diff --git a/data/rom_2.s b/data/rom_2.s index acbd51b6..3530e68e 100644 --- a/data/rom_2.s +++ b/data/rom_2.s @@ -4370,7 +4370,7 @@ gUnknown_086AACDE:: @ 0x086AACDE .2byte 1 packed_sprite_oam x=-0x10, y=0xf0, spriteSize=SPRITE_SIZE_32x32, tileNum=0x18, paletteNum=0x1 -gUnknown_086AACE6:: @ 0x086AACEC +gUnknown_086AACE6:: @ 0x086AACE6 .2byte 1 packed_sprite_oam x=-0x10, y=0xf0, spriteSize=SPRITE_SIZE_32x32, tileNum=0x9c, paletteNum=0x1 @@ -8496,8 +8496,11 @@ gFieldInitFuncs:: @ 0x086B085C .4byte MainGameFrameUpdate .4byte BonusFieldFrameUpdate -gUnknown_086B0864:: @ 0x086B0864 - .incbin "graphics/stage/main/timer_warning_0.gbapal.bin" +@ The white member of the timer warning set: identical to _Fast and _Slow except for +@ colour 3, which is white where they are red and yellow. Nothing in the ROM points at +@ it - the code alternates _Fast and _Slow against gDefaultTimerPalette instead. +gTimerWarningPalette_White:: @ 0x086B0864 + .incbin "graphics/stage/main/timer_warning_white.gbapal.bin" gTimerWarningPalette_Fast:: @ 0x086B0884 .incbin "graphics/stage/main/timer_warning_fast.gbapal" diff --git a/graphics/stage/main/timer_warning_0.gbapal.bin b/graphics/stage/main/timer_warning_white.gbapal.bin similarity index 100% rename from graphics/stage/main/timer_warning_0.gbapal.bin rename to graphics/stage/main/timer_warning_white.gbapal.bin