mirror of
https://github.com/pret/pokepinball.git
synced 2026-03-21 17:55:03 -05:00
57 lines
1.4 KiB
Makefile
57 lines
1.4 KiB
Makefile
.PHONY: all compare clean tidy
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.SUFFIXES:
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.SUFFIXES: .asm .o .gbc .png
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.SECONDEXPANSION:
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# Build Pokemon Pinball.
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ROM := pokepinball.gbc
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OBJS := main.o wram.o sram.o
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# If your default python is 3, you may want to change this to python27.
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PYTHON := python
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PRET := pokemon-reverse-engineering-tools/pokemontools
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MD5 := md5sum -c --quiet
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$(foreach obj, $(OBJS), \
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$(eval $(obj:.o=)_dep := $(shell $(PYTHON) $(PRET)/scan_includes.py $(obj:.o=.asm))) \
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)
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# Link objects together to build a rom.
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all: $(ROM) compare
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# Assemble source files into objects.
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# Use rgbasm -h to use halts without nops.
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$(OBJS): $$*.asm $$($$*_dep)
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@$(PYTHON) $(PRET)/gfx.py 2bpp $(2bppq)
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@$(PYTHON) $(PRET)/gfx.py 1bpp $(1bppq)
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@$(PYTHON) $(PRET)/pcm.py pcm $(pcmq)
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rgbasm -h -o $@ $<
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$(ROM): $(OBJS) contents/contents.link
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rgblink -n $(ROM:.gbc=.sym) -m $(ROM:.gbc=.map) -l contents/contents.link -o $@ $(OBJS)
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rgbfix -jsvc -k 01 -l 0x33 -m 0x1e -p 0 -r 02 -t "POKEPINBALL" -i VPHE $@
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# For contributors to make sure a change didn't affect the contents of the rom.
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compare: $(ROM)
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@$(MD5) rom.md5
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# Remove files generated by the build process.
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tidy:
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rm -f $(ROM) $(OBJS) $(ROM:.gbc=.sym) $(ROM:.gbc=.map)
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clean: tidy
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find . \( -iname '*.1bpp' -o -iname '*.2bpp' -o -iname '*.pcm' \) -exec rm {} +
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%.2bpp: %.png
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$(eval 2bppq += $<)
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@rm -f $@
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%.1bpp: %.png
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$(eval 1bppq += $<)
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@rm -f $@
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%.pcm: %.wav
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$(eval pcmq += $<)
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@rm -f $@
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