_BALL) { gCurrentPinballGame->ballUpgradeCounter = 60 * 60; diff --git a/src/collision_checks.c b/src/collision_checks.c index 04c3657..77eeee6 100644 --- a/src/collision_checks.c +++ b/src/collision_checks.c @@ -40,10 +40,10 @@ s16 COLLISION_CHECK_RUBY_14E08(struct Vector16 *arg0, u16* arg1) { sp02 = gUnknown_02031520.unk14.unk58[unk2 + unk1][unk0 * 64 + vec2.y * 8 + vec2.x]; sub_15054(arg0, &sp00, &sp02); - + switch_enum = sp02 & 0xF; some_enum = sp02 >> 4; - + switch (switch_enum-1) { case 0: case 3: @@ -105,7 +105,7 @@ s16 COLLISION_CHECK_RUBY_14E08(struct Vector16 *arg0, u16* arg1) { } -void sub_15054(struct Vector16* arg0, u16* arg1, u8* arg2) +void sub_15054(struct Vector16* arg0, u16* arg1, u8* arg2) { s16 deltaX; s16 deltaY; @@ -116,139 +116,139 @@ void sub_15054(struct Vector16* arg0, u16* arg1, u8* arg2) maskedResult = 0; lowerNibble = 0; ix = 0; - + if (gCurrentPinballGame->unk5B2 == 0) { if (gCurrentPinballGame->unk24 != 0) return; - if (gCurrentPinballGame->unk2A4 != 0) + if (gCurrentPinballGame->unk2A4 != 0) { if (gCurrentPinballGame->unk2A3 == 0) return; - + deltaX = arg0->x + gCurrentPinballGame->unk184[0].x; deltaY = arg0->y + gCurrentPinballGame->unk184[0].y; - + if (deltaX > 79U) return; - + if (deltaY > 87U) return; - + maskedResult = 0xFFF0 & gUnknown_08259C10[(deltaY * 80) + deltaX]; lowerNibble = 0xF & gUnknown_08259C10[(deltaY * 80) + deltaX]; - + if (lowerNibble == 0) return; - + *arg1 = maskedResult; - + if (gCurrentPinballGame->unk2A2 <= 1) { *arg2 = lowerNibble; gCurrentPinballGame->unk2A2 = 7; return; } - + *arg2 = 1; return; } - + if (0xF & *arg2) return; - + deltaX = arg0->x + (u16) gCurrentPinballGame->unk184[0].x; deltaY = arg0->y + (u16) gCurrentPinballGame->unk184[0].y; - - if (deltaX <= 63U && deltaY <= 63U) + + if (deltaX <= 63U && deltaY <= 63U) { maskedResult = 0xFFF0 & gUnknown_08252B10[(deltaY * 64) + deltaX]; lowerNibble = 0xF & gUnknown_08252B10[(deltaY * 64) + deltaX]; - + if (lowerNibble != 0) ix = 0; } - - if (lowerNibble == 0) + + if (lowerNibble == 0) { deltaX = gCurrentPinballGame->unk184[1].x + arg0->x; deltaY = gCurrentPinballGame->unk184[1].y + arg0->y; - - if (deltaX <= 63U && deltaY <= 63U) + + if (deltaX <= 63U && deltaY <= 63U) { maskedResult = 0xFFF0 & gUnknown_08252B10[(deltaY * 64) + deltaX]; lowerNibble = 0xF & gUnknown_08252B10[(deltaY * 64) + deltaX]; if (lowerNibble != 0) ix = 1; } - - if (lowerNibble == 0) + + if (lowerNibble == 0) { deltaX = gCurrentPinballGame->unk184[2].x + arg0->x; deltaY = gCurrentPinballGame->unk184[2].y + arg0->y; - - if (deltaX <= 63U && deltaY <= 63U) + + if (deltaX <= 63U && deltaY <= 63U) { maskedResult = 0xFFF0 & gUnknown_08252B10[(deltaY * 64) + deltaX]; lowerNibble = 0xF & gUnknown_08252B10[(deltaY * 64) + deltaX]; - + if (lowerNibble == 0) return; - + ix = 2; } - + if (lowerNibble == 0) return; } } if (gCurrentPinballGame->unk16F == 0) - gCurrentPinballGame->unk170[ix] = 107; - + gCurrentPinballGame->unk170[ix] = 107; + *arg1 = maskedResult; *arg2 = lowerNibble; - + if (gCurrentPinballGame->unk624 > 0) return; - + gCurrentPinballGame->unk624 = 2; } - else + else { - if ((*arg2 & 0xF) == 0) + if ((*arg2 & 0xF) == 0) { - if (gCurrentPinballGame->unk2E5[0] > 0) + if (gCurrentPinballGame->unk2E5[0] > 0) { s16 deltaY_alt; deltaX = 2 * (-24 -gCurrentPinballGame->unk2EC[0]) + arg0->x; deltaY_alt = arg0->y -580; - - if (deltaX <= 71U && deltaY_alt <= 71U) + + if (deltaX <= 71U && deltaY_alt <= 71U) { *arg1 = 0xFFF0 & gUnknown_08254B10[(deltaY_alt * 72) + deltaX]; *arg2 = 0xF & gUnknown_08254B10[(deltaY_alt * 72) + deltaX]; - - if (*arg2 & 1) + + if (*arg2 & 1) { gCurrentPinballGame->unk2E2 = 1; *arg2 = 6; } } } - - if (gCurrentPinballGame->unk2E5[1] > 0) + + if (gCurrentPinballGame->unk2E5[1] > 0) { deltaX = ((gCurrentPinballGame->unk2EC[1] - 180) * 2) + arg0->x; deltaY = arg0->y -580; - - if (deltaX <= 71U && deltaY <= 71U) + + if (deltaX <= 71U && deltaY <= 71U) { *arg1 = 0xFFF0 & gUnknown_08257390[(deltaY * 72) + deltaX]; *arg2 = 0xF & gUnknown_08257390[(deltaY * 72) + deltaX]; - - if (*arg2 & 1) + + if (*arg2 & 1) { gCurrentPinballGame->unk2E2 = 2; *arg2 = 6; @@ -260,25 +260,25 @@ void sub_15054(struct Vector16* arg0, u16* arg1, u8* arg2) } } -void sub_153CC(s32 arg0, s16* arg1, u16* arg2) +void sub_153CC(s32 arg0, s16* arg1, u16* arg2) { - s16 absVelY; - - switch ((u8)arg0 - 1) + s16 absVelY; + + switch ((u8)arg0 - 1) { case 0: - if (gCurrentPinballGame->unk26 == 0) + if (gCurrentPinballGame->unk26 == 0) { - if (gCurrentPinballGame->ball->positionQ1.x > 359) + if (gCurrentPinballGame->ball->positionQ1.x > 359) { if (gCurrentPinballGame->ball->positionQ1.y > 199) gCurrentPinballGame->unk25 = 1; else gCurrentPinballGame->unk25 = 3; - } + } else gCurrentPinballGame->unk25= 2; - + sub_1A98C(); gCurrentPinballGame->unk22 = 7; *arg1 = 1; @@ -293,13 +293,13 @@ void sub_153CC(s32 arg0, s16* arg1, u16* arg2) gCurrentPinballGame->unk24 = 2; break; } - - if (gCurrentPinballGame->unk24 == 2) + + if (gCurrentPinballGame->unk24 == 2) { gCurrentPinballGame->ball->oamPriority = 2; gCurrentPinballGame->unk24 = 3; } - + break; case 2: if (gCurrentPinballGame->unk24 == 2) @@ -312,28 +312,28 @@ void sub_153CC(s32 arg0, s16* arg1, u16* arg2) gCurrentPinballGame->ball->oamPriority = 2; gCurrentPinballGame->unk24 = 2; } - + if (gCurrentPinballGame->unk2FB == 6) gCurrentPinballGame->unk2FB = 7; if (gCurrentPinballGame->unk2F0 & 0xF0 ) gCurrentPinballGame->unk2F0 = 0; - if (gCurrentPinballGame->unk1AB & 0xF0) + if (gCurrentPinballGame->unk1AB & 0xF0) gCurrentPinballGame->unk1AB = 0; - + break; case 3: if (gCurrentPinballGame->unk600 == 0) { - if (gCurrentPinballGame->ball->positionQ0.x > 131) + if (gCurrentPinballGame->ball->positionQ0.x > 131) { gCurrentPinballGame->unk3C = 1000; - + if (gCurrentPinballGame->unk70E <= 98) gCurrentPinballGame->unk70E++; - } - else if (gCurrentPinballGame->ball->positionQ0.x > 91) + } + else if (gCurrentPinballGame->ball->positionQ0.x > 91) { gCurrentPinballGame->unk3C = 2000; gCurrentPinballGame->unk174 = 0; @@ -350,7 +350,7 @@ void sub_153CC(s32 arg0, s16* arg1, u16* arg2) } } gCurrentPinballGame->unk600 = 45; - + m4aSongNumStart(SE_UNKNOWN_0x76); } break; @@ -360,16 +360,16 @@ void sub_153CC(s32 arg0, s16* arg1, u16* arg2) gCurrentPinballGame->unk732 = 0; return; case 5: - if (gCurrentPinballGame->unk5B2 == 0) + if (gCurrentPinballGame->unk5B2 == 0) { sub_46FD4(1); gCurrentPinballGame->unk29E = 1; } break; case 6: - if (gCurrentPinballGame->ball->positionQ0.x < 50) + if (gCurrentPinballGame->ball->positionQ0.x < 50) { - if (gCurrentPinballGame->unk2FA == 0) + if (gCurrentPinballGame->unk2FA == 0) { gCurrentPinballGame->unk2FA = 1; gCurrentPinballGame->unk2FB = 1; @@ -378,8 +378,8 @@ void sub_153CC(s32 arg0, s16* arg1, u16* arg2) *arg2 = 0xB000; *arg1 = 1; } - } - else if (gCurrentPinballGame->unk2FA == 1) + } + else if (gCurrentPinballGame->unk2FA == 1) { gCurrentPinballGame->unk2FA = 2; gCurrentPinballGame->unk2FB = 3; @@ -389,21 +389,21 @@ void sub_153CC(s32 arg0, s16* arg1, u16* arg2) *arg1 = 1; gCurrentPinballGame->ball->velocity.x = 0; gCurrentPinballGame->ball->velocity.y = 0; - + memcpy(&gCurrentPinballGame->unk1334[1], gCurrentPinballGame->unk1334, 0x44U); gCurrentPinballGame->unk1330 = &gCurrentPinballGame->unk1334[1]; gCurrentPinballGame->unk1328 = 120; } - + gCurrentPinballGame->unk732 = 14; return; case 7: - if (gCurrentPinballGame->ball->positionQ0.x <= 50) + if (gCurrentPinballGame->ball->positionQ0.x <= 50) { - if (gCurrentPinballGame->unk732 == 8) + if (gCurrentPinballGame->unk732 == 8) { - if (gCurrentPinballGame->unk13 <= 2 && gCurrentPinballGame->unk72E <= 2) + if (gCurrentPinballGame->unk13 <= 2 && gCurrentPinballGame->unk72E <= 2) { if (gCurrentPinballGame->unk72E == 0) gCurrentPinballGame->unk3C = 2000; @@ -411,24 +411,24 @@ void sub_153CC(s32 arg0, s16* arg1, u16* arg2) gCurrentPinballGame->unk3C = 5000; else gCurrentPinballGame->unk3C = 10000; - + gCurrentPinballGame->unk72E++; - + m4aSongNumStart(SE_UNKNOWN_0x99); } - + gCurrentPinballGame->unk6BC = 1; } gCurrentPinballGame->unk732 = 2; return; } - - if (gCurrentPinballGame->ball->positionQ0.x <= 100) + + if (gCurrentPinballGame->ball->positionQ0.x <= 100) { - if (gCurrentPinballGame->unk732 == 7) + if (gCurrentPinballGame->unk732 == 7) { gCurrentPinballGame->unk194 = 10; - + if(gCurrentPinballGame->unk72B <= 2) { if(gCurrentPinballGame->unk72B == 0) @@ -448,82 +448,82 @@ void sub_153CC(s32 arg0, s16* arg1, u16* arg2) } gCurrentPinballGame->unk72B++; } - + gCurrentPinballGame->unk196 = 0; gCurrentPinballGame->unk72C = 0; } - + gCurrentPinballGame->unk732 = 1; return; } - - if (gCurrentPinballGame->ball->positionQ0.x <= 126) + + if (gCurrentPinballGame->ball->positionQ0.x <= 126) { if (gCurrentPinballGame->ballPowerUpLight[0] == 0) gCurrentPinballGame->unk3C = 1000; - + gCurrentPinballGame->ballPowerUpLight[0] = 1; gCurrentPinballGame->unk732 = 3; - - if (gCurrentPinballGame->unk71B == 0) + + if (gCurrentPinballGame->unk71B == 0) { - if (!(gCurrentPinballGame->ballPowerUpLight[1] & + if (!(gCurrentPinballGame->ballPowerUpLight[1] & gCurrentPinballGame->ballPowerUpLight[2])) return; - + gCurrentPinballGame->unk71B = 1; gCurrentPinballGame->unk71C = 60; gCurrentPinballGame->unk3C = 4000; return; } - } - else + } + else { - if (gCurrentPinballGame->ball->positionQ0.x <= 148) + if (gCurrentPinballGame->ball->positionQ0.x <= 148) { if (gCurrentPinballGame->ballPowerUpLight[1] == 0) gCurrentPinballGame->unk3C = 1000; - + gCurrentPinballGame->ballPowerUpLight[1] = 1; gCurrentPinballGame->unk732 = 4; - + if (gCurrentPinballGame->unk71B != 0) return; - - if (!(gCurrentPinballGame->ballPowerUpLight[0] & + + if (!(gCurrentPinballGame->ballPowerUpLight[0] & gCurrentPinballGame->ballPowerUpLight[2])) return; - + gCurrentPinballGame->unk71B = 1; gCurrentPinballGame->unk71C = 60; gCurrentPinballGame->unk3C = 4000; return; } - - if (gCurrentPinballGame->ball->positionQ0.x <= 172) + + if (gCurrentPinballGame->ball->positionQ0.x <= 172) { if (gCurrentPinballGame->ballPowerUpLight[2] == 0) gCurrentPinballGame->unk3C = 1000; - + gCurrentPinballGame->ballPowerUpLight[2] = 1; gCurrentPinballGame->unk732 = 5; - + if (gCurrentPinballGame->unk71B != 0) return; - - if (!(gCurrentPinballGame->ballPowerUpLight[0] & + + if (!(gCurrentPinballGame->ballPowerUpLight[0] & gCurrentPinballGame->ballPowerUpLight[1])) return; - + gCurrentPinballGame->unk71B = 1; gCurrentPinballGame->unk71C = 60; gCurrentPinballGame->unk3C = 4000; return; } - - if (gCurrentPinballGame->unk732 == 9) + + if (gCurrentPinballGame->unk732 == 9) { - if (gCurrentPinballGame->unk13 <= 2 && gCurrentPinballGame->unk72F <= 2) + if (gCurrentPinballGame->unk13 <= 2 && gCurrentPinballGame->unk72F <= 2) { if (gCurrentPinballGame->unk72F == 0) gCurrentPinballGame->unk3C = 2000; @@ -531,18 +531,18 @@ void sub_153CC(s32 arg0, s16* arg1, u16* arg2) gCurrentPinballGame->unk3C = 5000; else gCurrentPinballGame->unk3C = 10000; - + gCurrentPinballGame->unk72F++; - + MPlayStart(&gMPlayInfo_SE1, &gUnknown_0869FC0C); - + if (gCurrentPinballGame->unk72F > 1) gCurrentPinballGame->unk731 = 1; } - + gCurrentPinballGame->unk6BC = 2; } - + gCurrentPinballGame->unk732 = 6; return; } @@ -553,79 +553,31 @@ void sub_153CC(s32 arg0, s16* arg1, u16* arg2) gCurrentPinballGame->unk732 = 8; return; } - + if (gCurrentPinballGame->ball->positionQ0.x <= 100) { gCurrentPinballGame->unk732 = 7; return; } - + gCurrentPinballGame->unk732 = 9; return; case 9: if (gCurrentPinballGame->ball->positionQ0.x <= 46) { gCurrentPinballGame->unk732 = 10; - + if (gCurrentPinballGame->holeIndicators[0] != 0) return; - + gCurrentPinballGame->unk3C = 1000; gCurrentPinballGame->holeIndicators[0] = 1; - + if (gCurrentPinballGame->unk714 != 0) return; - - if (!(gCurrentPinballGame->holeIndicators[1] & - gCurrentPinballGame->holeIndicators[2] & - gCurrentPinballGame->holeIndicators[3])) - return; - - gCurrentPinballGame->unk714 = 1; - gCurrentPinballGame->unk715 = 126; - gCurrentPinballGame->unk3C = 4000; - return; - } - - if (gCurrentPinballGame->ball->positionQ0.x <= 120) - { - gCurrentPinballGame->unk732 = 11; - - if (gCurrentPinballGame->holeIndicators[1] != 0) - return; - - gCurrentPinballGame->unk3C = 1000; - gCurrentPinballGame->holeIndicators[1] = 1; - - if (gCurrentPinballGame->unk714 != 0) - return; - - if (!(gCurrentPinballGame->holeIndicators[0] & - gCurrentPinballGame->holeIndicators[2] & - gCurrentPinballGame->holeIndicators[3])) - return; - - gCurrentPinballGame->unk714 = 1; - gCurrentPinballGame->unk715 = 126; - gCurrentPinballGame->unk3C = 4000; - return; - } - - if (gCurrentPinballGame->ball->positionQ0.x <= 193) - { - gCurrentPinballGame->unk732 = 12; - - if (gCurrentPinballGame->holeIndicators[2] != 0) - return; - - gCurrentPinballGame->unk3C = 1000; - gCurrentPinballGame->holeIndicators[2] = 1; - - if (gCurrentPinballGame->unk714 != 0) - return; - - if (!(gCurrentPinballGame->holeIndicators[0] & - gCurrentPinballGame->holeIndicators[1] & + + if (!(gCurrentPinballGame->holeIndicators[1] & + gCurrentPinballGame->holeIndicators[2] & gCurrentPinballGame->holeIndicators[3])) return; @@ -634,20 +586,68 @@ void sub_153CC(s32 arg0, s16* arg1, u16* arg2) gCurrentPinballGame->unk3C = 4000; return; } - + + if (gCurrentPinballGame->ball->positionQ0.x <= 120) + { + gCurrentPinballGame->unk732 = 11; + + if (gCurrentPinballGame->holeIndicators[1] != 0) + return; + + gCurrentPinballGame->unk3C = 1000; + gCurrentPinballGame->holeIndicators[1] = 1; + + if (gCurrentPinballGame->unk714 != 0) + return; + + if (!(gCurrentPinballGame->holeIndicators[0] & + gCurrentPinballGame->holeIndicators[2] & + gCurrentPinballGame->holeIndicators[3])) + return; + + gCurrentPinballGame->unk714 = 1; + gCurrentPinballGame->unk715 = 126; + gCurrentPinballGame->unk3C = 4000; + return; + } + + if (gCurrentPinballGame->ball->positionQ0.x <= 193) + { + gCurrentPinballGame->unk732 = 12; + + if (gCurrentPinballGame->holeIndicators[2] != 0) + return; + + gCurrentPinballGame->unk3C = 1000; + gCurrentPinballGame->holeIndicators[2] = 1; + + if (gCurrentPinballGame->unk714 != 0) + return; + + if (!(gCurrentPinballGame->holeIndicators[0] & + gCurrentPinballGame->holeIndicators[1] & + gCurrentPinballGame->holeIndicators[3])) + return; + + gCurrentPinballGame->unk714 = 1; + gCurrentPinballGame->unk715 = 126; + gCurrentPinballGame->unk3C = 4000; + return; + } + gCurrentPinballGame->unk732 = 13; - + if (gCurrentPinballGame->holeIndicators[3] != 0) return; - + gCurrentPinballGame->unk3C = 1000; gCurrentPinballGame->holeIndicators[3] = 1; - + if (gCurrentPinballGame->unk714 != 0) return; - - if (!(gCurrentPinballGame->holeIndicators[0] & - gCurrentPinballGame->holeIndicators[1] & + + if (!(gCurrentPinballGame->holeIndicators[0] & + gCurrentPinballGame->holeIndicators[1] & gCurrentPinballGame->holeIndicators[2])) return; @@ -657,41 +657,41 @@ void sub_153CC(s32 arg0, s16* arg1, u16* arg2) return; case 10: if (gCurrentPinballGame->unk5B2 == 0) - { - if (gCurrentPinballGame->ball->positionQ0.x > 170) + { + if (gCurrentPinballGame->ball->positionQ0.x > 170) { if (gCurrentPinballGame->unk2F0 > 2U) return; - + gCurrentPinballGame->unk23 = 0; gCurrentPinballGame->unk22 = 2; *arg2 = 0xB000; *arg1 = 1; - - if (gCurrentPinballGame->unk13 <= 2 && gCurrentPinballGame->unk1AB <= 2) + + if (gCurrentPinballGame->unk13 <= 2 && gCurrentPinballGame->unk1AB <= 2) { gCurrentPinballGame->unk1AB = 3; gCurrentPinballGame->unk2F2 = 5; } - + gCurrentPinballGame->unk3C = 50000; return; } - - if (gCurrentPinballGame->unk2FB <= 4) + + if (gCurrentPinballGame->unk2FB <= 4) { gCurrentPinballGame->unk23 = 0; gCurrentPinballGame->unk22 = 2; *arg2 = 0xF800; *arg1 = 1; } - + if (gCurrentPinballGame->unk2FB == 5) gCurrentPinballGame->unk2FB = 6; - + if (gCurrentPinballGame->unk29F == 0) return; - + if (gCurrentPinballGame->unk29F == 1) gCurrentPinballGame->unk286 = 90; else @@ -701,66 +701,66 @@ void sub_153CC(s32 arg0, s16* arg1, u16* arg2) gCurrentPinballGame->unk71C = 60; m4aSongNumStart(SE_UNKNOWN_0xD8); } - + gCurrentPinballGame->unk29F = 0; gCurrentPinballGame->unk2A0 = 600; return; } - + if (gCurrentPinballGame->unk1C4 != 0) return; - + if (gCurrentPinballGame->ball->positionQ0.x <= 120) gCurrentPinballGame->unk1C2 = 1; else gCurrentPinballGame->unk1C2 = 2; - + if (gCurrentPinballGame->outLanePikaPosition <= 1) - { + { if (gCurrentPinballGame->outLanePikaPosition != gCurrentPinballGame->unk1C2 - 1) return; else gCurrentPinballGame->unk1C4 = 120; return; } - + gCurrentPinballGame->unk1C4 = 120; return; - + case 11: if (gCurrentPinballGame->unk616 != 0) return; - + absVelY = gCurrentPinballGame->ball->velocity.y; gCurrentPinballGame->unk614 = gCurrentPinballGame->ball->velocity.y; - + if (absVelY < 0) { absVelY = -absVelY; } gCurrentPinballGame->unk1C6 += (absVelY) / 3; - + if (gCurrentPinballGame->unk1C6 > 168) gCurrentPinballGame->unk1C6 = 168; - + gCurrentPinballGame->unk616 = 20; return; case 12: if (gCurrentPinballGame->unk2D8 == 0) return; - + if (gCurrentPinballGame->unk26 != 0) return; - + if (gCurrentPinballGame->unk2DA != 0) return; - + gCurrentPinballGame->unk2DA++; - + gCurrentPinballGame->unk2D8 = 0; gCurrentPinballGame->unk23 = 0; gCurrentPinballGame->unk22 = 2; - + *arg2 = 0xD000; *arg1 = 1; gCurrentPinballGame->unk3C = 5000; @@ -768,30 +768,30 @@ void sub_153CC(s32 arg0, s16* arg1, u16* arg2) sub_11B0(7); return; case 13: - if (gCurrentPinballGame->unk2D8 == 0) + if (gCurrentPinballGame->unk2D8 == 0) return; - + if (gCurrentPinballGame->unk26 != 0) return; - + if (gCurrentPinballGame->unk2DA != 1) return; - + gCurrentPinballGame->unk2DA++; gCurrentPinballGame->unk2D8 = 0; gCurrentPinballGame->unk23 = 0; gCurrentPinballGame->unk22 = 2; *arg2 = 0xCC00; *arg1 = 1; - + m4aSongNumStart(SE_UNKNOWN_0xB7); gCurrentPinballGame->unk3C = 5000; sub_11B0(7); return; case 14: - if ((gCurrentPinballGame->unk13 > 2) && (gCurrentPinballGame->unk13 != 5)) + if ((gCurrentPinballGame->unk13 > 2) && (gCurrentPinballGame->unk13 != 5)) { - if (gCurrentPinballGame->unk2E0 == 0) + if (gCurrentPinballGame->unk2E0 == 0) { if (gCurrentPinballGame->unk2DA == 2) { @@ -800,7 +800,7 @@ void sub_153CC(s32 arg0, s16* arg1, u16* arg2) *arg2 = 0xC800; *arg1 = 1; gCurrentPinballGame->unk2DA++; - + m4aSongNumStart(SE_UNKNOWN_0xB7); gCurrentPinballGame->unk3C = 5000; sub_11B0(7); @@ -812,15 +812,15 @@ void sub_153CC(s32 arg0, s16* arg1, u16* arg2) gCurrentPinballGame->unk22 = 2; *arg2 = 0xC800; *arg1 = 1; - + m4aSongNumStart(SE_UNKNOWN_0xB7); gCurrentPinballGame->unk2D9 = 1; sub_11B0(7); return; } } - } - else if (gCurrentPinballGame->unk2D8 != 0 && gCurrentPinballGame->unk2DA == 2) + } + else if (gCurrentPinballGame->unk2D8 != 0 && gCurrentPinballGame->unk2DA == 2) { gCurrentPinballGame->unk2DA++; gCurrentPinballGame->unk2D8 = 0; @@ -828,12 +828,12 @@ void sub_153CC(s32 arg0, s16* arg1, u16* arg2) gCurrentPinballGame->unk22 = 2; *arg2 = 0xC800; *arg1 = 1; - + m4aSongNumStart(SE_UNKNOWN_0xB7); gCurrentPinballGame->unk3C = 5000; sub_11B0(7); } - + break; } } @@ -868,7 +868,7 @@ s16 COLLISION_CHECK_SAPPHIRE_16090(struct Vector16 *arg0, u16* arg1) { sp02 = gUnknown_02031520.unk14.unk58[unk2 + unk1][unk0 * 64 + vec2.y * 8 + vec2.x]; sub_162B8(arg0, &sp00, &sp02); - + switch_enum = sp02 & 0xF; some_enum = sp02 >> 4; @@ -913,7 +913,7 @@ s16 COLLISION_CHECK_SAPPHIRE_16090(struct Vector16 *arg0, u16* arg1) { } return_val = 1; break; - case 3: + case 3: case 2: gCurrentPinballGame->unk23 = switch_enum - 1; gCurrentPinballGame->unk22 = 2; @@ -921,7 +921,7 @@ s16 COLLISION_CHECK_SAPPHIRE_16090(struct Vector16 *arg0, u16* arg1) { return_val = 1; break; } - + sub_1642C((s32) some_enum, &return_val, arg1); return return_val; } @@ -942,82 +942,82 @@ void sub_162B8(struct Vector16 *arg0, s16 *arg1, u8 *arg2) { deltaX = arg0->x + gCurrentPinballGame->unk184[0].x; deltaY = arg0->y + gCurrentPinballGame->unk184[0].y; - if (deltaX <= 63U && deltaY <= 63U) + if (deltaX <= 63U && deltaY <= 63U) { maskedResult = 0xFFF0 & gUnknown_08252B10[(deltaY * 64) + deltaX]; lowerNibble = 0xF & gUnknown_08252B10[(deltaY * 64) + deltaX]; ix = 0; } - if (lowerNibble == 0) + if (lowerNibble == 0) { deltaX = gCurrentPinballGame->unk184[1].x + arg0->x; deltaY = gCurrentPinballGame->unk184[1].y + arg0->y; - - if (deltaX <= 63U && deltaY <= 63U) + + if (deltaX <= 63U && deltaY <= 63U) { maskedResult = 0xFFF0 & gUnknown_08252B10[(deltaY * 64) + deltaX]; lowerNibble = 0xF & gUnknown_08252B10[(deltaY * 64) + deltaX]; ix = 1; } - - if (lowerNibble == 0) + + if (lowerNibble == 0) { deltaX = gCurrentPinballGame->unk184[2].x + arg0->x; deltaY = gCurrentPinballGame->unk184[2].y + arg0->y; - - if (deltaX <= 63U && deltaY <= 63U) + + if (deltaX <= 63U && deltaY <= 63U) { maskedResult = 0xFFF0 & gUnknown_08252B10[(deltaY * 64) + deltaX]; - lowerNibble = 0xF & gUnknown_08252B10[(deltaY * 64) + deltaX]; + lowerNibble = 0xF & gUnknown_08252B10[(deltaY * 64) + deltaX]; ix = 2; } - + if (lowerNibble == 0) return; } } - gCurrentPinballGame->unk170[ix] = 6; + gCurrentPinballGame->unk170[ix] = 6; *arg1 = maskedResult; *arg2 = lowerNibble; - + if (gCurrentPinballGame->unk624 <= 0) gCurrentPinballGame->unk624 = 2; } } -void sub_1642C(u8 arg0, u16* arg1, u16* arg2) +void sub_1642C(u8 arg0, u16* arg1, u16* arg2) { - s16 absVelY; + s16 absVelY; s16 x0Position; s16 modRes; s16 index; u16 angle; int squaredMagnitude; - switch (arg0) + switch (arg0) { case 1: - if (gCurrentPinballGame->unk26 == 0) - { + if (gCurrentPinballGame->unk26 == 0) + { if (gCurrentPinballGame->ball->positionQ1.x >= 200) gCurrentPinballGame->unk25 = 1; else gCurrentPinballGame->unk25 = 3; - + sub_32914(); gCurrentPinballGame->unk22 = 7; *arg1 = 1; } break; case 2: - if (gCurrentPinballGame->unk24 == 0) + if (gCurrentPinballGame->unk24 == 0) { gCurrentPinballGame->ball->oamPriority = 2; gCurrentPinballGame->unk24 = 2; } - else if (gCurrentPinballGame->unk24 == 2) + else if (gCurrentPinballGame->unk24 == 2) { gCurrentPinballGame->ball->oamPriority = 2; gCurrentPinballGame->unk24 = 3; @@ -1040,9 +1040,9 @@ void sub_1642C(u8 arg0, u16* arg1, u16* arg2) } break; case 4: - if (gCurrentPinballGame->unk600 == 0) + if (gCurrentPinballGame->unk600 == 0) { - if (gCurrentPinballGame->ball->positionQ0.y < 260) + if (gCurrentPinballGame->ball->positionQ0.y < 260) { if (gCurrentPinballGame->ball->positionQ0.x < 74) { @@ -1052,21 +1052,21 @@ void sub_1642C(u8 arg0, u16* arg1, u16* arg2) gCurrentPinballGame->unk36C[1] = 6; else gCurrentPinballGame->unk36C[1] = 4; - + gCurrentPinballGame->unk36E[1] = 0; gCurrentPinballGame->unk36A[1] = 1; sub_11B0(7); - + gCurrentPinballGame->ball->velocity.x /= 2; gCurrentPinballGame->ball->velocity.y /= 2; - + memcpy(&gCurrentPinballGame->unk1334[1], &gCurrentPinballGame->unk1334[0], sizeof(*gCurrentPinballGame->unk1334)); - + gCurrentPinballGame->unk1330 = &gCurrentPinballGame->unk1334[1]; gCurrentPinballGame->unk1328 = 25; } - } - else if (gCurrentPinballGame->ball->positionQ0.x < 116) + } + else if (gCurrentPinballGame->ball->positionQ0.x < 116) { if (gCurrentPinballGame->unk13 < 3 && gCurrentPinballGame->unk36A[0] < 3) { @@ -1074,7 +1074,7 @@ void sub_1642C(u8 arg0, u16* arg1, u16* arg2) gCurrentPinballGame->unk36C[0] = 6; else gCurrentPinballGame->unk36C[0] = 4; - + gCurrentPinballGame->unk36E[0] = 0; gCurrentPinballGame->unk36A[0] = 1; @@ -1082,43 +1082,43 @@ void sub_1642C(u8 arg0, u16* arg1, u16* arg2) gCurrentPinballGame->ball->velocity.x /= 2; gCurrentPinballGame->ball->velocity.y /= 2; - + memcpy(&gCurrentPinballGame->unk1334[1], &gCurrentPinballGame->unk1334[0], sizeof(*gCurrentPinballGame->unk1334)); - + gCurrentPinballGame->unk1330 = &gCurrentPinballGame->unk1334[1]; gCurrentPinballGame->unk1328 = 25; } - } - else + } + else { gCurrentPinballGame->unk30C = 1800; gCurrentPinballGame->unk306 = 1; - + if (gCurrentPinballGame->unk70E < 99) gCurrentPinballGame->unk70E++; gCurrentPinballGame->unk3C = 5000; } } - else - { - if (gCurrentPinballGame->ball->positionQ0.x < 110) + else + { + if (gCurrentPinballGame->ball->positionQ0.x < 110) { gCurrentPinballGame->unk328 = 1; gCurrentPinballGame->ball->velocity.y /= 2; - } - else + } + else { if (gCurrentPinballGame->unk378 == 0) gCurrentPinballGame->unk378 = 1; else gCurrentPinballGame->unk378 = 0; - + gCurrentPinballGame->ball->velocity.y /=2; gCurrentPinballGame->unk3C = 3000; } } - + gCurrentPinballGame->unk600 = 45; m4aSongNumStart(SE_UNKNOWN_0x76); } @@ -1130,25 +1130,25 @@ void sub_1642C(u8 arg0, u16* arg1, u16* arg2) gCurrentPinballGame->unk342 = 0; break; case 6: - if (gCurrentPinballGame->ball->positionQ0.x < 120) + if (gCurrentPinballGame->ball->positionQ0.x < 120) { - if (gCurrentPinballGame->ball->velocity.y > 0) + if (gCurrentPinballGame->ball->velocity.y > 0) { angle = 0xDA00; - squaredMagnitude = - gCurrentPinballGame->ball->velocity.x * gCurrentPinballGame->ball->velocity.x + + squaredMagnitude = + gCurrentPinballGame->ball->velocity.x * gCurrentPinballGame->ball->velocity.x + gCurrentPinballGame->ball->velocity.y * gCurrentPinballGame->ball->velocity.y; - + squaredMagnitude = Sqrt(squaredMagnitude * 4) / 2; gCurrentPinballGame->ball->velocity.x = squaredMagnitude * Cos(angle) / 20000; gCurrentPinballGame->ball->velocity.y = -squaredMagnitude * Sin(angle) / 20000; } - } + } else - gCurrentPinballGame->unk342 = 1; + gCurrentPinballGame->unk342 = 1; break; case 7: - if (gCurrentPinballGame->unk366 != 3) + if (gCurrentPinballGame->unk366 != 3) { gCurrentPinballGame->unk368 = 17; gCurrentPinballGame->unk23 = 0; @@ -1159,9 +1159,9 @@ void sub_1642C(u8 arg0, u16* arg1, u16* arg2) break; case 8: x0Position = gCurrentPinballGame->ball->positionQ0.x; - if (gCurrentPinballGame->unk24 > 0) + if (gCurrentPinballGame->unk24 > 0) { - if (gCurrentPinballGame->unk732 == 7) + if (gCurrentPinballGame->unk732 == 7) { gCurrentPinballGame->unk194 = 10; if (gCurrentPinballGame->unk72B < 3) @@ -1170,7 +1170,7 @@ void sub_1642C(u8 arg0, u16* arg1, u16* arg2) { gCurrentPinballGame->unk3C = 2000; gCurrentPinballGame->unk194 = 1; - } + } else if (gCurrentPinballGame->unk72B == 1) { gCurrentPinballGame->unk3C = 5000; @@ -1181,21 +1181,21 @@ void sub_1642C(u8 arg0, u16* arg1, u16* arg2) gCurrentPinballGame->unk3C = 10000; gCurrentPinballGame->unk194 = 10; } - + gCurrentPinballGame->unk72B++; } - + gCurrentPinballGame->unk196 = 0; gCurrentPinballGame->unk72C = 0; } - + gCurrentPinballGame->unk732 = 1; } else { - if (x0Position <= 72) + if (x0Position <= 72) { - if (gCurrentPinballGame->unk732 == 8) + if (gCurrentPinballGame->unk732 == 8) { if (gCurrentPinballGame->unk13 < 3 && gCurrentPinballGame->unk72E < 3) { @@ -1205,39 +1205,39 @@ void sub_1642C(u8 arg0, u16* arg1, u16* arg2) gCurrentPinballGame->unk3C = 5000; else gCurrentPinballGame->unk3C = 10000; - + gCurrentPinballGame->unk72E++; m4aSongNumStart(SE_UNKNOWN_0x99); } - + gCurrentPinballGame->unk6BC = 1; } - + gCurrentPinballGame->unk732 = 2; } - else if (x0Position <= 98) + else if (x0Position <= 98) { if (gCurrentPinballGame->ballPowerUpLight[0] == 0) gCurrentPinballGame->unk3C = 1000; - + gCurrentPinballGame->ballPowerUpLight[0] = 1; gCurrentPinballGame->unk732 = 3; - + if (gCurrentPinballGame->unk71B == 0 && (gCurrentPinballGame->ballPowerUpLight[1] & gCurrentPinballGame->ballPowerUpLight[2])) - { + { gCurrentPinballGame->unk71B = 1; gCurrentPinballGame->unk71C = 60; gCurrentPinballGame->unk3C = 4000; } } - else if (x0Position <= 118) + else if (x0Position <= 118) { - if (gCurrentPinballGame->ballPowerUpLight[1] == 0) + if (gCurrentPinballGame->ballPowerUpLight[1] == 0) gCurrentPinballGame->unk3C = 1000; - + gCurrentPinballGame->ballPowerUpLight[1] = 1; gCurrentPinballGame->unk732 = 4; - + if (gCurrentPinballGame->unk71B == 0 && (gCurrentPinballGame->ballPowerUpLight[0] & gCurrentPinballGame->ballPowerUpLight[2])) { gCurrentPinballGame->unk71B = 1; @@ -1245,14 +1245,14 @@ void sub_1642C(u8 arg0, u16* arg1, u16* arg2) gCurrentPinballGame->unk3C = 4000; } } - else if (x0Position <= 146) + else if (x0Position <= 146) { if (gCurrentPinballGame->ballPowerUpLight[2] == 0) gCurrentPinballGame->unk3C = 1000; - + gCurrentPinballGame->ballPowerUpLight[2] = 1; gCurrentPinballGame->unk732 = 5; - + if (gCurrentPinballGame->unk71B == 0 && (gCurrentPinballGame->ballPowerUpLight[0] & gCurrentPinballGame->ballPowerUpLight[1])) { gCurrentPinballGame->unk71B = 1; @@ -1262,9 +1262,9 @@ void sub_1642C(u8 arg0, u16* arg1, u16* arg2) } else { - if (gCurrentPinballGame->unk732 == 9) + if (gCurrentPinballGame->unk732 == 9) { - if (gCurrentPinballGame->unk13 <= 2 && gCurrentPinballGame->unk72F < 3) + if (gCurrentPinballGame->unk13 <= 2 && gCurrentPinballGame->unk72F < 3) { if (gCurrentPinballGame->unk72F == 0) gCurrentPinballGame->unk3C = 2000; @@ -1272,19 +1272,19 @@ void sub_1642C(u8 arg0, u16* arg1, u16* arg2) gCurrentPinballGame->unk3C = 5000; else gCurrentPinballGame->unk3C = 10000; - + gCurrentPinballGame->unk72F++; - + if (gCurrentPinballGame->unk1CA == 13) m4aSongNumStart(SE_UNKNOWN_0x99); - + if (gCurrentPinballGame->unk72F > 1) gCurrentPinballGame->unk731 = 1; } gCurrentPinballGame->unk6BC = 2; } - + gCurrentPinballGame->unk732 = 6; } } @@ -1307,8 +1307,8 @@ void sub_1642C(u8 arg0, u16* arg1, u16* arg2) gCurrentPinballGame->unk3C = 1000; gCurrentPinballGame->holeIndicators[0] = 1; if (gCurrentPinballGame->unk714 == 0 && ( - gCurrentPinballGame->holeIndicators[1] & - gCurrentPinballGame->holeIndicators[2] & + gCurrentPinballGame->holeIndicators[1] & + gCurrentPinballGame->holeIndicators[2] & gCurrentPinballGame->holeIndicators[3])) { gCurrentPinballGame->unk714 = 1; @@ -1320,14 +1320,14 @@ void sub_1642C(u8 arg0, u16* arg1, u16* arg2) else if (gCurrentPinballGame->ball->positionQ0.x <= 120) { gCurrentPinballGame->unk732 = 11; - + if (gCurrentPinballGame->holeIndicators[1] == 0) { gCurrentPinballGame->unk3C = 1000; - gCurrentPinballGame->holeIndicators[1] = 1; + gCurrentPinballGame->holeIndicators[1] = 1; if (gCurrentPinballGame->unk714 == 0 && ( - gCurrentPinballGame->holeIndicators[0] & - gCurrentPinballGame->holeIndicators[2] & + gCurrentPinballGame->holeIndicators[0] & + gCurrentPinballGame->holeIndicators[2] & gCurrentPinballGame->holeIndicators[3])) { gCurrentPinballGame->unk714 = 1; @@ -1343,10 +1343,10 @@ void sub_1642C(u8 arg0, u16* arg1, u16* arg2) { gCurrentPinballGame->unk3C = 1000; gCurrentPinballGame->holeIndicators[2] = 1; - + if (gCurrentPinballGame->unk714 == 0 && ( - gCurrentPinballGame->holeIndicators[0] & - gCurrentPinballGame->holeIndicators[1] & + gCurrentPinballGame->holeIndicators[0] & + gCurrentPinballGame->holeIndicators[1] & gCurrentPinballGame->holeIndicators[3])) { gCurrentPinballGame->unk714 = 1; @@ -1363,8 +1363,8 @@ void sub_1642C(u8 arg0, u16* arg1, u16* arg2) gCurrentPinballGame->unk3C = 1000; gCurrentPinballGame->holeIndicators[3] = 1; if (gCurrentPinballGame->unk714 == 0 && ( - gCurrentPinballGame->holeIndicators[0] & - gCurrentPinballGame->holeIndicators[1] & + gCurrentPinballGame->holeIndicators[0] & + gCurrentPinballGame->holeIndicators[1] & gCurrentPinballGame->holeIndicators[2])) { gCurrentPinballGame->unk714 = 1; @@ -1381,7 +1381,7 @@ void sub_1642C(u8 arg0, u16* arg1, u16* arg2) gCurrentPinballGame->unk1C2 = 1; else gCurrentPinballGame->unk1C2 = 2; - + if (gCurrentPinballGame->outLanePikaPosition < 2) { if (gCurrentPinballGame->outLanePikaPosition == gCurrentPinballGame->unk1C2 - 1) @@ -1400,11 +1400,11 @@ void sub_1642C(u8 arg0, u16* arg1, u16* arg2) gCurrentPinballGame->unk614 = absVelY; if (absVelY < 0) absVelY = -absVelY; - + gCurrentPinballGame->unk1C6 = gCurrentPinballGame->unk1C6 + (absVelY / 3); if (gCurrentPinballGame->unk1C6 > 168) gCurrentPinballGame->unk1C6 = 168; - + gCurrentPinballGame->unk616 = 20; } break; @@ -1415,14 +1415,14 @@ void sub_1642C(u8 arg0, u16* arg1, u16* arg2) index = gUnknown_086ACE70[gCurrentPinballGame->unk34A]; gCurrentPinballGame->unk34B[index] = 10; gCurrentPinballGame->unk34A++; - if (gCurrentPinballGame->unk34A == 3) + if (gCurrentPinballGame->unk34A == 3) { memcpy(&gCurrentPinballGame->unk1334[1], &gCurrentPinballGame->unk1334[0], sizeof(*gCurrentPinballGame->unk1334)); gCurrentPinballGame->unk1330 = &gCurrentPinballGame->unk1334[1]; if (gCurrentPinballGame->unk342) gCurrentPinballGame->unk344 = 1; } - + if (gCurrentPinballGame->unk34A == 11) gCurrentPinballGame->unk1330 = gCurrentPinballGame->unk1334; @@ -1434,10 +1434,10 @@ void sub_1642C(u8 arg0, u16* arg1, u16* arg2) if (gCurrentPinballGame->unk34A > 12) gCurrentPinballGame->unk34A = 0; - + if (index == 0 && gCurrentPinballGame->ball->velocity.y > -120) gCurrentPinballGame->ball->velocity.y = -120; - + if (index == 2 && gCurrentPinballGame->ball->velocity.y > -180) gCurrentPinballGame->ball->velocity.y = -180; } @@ -1455,25 +1455,25 @@ void sub_1642C(u8 arg0, u16* arg1, u16* arg2) gCurrentPinballGame->unk355[modRes] = 0; gCurrentPinballGame->unk35E[modRes] = 0; gCurrentPinballGame->unk359[modRes] = gCurrentPinballGame->unk34A - 1; - if (index == 1 && gCurrentPinballGame->ball->velocity.y > -150) + if (index == 1 && gCurrentPinballGame->ball->velocity.y > -150) gCurrentPinballGame->ball->velocity.y = -150; } break; case 15: - if (gCurrentPinballGame->ball->positionQ0.y < 80) + if (gCurrentPinballGame->ball->positionQ0.y < 80) { if (gCurrentPinballGame->unk306 == 1) gCurrentPinballGame->unk306 = 2; - } - else + } + else { - if (gCurrentPinballGame->unk306 == 2) - { + if (gCurrentPinballGame->unk306 == 2) + { gCurrentPinballGame->unk306 = 3; gCurrentPinballGame->unk30C = 0; } } - + break; } } @@ -1493,7 +1493,7 @@ s16 COLLISION_CHECK_DUSCLOPS_171C8(struct Vector16* arg0, u16* arg1) { return_val = 0; gCurrentPinballGame->ball->unk4 = 0; - + vec1.x = arg0->x / 8; vec1.y = arg0->y / 8; vec2.x = arg0->x % 8; @@ -1576,74 +1576,74 @@ void sub_173FC(struct Vector16 *arg0, s16* arg1, u8* arg2) { maskedResult = 0; lowerNibble = 0; - - if(gCurrentPinballGame->unk387 == 2) + + if(gCurrentPinballGame->unk387 == 2) { if (*arg2 != 0) return; - + deltaX = arg0->x -gCurrentPinballGame->unk3F0; deltaY = arg0->y -gCurrentPinballGame->unk3F2; - - if (deltaX > 95U || deltaY > 119U) - return; - - maskedResult = 0xFFF0 & gUnknown_083071D4[(deltaY * 96 ) + deltaX]; - lowerNibble = 0xF & gUnknown_083071D4[(deltaY * 96 ) + deltaX]; - - if (lowerNibble == 0) + + if (deltaX > 95U || deltaY > 119U) return; - temp = gCurrentPinballGame->unk3DC -3; - if (temp <= 1U) + maskedResult = 0xFFF0 & gUnknown_083071D4[(deltaY * 96 ) + deltaX]; + lowerNibble = 0xF & gUnknown_083071D4[(deltaY * 96 ) + deltaX]; + + if (lowerNibble == 0) + return; + + temp = gCurrentPinballGame->unk3DC -3; + if (temp <= 1U) *arg2 = 1; else *arg2 = lowerNibble; - + gCurrentPinballGame->unk3DC = 4; *arg1 = maskedResult; - + return; } - + if(gCurrentPinballGame->unk387 == 1) { if (*arg2 != 0) return; - - if (gCurrentPinballGame->unk3A9[0] != 0) + + if (gCurrentPinballGame->unk3A9[0] != 0) { deltaX = arg0->x - gCurrentPinballGame->unk3D0[0].x; deltaY = arg0->y - gCurrentPinballGame->unk3D0[0].y; - - if (deltaX < 64U && deltaY < 64U) + + if (deltaX < 64U && deltaY < 64U) { maskedResult = 0xFFF0 & gUnknown_08252B10[deltaY * 64 + deltaX]; lowerNibble = 0xF & gUnknown_08252B10[deltaY * 64 + deltaX]; - + if (lowerNibble != 0) gCurrentPinballGame->unk3A0[0] = 4; } } - + if (lowerNibble == 0) { if (gCurrentPinballGame->unk3A9[1] != 0) { deltaX = arg0->x - gCurrentPinballGame->unk3D0[1].x; deltaY = arg0->y - gCurrentPinballGame->unk3D0[1].y; - + if (deltaX < 64U && deltaY < 64U) { maskedResult = 0xFFF0 & gUnknown_08252B10[deltaY * 64 + deltaX]; lowerNibble = 0xF & gUnknown_08252B10[deltaY * 64 + deltaX]; - + if (lowerNibble != 0) gCurrentPinballGame->unk3A0[1] = 4; } } } - + if (lowerNibble == 0) { if ( gCurrentPinballGame->unk3A9[2] != 0) @@ -1655,20 +1655,20 @@ void sub_173FC(struct Vector16 *arg0, s16* arg1, u8* arg2) { { maskedResult = 0xFFF0 & gUnknown_08252B10[deltaY * 64 + deltaX]; lowerNibble = 0xF & gUnknown_08252B10[deltaY * 64 + deltaX]; - + if (lowerNibble != 0) { gCurrentPinballGame->unk3A0[2] = 4; } } - } + } } - + if (lowerNibble != 0) { *arg1 = maskedResult; *arg2 = 6; - } + } return; } } diff --git a/src/debug_menu.c b/src/debug_menu.c index bb942e7..7d474c5 100644 --- a/src/debug_menu.c +++ b/src/debug_menu.c @@ -228,7 +228,7 @@ void sub_47670(void) m4aSongNumStart(SE_UNKNOWN_0xA4); for (i = 0; i < 3; i++) for (j = 0; j < 20; j++) - gCurrentPinballGame->unk63C[i][j] = 0; + gCurrentPinballGame->unk63C[i][j] = 0; } else if (gMain.unk12 == 1) { @@ -629,21 +629,21 @@ void sub_48190(void) gCurrentPinballGame->unk62C * 500000 + gCurrentPinballGame->unk62D * 100000 + gCurrentPinballGame->unk62E * 100000; - + gCurrentPinballGame->unk634 = 0; gMain.unk12 = 150; - + for (j = 0; j < 20; j++) gCurrentPinballGame->unk63C[0][j] = 1; for (j = 0; j < 20; j++) gCurrentPinballGame->unk63C[1][j] = 1; for (j = 0; j < 20; j++) gCurrentPinballGame->unk63C[2][j] = 1; - + for (i = 0; i < 3; i++) for (j = 0; j < 20; j++) gCurrentPinballGame->unk678[i][j] = gUnknown_086B0128[gCurrentPinballGame->unk638][i][j]; - + sp14 = 1; } else @@ -778,7 +778,7 @@ void sub_48190(void) value = 0; multiplier = 0; if (gCurrentPinballGame->unk63A == 212 || sp14 != 0) - { + { switch (gCurrentPinballGame->unk638) { case 0: @@ -919,7 +919,7 @@ void sub_48190(void) if (value / 100000000 > 0) { value -= 100000000; - var4 += 1; + var4++; } gCurrentPinballGame->unk6B8 = var4; @@ -1011,7 +1011,7 @@ void sub_48190(void) sp0[i] = 0; for (j = 0; j < 20; j++) gCurrentPinballGame->unk678[2][j] = gUnknown_086B0128[gCurrentPinballGame->unk638][2][j]; - + var4 = gCurrentPinballGame->unk6B8; value = gCurrentPinballGame->unk6B4; sp0[10] = (var4 % 1000) / 100; diff --git a/src/gbplayer.c b/src/gbplayer.c index a152343..d7a595d 100644 --- a/src/gbplayer.c +++ b/src/gbplayer.c @@ -340,7 +340,7 @@ void Sio32IDIntr(void) gUnknown_02002808.send_id = 0x8000; } gUnknown_02002808.recv_id = ~receiverChunk; - REG_SIODATA32 = + REG_SIODATA32 = (gUnknown_02002808.send_id << ((1 - gUnknown_02002808.MS_mode) << 4)) + (gUnknown_02002808.recv_id << (gUnknown_02002808.MS_mode << 4)); break; diff --git a/src/high_scores.c b/src/high_scores.c index 0cdb93e..48335d5 100644 --- a/src/high_scores.c +++ b/src/high_scores.c @@ -109,7 +109,7 @@ void sub_CFD4(void) int i, j, k; for(i = 0; i < MAIN_FIELD_COUNT; i++) { - for(j = 0; j < NUM_HIGH_SCORES; j++) + for(j = 0; j < NUM_HIGH_SCORES; j++) { for(k = 0; k < HIGH_SCORE_NAME_LENGTH + 2; k++) // ? use an array count instead? gUnknown_0202C610[i][j].data.raw[k] = gMain_saveData.highScores[i][j].data.raw[k]; @@ -211,7 +211,7 @@ void HighScore_State1_D20C(void) } break; case 1: - gUnknown_0201A4B8 -= 1; + gUnknown_0201A4B8--; // TODO: FAKEMATCH - Seth temp = gUnknown_02002858.unk18; @@ -248,7 +248,7 @@ void HighScore_State1_D20C(void) break; } - gUnknown_02002858.unk18 += 1; + gUnknown_02002858.unk18++; sub_E860(); } @@ -2185,7 +2185,7 @@ void sub_F8B0(u32 arg0, u32 arg1, s16 arg2) u32 r3; if(arg0 == 0) { - if(arg1 == 0) + if(arg1 == 0) { r3 = (0 * 2 + 2) * 32 + 12; for(i = 0; i < 15; i++) @@ -2226,7 +2226,7 @@ void sub_F8B0(u32 arg0, u32 arg1, s16 arg2) } else { - if(arg1 == 0) + if(arg1 == 0) { r3 = (0 * 2 + 2) * 32 + 32 * 32 + 10; for(i = 0; i < 15; i++) @@ -2273,7 +2273,7 @@ void sub_FAE8(u32 arg0, u32 arg1, s16 arg2) u32 r3; if(arg0 == 0) { - if(arg1 == 0) + if(arg1 == 0) { r3 = (0 * 2 + 2) * 32 + 12; for(i = 0; i < 15; i++) @@ -2314,7 +2314,7 @@ void sub_FAE8(u32 arg0, u32 arg1, s16 arg2) } else { - if(arg1 == 0) + if(arg1 == 0) { r3 = (0 * 2 + 2) * 32 + 32 * 32 + 10; for(i = 0; i < 15; i++) @@ -2359,7 +2359,7 @@ s8 sub_FD20(void) { int i; s16 sp0[NUM_SPECIES]; - + for(i = 0; i < NUM_SPECIES; i++) sp0[i] = gMain_saveData.pokedexFlags[i]; @@ -2379,7 +2379,7 @@ void sub_FD5C(void (*func)(void)) DmaFill16(3, 0x7FFF, gUnknown_0201A520[0], PLTT_SIZE); DmaCopy16(3, gUnknown_0201A520[0], gUnknown_0201A520[2], PLTT_SIZE); DmaCopy16(3, gUnknown_0201A520[2], (void*)PLTT, PLTT_SIZE); - + UnblankLCD(); for (i = 0; i < 32; i++) @@ -2439,7 +2439,7 @@ void sub_FEB8(u8 * arg0, u8 * arg1, void (*func)(void)) UnblankLCD(); gMain.dispcntBackup = REG_DISPCNT; - + for (i = 0; i < 32; i++) { if (func != NULL) @@ -2501,13 +2501,13 @@ void sub_1001C(u16 arg0) arg0 &= ~3; arg0 += 4; - + while(var0 < var1) { r[0] = gUnknown_0201A520[0][var0] & 0x1F; g[0] = (gUnknown_0201A520[0][var0] & 0x3E0) >> 5; b[0] = (gUnknown_0201A520[0][var0] & 0x7C00) >> 10; - + r[1] = gUnknown_0201A520[1][var0] & 0x1F; g[1] = (gUnknown_0201A520[1][var0] & 0x3E0) >> 5; b[1] = (gUnknown_0201A520[1][var0] & 0x7C00) >> 10; @@ -2526,7 +2526,7 @@ void sub_1001C(u16 arg0) r[0] += ((r[1] - r[0]) * arg0) >> 5; else r[0] -= ((r[0] - r[1]) * arg0) >> 5; - + gUnknown_0201A520[2][var0] = (b[0] << 10) | (g[0] << 5) | r[0]; var0++; } @@ -2537,16 +2537,16 @@ void sub_10170(u8 * pal, u8 * dest, u16 arg2, u16 arg3) u16 i; u16 b[2]; u16 g[2]; - u16 r[2]; + u16 r[2]; DmaCopy16(3, pal, gUnknown_0201A520[0], arg2); DmaFill16(3, 0, gUnknown_0201A520[1], arg2); - + for(i = 0; i < arg2; i++) { r[0] = gUnknown_0201A520[0][i] & 0x1F; g[0] = (gUnknown_0201A520[0][i] & 0x3E0) >> 5; b[0] = (gUnknown_0201A520[0][i] & 0x7C00) >> 10; - + r[1] = gUnknown_0201A520[1][i] & 0x1F; g[1] = (gUnknown_0201A520[1][i] & 0x3E0) >> 5; b[1] = (gUnknown_0201A520[1][i] & 0x7C00) >> 10; @@ -2554,18 +2554,18 @@ void sub_10170(u8 * pal, u8 * dest, u16 arg2, u16 arg3) if(b[0] > b[1]) b[0] -= (b[0] * arg3) >> 5; else - b[0] = b[1]; + b[0] = b[1]; if(g[0] > g[1]) g[0] -= (g[0] * arg3) >> 5; else - g[0] = g[1]; + g[0] = g[1]; if(r[0] > r[1]) r[0] -= (r[0] * arg3) >> 5; else - r[0] = r[1]; - + r[0] = r[1]; + gUnknown_0201A520[2][i] = (b[0] << 10) | (g[0] << 5) | r[0]; } DmaCopy16(3, gUnknown_0201A520[2], dest, arg2); @@ -2576,16 +2576,16 @@ void sub_102A8(u8 * pal, u8 * dest, u16 arg2, u16 arg3) u16 i; u16 b[2]; u16 g[2]; - u16 r[2]; + u16 r[2]; DmaCopy16(3, pal, gUnknown_0201A520[0], arg2); DmaFill16(3, 0x7FFF, gUnknown_0201A520[1], arg2); - + for(i = 0; i < arg2; i++) { r[0] = gUnknown_0201A520[0][i] & 0x1F; g[0] = (gUnknown_0201A520[0][i] & 0x3E0) >> 5; b[0] = (gUnknown_0201A520[0][i] & 0x7C00) >> 10; - + r[1] = gUnknown_0201A520[1][i] & 0x1F; g[1] = (gUnknown_0201A520[1][i] & 0x3E0) >> 5; b[1] = (gUnknown_0201A520[1][i] & 0x7C00) >> 10; @@ -2604,7 +2604,7 @@ void sub_102A8(u8 * pal, u8 * dest, u16 arg2, u16 arg3) r[0] += ((r[1] - r[0]) * arg3) >> 5; else r[0] -= ((r[0] - r[1]) * arg3) >> 5; - + gUnknown_0201A520[2][i] = (b[0] << 10) | (g[0] << 5) | r[0]; } DmaCopy16(3, gUnknown_0201A520[2], dest, arg2); diff --git a/src/intro.c b/src/intro.c index 2e4f527..7facb10 100644 --- a/src/intro.c +++ b/src/intro.c @@ -302,7 +302,7 @@ void sub_978C(void) if (gUnknown_0202BF10 >= gUnknown_086A77A8[gUnknown_0202C5A8][gUnknown_0202A578][1]) { m4aSongNumStart(gUnknown_086A77A8[gUnknown_0202C5A8][gUnknown_0202A578][0]); - gUnknown_0202A578 = gUnknown_0202A578 + 1; + gUnknown_0202A578++; } } } @@ -430,7 +430,7 @@ void sub_9AB8(void) gUnknown_0201A450[3].unk2 -= 0xD; gUnknown_0202ADA0[0x12] -= 0x10; - gUnknown_0202ADA0[0x13] += 1; + gUnknown_0202ADA0[0x13]++; gUnknown_0202ADA0[0x6] -= 0x10; gUnknown_0201A450[2].unk0 -= 0xE; @@ -1983,29 +1983,29 @@ void sub_C4F0(void) s32 j; s8 cVar1; s8 cVar2; - + sg0 = &gMain.spriteGroups[0]; sg1 = &gMain.spriteGroups[1]; - + spriteGroups[0] = &gMain.spriteGroups[(5 * gUnknown_0201A450[2].unk8) + 2]; spriteGroups[1] = &gMain.spriteGroups[(5 * gUnknown_0201A450[3].unk8) + 3]; spriteGroups[2] = &gMain.spriteGroups[(5 * gUnknown_0201A450[4].unk8) + 4]; spriteGroups[3] = &gMain.spriteGroups[(5 * gUnknown_0201A450[5].unk8) + 5]; spriteGroups[4] = &gMain.spriteGroups[(5 * gUnknown_0201A450[6].unk8) + 6]; - + sg0->available = gUnknown_0201A450[0].unkC; sg1->available = 1; - + spriteGroups[0]->available = gUnknown_0201A450[2].unkC; spriteGroups[1]->available = gUnknown_0201A450[3].unkC; spriteGroups[2]->available = gUnknown_0201A450[4].unkC; spriteGroups[3]->available = gUnknown_0201A450[5].unkC; spriteGroups[4]->available = gUnknown_0201A450[6].unkC; - + LoadSpriteSets(gUnknown_086A7C24, 0x11, gMain.spriteGroups); - + if (sg0->available == 1) { sg0->baseX = gUnknown_0201A450[0].unk0; @@ -2015,7 +2015,7 @@ void sub_C4F0(void) gOamBuffer[oamData->oamId].x = oamData->xOffset + sg0->baseX; gOamBuffer[oamData->oamId].y = oamData->yOffset + sg0->baseY; } - + for (i = 0; i < 5; i++) { if (spriteGroups[i]->available == 1) @@ -2031,14 +2031,14 @@ void sub_C4F0(void) cVar1 = gUnknown_086A7C68[i].unk0; cVar2 = gUnknown_086A7C68[i].unk1; } - + gUnknown_0201A450[2 + i].unk0 += cVar1; gUnknown_0201A450[2 + i].unk2 += cVar2; spriteGroups[i]->baseX = gUnknown_0201A450[2 + i].unk0; spriteGroups[i]->baseY = gUnknown_0201A450[2 + i].unk2; - + p = gUnknown_086A7C24[( 2 + i) + (5 * gUnknown_0201A450[2 + i].unk8)]; - + for (j = 0; j < p->count; j++) { oamData = &spriteGroups[i]->oam[j]; @@ -2048,7 +2048,7 @@ void sub_C4F0(void) } gUnknown_0201A450[2 + i].unkA++; - + if (gUnknown_0201A450[2 + i].unkA > 0x4) { gUnknown_0201A450[2 + i].unkA = 0; @@ -2064,7 +2064,7 @@ void sub_C4F0(void) { sg1->baseX = gUnknown_0201A450[1].unk0; sg1->baseY = gUnknown_0201A450[1].unk2; - + for (j = 0; j < 4; j++) { oamData = &sg1->oam[j]; @@ -2074,10 +2074,10 @@ void sub_C4F0(void) } } - + sg1->available = 0; sg0->available = 0; - + spriteGroups[0]->available = 0; spriteGroups[1]->available = 0; spriteGroups[2]->available = 0; diff --git a/src/pinball_game_main.c b/src/pinball_game_main.c index 22877bb..a8b8860 100644 --- a/src/pinball_game_main.c +++ b/src/pinball_game_main.c @@ -1354,28 +1354,28 @@ void sub_4BC34(void) } } -void sub_4C290(void) +void sub_4C290(void) { s16 i; s16 var0; - + sub_28AE0(); sub_28BFC(); - for (i = 0; i <= 1; i++) + for (i = 0; i <= 1; i++) { var0 = gCurrentPinballGame->unk13BC[i].unk0 / 2; DmaCopy16(3, gUnknown_083FE44C[var0], ((i * 0x200) + 0x06010000), 0x200); } - + var0 = gCurrentPinballGame->ball->unkA / 0x1000; DmaCopy16(3, gUnknown_083BB16C[var0], 0x06010400, 0x80); - for (i = 0; i <= 1; i++) + for (i = 0; i <= 1; i++) { DmaCopy16(3, gUnknown_084C07EC + ((var0 =gCurrentPinballGame->unk744[i]) * 0x180), 0x06010480 + (i * 0x180), 0x180); } - + var0 = gCurrentPinballGame->unk1E5; DmaCopy16(3, gUnknown_084FA48C[var0 = gCurrentPinballGame->unk1E5], 0x06010780, 0x120); var0 = gCurrentPinballGame->unk1CA; @@ -1383,32 +1383,32 @@ void sub_4C290(void) for (i = 0; i <= 1; i++) { - switch (gCurrentPinballGame->unk747[i]) + switch (gCurrentPinballGame->unk747[i]) { case 0: DmaCopy16(3, gUnknown_0848D68C[gCurrentPinballGame->unk749[i]], 0x06010CA0 + (i * 0x300), 0x300); gCurrentPinballGame->ball += 0; //TODO: Dumb match is still a match... break; case 9: - if (gCurrentPinballGame->unk25C > 0) + if (gCurrentPinballGame->unk25C > 0) { - if (gMain_saveData.pokedexFlags[gCurrentPinballGame->unk59A] == 0) + if (gMain_saveData.pokedexFlags[gCurrentPinballGame->unk59A] == 0) { gCurrentPinballGame->unk749[i] = 205; DmaCopy16(3, gMonPortraitGroupPals[gCurrentPinballGame->unk749[i] / 15] + (gCurrentPinballGame->unk749[i] % 15) * 0x20, 0x050003A0, 0x20); - } - else if (gMain_saveData.pokedexFlags[gCurrentPinballGame->unk59A] <= 3) + } + else if (gMain_saveData.pokedexFlags[gCurrentPinballGame->unk59A] <= 3) { gCurrentPinballGame->unk749[i] = gCurrentPinballGame->unk59A; DmaCopy16(3, gMonPortraitGroupPals[0] + 15 * 0x20, 0x050003A0, 0x20); - } - else + } + else { gCurrentPinballGame->unk749[i] = gCurrentPinballGame->unk59A; DmaCopy16(3, gMonPortraitGroupPals[gCurrentPinballGame->unk749[i] / 15] + (gCurrentPinballGame->unk749[i] % 15) * 0x20, 0x050003A0, 0x20); } - } - else + } + else { gCurrentPinballGame->unk749[i] = gCurrentPinballGame->currentSpecies; DmaCopy16(3, gMonPortraitGroupPals[gCurrentPinballGame->unk749[i] / 15] + ((gCurrentPinballGame->unk749[i] % 15) * 0x20), 0x050003A0, 0x20); @@ -1427,29 +1427,29 @@ void sub_4C290(void) } } - if (gCurrentPinballGame->unk13 == 4) + if (gCurrentPinballGame->unk13 == 4) { switch (gCurrentPinballGame->unk17) { case 7: case 8: - if ((u32) gCurrentPinballGame->unk5A9 > 4) + if ((u32) gCurrentPinballGame->unk5A9 > 4) { DmaCopy16(3, gUnknown_02031060, 0x06010CA0, 0x480); - } - else + } + else { DmaCopy16(3, gUnknown_02030760, 0x06010CA0, 0x480); } break; case 9: - if (gCurrentPinballGame->unk5A8 <= 31) + if (gCurrentPinballGame->unk5A8 <= 31) { - if (gCurrentPinballGame->unk5A9 > 4) + if (gCurrentPinballGame->unk5A9 > 4) { DmaCopy16(3, gUnknown_02031060, 0x06010CA0, 0x480); - } - else + } + else { DmaCopy16(3, gUnknown_02030760, 0x06010CA0, 0x480); } @@ -1458,28 +1458,28 @@ void sub_4C290(void) } } - if (gCurrentPinballGame->unk13 == 8) + if (gCurrentPinballGame->unk13 == 8) { - switch (gCurrentPinballGame->unk17) + switch (gCurrentPinballGame->unk17) { case 2: - if (gCurrentPinballGame->unk5A9 > 4U) + if (gCurrentPinballGame->unk5A9 > 4U) { DmaCopy16(3, gUnknown_02031060, 0x06010CA0, 0x480); - } - else + } + else { DmaCopy16(3, gUnknown_02030760, 0x06010CA0, 0x480); } break; case 3: - if (gCurrentPinballGame->unk5A8 <= 31) + if (gCurrentPinballGame->unk5A8 <= 31) { - if (gCurrentPinballGame->unk5A9 > 4U) + if (gCurrentPinballGame->unk5A9 > 4U) { DmaCopy16(3, gUnknown_02031060, 0x06010CA0, 0x480); - } - else + } + else { DmaCopy16(3, gUnknown_02030760, 0x06010CA0, 0x480); } diff --git a/src/pokedex.c b/src/pokedex.c index a0942ab..7207a43 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -409,7 +409,7 @@ void Pokedex_State5_45A4(void) m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); } } - gUnknown_0202BEF4 = gUnknown_0202BEF4 + 1; + gUnknown_0202BEF4++; if (0x1e < gUnknown_0202BEF4) { gUnknown_0202BEF4 = 0; @@ -706,7 +706,7 @@ void Pokedex_State9_4BB4(void) gMain.subState = POKEDEX_STATE_LOAD_GRAPHICS; break; } - gUnknown_0201B120 += 1; + gUnknown_0201B120++; } void Pokedex_State11_4C80(void) @@ -1885,7 +1885,7 @@ void PrintDexNumbersFromListPosition(s16 listPosition) { for (j = 0; j < 7; j++) CopyBgTilesRect((void *)&gPokedexTextGlyphs_Gfx[ENGLISH_GLYPHS_START], (void *)0x06000000 + gUnknown_086A64F0[i] + j * 0x20, 1, 2); - + CopyBgTilesRect((void *)gPokedexTextGlyphs_Gfx, (void *)0x06000000 + gUnknown_086A64F0[i] + j * 0x20, 1, 2); } } @@ -1963,9 +1963,9 @@ void sub_70E0(s16 species, u32 page) void sub_71DC(s32 arg0, s32 arg1, s32 arg2) { int i; s32 temp_r2; - + temp_r2 = ((arg1 / 8) * 0x10) + (arg2 * 0x400); - + switch (arg0) { case 6: switch (arg1 % 8) { @@ -2002,7 +2002,7 @@ void sub_71DC(s32 arg0, s32 arg1, s32 arg2) { gUnknown_03000000[(i * 2) + temp_r2] |= (gUnknown_0202BE30[i * 2] & 0xF) << 0xC; gUnknown_03000000[(i * 2 + 1) + temp_r2] |= ((gUnknown_0202BE30[i * 2] & 0xFFF0) >> 0x4) | ((gUnknown_0202BE30[i * 2 + 1] & 0xF) << 0xC); gUnknown_03000000[(i * 2 + 0x10) + temp_r2] |= (gUnknown_0202BE30[i * 2 + 1] & 0xF0) >> 0x4; - + gUnknown_03000000[(i * 2) + temp_r2 + 0x200] |= (gUnknown_0201B130[i * 2] & 0xF) << 0xC; gUnknown_03000000[(i * 2 + 1) + temp_r2 + 0x200] |= ((gUnknown_0201B130[i * 2] & 0xFFF0) >> 0x4) | ((gUnknown_0201B130[i * 2 + 1] & 0xF) << 0xC); gUnknown_03000000[(i * 2 + 0x10) + temp_r2 + 0x200] |= (gUnknown_0201B130[i * 2 + 1] & 0xF0) >> 0x4; @@ -2052,9 +2052,9 @@ void sub_71DC(s32 arg0, s32 arg1, s32 arg2) { return; } break; - case 5: + case 5: switch (arg1 % 8) { - case 0: + case 0: for(i = 0; i <=7; i++) { gUnknown_03000000[i * 2 + temp_r2] |= gUnknown_0202BE30[i * 2]; @@ -2064,7 +2064,7 @@ void sub_71DC(s32 arg0, s32 arg1, s32 arg2) { } return; - case 1: + case 1: for(i = 0; i <=7; i++) { gUnknown_03000000[i * 2 + temp_r2] |= (gUnknown_0202BE30[i * 2] & 0xFFF) << 4; @@ -2136,9 +2136,9 @@ void sub_71DC(s32 arg0, s32 arg1, s32 arg2) { return; } break; - case 4: + case 4: switch (arg1 % 8) { - case 0: + case 0: for(i = 0; i <=7; i++) { gUnknown_03000000[(i * 2) + temp_r2] |= gUnknown_0202BE30[i * 2]; @@ -2276,7 +2276,7 @@ void sub_71DC(s32 arg0, s32 arg1, s32 arg2) { return; } break; - case 2: + case 2: switch (arg1 % 8) { case 0: for(i = 0; i <=7; i++) diff --git a/src/rom_1A0F4.c b/src/rom_1A0F4.c index 2773005..21578fc 100644 --- a/src/rom_1A0F4.c +++ b/src/rom_1A0F4.c @@ -17,13 +17,13 @@ void sub_1A0F4(void) gCurrentPinballGame->unk5FA = 1; if (gCurrentPinballGame->unkEA != 0) { - gCurrentPinballGame->unkEA -= 1; + gCurrentPinballGame->unkEA--; } else if (gCurrentPinballGame->unkEE == 0) { if (gCurrentPinballGame->unkEC != 0) { - gCurrentPinballGame->unkEC -= 1; + gCurrentPinballGame->unkEC--; } else { @@ -42,7 +42,7 @@ void sub_1A0F4(void) } else if (gCurrentPinballGame->unkEC != 0) { - gCurrentPinballGame->unkEC -= 1; + gCurrentPinballGame->unkEC--; } else { @@ -204,7 +204,7 @@ void sub_1A2C0(void) { DmaCopy16(3, gUnknown_02031520.unk14.unk2C[2] + 0x40, (void *)(OBJ_PLTT + 0x40), 0xE0); } - DmaCopy16(3, gUnknown_02031520.unk14.unk2C[2] + 0x140, (void *)(OBJ_PLTT + 0x140), 0x60); + DmaCopy16(3, gUnknown_02031520.unk14.unk2C[2] + 0x140, (void *)(OBJ_PLTT + 0x140), 0x60); gCurrentPinballGame->unk6F = 2; } } @@ -231,7 +231,7 @@ void sub_1A2C0(void) { DmaCopy16(3, gUnknown_02031520.unk14.unk2C[1] + 0x40, (void *)(OBJ_PLTT + 0x40), 0xE0); } - DmaCopy16(3, gUnknown_02031520.unk14.unk2C[1] + 0x140, (void *)(OBJ_PLTT + 0x140), 0x60); + DmaCopy16(3, gUnknown_02031520.unk14.unk2C[1] + 0x140, (void *)(OBJ_PLTT + 0x140), 0x60); gCurrentPinballGame->unk6F = 1; } } @@ -269,7 +269,7 @@ void sub_1A2C0(void) { DmaCopy16(3, gUnknown_02031520.unk14.unk2C[1] + 0x40, (void *)(OBJ_PLTT + 0x40), 0xE0); } - DmaCopy16(3, gUnknown_02031520.unk14.unk2C[1] + 0x140, (void *)(OBJ_PLTT + 0x140), 0x60); + DmaCopy16(3, gUnknown_02031520.unk14.unk2C[1] + 0x140, (void *)(OBJ_PLTT + 0x140), 0x60); gCurrentPinballGame->unk6F = 1; gCurrentPinballGame->unk70 = 1; } @@ -296,7 +296,7 @@ void sub_1A2C0(void) { DmaCopy16(3, gUnknown_02031520.unk14.unk2C[0] + 0x40, (void *)(OBJ_PLTT + 0x40), 0xE0); } - DmaCopy16(3, gUnknown_02031520.unk14.unk2C[0] + 0x140, (void *)(OBJ_PLTT + 0x140), 0x60); + DmaCopy16(3, gUnknown_02031520.unk14.unk2C[0] + 0x140, (void *)(OBJ_PLTT + 0x140), 0x60); gCurrentPinballGame->unk6F = 0; gCurrentPinballGame->unk70 = 1; } diff --git a/src/rom_1A98C.c b/src/rom_1A98C.c index ce7ecf9..6c95d15 100644 --- a/src/rom_1A98C.c +++ b/src/rom_1A98C.c @@ -17,7 +17,7 @@ void sub_22D54(void); void sub_1A98C(void) -{ +{ if (gMain.unkF != 0) return; @@ -43,7 +43,7 @@ void sub_1A98C(void) void sub_1A9E8(void) { if (gCurrentPinballGame->unk26 > 0) - gCurrentPinballGame->unk26 -= 1; + gCurrentPinballGame->unk26--; switch (gCurrentPinballGame->unk25) { @@ -62,18 +62,18 @@ void sub_1A9E8(void) } } -void sub_1AA38(void) +void sub_1AA38(void) { if (gCurrentPinballGame->unk72F > 1) { sub_19B64(4); } - + gCurrentPinballGame->unk5FC = 0; gCurrentPinballGame->unk5FB = 0; gCurrentPinballGame->unk5FE = 0; gCurrentPinballGame->unk28 = 113; - + m4aSongNumStart(SE_UNKNOWN_0xCE); gCurrentPinballGame->unk3C = 50000; @@ -87,7 +87,7 @@ void sub_1AA38(void) * Note: this *does not* affect the start of the catch mode itself. * When this function is nulled out at sub_1A9E8, the banner *doesn't* show, and * the ball bounces off the sharpedo. However, the grid still shows a picked mon, -* and the mode otherwise works mostly normally, with the exception of affecting +* and the mode otherwise works mostly normally, with the exception of affecting * the 'tilt' behavior, and the colision with the cyndaquil pushback. */ void sub_1AAA0(void) @@ -95,11 +95,11 @@ void sub_1AAA0(void) if (gCurrentPinballGame->unk28) //Countdown timer; ball grabbed/held while banner shows { gCurrentPinballGame->unk28--; - if (gCurrentPinballGame->unk28 > 100) + if (gCurrentPinballGame->unk28 > 100) { gCurrentPinballGame->unk5F7 = 1; gCurrentPinballGame->unk1F = 1; - + gCurrentPinballGame->ball->velocity.x = 0; gCurrentPinballGame->ball->velocity.y = 0; gCurrentPinballGame->ball->unk6 = 0; @@ -107,7 +107,7 @@ void sub_1AAA0(void) if (gCurrentPinballGame->unk28 > 108) { gCurrentPinballGame->unk5FA = 1; - + if (gCurrentPinballGame->unk28 > 110) { gCurrentPinballGame->ball->positionQ0.x = 195; @@ -120,7 +120,7 @@ void sub_1AAA0(void) } //Presumed controling either the message board 'state'/'tile' // or the sharpedo animation 'state'/tile. - gCurrentPinballGame->unk2F4 =6; + gCurrentPinballGame->unk2F4 =6; } else if (gCurrentPinballGame->unk28 > 104) { @@ -128,7 +128,7 @@ void sub_1AAA0(void) gCurrentPinballGame->ball->positionQ0.y = 219; gCurrentPinballGame->unk2F4 = 7; } - else + else { gCurrentPinballGame->ball->unk0 = 1; gCurrentPinballGame->unk2F4 = 8; @@ -177,14 +177,14 @@ void sub_1AAA0(void) gCurrentPinballGame->unk2F4 = 16; } } - else if (gCurrentPinballGame->unk28 > 18) + else if (gCurrentPinballGame->unk28 > 18) { gCurrentPinballGame->ball->positionQ0.x = 193; gCurrentPinballGame->ball->positionQ0.y = 226; gCurrentPinballGame->ball->unk0 = 0; gCurrentPinballGame->unk2F4 = 17; } - else if (gCurrentPinballGame->unk28 > 16) + else if (gCurrentPinballGame->unk28 > 16) { gCurrentPinballGame->unk1F = 0; gCurrentPinballGame->unk5FE = 0; @@ -202,17 +202,17 @@ void sub_1AAA0(void) sub_11B0(7); } } - else if (gCurrentPinballGame->unk28 > 12) + else if (gCurrentPinballGame->unk28 > 12) { gCurrentPinballGame->ball->unk6 = 0; gCurrentPinballGame->unk2F4 = 19; } - else if (gCurrentPinballGame->unk28 > 8) + else if (gCurrentPinballGame->unk28 > 8) { gCurrentPinballGame->ball->unk6 = 0; gCurrentPinballGame->unk2F4 = 20; } - else if (gCurrentPinballGame->unk28 > 4) + else if (gCurrentPinballGame->unk28 > 4) { gCurrentPinballGame->ball->unk6 = 0; gCurrentPinballGame->unk2F4 = 21; @@ -227,7 +227,7 @@ void sub_1AAA0(void) gCurrentPinballGame->ball->prevPositionQ1 = gCurrentPinballGame->ball->positionQ1; gCurrentPinballGame->ball->positionQ8.x= gCurrentPinballGame->ball->positionQ0.x << 8; gCurrentPinballGame->ball->positionQ8.y = gCurrentPinballGame->ball->positionQ0.y << 8; - + } else { @@ -355,7 +355,7 @@ void sub_1AFD4(void) { gCurrentPinballGame->ball->unk0 = 1; gCurrentPinballGame->unk1F = 1; - gCurrentPinballGame->unk28 = gCurrentPinballGame->unk28 - 1; + gCurrentPinballGame->unk28--; gCurrentPinballGame->ball->velocity.x = 0; gCurrentPinballGame->ball->velocity.y = 0; gCurrentPinballGame->ball->positionQ0.x = 0xDC; diff --git a/src/rom_201B8.c b/src/rom_201B8.c index dbf1b33..0014167 100644 --- a/src/rom_201B8.c +++ b/src/rom_201B8.c @@ -889,7 +889,7 @@ void sub_1DDDC(void) if (gCurrentPinballGame->unk16C == var2) gCurrentPinballGame->unk16C = ((gMain.systemFrameCount + 1) % 6) + 1; else - gCurrentPinballGame->unk16C = var2; + gCurrentPinballGame->unk16C = var2; } if (gCurrentPinballGame->unk162) @@ -933,7 +933,7 @@ void sub_1DDDC(void) if (gCurrentPinballGame->unk174 == 130) m4aSongNumStart(SE_UNKNOWN_0xC8); break; - case 4: + case 4: if (gCurrentPinballGame->unk174 == 102) m4aSongNumStart(SE_UNKNOWN_0xC8); if (gCurrentPinballGame->unk174 == 118) @@ -941,7 +941,7 @@ void sub_1DDDC(void) if (gCurrentPinballGame->unk174 == 134) m4aSongNumStart(SE_UNKNOWN_0xC8); break; - case 5: + case 5: if (gCurrentPinballGame->unk174 == 104) m4aSongNumStart(SE_UNKNOWN_0xC8); break; @@ -1183,7 +1183,7 @@ void sub_1EC48(void) gCurrentPinballGame->unk184[i].y = (-(gCurrentPinballGame->unk178[i].y / 10) + 7) * 2; if (group->baseY < -40) group->baseY = -40; - + for (j = 0; j < 2; j++) { oamSimple = &group->oam[j + i * 2]; diff --git a/src/rom_27E08.c b/src/rom_27E08.c index dcb583b..ffe28b5 100644 --- a/src/rom_27E08.c +++ b/src/rom_27E08.c @@ -590,7 +590,7 @@ void sub_21B0C(void) { DmaCopy16(3, gUnknown_084C00EC[gCurrentPinballGame->unk1CA], (void *)0x06010AE0, 0x80); gCurrentPinballGame->unk1CC = gCurrentPinballGame->unk1CA; - } + } } if (gCurrentPinballGame->unk1D0) @@ -1258,7 +1258,7 @@ void sub_23300(void) gCurrentPinballGame->unk210++; if (gCurrentPinballGame->unk210 < 156) { - + group = gMain.unk44[4]; for (i = 0; i < 10; i++) { @@ -2251,7 +2251,7 @@ void sub_253E0(void) { var1 = 0; } - + if (gCurrentPinballGame->unk6CC == 1) { m4aSongNumStart(SE_UNKNOWN_0x8C); @@ -2624,7 +2624,7 @@ void sub_260B8(void) } } - if (gCurrentPinballGame->unk6F4) + if (gCurrentPinballGame->unk6F4) { gCurrentPinballGame->unk6F4--; if (gMain.eReaderBonuses[EREADER_RUIN_AREA_CARD]) @@ -2938,7 +2938,7 @@ void sub_26A10(void) var0 = gCurrentPinballGame->unk34; if (gCurrentPinballGame->unk6BC == 1) gCurrentPinballGame->unk32 = gCurrentPinballGame->unk33; - else + else gCurrentPinballGame->unk32 = gCurrentPinballGame->unk34; gCurrentPinballGame->unk33 = (var0 + 1) % 6; @@ -3439,7 +3439,7 @@ void sub_278F4(void) if (squaredMagnitude < 82 && ((gCurrentPinballGame->unk24 == 0 && gCurrentPinballGame->unk25E <= 5) || (gCurrentPinballGame->unk24 == 2 && gCurrentPinballGame->unk25E > 5)) && gCurrentPinballGame->unk26B < 3) - { + { gCurrentPinballGame->unk3C = 10000; MPlayStart(&gMPlayInfo_SE1, &gUnknown_0869F618); gCurrentPinballGame->unk17 = 1; @@ -3522,7 +3522,7 @@ void sub_27E08(void) { gCurrentPinballGame->unk724 = 4200; } - gCurrentPinballGame->unk29A += 1; + gCurrentPinballGame->unk29A++; DmaCopy16(3, gUnknown_081C0064, (void *)PLTT + 0x180, 0x20); diff --git a/src/rom_27F94.c b/src/rom_27F94.c index 68a12e1..e3dd867 100644 --- a/src/rom_27F94.c +++ b/src/rom_27F94.c @@ -15,15 +15,15 @@ extern u8 gUnknown_020315D0[]; extern const u8 gUnknown_0839C78C[]; extern const u8 gUnknown_0839DBAC[]; extern const u8 gUnknown_08137F14; -extern const u8 gUnknown_08138014[]; +extern const u8 gUnknown_08138014[]; extern const u8 gUnknown_081428D4[]; -extern const u16 gUnknown_081B0FE4[][0x30]; +extern const u16 gUnknown_081B0FE4[][0x30]; extern const u8 gUnknown_081C0064[]; extern const u8 gUnknown_0844AA0C[][0x480]; extern const u8 gUnknown_084C156C[]; -extern const s16 gUnknown_086ACF38[36]; +extern const s16 gUnknown_086ACF38[36]; extern const u8 gUnknown_086ACF80[]; -extern const s8 gUnknown_086ACFF4[]; +extern const s8 gUnknown_086ACFF4[]; extern u16 gUnknown_086AD180[][7]; extern const s16 gUnknown_086AD436[][2]; extern const struct Vector16 gUnknown_086AE124[]; @@ -1492,7 +1492,7 @@ void sub_2A354(void) } } -void sub_2AADC(void) +void sub_2AADC(void) { s16 i; s16 j; @@ -1503,118 +1503,118 @@ void sub_2AADC(void) struct OamDataSimple *oamSimple; u16 *dst; const u16 *src; - + if (gCurrentPinballGame->unk1E != 0) return; - + // Handle counter increment logic - if (gCurrentPinballGame->unk5A6 < gUnknown_086ACF38[gCurrentPinballGame->unk5A8]) + if (gCurrentPinballGame->unk5A6 < gUnknown_086ACF38[gCurrentPinballGame->unk5A8]) { gCurrentPinballGame->unk5A6++; - - if (gCurrentPinballGame->unk5A6 >= gUnknown_086ACF38[gCurrentPinballGame->unk5A8]) + + if (gCurrentPinballGame->unk5A6 >= gUnknown_086ACF38[gCurrentPinballGame->unk5A8]) { gCurrentPinballGame->unk5A6 = 0; - + if (gCurrentPinballGame->unk5A8 <= 34) gCurrentPinballGame->unk5A8++; } } - - switch (gCurrentPinballGame->unk5A8) + + switch (gCurrentPinballGame->unk5A8) { case 0: gMain.blendControl = 0xCE; - - if (gMain.selectedField < MAIN_FIELD_COUNT && (gCurrentPinballGame->unk13 == 4 || gCurrentPinballGame->unk13 == 8)) + + if (gMain.selectedField < MAIN_FIELD_COUNT && (gCurrentPinballGame->unk13 == 4 || gCurrentPinballGame->unk13 == 8)) gCurrentPinballGame->unk294 = 1; - + gCurrentPinballGame->unk1F = 1; - + gCurrentPinballGame->ball->velocity.x = (gCurrentPinballGame->ball->velocity.x * 4) / 5; gCurrentPinballGame->ball->velocity.y = (gCurrentPinballGame->ball->velocity.y * 4) / 5; gCurrentPinballGame->ball->positionQ8.x += gCurrentPinballGame->ball->velocity.x; gCurrentPinballGame->ball->positionQ8.y += gCurrentPinballGame->ball->velocity.y; - + gCurrentPinballGame->unkE4 = 9; DmaCopy16(3, gUnknown_081428D4, 0x06015800, 0x1C00); DmaCopy16(3, &gUnknown_08138014[gCurrentPinballGame->ballUpgradeType << 9], 0x060164C0, 0x80); DmaCopy16(3, &gUnknown_08138014[((gCurrentPinballGame->ballUpgradeType * 8 + 4) << 6)], 0x06016760, 0x80); - + gCurrentPinballGame->unk5F7 = 1; - - if (gCurrentPinballGame->unk5A6 == 1) + + if (gCurrentPinballGame->unk5A6 == 1) { m4aMPlayStop(&gMPlayInfo_BGM); gCurrentPinballGame->unk71 = 1; } - + break; - + case 1: - if (gCurrentPinballGame->unk13 == 4) + if (gCurrentPinballGame->unk13 == 4) { gCurrentPinballGame->unk720 = 0; gCurrentPinballGame->unk71D[0] = 2; gCurrentPinballGame->unk71D[1] = 2; gCurrentPinballGame->unk71D[2] = 2; } - + gCurrentPinballGame->ball->oamPriority = 0; gCurrentPinballGame->ball->velocity.x = 0; gCurrentPinballGame->ball->velocity.y = 0; gCurrentPinballGame->ball->positionQ8.x += gCurrentPinballGame->ball->velocity.x; gCurrentPinballGame->ball->positionQ8.y += gCurrentPinballGame->ball->velocity.y; - + if (gCurrentPinballGame->unk5A6 == 0) MPlayStart(&gMPlayInfo_SE1, &gUnknown_0869FCE4); - + break; - + case 2: //TODO: fakematch; unused i. Here for the +4 to parse correctly; DmaCopy16(3, gUnknown_08137E14[i=gCurrentPinballGame->ballUpgradeType + 4], 0x05000220, 0x20); gMain.blendBrightness = 4; - - if (gCurrentPinballGame->unk5A6 > 1) + + if (gCurrentPinballGame->unk5A6 > 1) { DmaCopy16(3, gUnknown_02031520.unk14.unk2C[1], 0x05000200, 0x20); - + if (gMain.selectedField == FIELD_SAPPHIRE) { DmaCopy16(3, gUnknown_02031520.unk14.unk2C[1] + 0x40, 0x05000240, 0xC0); } else DmaCopy16(3, gUnknown_02031520.unk14.unk2C[1] + 0x40, 0x05000240, 0xE0); - + DmaCopy16(3, gUnknown_02031520.unk14.unk2C[1] + 0x140, 0x05000340, 0x60); gCurrentPinballGame->unk6F = 1; gCurrentPinballGame->unk70 = 1; } break; - + case 3: gMain.blendBrightness = 7; - - if (gCurrentPinballGame->unk5A6 > 1) + + if (gCurrentPinballGame->unk5A6 > 1) { DmaCopy16(3, gUnknown_02031520.unk14.unk2C[2], 0x05000200, 0x20); - - if (gMain.selectedField == FIELD_SAPPHIRE) + + if (gMain.selectedField == FIELD_SAPPHIRE) { DmaCopy16(3, gUnknown_02031520.unk14.unk2C[2] + 0x40, 0x05000240, 0xC0); - } - else + } + else DmaCopy16(3, gUnknown_02031520.unk14.unk2C[2] + 0x40, 0x05000240, 0xE0); - + DmaCopy16(3, gUnknown_02031520.unk14.unk2C[2] + 0x140, 0x05000340, 0x60); gCurrentPinballGame->unk6F = 2; gCurrentPinballGame->unk70 = 1; } - + DmaCopy16(3, &gUnknown_08137F14, 0x05000220, 0x20); break; - + case 4: case 5: case 6: @@ -1623,83 +1623,83 @@ void sub_2AADC(void) case 9: case 10: temp_r3 = gCurrentPinballGame->unk5A8 - 4; - - if (temp_r3 == 0 || temp_r3 == 6) + + if (temp_r3 == 0 || temp_r3 == 6) { - if (gMain.selectedField <= 3 && + if (gMain.selectedField <= 3 && ( - (gCurrentPinballGame->unk13 == 4 && gCurrentPinballGame->unk17 == 9) || + (gCurrentPinballGame->unk13 == 4 && gCurrentPinballGame->unk17 == 9) || (gCurrentPinballGame->unk13 == 8 && gCurrentPinballGame->unk17 == 3) )) { DmaCopy16(3, &gUnknown_02030710, 0x050003A0, 0x20); } - + DmaCopy16(3, &gUnknown_08137F14, 0x05000220, 0x20); gMain.blendBrightness = 6; - } - else + } + else { //TODO: fakematch; unused i. Here for the +4 to parse correctly; DmaCopy16(3, gUnknown_08137E14[i=gCurrentPinballGame->ballUpgradeType + 4], 0x05000220, 0x20); gMain.blendBrightness = 7; } - + spriteGroup = gMain.unk44[3]; - - if (spriteGroup->available != 0) + + if (spriteGroup->available != 0) { spriteGroup->baseX = gCurrentPinballGame->ball->screenPosition.x; spriteGroup->baseY = gCurrentPinballGame->ball->screenPosition.y; - - if (gCurrentPinballGame->unk13 == 5) + + if (gCurrentPinballGame->unk13 == 5) { - for (i = 0; i <= 15; i++) + for (i = 0; i <= 15; i++) { oamSimple = &spriteGroup->oam[i]; dst = (u16*)&gOamBuffer[oamSimple->oamId]; *dst++ = gUnknown_081B0FE4[temp_r3][i * 3 + 0]; *dst++ = gUnknown_081B0FE4[temp_r3][i * 3 + 1]; *dst++ = gUnknown_081B0FE4[temp_r3][i * 3 + 2]; - + gOamBuffer[oamSimple->oamId].x += spriteGroup->baseX; gOamBuffer[oamSimple->oamId].y += spriteGroup->baseY; gOamBuffer[oamSimple->oamId].priority = 0; } } - else + else { - for (i = 0; i <= 15; i++) + for (i = 0; i <= 15; i++) { oamSimple = &spriteGroup->oam[i]; dst = (u16*)&gOamBuffer[oamSimple->oamId]; *dst++ = gUnknown_081B0FE4[temp_r3][i * 3 + 0]; *dst++ = gUnknown_081B0FE4[temp_r3][i * 3 + 1]; *dst++ = gUnknown_081B0FE4[temp_r3][i * 3 + 2]; - + gOamBuffer[oamSimple->oamId].x += spriteGroup->baseX; gOamBuffer[oamSimple->oamId].y += spriteGroup->baseY; } } } - + gMain.unk44[3]->available = 1; - + if (gCurrentPinballGame->unk5A8 == 10 && gCurrentPinballGame->unk5A6 == 3) gMain.unk44[3]->available = 0; break; case 11: //TODO: fakematch; unused i. Here for the +4 to parse correctly; DmaCopy16(3, gUnknown_08137E14[i=gCurrentPinballGame->ballUpgradeType + 4], 0x05000220, 0x20); - + tempVector.x = (gCurrentPinballGame->unk288 << 8) - gCurrentPinballGame->ball->positionQ8.x; tempVector.y = (gCurrentPinballGame->unk28A << 8) - gCurrentPinballGame->ball->positionQ8.y; - + gCurrentPinballGame->unk5AC = (tempVector.x * tempVector.x) + (tempVector.y * tempVector.y); - + gCurrentPinballGame->unk5AC = Sqrt(gCurrentPinballGame->unk5AC * 4) / 2; gCurrentPinballGame->unk5B0 = ArcTan2(-tempVector.x, tempVector.y); - + if (gMain.selectedField > 3) { gCurrentPinballGame->unk389 = 0; @@ -1709,8 +1709,8 @@ void sub_2AADC(void) { DmaCopy16(3, &gUnknown_020306D0, 0x050003A0, 0x20); } - - for (i = 0; i < 4; i++) + + for (i = 0; i < 4; i++) { gCurrentPinballGame->ball->prevPositionsQ0[i].x = gCurrentPinballGame->ball->positionQ0.x; gCurrentPinballGame->ball->prevPositionsQ0[i].y = gCurrentPinballGame->ball->positionQ0.y; @@ -1720,10 +1720,10 @@ void sub_2AADC(void) temp_r0 = 99 - gCurrentPinballGame->unk5A6; gCurrentPinballGame->unk5B0 -= (temp_r0 * 0x2000) / 100 - 0x2000; gCurrentPinballGame->ball->unkA -= 0x2000; - + temp_r0 -= 20; - - if (temp_r0 < 0) + + if (temp_r0 < 0) { temp_r0 = 0; gCurrentPinballGame->ball->unk0 = 0; @@ -1731,39 +1731,39 @@ void sub_2AADC(void) { s32 var_3 = (gCurrentPinballGame->unk5AC * temp_r0) / 80; - - gCurrentPinballGame->ball->positionQ8.x = + + gCurrentPinballGame->ball->positionQ8.x = (gCurrentPinballGame->unk288 << 8) + Cos(gCurrentPinballGame->unk5B0) * var_3 / 20000; - gCurrentPinballGame->ball->positionQ8.y = + gCurrentPinballGame->ball->positionQ8.y = (gCurrentPinballGame->unk28A << 8) - Sin(gCurrentPinballGame->unk5B0) * var_3 / 20000; } break; - + case 13: gCurrentPinballGame->ball->unk6 = 0; gCurrentPinballGame->unk71 = 0; gCurrentPinballGame->ball->unkA -= 0x2000; break; - + case 14: DmaCopy16(3, gUnknown_08137E14[gCurrentPinballGame->ballUpgradeType], 0x05000220, 0x20); gCurrentPinballGame->ball->unkA -= 0x2000; break; - + case 15: //TODO: fakematch; unused i. Here for the +4 to parse correctly; DmaCopy16(3, gUnknown_08137E14[i= gCurrentPinballGame->ballUpgradeType + 4], 0x05000220, 0x20); gCurrentPinballGame->ball->unkA -= 0x2000; break; - + case 16: if (gCurrentPinballGame->unk5A6 == 0) m4aSongNumStart(0x9B); - + DmaCopy16(3, gUnknown_08137E14[gCurrentPinballGame->ballUpgradeType], 0x05000220, 0x20); gCurrentPinballGame->ball->unkA = 0x7000; break; - + case 17: case 18: case 19: @@ -1776,79 +1776,79 @@ void sub_2AADC(void) case 27: case 28: spriteGroup = gMain.unk44[3]; - - if (spriteGroup->available != 0) + + if (spriteGroup->available != 0) { gCurrentPinballGame->ball->unk0 = 1; spriteGroup->baseX = gCurrentPinballGame->ball->screenPosition.x; spriteGroup->baseY = gCurrentPinballGame->ball->screenPosition.y; temp_r3 = gUnknown_086ACFF4[gCurrentPinballGame->unk5A8 - 17] + 7; - - if (gCurrentPinballGame->unk13 == 5) + + if (gCurrentPinballGame->unk13 == 5) { - for (i = 0; i <= 15; i++) + for (i = 0; i <= 15; i++) { oamSimple = &spriteGroup->oam[i]; dst = (u16*)&gOamBuffer[oamSimple->oamId]; *dst++ = gUnknown_081B0FE4[temp_r3][i * 3 + 0]; *dst++ = gUnknown_081B0FE4[temp_r3][i * 3 + 1]; *dst++ = gUnknown_081B0FE4[temp_r3][i * 3 + 2]; - + gOamBuffer[oamSimple->oamId].x += spriteGroup->baseX; gOamBuffer[oamSimple->oamId].y += spriteGroup->baseY; gOamBuffer[oamSimple->oamId].priority = 0; } - } - else + } + else { - for (i = 0; i <= 15; i++) + for (i = 0; i <= 15; i++) { oamSimple = &spriteGroup->oam[i]; dst = (u16*)&gOamBuffer[oamSimple->oamId]; *dst++ = gUnknown_081B0FE4[temp_r3][i * 3 + 0]; *dst++ = gUnknown_081B0FE4[temp_r3][i * 3 + 1]; *dst++ = gUnknown_081B0FE4[temp_r3][i * 3 + 2]; - + gOamBuffer[oamSimple->oamId].x += spriteGroup->baseX; gOamBuffer[oamSimple->oamId].y += spriteGroup->baseY; } } } gMain.unk44[3]->available = 1; - - if (gCurrentPinballGame->unk5A8 == 18 || gCurrentPinballGame->unk5A8 == 20 || gCurrentPinballGame->unk5A8 == 21) + + if (gCurrentPinballGame->unk5A8 == 18 || gCurrentPinballGame->unk5A8 == 20 || gCurrentPinballGame->unk5A8 == 21) { gCurrentPinballGame->unk5A9 = 200; - + if (gMain.selectedField > 3) gCurrentPinballGame->unk389 = 1; else if ((gCurrentPinballGame->unk13 == 4 && gCurrentPinballGame->unk17 == 9) || (gCurrentPinballGame->unk13 == 8 && gCurrentPinballGame->unk17 == 3)) DmaCopy16(3, &gUnknown_020306F0, 0x050003A0, 0x20); } - else if (gCurrentPinballGame->unk5A8 == 19 || gCurrentPinballGame->unk5A8 == 22) + else if (gCurrentPinballGame->unk5A8 == 19 || gCurrentPinballGame->unk5A8 == 22) { if (gMain.selectedField > 3) gCurrentPinballGame->unk389 = 3; else if ((gCurrentPinballGame->unk13 == 4 && gCurrentPinballGame->unk17 == 9) || - (gCurrentPinballGame->unk13 == 8 && gCurrentPinballGame->unk17 == 3)) + (gCurrentPinballGame->unk13 == 8 && gCurrentPinballGame->unk17 == 3)) DmaCopy16(3, &gUnknown_02030730, 0x050003A0, 0x20); } - - if (gCurrentPinballGame->unk5A8 == 23) + + if (gCurrentPinballGame->unk5A8 == 23) { if (gMain.selectedField > 3) gCurrentPinballGame->unk389 = 10; - else + else { - if (gCurrentPinballGame->unk13 == 4 && gCurrentPinballGame->unk17 == 9) + if (gCurrentPinballGame->unk13 == 4 && gCurrentPinballGame->unk17 == 9) { sub_28E2C(); gCurrentPinballGame->unk5F2 = 0; m4aMPlayAllStop(); } - - if (gCurrentPinballGame->unk13 == 8 && gCurrentPinballGame->unk17 == 3) + + if (gCurrentPinballGame->unk13 == 8 && gCurrentPinballGame->unk17 == 3) { sub_292A0(); gCurrentPinballGame->unk5F2 = 0; @@ -1856,334 +1856,334 @@ void sub_2AADC(void) } } } - - if (gCurrentPinballGame->unk5A8 == 28) + + if (gCurrentPinballGame->unk5A8 == 28) { - if (gCurrentPinballGame->unk5A6 == 0) + if (gCurrentPinballGame->unk5A6 == 0) { m4aMPlayAllStop(); sub_11B0(8); } - + if (gCurrentPinballGame->unk5A6 == 2) m4aSongNumStart(0x9C); } break; - + case 26: spriteGroup = gMain.unk44[3]; - - if (spriteGroup->available != 0) + + if (spriteGroup->available != 0) { spriteGroup->baseX = gCurrentPinballGame->ball->screenPosition.x; spriteGroup->baseY = gCurrentPinballGame->ball->screenPosition.y; - + temp_r3 = gUnknown_086ACFF4[gCurrentPinballGame->unk5A8 - 17] + 7; - - if (gCurrentPinballGame->unk13 == 5) + + if (gCurrentPinballGame->unk13 == 5) { - for (i = 0; i <= 15; i++) + for (i = 0; i <= 15; i++) { oamSimple = &spriteGroup->oam[i]; dst = (u16*)&gOamBuffer[oamSimple->oamId]; *dst++ = gUnknown_081B0FE4[temp_r3][i * 3 + 0]; *dst++ = gUnknown_081B0FE4[temp_r3][i * 3 + 1]; *dst++ = gUnknown_081B0FE4[temp_r3][i * 3 + 2]; - + gOamBuffer[oamSimple->oamId].x += spriteGroup->baseX; gOamBuffer[oamSimple->oamId].y += spriteGroup->baseY; gOamBuffer[oamSimple->oamId].priority = 0; } - } - else + } + else { - for (i = 0; i <= 15; i++) + for (i = 0; i <= 15; i++) { oamSimple = &spriteGroup->oam[i]; dst = (u16*)&gOamBuffer[oamSimple->oamId]; *dst++ = gUnknown_081B0FE4[temp_r3][i * 3 + 0]; *dst++ = gUnknown_081B0FE4[temp_r3][i * 3 + 1]; *dst++ = gUnknown_081B0FE4[temp_r3][i * 3 + 2]; - + gOamBuffer[oamSimple->oamId].x += spriteGroup->baseX; gOamBuffer[oamSimple->oamId].y += spriteGroup->baseY; } } } - + break; - + case 29: gMain.blendBrightness = 4; DmaCopy16(3, gUnknown_08137E14[gCurrentPinballGame->ballUpgradeType], 0x05000220, 0x20); - + spriteGroup = gMain.unk44[3]; - - if (spriteGroup->available != 0) + + if (spriteGroup->available != 0) { - for (i = 0; i <= 21; i++) + for (i = 0; i <= 21; i++) { oamSimple = &spriteGroup->oam[i]; gOamBuffer[oamSimple->oamId].y = 190; } } - + gMain.unk44[3]->available = 0; gCurrentPinballGame->ball->unk0 = 0; gCurrentPinballGame->ball->velocity.y = -256; gCurrentPinballGame->ball->velocity.x = 40; gCurrentPinballGame->ball->unk6 = 256; - + gCurrentPinballGame->ball->positionQ8.y += gCurrentPinballGame->ball->velocity.y; gCurrentPinballGame->ball->positionQ8.x += gCurrentPinballGame->ball->velocity.x; gCurrentPinballGame->unkE4 = 0; - + break; - + case 30: - if (gCurrentPinballGame->unk5A6 <= 7) + if (gCurrentPinballGame->unk5A6 <= 7) { - if (gCurrentPinballGame->unk5A6 <= 3) + if (gCurrentPinballGame->unk5A6 <= 3) { - if (gCurrentPinballGame->unk5A6 == 0) + if (gCurrentPinballGame->unk5A6 == 0) { DmaCopy16(3, gUnknown_02031520.unk14.unk2C[1], 0x05000200, 0x20); - - if (gMain.selectedField == FIELD_SAPPHIRE) + + if (gMain.selectedField == FIELD_SAPPHIRE) { DmaCopy16(3, gUnknown_02031520.unk14.unk2C[1] + 0x40, 0x05000240, 0xC0); - } + } else DmaCopy16(3, gUnknown_02031520.unk14.unk2C[1] + 0x40, 0x05000240, 0xE0); - + DmaCopy16(3, gUnknown_02031520.unk14.unk2C[1] + 0x140, 0x05000340, 0x60); gCurrentPinballGame->unk6F = 1; gCurrentPinballGame->unk70 = 1; } - } - else + } + else { gMain.blendBrightness = 0; - - if (gCurrentPinballGame->unk5A6 > 4) + + if (gCurrentPinballGame->unk5A6 > 4) { DmaCopy16(3, gUnknown_02031520.unk14.unk2C[0], 0x05000200, 0x20); - - if (gMain.selectedField == FIELD_SAPPHIRE) + + if (gMain.selectedField == FIELD_SAPPHIRE) { DmaCopy16(3, gUnknown_02031520.unk14.unk2C[0] + 0x40, 0x05000240, 0xC0); - } - else + } + else DmaCopy16(3, gUnknown_02031520.unk14.unk2C[0] + 0x40, 0x05000240, 0xE0); - + DmaCopy16(3, gUnknown_02031520.unk14.unk2C[0] + 0x140, 0x05000340, 0x60); - + gCurrentPinballGame->unk6F = 0; gCurrentPinballGame->unk70 = 1; } } } - - if (gCurrentPinballGame->unk13 == 5 || gCurrentPinballGame->unk13 == 8) + + if (gCurrentPinballGame->unk13 == 5 || gCurrentPinballGame->unk13 == 8) { gCurrentPinballGame->ball->velocity.y += 16; gCurrentPinballGame->ball->positionQ8.y += gCurrentPinballGame->ball->velocity.y; gCurrentPinballGame->ball->positionQ8.x += ((118 << 8) - gCurrentPinballGame->ball->positionQ8.x) / 30; - - if (gCurrentPinballGame->ball->positionQ8.y >= 314 << 8) + + if (gCurrentPinballGame->ball->positionQ8.y >= 314 << 8) { if (gCurrentPinballGame->ball->velocity.y > 49) m4aSongNumStart(0x9D); - + if (gCurrentPinballGame->ball->velocity.y <= -50) m4aSongNumStart(0x9D); - + gCurrentPinballGame->ball->positionQ8.y = 314 << 8; gCurrentPinballGame->ball->velocity.y = (gCurrentPinballGame->ball->velocity.y * -45) / 100; gCurrentPinballGame->ball->unk6 = (gCurrentPinballGame->ball->unk6 * 7) / 10; - - if (gCurrentPinballGame->ball->unk6 > 0) + + if (gCurrentPinballGame->ball->unk6 > 0) gCurrentPinballGame->ball->unk6 = -gCurrentPinballGame->ball->unk6; - + gCurrentPinballGame->ball->velocity.x = (gCurrentPinballGame->ball->velocity.x * 7) / 10; - - if (gCurrentPinballGame->ball->velocity.x > 0) + + if (gCurrentPinballGame->ball->velocity.x > 0) gCurrentPinballGame->ball->velocity.x = -gCurrentPinballGame->ball->velocity.x; } { s16 var_4 = gCurrentPinballGame->ball->velocity.y; - - if (var_4 < 0) + + if (var_4 < 0) var_4 = -var_4; - + if (var_4 > 256) gCurrentPinballGame->unk5A6--; } - } - else + } + else { gCurrentPinballGame->ball->velocity.y += 16; gCurrentPinballGame->ball->positionQ8.y += gCurrentPinballGame->ball->velocity.y; gCurrentPinballGame->ball->positionQ8.x += gCurrentPinballGame->ball->velocity.x; - - if (gCurrentPinballGame->ball->positionQ8.y >= (gCurrentPinballGame->unk28A + 50) << 8) + + if (gCurrentPinballGame->ball->positionQ8.y >= (gCurrentPinballGame->unk28A + 50) << 8) { m4aSongNumStart(0x9D); gCurrentPinballGame->ball->positionQ8.y = (gCurrentPinballGame->unk28A + 50) << 8; gCurrentPinballGame->ball->velocity.y = (gCurrentPinballGame->ball->velocity.y * -45) / 100; gCurrentPinballGame->ball->unk6 = (gCurrentPinballGame->ball->unk6 * 7) / 10; - - if (gCurrentPinballGame->ball->unk6 > 0) + + if (gCurrentPinballGame->ball->unk6 > 0) gCurrentPinballGame->ball->unk6 = -gCurrentPinballGame->ball->unk6; - + gCurrentPinballGame->ball->velocity.x = (gCurrentPinballGame->ball->velocity.x * 7) / 10; - - if (gCurrentPinballGame->ball->velocity.x > 0) + + if (gCurrentPinballGame->ball->velocity.x > 0) gCurrentPinballGame->ball->velocity.x = -gCurrentPinballGame->ball->velocity.x; } } - + gCurrentPinballGame->unk5B0 = 0; break; - + case 31: gCurrentPinballGame->ball->velocity.x = 0; gCurrentPinballGame->ball->velocity.y = 0; gCurrentPinballGame->ball->unk6 = 0; break; - + case 32: temp_r0 = 237 - gCurrentPinballGame->unk5A6; - - if (temp_r0 <= 191) + + if (temp_r0 <= 191) { - if (temp_r0 > 183) + if (temp_r0 > 183) { if (temp_r0 == 185) sub_11B0(6); - + if (temp_r0 == 184) m4aSongNumStart(158); - + gCurrentPinballGame->ball->positionQ8.x -= 96; gCurrentPinballGame->ball->unkA -= 0x400; - } - else if (temp_r0 > 175) + } + else if (temp_r0 > 175) { gCurrentPinballGame->ball->positionQ8.x += 96; gCurrentPinballGame->ball->unkA += 0x400; - } - else if (temp_r0 > 167) + } + else if (temp_r0 > 167) { - if (temp_r0 == 169) + if (temp_r0 == 169) sub_11B0(6); - - if (temp_r0 == 168) + + if (temp_r0 == 168) m4aSongNumStart(0x9E); - + gCurrentPinballGame->ball->positionQ8.x -= 96; gCurrentPinballGame->ball->unkA -= 0x400; - } - else if (temp_r0 > 159) + } + else if (temp_r0 > 159) { gCurrentPinballGame->ball->positionQ8.x += 96; gCurrentPinballGame->ball->unkA += 0x400; - } - else if (temp_r0 <= 123) + } + else if (temp_r0 <= 123) { - if (temp_r0 > 115) + if (temp_r0 > 115) { if (temp_r0 == 117) sub_11B0(6); - + if (temp_r0 == 116) m4aSongNumStart(0x9E); - + gCurrentPinballGame->ball->positionQ8.x -= 96; gCurrentPinballGame->ball->unkA -= 0x400; - } - else if (temp_r0 > 107) + } + else if (temp_r0 > 107) { gCurrentPinballGame->ball->positionQ8.x += 96; gCurrentPinballGame->ball->unkA += 0x400; - } - else if (temp_r0 > 99) + } + else if (temp_r0 > 99) { - if (temp_r0 == 101) + if (temp_r0 == 101) sub_11B0(6); - - if (temp_r0 == 100) + + if (temp_r0 == 100) m4aSongNumStart(0x9E); - + gCurrentPinballGame->ball->positionQ8.x -= 96; gCurrentPinballGame->ball->unkA -= 0x400; - } - else if (temp_r0 > 91) + } + else if (temp_r0 > 91) { gCurrentPinballGame->ball->positionQ8.x += 96; gCurrentPinballGame->ball->unkA += 0x400; } } } - - if (temp_r0 == 0) + + if (temp_r0 == 0) { m4aSongNumStart(0x11); sub_2312C(); } - + break; - + case 33: gCurrentPinballGame->ball->oamPriority = 3; sub_23300(); - + if (gCurrentPinballGame->unk5A6 <= 229 && gCurrentPinballGame->unk210 == 150) gCurrentPinballGame->unk210--; - + if (gCurrentPinballGame->unk5A6 == 270 && gMain.selectedField < MAIN_FIELD_COUNT) { sub_1C7F4(0, 0); gCurrentPinballGame->unk6C4 = 0; } - - if (gCurrentPinballGame->unk5A6 <= 29) + + if (gCurrentPinballGame->unk5A6 <= 29) { gMain.unk2C = 1; temp_r0 = gCurrentPinballGame->unk5A6; gCurrentPinballGame->unk298 = temp_r0; - - for (j = 0; j <= temp_r0; j++) + + for (j = 0; j <= temp_r0; j++) { - for (i = 1; i <= 10; i++) + for (i = 1; i <= 10; i++) { gUnknown_03005C00[(i + 15) * 32 + j] = 0xC100; } } - + DmaCopy16(3, &gUnknown_03005C00, 0x06002000, 0x800); } - - if (gCurrentPinballGame->unk5A6 >= 240 && gCurrentPinballGame->unk5A6 <= 269) + + if (gCurrentPinballGame->unk5A6 >= 240 && gCurrentPinballGame->unk5A6 <= 269) { temp_r0 = gCurrentPinballGame->unk5A6 - 240; - - for (j = 0; j <= temp_r0; j++) + + for (j = 0; j <= temp_r0; j++) { - for (i = 1; i <= 10; i++) + for (i = 1; i <= 10; i++) { gUnknown_03005C00[(i + 15) * 32 + j] = 511; } } - + DmaCopy16(3, &gUnknown_03005C00, 0x06002000, 0x800); - - if (gCurrentPinballGame->unk5A6 == 269) + + if (gCurrentPinballGame->unk5A6 == 269) { gMain.unk2C = 0; - - if (gMain.selectedField < MAIN_FIELD_COUNT) + + if (gMain.selectedField < MAIN_FIELD_COUNT) { gMain.blendControl = 0; gMain.blendBrightness = 0; @@ -2191,17 +2191,17 @@ void sub_2AADC(void) } } } - - if (gCurrentPinballGame->unk1C != 0) + + if (gCurrentPinballGame->unk1C != 0) gCurrentPinballGame->unk5A6 = 181; - - if (gCurrentPinballGame->unk5A6 == 180) + + if (gCurrentPinballGame->unk5A6 == 180) { - if (gCurrentPinballGame->unk13 == 4 || gCurrentPinballGame->unk13 == 8) + if (gCurrentPinballGame->unk13 == 4 || gCurrentPinballGame->unk13 == 8) { gCurrentPinballGame->unk1C = 1; - - switch (gCurrentPinballGame->currentSpecies) + + switch (gCurrentPinballGame->currentSpecies) { case 59: case 114: @@ -2225,12 +2225,12 @@ void sub_2AADC(void) break; } } - - if (gCurrentPinballGame->unk13 == 5) + + if (gCurrentPinballGame->unk13 == 5) { gCurrentPinballGame->unk1C = 1; - - if (gCurrentPinballGame->currentSpecies == SPECIES_PICHU) + + if (gCurrentPinballGame->currentSpecies == SPECIES_PICHU) { gCurrentPinballGame->unk38 = 0x222E0; gCurrentPinballGame->unk3C = 0x989680; @@ -2238,12 +2238,12 @@ void sub_2AADC(void) else gCurrentPinballGame->unk3C = 0x2DC6C0; } - - if (gMain.selectedField > MAIN_FIELD_COUNT) + + if (gMain.selectedField > MAIN_FIELD_COUNT) { gCurrentPinballGame->unk1C = 1; - - if (gMain.selectedField == FIELD_RAYQUAZA) + + if (gMain.selectedField == FIELD_RAYQUAZA) { gCurrentPinballGame->unk38 = 0x61A80; gCurrentPinballGame->unk3C = 0x01C9C380; @@ -2255,31 +2255,31 @@ void sub_2AADC(void) } } } - + break; - + case 34: gCurrentPinballGame->unk5F7 = 0; gCurrentPinballGame->ball->oamPriority = 3; gCurrentPinballGame->unk5A4 = 0; gCurrentPinballGame->unk5A6 = 0; gCurrentPinballGame->unk5A8 = 0; - - if (gMain.selectedField < MAIN_FIELD_COUNT) + + if (gMain.selectedField < MAIN_FIELD_COUNT) { gCurrentPinballGame->unk1F = 0; gCurrentPinballGame->ball->velocity.y = -10; gCurrentPinballGame->ball->velocity.x = 20; - - for (i = 0; i <= 2; i++) + + for (i = 0; i <= 2; i++) { if (i < gCurrentPinballGame->unk723) gCurrentPinballGame->unk71D[i] = 1; else gCurrentPinballGame->unk71D[i] = 0; } - - if (gCurrentPinballGame->unk723 <= 2) + + if (gCurrentPinballGame->unk723 <= 2) { gCurrentPinballGame->unk721 = gCurrentPinballGame->unk723; gCurrentPinballGame->unk722 = gCurrentPinballGame->unk723; @@ -2287,26 +2287,26 @@ void sub_2AADC(void) gCurrentPinballGame->unk720 = 120; gCurrentPinballGame->unk723++; } - + gCurrentPinballGame->caughtMonCount++; - + if (gCurrentPinballGame->caughtMonCount == 15) gCurrentPinballGame->unk286 = 90; - + if (gCurrentPinballGame->unk62A <= 98) gCurrentPinballGame->unk62A++; - + if (gCurrentPinballGame->unk13 == 4) gCurrentPinballGame->unk17 = 10; - - if (gCurrentPinballGame->unk13 == 8) + + if (gCurrentPinballGame->unk13 == 8) gCurrentPinballGame->unk17 = 5; - + if (gCurrentPinballGame->unk13 == 5) gCurrentPinballGame->unk17 = 6; - - } - else + + } + else { gCurrentPinballGame->unk1F = 1; gCurrentPinballGame->ball->velocity.y = 0; @@ -2314,18 +2314,18 @@ void sub_2AADC(void) gCurrentPinballGame->unk6C4 = 3; gCurrentPinballGame->unk13 = 4; gCurrentPinballGame->caughtMonCount++; - + if (gCurrentPinballGame->caughtMonCount == 15) gCurrentPinballGame->unk286 = 91; } sub_31CF8(0); break; } - + gCurrentPinballGame->ball->prevPositionsQ0[0].x = gCurrentPinballGame->ball->positionQ0.x; gCurrentPinballGame->ball->prevPositionsQ0[0].y = gCurrentPinballGame->ball->positionQ0.y; - - for (i = 2; i >= 0; i--) + + for (i = 2; i >= 0; i--) { gCurrentPinballGame->ball->prevPositionsQ0[i + 1].x = gCurrentPinballGame->ball->prevPositionsQ0[i].x; gCurrentPinballGame->ball->prevPositionsQ0[i + 1].y = gCurrentPinballGame->ball->prevPositionsQ0[i].y; diff --git a/src/rom_2C538.c b/src/rom_2C538.c index 68beaaf..4870f15 100644 --- a/src/rom_2C538.c +++ b/src/rom_2C538.c @@ -39,7 +39,7 @@ void sub_2C538(void) gCurrentPinballGame->unk304++; if (gCurrentPinballGame->unk304 == 9) { - gCurrentPinballGame->unk300 = 3; + gCurrentPinballGame->unk300 = 3; gCurrentPinballGame->unk304 = 0; } break; @@ -99,14 +99,14 @@ void sub_2C538(void) group->baseX = 192 - gCurrentPinballGame->unk58; group->baseY = 278 - gCurrentPinballGame->unk5A; } - + if (gCurrentPinballGame->unk302 > 0) { gCurrentPinballGame->unk302--; if (gCurrentPinballGame->unk302 == 0) gMain.spriteGroups[68].available = 0; } - + oamSimple = &group->oam[0]; gOamBuffer[oamSimple->oamId].x = oamSimple->xOffset + group->baseX; gOamBuffer[oamSimple->oamId].y = oamSimple->yOffset + group->baseY; @@ -136,7 +136,7 @@ void sub_2C538(void) group = &gMain.spriteGroups[58]; if (group->available) { - group->baseX = 184 - gCurrentPinballGame->unk58; + group->baseX = 184 - gCurrentPinballGame->unk58; group->baseY = 277 - gCurrentPinballGame->unk5A; DmaCopy16(3, gUnknown_0847DF0C[index], (void*) 0x06013580, 0x300); for (i = 0; i < 3;i++) diff --git a/src/rom_2E67C.c b/src/rom_2E67C.c index 2d1cecd..eafed29 100644 --- a/src/rom_2E67C.c +++ b/src/rom_2E67C.c @@ -357,7 +357,7 @@ void sub_2D204(void) if (gCurrentPinballGame->unkCC < 236) gCurrentPinballGame->unkE6 = gCurrentPinballGame->unk18 / 2;; - if (gCurrentPinballGame->unk18 > 35) + if (gCurrentPinballGame->unk18 > 35) { if (gCurrentPinballGame->unk18 < 68) { @@ -664,7 +664,7 @@ void sub_2D204(void) { if (var0 == 1) m4aMPlayStop(&gMPlayInfo_BGM); - + gMain.blendControl = 0x9F; gMain.blendBrightness = 16 - (var0 / 4); if (var0 == 32) @@ -672,7 +672,7 @@ void sub_2D204(void) gCurrentPinballGame->unk29C = 140; PlayCry_Normal(gSpeciesInfo[gCurrentPinballGame->currentSpecies].mainSeriesIndexNumber, 0); } - + if (var0 == 64) { gCurrentPinballGame->unk604 = 0; @@ -701,14 +701,14 @@ void sub_2D204(void) gCurrentPinballGame->unkE4 = 0; } } - + index = gCurrentPinballGame->unk603; group = gMain.unk44[37]; group->baseX = 96 - gCurrentPinballGame->unk58; group->baseY = 300 - gCurrentPinballGame->unk5A; if (group->baseY >= 200) group->baseY = 200; - + for (i = 0; i < 4; i++) { oamSimple = &group->oam[i]; @@ -850,7 +850,7 @@ void sub_2E094(void) if (gCurrentPinballGame->unk18 % 10 == 0) m4aSongNumStart(SE_UNKNOWN_0x97); } - + if (gMain.selectedField == FIELD_RUBY) { DmaCopy16(3, gUnknown_08483D8C[index], (void *) 0x06015800, 0x480); @@ -1314,7 +1314,7 @@ void sub_2F504(void) u16 *dst; const u16 *src; s16 index; - + group = &gMain.spriteGroups[26]; if (group->available) { diff --git a/src/rom_31BE8.c b/src/rom_31BE8.c index 99ffc42..f4c978c 100644 --- a/src/rom_31BE8.c +++ b/src/rom_31BE8.c @@ -23,7 +23,7 @@ void sub_313A0(void) s16 index; group = &gMain.spriteGroups[69]; - if (group->available) + if (group->available) { group->baseX = 16 - gCurrentPinballGame->unk58; group->baseY = 115 - gCurrentPinballGame->unk5A; @@ -35,11 +35,11 @@ void sub_313A0(void) oamSimple = &group->oam[i]; gOamBuffer[oamSimple->oamId].x = oamSimple->xOffset + group->baseX; gOamBuffer[oamSimple->oamId].y = oamSimple->yOffset + group->baseY; - } + } } } -void sub_31498(void) +void sub_31498(void) { s16 i, j; struct SpriteGroup *group; @@ -55,7 +55,7 @@ void sub_31498(void) { if (gCurrentPinballGame->unk345 < 3) { - gCurrentPinballGame->unk345 = gCurrentPinballGame->unk345 + 1; + gCurrentPinballGame->unk345++; gCurrentPinballGame->unk3C = 20000; m4aSongNumStart(SE_UNKNOWN_0xDE); } @@ -128,14 +128,14 @@ void sub_31498(void) gCurrentPinballGame->unk345++; if (gCurrentPinballGame->unk345 == 10) gCurrentPinballGame->unk346 = 4; - + if (gCurrentPinballGame->unk345 == 6) m4aSongNumStart(SE_UNKNOWN_0xE0); index = gUnknown_086AE5A0[gCurrentPinballGame->unk345][0]; DmaCopy16(3, &gUnknown_08490A4C[index], (void *)0x600D900, 0x440); } - + if (gCurrentPinballGame->unk345 < 6) { gCurrentPinballGame->unk200 = 280; @@ -231,9 +231,9 @@ void sub_31498(void) oamSimple = &group->oam[j]; gOamBuffer[oamSimple->oamId].x = oamSimple->xOffset + group->baseX; gOamBuffer[oamSimple->oamId].y = oamSimple->yOffset + group->baseY; - } + } } - } + } } void sub_31B30(void) diff --git a/src/rom_356A0.c b/src/rom_356A0.c index ec16545..c11023a 100644 --- a/src/rom_356A0.c +++ b/src/rom_356A0.c @@ -199,7 +199,7 @@ void sub_356A0(void) group->baseX = 240; group->baseY = 160; - + oamSimple = &group->oam[0]; gOamBuffer[oamSimple->oamId].x = oamSimple->xOffset + 240; gOamBuffer[oamSimple->oamId].y = oamSimple->yOffset + group->baseY; diff --git a/src/rom_4F258.c b/src/rom_4F258.c index 6414e34..b4a7856 100644 --- a/src/rom_4F258.c +++ b/src/rom_4F258.c @@ -24,7 +24,7 @@ extern struct SongHeader gUnknown_0869F664; void sub_4E814(void) { gCurrentPinballGame->unk734 = (gCurrentPinballGame->unk70C % 40) / 20; - gCurrentPinballGame->unk70C = gCurrentPinballGame->unk70C + 1; + gCurrentPinballGame->unk70C++; sub_4EA44(); if (gCurrentPinballGame->unk6A < 232) { @@ -181,7 +181,7 @@ void sub_4EBD0(void) gCurrentPinballGame->holeIndicators[3] = gCurrentPinballGame->holeIndicators[0]; } } - + for (i = 0; i < 4; i++) { src = &gUnknown_086B0BC4[i][gCurrentPinballGame->holeIndicators[i]]; @@ -297,7 +297,7 @@ void sub_4EF38(void) s16 index; const u8 **src; const u8 **dest; - + index = 0; if (gCurrentPinballGame->unk2F0 > 2) gCurrentPinballGame->unk72A = 1; diff --git a/src/rom_50AD4.c b/src/rom_50AD4.c index 4bd403e..642e777 100644 --- a/src/rom_50AD4.c +++ b/src/rom_50AD4.c @@ -33,12 +33,12 @@ void sub_4F2B8(void) { if (gCurrentPinballGame->unk72C < gUnknown_086B08C4[gCurrentPinballGame->unk72B - 1]) { - gCurrentPinballGame->unk72C = gCurrentPinballGame->unk72C + 1; + gCurrentPinballGame->unk72C++; } else { gCurrentPinballGame->unk72C = 0; - gCurrentPinballGame->unk72B = gCurrentPinballGame->unk72B - 1; + gCurrentPinballGame->unk72B--; } } } @@ -442,7 +442,7 @@ void sub_4FC7C(void) gCurrentPinballGame->holeIndicators[3] = gCurrentPinballGame->holeIndicators[0]; } } - + for (i = 0; i < 4; i++) { src = &gUnknown_086B1300[i][gCurrentPinballGame->holeIndicators[i]]; diff --git a/src/titlescreen.c b/src/titlescreen.c index 256f1f7..2dbd631 100644 --- a/src/titlescreen.c +++ b/src/titlescreen.c @@ -270,7 +270,7 @@ void TitleScreen3_8010E00(void) gTitlescreen.unk6 = 9; gMain.subState = SUBSTATE_11; } - + if (gUnknown_020028A4) return;