MACRO SpriteDataPointer const \2 dw \1 ENDM SpriteDataPointers: ; 0x4000 const_def DEF SPRITE_BALL_SPIN = const_value SpriteDataPointer BallSpin0Sprite, SPRITE_BALL_SPIN_0 SpriteDataPointer BallSpin1Sprite, SPRITE_BALL_SPIN_1 SpriteDataPointer BallSpin2Sprite, SPRITE_BALL_SPIN_2 SpriteDataPointer BallSpin3Sprite, SPRITE_BALL_SPIN_3 SpriteDataPointer BallSpin4Sprite, SPRITE_BALL_SPIN_4 SpriteDataPointer BallSpin5Sprite, SPRITE_BALL_SPIN_5 SpriteDataPointer BallSpin6Sprite, SPRITE_BALL_SPIN_6 SpriteDataPointer BallSpin7Sprite, SPRITE_BALL_SPIN_7 DEF SPRITE_BALL_SPIN_COUNT = const_value - SPRITE_BALL_SPIN SpriteDataPointer RightFlipperDownSprite, SPRITE_RIGHTFLIPPER_DOWN SpriteDataPointer RightFlipperHorizontalSprite, SPRITE_RIGHTFLIPPER_HORIZONTAL SpriteDataPointer RightFlipperUpSprite, SPRITE_RIGHTFLIPPER_UP SpriteDataPointer LeftFlipperDownSprite, SPRITE_LEFTFLIPPER_DOWN SpriteDataPointer LeftFlipperHorizontalSprite, SPRITE_LEFTFLIPPER_HORIZONTAL SpriteDataPointer LeftFlipperUpSprite, SPRITE_LEFTFLIPPER_UP DEF SPRITE_PIKACHU_SAVER = const_value SpriteDataPointer PikachuSaverAnimationFrame0Sprite, SPRITE_PIKACHU_SAVER_0 SpriteDataPointer PikachuSaverAnimationFrame1Sprite, SPRITE_PIKACHU_SAVER_1 SpriteDataPointer PikachuSaverAnimationFrame2Sprite, SPRITE_PIKACHU_SAVER_2 SpriteDataPointer PikachuSaverAnimationFrame3Sprite, SPRITE_PIKACHU_SAVER_3 SpriteDataPointer PikachuSaverAnimationFrame4Sprite, SPRITE_PIKACHU_SAVER_4 SpriteDataPointer PikachuSaverAnimationFrame5Sprite, SPRITE_PIKACHU_SAVER_5 SpriteDataPointer PikachuSaverAnimationFrame6Sprite, SPRITE_PIKACHU_SAVER_6 SpriteDataPointer PikachuSaverAnimationFrame7Sprite, SPRITE_PIKACHU_SAVER_7 SpriteDataPointer PikachuSaverAnimationFrame8Sprite, SPRITE_PIKACHU_SAVER_8 DEF SPRITE_PIKACHU_SAVER_COUNT = const_value - SPRITE_PIKACHU_SAVER SpriteDataPointer RightFlipperDisabledSprite, SPRITE_RIGHTFLIPPER_DISABLED SpriteDataPointer LeftFlipperDisabledSprite, SPRITE_LEFTFLIPPER_DISABLED SpriteDataPointer BallCaptureFrame0Sprite, SPRITE_BALL_CAPTURE_0 SpriteDataPointer BallCaptureFrame1Sprite, SPRITE_BALL_CAPTURE_1 SpriteDataPointer BallCaptureFrame2Sprite, SPRITE_BALL_CAPTURE_2 SpriteDataPointer BallCaptureFrame3Sprite, SPRITE_BALL_CAPTURE_3 SpriteDataPointer BallCaptureFrame4Sprite, SPRITE_BALL_CAPTURE_4 SpriteDataPointer BallCaptureFrame5Sprite, SPRITE_BALL_CAPTURE_5 SpriteDataPointer BallCaptureFrame6Sprite, SPRITE_BALL_CAPTURE_6 SpriteDataPointer BallCaptureFrame7Sprite, SPRITE_BALL_CAPTURE_7 SpriteDataPointer BallCaptureFrame8Sprite, SPRITE_BALL_CAPTURE_8 SpriteDataPointer BallCaptureFrame9Sprite, SPRITE_BALL_CAPTURE_9 SpriteDataPointer BallCaptureFrame10Sprite, SPRITE_BALL_CAPTURE_10 SpriteDataPointer BallCaptureFrame11Sprite, SPRITE_BALL_CAPTURE_11 SpriteDataPointer BallCaptureFrame12Sprite, SPRITE_BALL_CAPTURE_12 SpriteDataPointer AnimatedMonSpriteType0Frame0Sprite, SPRITE_ANIMATED_MON_TYPE_0_FRAME_0 SpriteDataPointer AnimatedMonSpriteType0Frame1Sprite, SPRITE_ANIMATED_MON_TYPE_0_FRAME_1 SpriteDataPointer AnimatedMonSpriteType0Frame2Sprite, SPRITE_ANIMATED_MON_TYPE_0_FRAME_2 SpriteDataPointer AnimatedMonSpriteType1Frame0Sprite, SPRITE_ANIMATED_MON_TYPE_1_FRAME_0 SpriteDataPointer AnimatedMonSpriteType1Frame1Sprite, SPRITE_ANIMATED_MON_TYPE_1_FRAME_1 SpriteDataPointer AnimatedMonSpriteType1Frame2Sprite, SPRITE_ANIMATED_MON_TYPE_1_FRAME_2 SpriteDataPointer AnimatedMonSpriteType2Frame0Sprite, SPRITE_ANIMATED_MON_TYPE_2_FRAME_0 SpriteDataPointer AnimatedMonSpriteType2Frame1Sprite, SPRITE_ANIMATED_MON_TYPE_2_FRAME_1 SpriteDataPointer AnimatedMonSpriteType2Frame2Sprite, SPRITE_ANIMATED_MON_TYPE_2_FRAME_2 SpriteDataPointer AnimatedMonSpriteType3Frame0Sprite, SPRITE_ANIMATED_MON_TYPE_3_FRAME_0 SpriteDataPointer AnimatedMonSpriteType3Frame1Sprite, SPRITE_ANIMATED_MON_TYPE_3_FRAME_1 SpriteDataPointer AnimatedMonSpriteType3Frame2Sprite, SPRITE_ANIMATED_MON_TYPE_3_FRAME_2 SpriteDataPointer BottomFieldIndicatorArrowUpLeftSprite, SPRITE_BOTTOM_FIELD_INDICATOR_ARROW_UPLEFT SpriteDataPointer BottomFieldIndicatorArrowUpRightSprite, SPRITE_BOTTOM_FIELD_INDICATOR_ARROW_UPRIGHT SpriteDataPointer BottomFieldIndicatorArrowLeftSprite, SPRITE_BOTTOM_FIELD_INDICATOR_ARROW_LEFT SpriteDataPointer BottomFieldIndicatorArrowRightSprite, SPRITE_BOTTOM_FIELD_INDICATOR_ARROW_RIGHT SpriteDataPointer BottomFieldIndicatorArrowDownLeftSprite, SPRITE_BOTTOM_FIELD_INDICATOR_ARROW_DOWNLEFT SpriteDataPointer BottomFieldIndicatorArrowDownRightSprite, SPRITE_BOTTOM_FIELD_INDICATOR_ARROW_DOWNRIGHT SpriteDataPointer BottomFieldIndicatorArrowUpSprite, SPRITE_BOTTOM_FIELD_INDICATOR_ARROW_UP SpriteDataPointer BottomFieldIndicatorArrowDownSprite, SPRITE_BOTTOM_FIELD_INDICATOR_ARROW_DOWN DEF SPRITE_TRINKET_RED_TOP = const_value SpriteDataPointer ThunderStoneTrinketRedTopSprite, SPRITE_TRINKET_THUNDERSTONE_RED_TOP SpriteDataPointer MoonStoneTrinketRedTopSprite, SPRITE_TRINKET_MOONSTONE_RED_TOP SpriteDataPointer FireStoneTrinketRedTopSprite, SPRITE_TRINKET_FIRESTONE_RED_TOP SpriteDataPointer LeafStoneTrinketRedTopSprite, SPRITE_TRINKET_LEAFSTONE_RED_TOP SpriteDataPointer WaterStoneTrinketRedTopSprite, SPRITE_TRINKET_WATERSTONE_RED_TOP SpriteDataPointer LinkCableTrinketRedTopSprite, SPRITE_TRINKET_LINKCABLE_RED_TOP SpriteDataPointer ExperienceTrinketRedTopSprite, SPRITE_TRINKET_EXPERIENCE_RED_TOP DEF SPRITE_TRINKET_RED_TOP_COUNT = const_value - SPRITE_TRINKET_RED_TOP DEF SPRITE_TRINKET_BOTTOM = const_value SpriteDataPointer ThunderStoneTrinketBottomSprite, SPRITE_TRINKET_THUNDERSTONE_BOTTOM SpriteDataPointer MoonStoneTrinketBottomSprite, SPRITE_TRINKET_MOONSTONE_BOTTOM SpriteDataPointer FireStoneTrinketBottomSprite, SPRITE_TRINKET_FIRESTONE_BOTTOM SpriteDataPointer LeafStoneTrinketBottomSprite, SPRITE_TRINKET_LEAFSTONE_BOTTOM SpriteDataPointer WaterStoneTrinketBottomSprite, SPRITE_TRINKET_WATERSTONE_BOTTOM SpriteDataPointer LinkCableTrinketBottomSprite, SPRITE_TRINKET_LINKCABLE_BOTTOM SpriteDataPointer ExperienceTrinketBottomSprite, SPRITE_TRINKET_EXPERIENCE_BOTTOM DEF SPRITE_TRINKET_BOTTOM_COUNT = const_value - SPRITE_TRINKET_BOTTOM DEF SPRITE_TRINKET_BLUE_TOP = const_value SpriteDataPointer ThunderStoneTrinketBlueTopSprite, SPRITE_TRINKET_THUNDERSTONE_BLUE_TOP SpriteDataPointer MoonStoneTrinketBlueTopSprite, SPRITE_TRINKET_MOONSTONE_BLUE_TOP SpriteDataPointer FireStoneTrinketBlueTopSprite, SPRITE_TRINKET_FIRESTONE_BLUE_TOP SpriteDataPointer LeafStoneTrinketBlueTopSprite, SPRITE_TRINKET_LEAFSTONE_BLUE_TOP SpriteDataPointer WaterStoneTrinketBlueTopSprite, SPRITE_TRINKET_WATERSTONE_BLUE_TOP SpriteDataPointer LinkCableTrinketBlueTopSprite, SPRITE_TRINKET_LINKCABLE_BLUE_TOP SpriteDataPointer ExperienceTrinketBlueTopSprite, SPRITE_TRINKET_EXPERIENCE_BLUE_TOP DEF SPRITE_TRINKET_BLUE_TOP_COUNT = const_value - SPRITE_TRINKET_BLUE_TOP DEF SPRITE_SLOT_GLOW = const_value SpriteDataPointer SlotGlow0Sprite, SPRITE_SLOT_GLOW_0 SpriteDataPointer SlotGlow1Sprite, SPRITE_SLOT_GLOW_1 SpriteDataPointer SlotGlow2Sprite, SPRITE_SLOT_GLOW_2 DEF SPRITE_SLOT_GLOW_COUNT = const_value - SPRITE_SLOT_GLOW SpriteDataPointer TitlescreenContinuePromptFrame0Sprite, SPRITE_TITLESCREEN_CONTINUE_PROMPT_0 SpriteDataPointer TitlescreenContinuePromptFrame1Sprite, SPRITE_TITLESCREEN_CONTINUE_PROMPT_1 SpriteDataPointer TitlescreenContinuePromptFrame2Sprite, SPRITE_TITLESCREEN_CONTINUE_PROMPT_2 SpriteDataPointer TitlescreenContinuePromptFrame3Sprite, SPRITE_TITLESCREEN_CONTINUE_PROMPT_3 SpriteDataPointer TitlescreenContinuePromptFrame4Sprite, SPRITE_TITLESCREEN_CONTINUE_PROMPT_4 SpriteDataPointer TitlescreenContinuePromptFrame5Sprite, SPRITE_TITLESCREEN_CONTINUE_PROMPT_5 DEF SPRITE_TITLESCREEN_CONTINUE_PROMPT_SELECTION = const_value SpriteDataPointer TitlescreenContinuePromptSelectedNewGameSprite, SPRITE_TITLESCREEN_CONTINUE_PROMPT_NEW_GAME SpriteDataPointer TitlescreenContinuePromptSelectedContinueSprite, SPRITE_TITLESCREEN_CONTINUE_PROMPT_CONTINUE DEF SPRITE_TITLESCREEN_CONTINUE_PROMPT_SELECTION_COUNT = const_value - SPRITE_TITLESCREEN_CONTINUE_PROMPT_SELECTION SpriteDataPointer TitlescreenPikachuBlinkFrame0Sprite, SPRITE_TITLESCREEN_PIKACHU_BLINK_0 SpriteDataPointer TitlescreenPikachuBlinkFrame1Sprite, SPRITE_TITLESCREEN_PIKACHU_BLINK_1 SpriteDataPointer TitlescreenPikachuBlinkFrame2Sprite, SPRITE_TITLESCREEN_PIKACHU_BLINK_2 SpriteDataPointer TitlescreenPokeball0Sprite, SPRITE_TITLESCREEN_POKEBALL_0 SpriteDataPointer TitlescreenPokeball1Sprite, SPRITE_TITLESCREEN_POKEBALL_1 SpriteDataPointer TitlescreenPokeball2Sprite, SPRITE_TITLESCREEN_POKEBALL_2 SpriteDataPointer TitlescreenPokeball3Sprite, SPRITE_TITLESCREEN_POKEBALL_3 SpriteDataPointer TitlescreenPokeball4Sprite, SPRITE_TITLESCREEN_POKEBALL_4 SpriteDataPointer TitlescreenBlankSprite, SPRITE_TITLESCREEN_BLANK SpriteDataPointer DexArrowSprite, SPRITE_DEX_ARROW SpriteDataPointer DexScrollbarTopper0Sprite, SPRITE_DEX_SCROLLBAR_TOPPER_0 SpriteDataPointer DexScrollbarTopper1Sprite, SPRITE_DEX_SCROLLBAR_TOPPER_1 SpriteDataPointer DexScrollbarTopper2Sprite, SPRITE_DEX_SCROLLBAR_TOPPER_2 SpriteDataPointer DexScrollBarFrame0Sprite, SPRITE_DEX_SCROLLBAR_0 SpriteDataPointer DexScrollBarFrame1Sprite, SPRITE_DEX_SCROLLBAR_1 SpriteDataPointer DexScrollBarFrame2Sprite, SPRITE_DEX_SCROLLBAR_2 SpriteDataPointer PokeDexTextSprite, SPRITE_POKEDEX_TEXT SpriteDataPointer DexDownPointerSprite, SPRITE_DEX_DOWN_POINTER DEF SPRITE_DIGIT = const_value SpriteDataPointer Digit0Sprite, SPRITE_DIGIT_0 SpriteDataPointer Digit1Sprite, SPRITE_DIGIT_1 SpriteDataPointer Digit2Sprite, SPRITE_DIGIT_2 SpriteDataPointer Digit3Sprite, SPRITE_DIGIT_3 SpriteDataPointer Digit4Sprite, SPRITE_DIGIT_4 SpriteDataPointer Digit5Sprite, SPRITE_DIGIT_5 SpriteDataPointer Digit6Sprite, SPRITE_DIGIT_6 SpriteDataPointer Digit7Sprite, SPRITE_DIGIT_7 SpriteDataPointer Digit8Sprite, SPRITE_DIGIT_8 SpriteDataPointer Digit9Sprite, SPRITE_DIGIT_9 DEF SPRITE_DIGIT_COUNT = const_value - SPRITE_DIGIT SpriteDataPointer SlashCharacterSprite, SPRITE_SLASH_CHARACTER SpriteDataPointer OptionsPikachuFrame0Sprite, SPRITE_OPTIONS_PIKACHU_0 SpriteDataPointer OptionsPikachuFrame1Sprite, SPRITE_OPTIONS_PIKACHU_1 SpriteDataPointer OptionsPikachuFrame2Sprite, SPRITE_OPTIONS_PIKACHU_2 SpriteDataPointer OptionsPikachuFrame3Sprite, SPRITE_OPTIONS_PIKACHU_3 SpriteDataPointer OptionsPsyduck0Sprite, SPRITE_OPTIONS_PSYDUCK_0 SpriteDataPointer OptionsPsyduck1Sprite, SPRITE_OPTIONS_PSYDUCK_1 SpriteDataPointer OptionsPokeballFrame0Sprite, SPRITE_OPTIONS_POKEBALL_0 SpriteDataPointer OptionsPokeballFrame1Sprite, SPRITE_OPTIONS_POKEBALL_1 SpriteDataPointer OptionsPokeballFrame2Sprite, SPRITE_OPTIONS_POKEBALL_2 SpriteDataPointer OptionsPokeballFrame3Sprite, SPRITE_OPTIONS_POKEBALL_3 SpriteDataPointer OptionsPokeballFrame4Sprite, SPRITE_OPTIONS_POKEBALL_4 SpriteDataPointer OptionsArrowSprite, SPRITE_OPTIONS_ARROW SpriteDataPointer OptionsArrowLeftSprite, SPRITE_OPTIONS_ARROW_LEFT SpriteDataPointer OptionsSolidWhiteSprite, SPRITE_OPTIONS_SOLID_WHITE SpriteDataPointer OptionsArrowFadedSprite, SPRITE_OPTIONS_ARROW_FADED SpriteDataPointer HighScoresNameEntryAsterisk, SPRITE_HIGH_SCORES_NAME_ENTRY_ASTERISK SpriteDataPointer HighScoresPrintSendDialogText, SPRITE_HIGH_SCORES_PRINT_SEND_DIALOG_TEXT DEF SPRITE_HIGH_SCORES_PRINT_SEND_DIALOG_SELECTION = const_value SpriteDataPointer HighScoresPrintSendDialogSelectionPrint, SPRITE_HIGH_SCORES_PRINT_SEND_DIALOG_SELECTION_PRINT SpriteDataPointer HighScoresPrintSendDialogSelectionSend, SPRITE_HIGH_SCORES_PRINT_SEND_DIALOG_SELECTION_SEND DEF SPRITE_HIGH_SCORES_PRINT_SEND_DIALOG_SELECTION_COUNT = const_value - SPRITE_HIGH_SCORES_PRINT_SEND_DIALOG_SELECTION DEF SPRITE_HIGH_SCORES_PRINT_SEND_DIALOG_DISABLED = const_value SpriteDataPointer HighScoresPrintSendDialogDisabledNeither, SPRITE_HIGH_SCORES_PRINT_SEND_DIALOG_DISABLED_NEITHER SpriteDataPointer HighScoresPrintSendDialogDisabledPrint, SPRITE_HIGH_SCORES_PRINT_SEND_DIALOG_DISABLED_PRINT SpriteDataPointer HighScoresPrintSendDialogDisabledSend, SPRITE_HIGH_SCORES_PRINT_SEND_DIALOG_DISABLED_SEND SpriteDataPointer HighScoresPrintSendDialogDisabledBoth, SPRITE_HIGH_SCORES_PRINT_SEND_DIALOG_DISABLED_BOTH DEF SPRITE_HIGH_SCORES_PRINT_SEND_DIALOG_DISABLED_COUNT = const_value - SPRITE_HIGH_SCORES_PRINT_SEND_DIALOG_DISABLED SpriteDataPointer HighScoresPrintingTextSprite, SPRITE_HIGH_SCORES_PRINTING SpriteDataPointer SendingHighScoresTextSprite, SPRITE_SENDING_HIGH_SCORES_TEXT DEF SPRITE_HIGH_SCORES_ERROR_DIALOGS = const_value SpriteDataPointer HighScoresErrorDialog1Sprite, SPRITE_HIGH_SCORES_ERROR_DIALOG_1 SpriteDataPointer HighScoresErrorDialog2Sprite, SPRITE_HIGH_SCORES_ERROR_DIALOG_2 SpriteDataPointer HighScoresErrorDialog3Sprite, SPRITE_HIGH_SCORES_ERROR_DIALOG_3 SpriteDataPointer HighScoresErrorDialog4Sprite, SPRITE_HIGH_SCORES_ERROR_DIALOG_4 DEF SPRITE_HIGH_SCORES_ERROR_DIALOGS_COUNT = const_value - SPRITE_HIGH_SCORES_ERROR_DIALOGS SpriteDataPointer HighScoresDeleteDataSprite, SPRITE_HIGH_SCORES_DELETE_DATA SpriteDataPointer HighScoresRightArrowSprite, SPRITE_HIGH_SCORES_ARROW_RIGHT SpriteDataPointer HighScoresLeftArrowSprite, SPRITE_HIGH_SCORES_ARROW_LEFT SpriteDataPointer HighScoresSendErrorMessageSprite, SPRITE_HIGH_SCORES_SEND_ERROR SpriteDataPointer SendHighScoresAnimation0Sprite, SPRITE_SEND_HIGH_SCORES_0 SpriteDataPointer SendHighScoresAnimation1Sprite, SPRITE_SEND_HIGH_SCORES_1 SpriteDataPointer SendHighScoresAnimation2Sprite, SPRITE_SEND_HIGH_SCORES_2 SpriteDataPointer SendHighScoresAnimation3Sprite, SPRITE_SEND_HIGH_SCORES_3 SpriteDataPointer SendHighScoresAnimation4Sprite, SPRITE_SEND_HIGH_SCORES_4 SpriteDataPointer SendHighScoresAnimation5Sprite, SPRITE_SEND_HIGH_SCORES_5 SpriteDataPointer FieldSelectGreyBorderSprite, SPRITE_FIELD_SELECT_BORDER_GREY SpriteDataPointer FieldSelectWhiteBorderSprite, SPRITE_FIELD_SELECT_BORDER_WHITE SpriteDataPointer FieldSelectBlackBorderSprite, SPRITE_FIELD_SELECT_BORDER_BLACK SpriteDataPointer SpriteData_a1, SPRITE_DATA_a1 SpriteDataPointer SpriteData_a2, SPRITE_DATA_a2 SpriteDataPointer SpriteData_a3, SPRITE_DATA_a3 SpriteDataPointer SpriteData_a4, SPRITE_DATA_a4 DEF SPRITE_POKEDEX_ANIMATED_MON = const_value SpriteDataPointer PokedexAnimatedMonType0Frame0Sprite, SPRITE_POKEDEX_ANIMATED_MON_TYPE_0_FRAME_0 SpriteDataPointer PokedexAnimatedMonType0Frame1Sprite, SPRITE_POKEDEX_ANIMATED_MON_TYPE_0_FRAME_1 SpriteDataPointer PokedexAnimatedMonType0Frame2Sprite, SPRITE_POKEDEX_ANIMATED_MON_TYPE_0_FRAME_2 SpriteDataPointer PokedexAnimatedMonType1Frame0Sprite, SPRITE_POKEDEX_ANIMATED_MON_TYPE_1_FRAME_0 SpriteDataPointer PokedexAnimatedMonType1Frame1Sprite, SPRITE_POKEDEX_ANIMATED_MON_TYPE_1_FRAME_1 SpriteDataPointer PokedexAnimatedMonType1Frame2Sprite, SPRITE_POKEDEX_ANIMATED_MON_TYPE_1_FRAME_2 SpriteDataPointer PokedexAnimatedMonType2Frame0Sprite, SPRITE_POKEDEX_ANIMATED_MON_TYPE_2_FRAME_0 SpriteDataPointer PokedexAnimatedMonType2Frame1Sprite, SPRITE_POKEDEX_ANIMATED_MON_TYPE_2_FRAME_1 SpriteDataPointer PokedexAnimatedMonType2Frame2Sprite, SPRITE_POKEDEX_ANIMATED_MON_TYPE_2_FRAME_2 SpriteDataPointer PokedexAnimatedMonType3Frame0Sprite, SPRITE_POKEDEX_ANIMATED_MON_TYPE_3_FRAME_0 SpriteDataPointer PokedexAnimatedMonType3Frame1Sprite, SPRITE_POKEDEX_ANIMATED_MON_TYPE_3_FRAME_1 SpriteDataPointer PokedexAnimatedMonType3Frame2Sprite, SPRITE_POKEDEX_ANIMATED_MON_TYPE_3_FRAME_2 DEF SPRITE_TIMER_DIGIT = const_value SpriteDataPointer Timer0DigitSprite, SPRITE_TIMER_DIGIT_0 SpriteDataPointer Timer1DigitSprite, SPRITE_TIMER_DIGIT_1 SpriteDataPointer Timer2DigitSprite, SPRITE_TIMER_DIGIT_2 SpriteDataPointer Timer3DigitSprite, SPRITE_TIMER_DIGIT_3 SpriteDataPointer Timer4DigitSprite, SPRITE_TIMER_DIGIT_4 SpriteDataPointer Timer5DigitSprite, SPRITE_TIMER_DIGIT_5 SpriteDataPointer Timer6DigitSprite, SPRITE_TIMER_DIGIT_6 SpriteDataPointer Timer7DigitSprite, SPRITE_TIMER_DIGIT_7 SpriteDataPointer Timer8DigitSprite, SPRITE_TIMER_DIGIT_8 SpriteDataPointer Timer9DigitSprite, SPRITE_TIMER_DIGIT_9 SpriteDataPointer TimerColonSprite, SPRITE_TIMER_COLON DEF SPRITE_TIMER_DIGIT_COUNT = const_value - SPRITE_TIMER_DIGIT SpriteDataPointer VoltorbStationarySprite, SPRITE_VOLTORB_STATIONARY SpriteDataPointer VoltorbCollisionSprite, SPRITE_VOLTORB_COLLISION SpriteDataPointer BellsproutHeadFrame0Sprite, SPRITE_BELLSPROUT_HEAD_0 SpriteDataPointer BellsproutHeadFrame1Sprite, SPRITE_BELLSPROUT_HEAD_1 SpriteDataPointer BellsproutHeadFrame2Sprite, SPRITE_BELLSPROUT_HEAD_2 SpriteDataPointer BellsproutHeadFrame3Sprite, SPRITE_BELLSPROUT_HEAD_3 SpriteDataPointer RedFieldSpinnerFrame0Sprite, SPRITE_RED_FIELD_SPINNER_0 SpriteDataPointer RedFieldSpinnerFrame1Sprite, SPRITE_RED_FIELD_SPINNER_1 SpriteDataPointer RedFieldSpinnerFrame2Sprite, SPRITE_RED_FIELD_SPINNER_2 SpriteDataPointer RedFieldSpinnerFrame3Sprite, SPRITE_RED_FIELD_SPINNER_3 SpriteDataPointer RedFieldSpinnerFrame4Sprite, SPRITE_RED_FIELD_SPINNER_4 SpriteDataPointer RedFieldSpinnerFrame5Sprite, SPRITE_RED_FIELD_SPINNER_5 SpriteDataPointer DittoLargeSprite, SPRITE_DITTO_LARGE SpriteDataPointer DittoMediumSprite, SPRITE_DITTO_MEDIUM SpriteDataPointer DittoSmallSprite, SPRITE_DITTO_SMALL SpriteDataPointer StaryuFrame0Sprite, SPRITE_STARYU_0 SpriteDataPointer BellsproutBodySprite, SPRITE_BELLSPROUT_BODY SpriteDataPointer Voltorb2ShakeSprite, SPRITE_VOLTORB_SHAKE_2 SpriteDataPointer Voltorb1ShakeSprite, SPRITE_VOLTORB_SHAKE_1 SpriteDataPointer Voltorb3ShakeSprite, SPRITE_VOLTORB_SHAKE_3 SpriteDataPointer StaryuFrame1Sprite, SPRITE_STARYU_1 SpriteDataPointer RedFieldTopIndicatorArrowUpSprite, SPRITE_RED_FIELD_TOP_INDICATOR_ARROW_UP SpriteDataPointer RedFieldTopIndicatorArrowDownSprite, SPRITE_RED_FIELD_TOP_INDICATOR_ARROW_DOWN SpriteDataPointer RedFieldTopIndicatorArrowLeftUpSprite, SPRITE_RED_FIELD_TOP_INDICATOR_ARROW_LEFTUP SpriteDataPointer RedFieldTopIndicatorArrowUpRightUpSprite, SPRITE_RED_FIELD_TOP_INDICATOR_ARROW_UPRIGHTUP SpriteDataPointer RedFieldTopIndicatorArrowRightUpSprite, SPRITE_RED_FIELD_TOP_INDICATOR_ARROW_RIGHTUP SpriteDataPointer RedFieldTopIndicatorArrowRightDownSprite, SPRITE_RED_FIELD_TOP_INDICATOR_ARROW_UPRIGHTDOWN SpriteDataPointer TimerGameboyMinutesTopFieldSprite, SPRITE_TIMER_MINUTES_TOP SpriteDataPointer TimerGameboyTenSecondsTopFieldSprite, SPRITE_TIMER_TENSECONDS_TOP SpriteDataPointer TimerGameboyOneSecondsTopFieldSprite, SPRITE_TIMER_ONESECONDS_TOP SpriteDataPointer TimerGameboyColonTopFieldSprite, SPRITE_TIMER_COLON_TOP SpriteDataPointer TimerGameboyColonBottomFieldCatchemModeSprite, SPRITE_TIMER_COLON_BOTTOMCATCHEM SpriteDataPointer TimerGameboyMinutesBottomFieldSprite, SPRITE_TIMER_MINUTES_BOTTOM SpriteDataPointer TimerGameboyTenSecondsBottomFieldSprite, SPRITE_TIMER_TENSECONDS_BOTTOM SpriteDataPointer TimerGameboyOneSecondsBottomFieldSprite, SPRITE_TIMER_ONESECONDS_BOTTOM SpriteDataPointer TimerGameboyColonBottomFieldSprite, SPRITE_TIMER_COLON_BOTTOM SpriteDataPointer ShelderStationarySprite, SPRITE_SHELDER_STATIONARY SpriteDataPointer ShelderCollisionSprite, SPRITE_SHELDER_COLLISION SpriteDataPointer Slowpoke0Sprite, SPRITE_SLOWPOKE_0 SpriteDataPointer Slowpoke1Sprite, SPRITE_SLOWPOKE_1 SpriteDataPointer Slowpoke2Sprite, SPRITE_SLOWPOKE_2 SpriteDataPointer Cloyster0Sprite, SPRITE_CLOYSTER_0 SpriteDataPointer Cloyster1Sprite, SPRITE_CLOYSTER_1 SpriteDataPointer Cloyster2Sprite, SPRITE_CLOYSTER_2 SpriteDataPointer BlueFieldSpinnerFrame0Sprite, SPRITE_BLUE_FIELD_SPINNER_0 SpriteDataPointer BlueFieldSpinnerFrame1Sprite, SPRITE_BLUE_FIELD_SPINNER_1 SpriteDataPointer BlueFieldSpinnerFrame2Sprite, SPRITE_BLUE_FIELD_SPINNER_2 SpriteDataPointer BlueFieldSpinnerFrame3Sprite, SPRITE_BLUE_FIELD_SPINNER_3 SpriteDataPointer BlueFieldSpinnerFrame4Sprite, SPRITE_BLUE_FIELD_SPINNER_4 SpriteDataPointer BlueFieldSpinnerFrame5Sprite, SPRITE_BLUE_FIELD_SPINNER_5 SpriteDataPointer BlueFieldTopIndicatorArrowUpSprite, SPRITE_BLUE_FIELD_TOP_INDICATOR_ARROW_UP SpriteDataPointer BlueFieldTopIndicatorArrowLeftSprite, SPRITE_BLUE_FIELD_TOP_INDICATOR_ARROW_LEFT SpriteDataPointer BlueFieldTopIndicatorArrowRightSprite, SPRITE_BLUE_FIELD_TOP_INDICATOR_ARROW_RIGHT SpriteDataPointer BlueFieldTopIndicatorArrowDownRightSprite, SPRITE_BLUE_FIELD_TOP_INDICATOR_ARROW_DOWNRIGHT SpriteDataPointer BlueFieldTopIndicatorArrowUpLeftSprite, SPRITE_BLUE_FIELD_TOP_INDICATOR_ARROW_UPLEFT SpriteDataPointer BlueFieldTopIndicatorArrowUpRightSprite, SPRITE_BLUE_FIELD_TOP_INDICATOR_ARROW_UPRIGHT SpriteDataPointer BlueFieldTopIndicatorArrowDownSprite, SPRITE_BLUE_FIELD_TOP_INDICATOR_ARROW_DOWN SpriteDataPointer TimerGameboyMinutesBonusFieldSprite, SPRITE_TIMER_MINUTES_BONUS SpriteDataPointer TimerGameboyTenSecondsBonusFieldSprite, SPRITE_TIMER_TENSECONDS_BONUS SpriteDataPointer TimerGameboyOneSecondsBonusFieldSprite, SPRITE_TIMER_ONESECONDS_BONUS SpriteDataPointer TimerGameboyColonBonusFieldSprite, SPRITE_TIMER_COLON_BONUS BallSpin0Sprite: ; 0x41f2 db $08, $08, $42, $00 db $08, $00, $40, $00 db $80 ; terminator BallSpin1Sprite: ; 0x41fb db $08, $08, $46, $00 db $08, $00, $44, $00 db $80 ; terminator BallSpin2Sprite: ; 0x4204 db $08, $08, $4a, $00 db $08, $00, $48, $00 db $80 ; terminator BallSpin3Sprite: ; 0x420d db $08, $08, $4e, $00 db $08, $00, $4c, $00 db $80 ; terminator BallSpin4Sprite: ; 0x4216 db $08, $08, $52, $00 db $08, $00, $50, $00 db $80 ; terminator BallSpin5Sprite: ; 0x421f db $08, $08, $56, $00 db $08, $00, $54, $00 db $80 ; terminator BallSpin6Sprite: ; 0x4228 db $08, $08, $5a, $00 db $08, $00, $58, $00 db $80 ; terminator BallSpin7Sprite: ; 0x4231 db $08, $08, $5e, $00 db $08, $00, $5c, $00 db $80 ; terminator RightFlipperDownSprite: ; 0x423a db $0c, $05, $64, $02 db $0a, $fd, $62, $02 db $14, $f5, $60, $02 db $80 ; terminator RightFlipperHorizontalSprite: ; 0x4247 db $0c, $05, $6a, $02 db $04, $fd, $68, $02 db $0c, $f5, $66, $02 db $80 ; terminator RightFlipperUpSprite: ; 0x4254 db $0a, $05, $70, $02 db $03, $fd, $6e, $02 db $fd, $f5, $6c, $02 db $80 ; terminator LeftFlipperDownSprite: ; 0x4261 db $0c, $03, $64, $22 db $0a, $0b, $62, $22 db $14, $13, $60, $22 db $80 ; terminator LeftFlipperHorizontalSprite: ; 0x426e db $0c, $03, $6a, $22 db $04, $0b, $68, $22 db $0c, $13, $66, $22 db $80 ; terminator LeftFlipperUpSprite: ; 0x427b db $0a, $03, $70, $22 db $03, $0b, $6e, $22 db $fd, $13, $6c, $22 db $80 ; terminator PikachuSaverAnimationFrame0Sprite: ; 0x4288 db $00, $09, $74, $04 db $00, $01, $72, $04 db $80 ; terminator PikachuSaverAnimationFrame1Sprite: ; 0x4291 db $00, $01, $76, $04 db $00, $09, $78, $04 db $80 ; terminator PikachuSaverAnimationFrame2Sprite: ; 0x429a db $00, $09, $7c, $04 db $00, $01, $7a, $04 db $80 ; terminator PikachuSaverAnimationFrame3Sprite: ; 0x42a3 db $f5, $01, $3d, $51 db $f1, $06, $3e, $31 db $00, $09, $7c, $04 db $00, $01, $7a, $04 db $80 ; terminator PikachuSaverAnimationFrame4Sprite: ; 0x42b4 db $f1, $07, $3c, $11 db $f1, $02, $3e, $11 db $00, $09, $7c, $04 db $00, $01, $7a, $04 db $80 ; terminator PikachuSaverAnimationFrame5Sprite: ; 0x42c5 db $e9, $06, $3e, $31 db $e9, $01, $3c, $31 db $f1, $00, $3e, $31 db $f1, $08, $3c, $31 db $00, $09, $7c, $04 db $00, $01, $7a, $04 db $80 ; terminator PikachuSaverAnimationFrame6Sprite: ; 0x42de db $e8, $01, $3e, $11 db $e8, $06, $3c, $11 db $f3, $01, $3c, $31 db $f3, $05, $3e, $31 db $00, $09, $7c, $04 db $00, $01, $7a, $04 db $80 ; terminator PikachuSaverAnimationFrame7Sprite: ; 0x42f7 db $e5, $09, $3e, $11 db $f1, $07, $3c, $11 db $e9, $02, $3f, $51 db $f2, $01, $3c, $31 db $00, $09, $7c, $04 db $00, $01, $7a, $04 db $80 ; terminator PikachuSaverAnimationFrame8Sprite: ; 0x4310 db $e8, $01, $3d, $51 db $f5, $00, $3f, $71 db $f2, $06, $3e, $31 db $e6, $07, $3c, $11 db $00, $09, $7c, $04 db $00, $01, $7a, $04 db $80 ; terminator RightFlipperDisabledSprite: ; 0x4329 db $0c, $05, $64, $11 db $0a, $fd, $62, $11 db $14, $f5, $60, $11 db $80 ; terminator LeftFlipperDisabledSprite: ; 0x4336 db $0c, $03, $64, $31 db $0a, $0b, $62, $31 db $14, $13, $60, $31 db $80 ; terminator BallCaptureFrame0Sprite: ; 0x4343 db $00, $08, $a2, $02 db $00, $00, $a0, $02 db $80 ; terminator BallCaptureFrame1Sprite: ; 0x434c db $00, $10, $9e, $02 db $00, $08, $9c, $02 db $00, $00, $9a, $02 db $00, $f8, $98, $02 db $f0, $10, $96, $02 db $f0, $08, $94, $02 db $f0, $00, $92, $02 db $f0, $f8, $90, $02 db $80 ; terminator BallCaptureFrame2Sprite: ; 0x436d db $01, $0f, $a7, $62 db $ff, $f7, $7f, $62 db $e7, $07, $7e, $02 db $e7, $fb, $a6, $02 db $f3, $f4, $a5, $42 db $e7, $12, $a6, $22 db $fd, $fd, $a7, $42 db $ef, $fa, $a6, $02 db $ed, $0c, $a6, $22 db $ef, $13, $a4, $22 db $e6, $02, $a5, $42 db $02, $05, $a7, $62 db $fc, $0b, $a7, $62 db $f7, $f9, $a4, $02 db $fb, $10, $a5, $62 db $f5, $09, $42, $00 db $f5, $01, $40, $00 db $80 ; terminator BallCaptureFrame3Sprite: ; 0x43b2 db $02, $11, $7f, $42 db $e6, $f9, $7e, $22 db $e6, $0f, $7e, $02 db $f5, $f0, $a5, $42 db $05, $05, $a7, $62 db $f0, $09, $42, $00 db $f0, $01, $40, $00 db $f5, $17, $a5, $62 db $01, $f7, $7f, $62 db $80 ; terminator BallCaptureFrame4Sprite: ; 0x43d7 db $ee, $09, $42, $00 db $ee, $01, $40, $00 db $80 ; terminator BallCaptureFrame5Sprite: ; 0x43e0 db $ed, $09, $42, $00 db $ed, $01, $40, $00 db $80 ; terminator BallCaptureFrame6Sprite: ; 0x43e9 db $ee, $09, $42, $00 db $ee, $01, $40, $00 db $80 ; terminator BallCaptureFrame7Sprite: ; 0x43f2 db $f0, $09, $42, $00 db $f0, $01, $40, $00 db $80 ; terminator BallCaptureFrame8Sprite: ; 0x43fb db $f5, $09, $42, $00 db $f5, $01, $40, $00 db $80 ; terminator BallCaptureFrame9Sprite: ; 0x4404 db $fb, $09, $42, $00 db $fb, $01, $40, $00 db $80 ; terminator BallCaptureFrame10Sprite: ; 0x440d db $02, $09, $42, $00 db $02, $01, $40, $00 db $80 ; terminator BallCaptureFrame11Sprite: ; 0x4416 db $01, $09, $42, $00 db $01, $01, $40, $00 db $80 ; terminator BallCaptureFrame12Sprite: ; 0x441f db $02, $0a, $3a, $00 db $02, $02, $38, $00 db $80 ; terminator AnimatedMonSpriteType0Frame0Sprite: ; 0x4428 db $fb, $0a, $9e, $15 db $fb, $02, $9c, $15 db $ff, $15, $9a, $13 db $ff, $0d, $98, $13 db $ff, $05, $96, $13 db $ff, $fd, $94, $13 db $ef, $08, $92, $13 db $ef, $00, $90, $13 db $80 ; terminator AnimatedMonSpriteType0Frame1Sprite: ; 0x4449 db $fc, $0a, $1c, $15 db $fc, $02, $1a, $15 db $fe, $15, $9a, $13 db $ff, $0d, $a8, $13 db $ff, $05, $a6, $13 db $ff, $fd, $a4, $13 db $ef, $08, $a2, $13 db $ef, $00, $a0, $13 db $80 ; terminator AnimatedMonSpriteType0Frame2Sprite: ; 0x446a db $ff, $08, $2e, $15 db $ff, $00, $2c, $15 db $ff, $10, $2a, $13 db $ff, $08, $28, $13 db $ff, $00, $26, $13 db $ff, $f8, $24, $13 db $ef, $10, $22, $13 db $ef, $08, $20, $13 db $ef, $00, $1e, $13 db $80 ; terminator AnimatedMonSpriteType1Frame0Sprite: ; 0x448f db $ef, $03, $92, $15 db $f3, $0b, $94, $15 db $f3, $fb, $90, $15 db $0d, $09, $9e, $13 db $fd, $09, $9c, $13 db $0d, $01, $9a, $13 db $fd, $01, $98, $13 db $00, $11, $a0, $13 db $00, $f9, $96, $13 db $80 ; terminator AnimatedMonSpriteType1Frame1Sprite: ; 0x44b4 db $f0, $04, $a4, $15 db $f3, $0c, $a6, $15 db $f3, $fc, $a2, $15 db $00, $12, $1e, $13 db $00, $0a, $1c, $13 db $00, $02, $1a, $13 db $00, $fa, $a8, $13 db $80 ; terminator AnimatedMonSpriteType1Frame2Sprite: ; 0x44d1 db $f8, $10, $26, $15 db $f3, $08, $24, $15 db $f3, $00, $22, $15 db $f8, $f8, $20, $15 db $00, $10, $2e, $13 db $00, $08, $2c, $13 db $00, $00, $2a, $13 db $00, $f8, $28, $13 db $80 ; terminator AnimatedMonSpriteType2Frame0Sprite: ; 0x44f2 db $00, $10, $9e, $13 db $00, $08, $9c, $13 db $00, $00, $9a, $13 db $00, $f8, $98, $13 db $f0, $10, $96, $13 db $f0, $08, $94, $13 db $f0, $00, $92, $13 db $f0, $f8, $90, $13 db $80 ; terminator AnimatedMonSpriteType2Frame1Sprite: ; 0x4513 db $00, $10, $1e, $13 db $00, $08, $1c, $13 db $00, $00, $1a, $13 db $00, $f8, $a8, $13 db $f0, $10, $a6, $13 db $f0, $08, $a4, $13 db $f0, $00, $a2, $13 db $f0, $f8, $a0, $13 db $80 ; terminator AnimatedMonSpriteType2Frame2Sprite: ; 0x4534 db $00, $10, $2e, $13 db $00, $08, $2c, $13 db $00, $00, $2a, $13 db $00, $f8, $28, $13 db $f0, $10, $26, $13 db $f0, $08, $24, $13 db $f0, $00, $22, $13 db $f0, $f8, $20, $13 db $80 ; terminator AnimatedMonSpriteType3Frame0Sprite: ; 0x4555 db $00, $10, $9e, $13 db $00, $08, $9c, $13 db $00, $00, $9a, $13 db $00, $f8, $98, $13 db $f0, $10, $96, $13 db $f0, $08, $94, $13 db $f0, $00, $92, $13 db $f0, $f8, $90, $13 db $80 ; terminator AnimatedMonSpriteType3Frame1Sprite: ; 0x4576 db $00, $10, $1e, $13 db $00, $08, $1c, $13 db $00, $00, $1a, $13 db $00, $f8, $a8, $13 db $f0, $10, $a6, $13 db $f0, $08, $a4, $13 db $f0, $00, $a2, $13 db $f0, $f8, $a0, $13 db $80 ; terminator AnimatedMonSpriteType3Frame2Sprite: ; 0x4597 db $01, $10, $2e, $13 db $01, $08, $2c, $13 db $01, $00, $2a, $13 db $01, $f8, $28, $13 db $f1, $10, $26, $13 db $f1, $08, $24, $13 db $f1, $00, $22, $13 db $f1, $f8, $20, $13 db $80 ; terminator BottomFieldIndicatorArrowUpLeftSprite: ; 0x45b8 db $10, $08, $30, $06 db $80 ; terminator BottomFieldIndicatorArrowUpRightSprite: ; 0x45bd db $10, $08, $30, $26 db $80 ; terminator BottomFieldIndicatorArrowLeftSprite: ; 0x45c2 db $10, $08, $32, $06 db $80 ; terminator BottomFieldIndicatorArrowRightSprite: ; 0x45c7 db $10, $08, $32, $26 db $80 ; terminator BottomFieldIndicatorArrowDownLeftSprite: ; 0x45cc db $10, $08, $34, $06 db $80 ; terminator BottomFieldIndicatorArrowDownRightSprite: ; 0x45d1 db $10, $08, $34, $26 db $80 ; terminator BottomFieldIndicatorArrowUpSprite: ; 0x45d6 db $10, $08, $36, $06 db $80 ; terminator BottomFieldIndicatorArrowDownSprite: ; 0x45db db $08, $08, $37, $46 db $80 ; terminator ThunderStoneTrinketRedTopSprite: ; 0x45e0 db $10, $08, $90, $06 db $80 ; terminator MoonStoneTrinketRedTopSprite: ; 0x45e5 db $10, $08, $92, $06 db $80 ; terminator FireStoneTrinketRedTopSprite: ; 0x45ea db $10, $08, $94, $06 db $80 ; terminator LeafStoneTrinketRedTopSprite: ; 0x45ef db $10, $08, $96, $17 db $80 ; terminator WaterStoneTrinketRedTopSprite: ; 0x45f4 db $10, $08, $98, $17 db $80 ; terminator LinkCableTrinketRedTopSprite: ; 0x45f9 db $10, $08, $9a, $06 db $80 ; terminator ExperienceTrinketRedTopSprite: ; 0x45fe db $10, $08, $9c, $06 db $80 ; terminator ThunderStoneTrinketBottomSprite: ; 0x4603 db $10, $08, $20, $06 db $80 ; terminator MoonStoneTrinketBottomSprite: ; 0x4608 db $10, $08, $22, $06 db $80 ; terminator FireStoneTrinketBottomSprite: ; 0x460d db $10, $08, $24, $06 db $80 ; terminator LeafStoneTrinketBottomSprite: ; 0x4612 db $10, $08, $26, $17 db $80 ; terminator WaterStoneTrinketBottomSprite: ; 0x4617 db $10, $08, $28, $17 db $80 ; terminator LinkCableTrinketBottomSprite: ; 0x461c db $10, $08, $2a, $06 db $80 ; terminator ExperienceTrinketBottomSprite: ; 0x4621 db $10, $08, $2c, $06 db $80 ; terminator ThunderStoneTrinketBlueTopSprite: ; 0x4626 db $10, $08, $60, $06 db $80 ; terminator MoonStoneTrinketBlueTopSprite: ; 0x462b db $10, $08, $62, $06 db $80 ; terminator FireStoneTrinketBlueTopSprite: ; 0x4630 db $10, $08, $64, $06 db $80 ; terminator LeafStoneTrinketBlueTopSprite: ; 0x4635 db $10, $08, $66, $17 db $80 ; terminator WaterStoneTrinketBlueTopSprite: ; 0x463a db $10, $08, $68, $17 db $80 ; terminator LinkCableTrinketBlueTopSprite: ; 0x463f db $10, $08, $6a, $06 db $80 ; terminator ExperienceTrinketBlueTopSprite: ; 0x4644 db $10, $08, $6c, $06 db $80 ; terminator SlotGlow0Sprite: ; 0x4649 db $1f, $19, $20, $37 db $1f, $21, $1e, $37 db $0f, $19, $1c, $37 db $0f, $21, $1a, $37 db $1f, $10, $20, $17 db $1f, $08, $1e, $17 db $0f, $10, $1c, $17 db $0f, $08, $1a, $17 db $80 ; terminator SlotGlow1Sprite: ; 0x466a db $1f, $19, $28, $37 db $1f, $21, $26, $37 db $0f, $19, $24, $37 db $0f, $21, $22, $37 db $1f, $10, $28, $17 db $1f, $08, $26, $17 db $0f, $10, $24, $17 db $0f, $08, $22, $17 db $80 ; terminator SlotGlow2Sprite: ; 0x468b db $1f, $19, $38, $37 db $1f, $10, $38, $17 db $1f, $21, $2e, $37 db $0f, $19, $2c, $37 db $0f, $21, $2a, $37 db $1f, $08, $2e, $17 db $0f, $10, $2c, $17 db $0f, $08, $2a, $17 db $80 ; terminator TitlescreenContinuePromptFrame0Sprite: ; 0x46ac db $08, $f8, $60, $00 db $80 ; terminator TitlescreenContinuePromptFrame1Sprite: ; 0x46b1 db $08, $08, $60, $00 db $08, $00, $60, $00 db $08, $f8, $60, $00 db $80 ; terminator TitlescreenContinuePromptFrame2Sprite: ; 0x46be db $08, $20, $60, $00 db $08, $18, $60, $00 db $08, $10, $60, $00 db $08, $08, $60, $00 db $08, $00, $60, $00 db $08, $f8, $60, $00 db $80 ; terminator TitlescreenContinuePromptFrame3Sprite: ; 0x46d7 db $10, $20, $60, $00 db $10, $18, $60, $00 db $10, $10, $60, $00 db $10, $08, $60, $00 db $10, $00, $60, $00 db $10, $f8, $60, $00 db $08, $20, $60, $00 db $08, $18, $60, $00 db $08, $10, $60, $00 db $08, $08, $60, $00 db $08, $00, $60, $00 db $08, $f8, $60, $00 db $80 ; terminator TitlescreenContinuePromptFrame4Sprite: ; 0x4708 db $10, $20, $60, $40 db $10, $18, $60, $40 db $10, $10, $60, $40 db $10, $08, $60, $40 db $10, $00, $60, $40 db $18, $20, $60, $40 db $18, $18, $60, $40 db $18, $10, $60, $40 db $18, $08, $60, $40 db $18, $00, $60, $40 db $18, $f8, $60, $40 db $10, $f8, $60, $40 db $08, $f8, $60, $40 db $08, $20, $59, $00 db $08, $18, $58, $00 db $08, $10, $57, $00 db $08, $08, $56, $00 db $08, $00, $55, $00 db $80 ; terminator TitlescreenContinuePromptFrame5Sprite: ; 0x4751 db $18, $20, $60, $40 db $18, $18, $60, $40 db $18, $10, $60, $40 db $18, $08, $60, $40 db $18, $00, $60, $40 db $18, $f8, $60, $40 db $10, $f8, $60, $40 db $08, $f8, $60, $40 db $10, $20, $5f, $00 db $10, $18, $5e, $00 db $10, $10, $5d, $00 db $10, $08, $5c, $00 db $10, $00, $5b, $00 db $08, $20, $59, $00 db $08, $18, $58, $00 db $08, $10, $57, $00 db $08, $08, $56, $00 db $08, $00, $55, $00 db $80 ; terminator TitlescreenContinuePromptSelectedNewGameSprite: ; 0x479a db $18, $f8, $60, $40 db $10, $f8, $5a, $00 db $08, $f8, $54, $00 db $18, $20, $65, $00 db $18, $18, $64, $00 db $18, $10, $63, $00 db $18, $08, $62, $00 db $18, $00, $61, $00 db $10, $20, $5f, $00 db $10, $18, $5e, $00 db $10, $10, $5d, $00 db $10, $08, $5c, $00 db $10, $00, $5b, $00 db $08, $20, $59, $00 db $08, $18, $58, $00 db $08, $10, $57, $00 db $08, $08, $56, $00 db $08, $00, $55, $00 db $80 ; terminator TitlescreenContinuePromptSelectedContinueSprite: ; 0x47e3 db $08, $f8, $60, $40 db $18, $f8, $67, $00 db $10, $f8, $66, $00 db $18, $20, $65, $00 db $18, $18, $64, $00 db $18, $10, $63, $00 db $18, $08, $62, $00 db $18, $00, $61, $00 db $10, $20, $5f, $00 db $10, $18, $5e, $00 db $10, $10, $5d, $00 db $10, $08, $5c, $00 db $10, $00, $5b, $00 db $08, $20, $59, $00 db $08, $18, $58, $00 db $08, $10, $57, $00 db $08, $08, $56, $00 db $08, $00, $55, $00 db $80 ; terminator TitlescreenPikachuBlinkFrame0Sprite: ; 0x482c db $10, $28, $3f, $00 db $10, $20, $3e, $00 db $10, $18, $3d, $00 db $10, $10, $3c, $00 db $10, $08, $3b, $00 db $80 ; terminator TitlescreenPikachuBlinkFrame1Sprite: ; 0x4841 db $18, $09, $44, $00 db $10, $10, $41, $00 db $10, $08, $40, $00 db $80 ; terminator TitlescreenPikachuBlinkFrame2Sprite: ; 0x484e db $18, $09, $45, $00 db $10, $10, $43, $00 db $10, $08, $42, $00 db $80 ; terminator ; These next 5 Sprite entries are for the individual frames of the ; bouncing pokeball on the titlescreen. TitlescreenPokeball0Sprite: ; 0x485b db $14, $00, $4c, $02 db $0c, $00, $46, $31 db $14, $f8, $47, $02 db $0c, $f8, $46, $11 db $80 ; terminator TitlescreenPokeball1Sprite: ; 0x486c db $15, $00, $4d, $02 db $0d, $00, $48, $31 db $15, $f8, $49, $02 db $0d, $f8, $48, $11 db $80 ; terminator TitlescreenPokeball2Sprite: ; 0x487d db $13, $00, $4c, $02 db $0b, $00, $46, $31 db $13, $f8, $47, $02 db $0b, $f8, $46, $11 db $80 ; terminator TitlescreenPokeball3Sprite: ; 0x488e db $11, $00, $4e, $02 db $09, $00, $4a, $31 db $11, $f8, $4b, $02 db $09, $f8, $4a, $11 db $80 ; terminator TitlescreenPokeball4Sprite: ; 0x489f db $11, $00, $4c, $02 db $09, $00, $46, $31 db $11, $f8, $47, $02 db $09, $f8, $46, $11 db $80 ; terminator TitlescreenBlankSprite: ; 0x48b0 ; seemingly-unused sprite data for titlescreen. It's just blank tiles. db $10, $20, $53, $11 db $10, $18, $52, $11 db $08, $20, $51, $11 db $18, $0c, $50, $11 db $10, $0c, $4f, $11 db $80 ; terminator DexArrowSprite: ; 0x48c5 db $10, $08, $70, $11 db $80 ; terminator DexScrollbarTopper0Sprite: ; 0x48ca db $10, $10, $71, $31 db $10, $08, $71, $11 db $80 ; terminator DexScrollbarTopper1Sprite: ; 0x48d3 db $10, $18, $74, $17 db $10, $10, $73, $00 db $10, $08, $72, $17 db $80 ; terminator DexScrollbarTopper2Sprite: ; 0x48e0 db $10, $18, $77, $17 db $10, $10, $76, $00 db $10, $08, $75, $17 db $80 ; terminator DexScrollBarFrame0Sprite: ; 0x48ed db $10, $08, $78, $00 db $80 ; terminator DexScrollBarFrame1Sprite: ; 0x48f2 db $10, $08, $79, $00 db $80 ; terminator DexScrollBarFrame2Sprite: ; 0x48f7 db $10, $08, $79, $11 db $80 ; terminator PokeDexTextSprite: ; 0x48fc ; "POKeDEX" in the top-right corner of the Pokedex screen db $12, $34, $7f, $11 db $12, $2c, $7e, $11 db $12, $24, $7d, $11 db $12, $1c, $7c, $11 db $12, $14, $7b, $11 db $12, $0c, $7a, $11 db $80 ; terminator DexDownPointerSprite: ; 0x4915 db $10, $08, $6f, $11 db $80 ; terminator Digit0Sprite: ; 0x491a db $10, $08, $53, $11 db $80 ; terminator Digit1Sprite: ; 0x491f db $10, $08, $54, $11 db $80 ; terminator Digit2Sprite: ; 0x4924 db $10, $08, $55, $11 db $80 ; terminator Digit3Sprite: ; 0x4929 db $10, $08, $56, $11 db $80 ; terminator Digit4Sprite: ; 0x492e db $10, $08, $57, $11 db $80 ; terminator Digit5Sprite: ; 0x4933 db $10, $08, $58, $11 db $80 ; terminator Digit6Sprite: ; 0x4938 db $10, $08, $59, $11 db $80 ; terminator Digit7Sprite: ; 0x493d db $10, $08, $5a, $11 db $80 ; terminator Digit8Sprite: ; 0x4942 db $10, $08, $5b, $11 db $80 ; terminator Digit9Sprite: ; 0x4947 db $10, $08, $5c, $11 db $80 ; terminator SlashCharacterSprite: ; 0x494c ; "/" (used to separate seen/own count on the pokedex screen) db $10, $08, $5e, $11 db $80 ; terminator OptionsPikachuFrame0Sprite: ; 0x4951 db $11, $07, $34, $00 db $80 ; terminator OptionsPikachuFrame1Sprite: ; 0x4956 db $0f, $07, $36, $00 db $80 ; terminator OptionsPikachuFrame2Sprite: ; 0x495b db $0f, $07, $38, $00 db $80 ; terminator OptionsPikachuFrame3Sprite: ; 0x4960 db $f4, $18, $26, $13 db $f4, $10, $24, $13 db $f4, $08, $22, $13 db $10, $00, $3a, $02 db $09, $10, $3e, $00 db $08, $08, $3c, $00 db $80 ; terminator OptionsPsyduck0Sprite: ; 0x4979 db $10, $28, $78, $00 db $10, $08, $5c, $02 db $10, $10, $5e, $02 db $10, $18, $60, $02 db $10, $20, $62, $02 db $20, $08, $64, $02 db $20, $10, $66, $02 db $20, $18, $68, $02 db $20, $20, $6a, $02 db $20, $28, $6c, $02 db $30, $08, $6e, $02 db $30, $10, $70, $02 db $30, $18, $72, $02 db $30, $20, $74, $02 db $30, $28, $76, $02 db $80 ; terminator OptionsPsyduck1Sprite: ; 0x49b6 db $11, $29, $7a, $02 db $11, $09, $40, $02 db $11, $11, $42, $02 db $11, $19, $44, $02 db $11, $21, $46, $02 db $21, $09, $48, $02 db $21, $11, $4a, $02 db $21, $19, $4c, $02 db $21, $21, $4e, $02 db $21, $29, $50, $02 db $31, $09, $52, $02 db $31, $11, $54, $02 db $31, $19, $56, $02 db $31, $21, $58, $02 db $31, $29, $5a, $02 db $80 ; terminator OptionsPokeballFrame0Sprite: ; 0x49f3 db $0c, $10, $2a, $04 db $0c, $08, $28, $04 db $80 ; terminator OptionsPokeballFrame1Sprite: ; 0x49fc db $0d, $10, $2e, $04 db $0d, $08, $2c, $04 db $80 ; terminator OptionsPokeballFrame2Sprite: ; 0x4a05 db $0b, $10, $2a, $04 db $0b, $08, $28, $04 db $80 ; terminator OptionsPokeballFrame3Sprite: ; 0x4a0e db $09, $10, $32, $04 db $09, $08, $30, $04 db $80 ; terminator OptionsPokeballFrame4Sprite: ; 0x4a17 db $09, $10, $2a, $04 db $09, $08, $28, $04 db $80 ; terminator OptionsArrowSprite: ; 0x4a20 db $10, $08, $7c, $00 db $80 ; terminator OptionsArrowLeftSprite: ; 0x4a25 ; Seemingly Unused db $10, $08, $7c, $20 db $80 ; terminator OptionsSolidWhiteSprite: ; 0x4a2a ; Used in the Key Config menu to make an arrow blink during the key entry prompt db $10, $08, $7e, $11 db $80 ; terminator OptionsArrowFadedSprite: ; 0x4a2f db $10, $08, $20, $13 db $80 ; terminator HighScoresNameEntryAsterisk: ; 0x4a34 ; The asterisk that flashes the current position during name entry db $18, $08, $7f, $00 db $10, $08, $7e, $00 db $80 ; terminator HighScoresPrintSendDialogText: ; 0x4a3d ; The text portion of the HighScore Screen's Print/Send dialog db $20, $25, $15, $02 db $18, $25, $0f, $02 db $10, $25, $0a, $02 db $18, $1d, $0e, $02 db $18, $15, $0d, $02 db $18, $0d, $0c, $02 db $18, $05, $0b, $02 db $10, $1d, $09, $02 db $10, $15, $08, $02 db $10, $0d, $07, $02 db $10, $05, $06, $02 db $20, $1d, $14, $02 db $20, $15, $13, $02 db $20, $0d, $12, $02 db $20, $05, $11, $02 db $80 ; terminator HighScoresPrintSendDialogSelectionPrint: ; 0x4a7a ; The arrow part of the HighScore Screen's Print/Send dialog if print is currently selected db $20, $f5, $10, $02 db $18, $f5, $02, $02 db $10, $f5, $01, $02 db $80 ; terminator HighScoresPrintSendDialogSelectionSend: ; 0x4a87 ; The arrow part of the HighScore Screen's Print/Send dialog if send is currently selected db $10, $f5, $10, $42 db $18, $f5, $02, $42 db $20, $f5, $01, $42 db $80 ; terminator HighScoresPrintSendDialogDisabledNeither: ; 0x4a94 ; The cross part of the HighScore Screen's Print/Send dialog if neither is disabled db $20, $fd, $00, $02 db $18, $fd, $00, $02 db $10, $fd, $00, $02 db $80 ; terminator HighScoresPrintSendDialogDisabledPrint: ; 0x4aa1 ; The cross part of the HighScore Screen's Print/Send dialog if print is disabled (if a printer is not connected) db $20, $fd, $00, $02 db $18, $fd, $04, $02 db $10, $fd, $03, $02 db $80 ; terminator HighScoresPrintSendDialogDisabledSend: ; 0x4aae ; The cross part of the HighScore Screen's Print/Send dialog if send is disabled (if running on GameBoy) db $10, $fd, $00, $02 db $18, $fd, $04, $42 db $20, $fd, $03, $42 db $80 ; terminator HighScoresPrintSendDialogDisabledBoth: ; 0x4abb ; The cross part of the HighScore Screen's Print/Send dialog of both are disabled db $18, $fd, $05, $02 db $20, $fd, $03, $42 db $10, $fd, $03, $02 db $80 ; terminator HighScoresPrintingTextSprite: ; 0x4ac8 ; the High Scores Screen's "Printing..." dialog box db $0e, $2f, $1f, $02 db $0e, $27, $1e, $02 db $16, $2f, $29, $02 db $16, $27, $28, $02 db $16, $1f, $27, $02 db $16, $17, $26, $02 db $16, $0f, $25, $02 db $16, $07, $24, $02 db $16, $ff, $23, $02 db $16, $f7, $22, $02 db $16, $ef, $21, $02 db $16, $e7, $20, $02 db $0e, $1f, $1d, $02 db $0e, $17, $1c, $02 db $0e, $0f, $1b, $02 db $0e, $07, $1a, $02 db $0e, $ff, $19, $02 db $0e, $f7, $18, $02 db $0e, $ef, $17, $02 db $0e, $e7, $16, $02 db $80 ; terminator SendingHighScoresTextSprite: ; 0x4b19 ; The text "SENDING..." during the sending high scores animation. db $0e, $2f, $1f, $02 db $0e, $27, $1e, $02 db $16, $2f, $3b, $02 db $16, $27, $3a, $02 db $16, $1f, $39, $02 db $16, $17, $38, $02 db $16, $0f, $37, $02 db $16, $07, $36, $02 db $16, $ff, $35, $02 db $16, $f7, $34, $02 db $16, $ef, $33, $02 db $16, $e7, $32, $02 db $0e, $1f, $31, $02 db $0e, $17, $30, $02 db $0e, $0f, $2f, $02 db $0e, $07, $2e, $02 db $0e, $ff, $2d, $02 db $0e, $f7, $2c, $02 db $0e, $ef, $2b, $02 db $0e, $e7, $2a, $02 db $80 ; terminator HighScoresErrorDialog1Sprite: ; 0x4b6a db $1d, $14, $48, $02 db $1d, $0c, $47, $02 db $15, $1c, $45, $02 db $15, $14, $44, $02 db $15, $0c, $43, $02 db $15, $04, $42, $02 db $15, $fc, $41, $02 db $1d, $1c, $00, $02 db $1d, $fc, $00, $02 db $25, $1c, $4c, $22 db $25, $14, $4e, $02 db $25, $0c, $4e, $02 db $25, $04, $4d, $02 db $25, $fc, $4c, $02 db $1d, $04, $46, $02 db $0d, $1c, $40, $02 db $0d, $14, $3f, $02 db $0d, $0c, $3e, $02 db $0d, $04, $3d, $02 db $0d, $fc, $3c, $02 db $80 ; terminator HighScoresErrorDialog2Sprite: ; 0x4bbb db $1d, $14, $49, $02 db $1d, $0c, $47, $02 db $15, $1c, $45, $02 db $15, $14, $44, $02 db $15, $0c, $43, $02 db $15, $04, $42, $02 db $15, $fc, $41, $02 db $1d, $1c, $00, $02 db $1d, $fc, $00, $02 db $25, $1c, $4c, $22 db $25, $14, $4e, $02 db $25, $0c, $4e, $02 db $25, $04, $4d, $02 db $25, $fc, $4c, $02 db $1d, $04, $46, $02 db $0d, $1c, $40, $02 db $0d, $14, $3f, $02 db $0d, $0c, $3e, $02 db $0d, $04, $3d, $02 db $0d, $fc, $3c, $02 db $80 ; terminator HighScoresErrorDialog3Sprite: ; 0x4c0c db $1d, $14, $4a, $02 db $1d, $0c, $47, $02 db $15, $1c, $45, $02 db $15, $14, $44, $02 db $15, $0c, $43, $02 db $15, $04, $42, $02 db $15, $fc, $41, $02 db $1d, $1c, $00, $02 db $1d, $fc, $00, $02 db $25, $1c, $4c, $22 db $25, $14, $4e, $02 db $25, $0c, $4e, $02 db $25, $04, $4d, $02 db $25, $fc, $4c, $02 db $1d, $04, $46, $02 db $0d, $1c, $40, $02 db $0d, $14, $3f, $02 db $0d, $0c, $3e, $02 db $0d, $04, $3d, $02 db $0d, $fc, $3c, $02 db $80 ; terminator HighScoresErrorDialog4Sprite: ; 0x4c5d db $1d, $14, $4b, $02 db $1d, $0c, $47, $02 db $15, $1c, $45, $02 db $15, $14, $44, $02 db $15, $0c, $43, $02 db $15, $04, $42, $02 db $15, $fc, $41, $02 db $1d, $1c, $00, $02 db $1d, $fc, $00, $02 db $25, $1c, $4c, $22 db $25, $14, $4e, $02 db $25, $0c, $4e, $02 db $25, $04, $4d, $02 db $25, $fc, $4c, $02 db $1d, $04, $46, $02 db $0d, $1c, $40, $02 db $0d, $14, $3f, $02 db $0d, $0c, $3e, $02 db $0d, $04, $3d, $02 db $0d, $fc, $3c, $02 db $80 ; terminator HighScoresDeleteDataSprite: ; 0x4cae ; the High Scores Screen's "Delete Data? (A) Okay/(B) Cancel" dialog box db $28, $eb, $10, $02 db $20, $2b, $00, $02 db $20, $eb, $00, $02 db $28, $33, $58, $42 db $20, $33, $62, $02 db $18, $33, $62, $02 db $18, $2b, $61, $02 db $10, $33, $58, $02 db $10, $2b, $57, $02 db $20, $23, $69, $02 db $20, $1b, $68, $02 db $20, $13, $67, $02 db $20, $0b, $66, $02 db $20, $03, $65, $02 db $20, $fb, $64, $02 db $20, $f3, $63, $02 db $18, $23, $60, $02 db $18, $1b, $5f, $02 db $18, $13, $5e, $02 db $18, $0b, $5d, $02 db $18, $03, $5c, $02 db $18, $fb, $5b, $02 db $18, $f3, $5a, $02 db $18, $eb, $59, $02 db $10, $23, $56, $02 db $10, $1b, $55, $02 db $10, $13, $54, $02 db $10, $0b, $53, $02 db $10, $03, $52, $02 db $10, $fb, $51, $02 db $10, $f3, $50, $02 db $10, $eb, $4f, $02 db $28, $2b, $71, $02 db $28, $23, $70, $02 db $28, $1b, $6f, $02 db $28, $13, $6e, $02 db $28, $0b, $6d, $02 db $28, $03, $6c, $02 db $28, $fb, $6b, $02 db $28, $f3, $6a, $02 db $80 ; terminator HighScoresRightArrowSprite: ; 0x4d4f db $18, $18, $7d, $11 db $18, $10, $7c, $11 db $18, $08, $7b, $11 db $10, $10, $7a, $11 db $80 ; terminator HighScoresLeftArrowSprite: ; 0x4d60 db $18, $08, $7d, $31 db $18, $10, $7c, $31 db $18, $18, $7b, $31 db $10, $10, $7a, $31 db $80 ; terminator HighScoresSendErrorMessageSprite: ; 0x4d71 db $16, $30, $8b, $02 db $16, $28, $8a, $02 db $16, $20, $89, $02 db $16, $18, $88, $02 db $16, $10, $87, $02 db $16, $08, $86, $02 db $16, $00, $85, $02 db $16, $f8, $84, $02 db $16, $f0, $83, $02 db $16, $e8, $82, $02 db $0e, $30, $81, $02 db $0e, $28, $80, $02 db $0e, $20, $79, $02 db $0e, $18, $78, $02 db $0e, $10, $77, $02 db $0e, $08, $76, $02 db $0e, $00, $75, $02 db $0e, $f8, $74, $02 db $0e, $f0, $73, $02 db $0e, $e8, $72, $02 db $80 ; terminator SendHighScoresAnimation0Sprite: ; 0x4dc2 db $18, $10, $8f, $04 db $18, $08, $8e, $04 db $10, $10, $8d, $04 db $10, $08, $8c, $04 db $80 ; terminator SendHighScoresAnimation1Sprite: ; 0x4dd3 db $18, $10, $91, $04 db $18, $08, $90, $04 db $10, $10, $8d, $04 db $10, $08, $8c, $04 db $80 ; terminator SendHighScoresAnimation2Sprite: ; 0x4de4 db $18, $10, $93, $04 db $18, $08, $92, $04 db $10, $10, $8d, $04 db $10, $08, $8c, $04 db $80 ; terminator SendHighScoresAnimation3Sprite: ; 0x4df5 db $10, $10, $95, $04 db $10, $08, $94, $04 db $18, $10, $93, $04 db $18, $08, $92, $04 db $80 ; terminator SendHighScoresAnimation4Sprite: ; 0x4e06 db $18, $10, $97, $04 db $18, $08, $96, $04 db $10, $10, $95, $04 db $10, $08, $94, $04 db $80 ; terminator SendHighScoresAnimation5Sprite: ; 0x4e17 db $18, $10, $8f, $04 db $18, $08, $8e, $04 db $10, $10, $95, $04 db $10, $08, $94, $04 db $80 ; terminator FieldSelectGreyBorderSprite: ; 0x4e28 db $36, $1c, $71, $40 db $26, $24, $72, $60 db $2e, $24, $72, $60 db $36, $24, $70, $60 db $36, $17, $71, $40 db $36, $0f, $71, $40 db $36, $07, $71, $40 db $36, $ff, $71, $40 db $36, $f7, $71, $40 db $26, $e8, $72, $40 db $2e, $e8, $72, $40 db $36, $f0, $71, $40 db $36, $e8, $70, $40 db $22, $e8, $72, $40 db $22, $24, $72, $60 db $12, $24, $72, $60 db $1a, $24, $72, $60 db $0a, $24, $72, $20 db $12, $e8, $72, $40 db $1a, $e8, $72, $40 db $0a, $e8, $72, $00 db $e2, $1c, $71, $00 db $02, $e8, $72, $00 db $02, $24, $72, $20 db $fa, $24, $72, $20 db $f2, $24, $72, $20 db $ea, $24, $72, $20 db $e2, $17, $71, $00 db $e2, $0f, $71, $00 db $e2, $07, $71, $00 db $e2, $24, $70, $20 db $e2, $ff, $71, $00 db $e2, $f7, $71, $00 db $fa, $e8, $72, $00 db $f2, $e8, $72, $00 db $ea, $e8, $72, $00 db $e2, $f0, $71, $00 db $e2, $e8, $70, $00 db $80 ; terminator FieldSelectWhiteBorderSprite: ; 0x4ec1 db $36, $1c, $74, $40 db $26, $24, $75, $60 db $2e, $24, $75, $60 db $36, $24, $73, $60 db $36, $17, $74, $40 db $36, $0f, $74, $40 db $36, $07, $74, $40 db $36, $ff, $74, $40 db $36, $f7, $74, $40 db $26, $e8, $75, $40 db $2e, $e8, $75, $40 db $36, $f0, $74, $40 db $36, $e8, $73, $40 db $22, $e8, $75, $40 db $22, $24, $75, $60 db $12, $24, $75, $60 db $1a, $24, $75, $60 db $0a, $24, $75, $20 db $12, $e8, $75, $40 db $1a, $e8, $75, $40 db $0a, $e8, $75, $00 db $e2, $1c, $74, $00 db $02, $e8, $75, $00 db $02, $24, $75, $20 db $fa, $24, $75, $20 db $f2, $24, $75, $20 db $ea, $24, $75, $20 db $e2, $17, $74, $00 db $e2, $0f, $74, $00 db $e2, $07, $74, $00 db $e2, $24, $73, $20 db $e2, $ff, $74, $00 db $e2, $f7, $74, $00 db $fa, $e8, $75, $00 db $f2, $e8, $75, $00 db $ea, $e8, $75, $00 db $e2, $f0, $74, $00 db $e2, $e8, $73, $00 db $80 ; terminator FieldSelectBlackBorderSprite: ; 0x4f5a db $36, $1c, $77, $40 db $26, $24, $78, $60 db $2e, $24, $78, $60 db $36, $24, $76, $60 db $36, $17, $77, $40 db $36, $0f, $77, $40 db $36, $07, $77, $40 db $36, $ff, $77, $40 db $36, $f7, $77, $40 db $26, $e8, $78, $40 db $2e, $e8, $78, $40 db $36, $f0, $77, $40 db $36, $e8, $76, $40 db $22, $e8, $78, $40 db $22, $24, $78, $60 db $12, $24, $78, $60 db $1a, $24, $78, $60 db $0a, $24, $78, $20 db $12, $e8, $78, $40 db $1a, $e8, $78, $40 db $0a, $e8, $78, $00 db $e2, $1c, $77, $00 db $02, $e8, $78, $00 db $02, $24, $78, $20 db $fa, $24, $78, $20 db $f2, $24, $78, $20 db $ea, $24, $78, $20 db $e2, $17, $77, $00 db $e2, $0f, $77, $00 db $e2, $07, $77, $00 db $e2, $24, $76, $20 db $e2, $ff, $77, $00 db $e2, $f7, $77, $00 db $fa, $e8, $78, $00 db $f2, $e8, $78, $00 db $ea, $e8, $78, $00 db $e2, $f0, $77, $00 db $e2, $e8, $76, $00 db $80 ; terminator SpriteData_a1: ; 0x4ff3 db $10, $08, $7c, $08 db $80 ; terminator SpriteData_a2: ; 0x4ff8 db $08, $08, $7d, $48 db $80 ; terminator SpriteData_a3: ; 0x4ffd db $10, $08, $7e, $08 db $80 ; terminator SpriteData_a4: ; 0x5002 db $10, $08, $7e, $28 db $80 ; terminator PokedexAnimatedMonType0Frame0Sprite: ; 0x5007 db $03, $0a, $0f, $1d db $fb, $0a, $0e, $1d db $03, $02, $0d, $1d db $fb, $02, $0c, $1d db $07, $15, $0b, $1b db $ff, $15, $0a, $1b db $07, $0d, $09, $1b db $ff, $0d, $08, $1b db $07, $05, $07, $1b db $ff, $05, $06, $1b db $07, $fd, $05, $1b db $ff, $fd, $04, $1b db $f7, $08, $03, $1b db $ef, $08, $02, $1b db $f7, $00, $01, $1b db $ef, $00, $00, $1b db $80 ; terminator PokedexAnimatedMonType0Frame1Sprite: ; 0x5048 db $04, $0a, $1d, $1d db $fc, $0a, $1c, $1d db $04, $02, $1b, $1d db $fc, $02, $1a, $1d db $06, $15, $0b, $1b db $fe, $15, $0a, $1b db $07, $0d, $19, $1b db $ff, $0d, $18, $1b db $07, $05, $17, $1b db $ff, $05, $16, $1b db $07, $fd, $15, $1b db $ff, $fd, $14, $1b db $f7, $08, $13, $1b db $ef, $08, $12, $1b db $f7, $00, $11, $1b db $ef, $00, $10, $1b db $80 ; terminator PokedexAnimatedMonType0Frame2Sprite: ; 0x5089 db $07, $08, $2f, $1d db $ff, $08, $2e, $1d db $07, $00, $2d, $1d db $ff, $00, $2c, $1d db $07, $10, $2b, $1b db $ff, $10, $2a, $1b db $07, $08, $29, $1b db $ff, $08, $28, $1b db $07, $00, $27, $1b db $ff, $00, $26, $1b db $07, $f8, $25, $1b db $ff, $f8, $24, $1b db $f7, $10, $23, $1b db $ef, $10, $22, $1b db $f7, $08, $21, $1b db $ef, $08, $20, $1b db $f7, $00, $1f, $1b db $ef, $00, $1e, $1b db $80 ; terminator PokedexAnimatedMonType1Frame0Sprite: ; 0x50d2 db $15, $01, $0b, $0a db $ef, $03, $02, $1d db $f7, $03, $03, $1d db $fb, $0b, $05, $1d db $f3, $0b, $04, $1d db $fb, $fb, $01, $1d db $f3, $fb, $00, $1d db $0d, $09, $0e, $1b db $05, $09, $0d, $1b db $fd, $09, $0c, $1b db $0d, $01, $0a, $1b db $05, $01, $09, $1b db $fd, $01, $08, $1b db $08, $11, $11, $1b db $00, $11, $10, $1b db $08, $f9, $07, $1b db $00, $f9, $06, $1b db $80 ; terminator PokedexAnimatedMonType1Frame1Sprite: ; 0x5117 db $f8, $04, $15, $1d db $f0, $04, $14, $1d db $fb, $0c, $17, $1d db $f3, $0c, $16, $1d db $fb, $fc, $13, $1d db $f3, $fc, $12, $1d db $08, $12, $1f, $1b db $00, $12, $1e, $1b db $08, $0a, $1d, $1b db $00, $0a, $1c, $1b db $08, $02, $1b, $1b db $00, $02, $1a, $1b db $08, $fa, $19, $1b db $00, $fa, $18, $1b db $80 ; terminator PokedexAnimatedMonType1Frame2Sprite: ; 0x5150 db $00, $10, $27, $1d db $f8, $10, $26, $1d db $fb, $08, $25, $1d db $f3, $08, $24, $1d db $fb, $00, $23, $1d db $f3, $00, $22, $1d db $00, $f8, $21, $1d db $f8, $f8, $20, $1d db $08, $10, $2f, $1b db $00, $10, $2e, $1b db $08, $08, $2d, $1b db $00, $08, $2c, $1b db $08, $00, $2b, $1b db $00, $00, $2a, $1b db $08, $f8, $29, $1b db $00, $f8, $28, $1b db $80 ; terminator PokedexAnimatedMonType2Frame0Sprite: ; 0x5191 db $08, $10, $0f, $1b db $00, $10, $0e, $1b db $08, $08, $0d, $1b db $00, $08, $0c, $1b db $08, $00, $0b, $1b db $00, $00, $0a, $1b db $08, $f8, $09, $1b db $00, $f8, $08, $1b db $f8, $10, $07, $1b db $f0, $10, $06, $1b db $f8, $08, $05, $1b db $f0, $08, $04, $1b db $f8, $00, $03, $1b db $f0, $00, $02, $1b db $f8, $f8, $01, $1b db $f0, $f8, $00, $1b db $80 ; terminator PokedexAnimatedMonType2Frame1Sprite: ; 0x51d2 db $08, $10, $1f, $1b db $00, $10, $1e, $1b db $08, $08, $1d, $1b db $00, $08, $1c, $1b db $08, $00, $1b, $1b db $00, $00, $1a, $1b db $08, $f8, $19, $1b db $00, $f8, $18, $1b db $f8, $10, $17, $1b db $f0, $10, $16, $1b db $f8, $08, $15, $1b db $f0, $08, $14, $1b db $f8, $00, $13, $1b db $f0, $00, $12, $1b db $f8, $f8, $11, $1b db $f0, $f8, $10, $1b db $80 ; terminator PokedexAnimatedMonType2Frame2Sprite: ; 0x5213 db $08, $10, $2f, $1b db $00, $10, $2e, $1b db $08, $08, $2d, $1b db $00, $08, $2c, $1b db $08, $00, $2b, $1b db $00, $00, $2a, $1b db $08, $f8, $29, $1b db $00, $f8, $28, $1b db $f8, $10, $27, $1b db $f0, $10, $26, $1b db $f8, $08, $25, $1b db $f0, $08, $24, $1b db $f8, $00, $23, $1b db $f0, $00, $22, $1b db $f8, $f8, $21, $1b db $f0, $f8, $20, $1b db $80 ; terminator PokedexAnimatedMonType3Frame0Sprite: ; 0x5254 db $08, $10, $0f, $1d db $00, $10, $0e, $1b db $08, $08, $0d, $1d db $00, $08, $0c, $1b db $08, $00, $0b, $1d db $00, $00, $0a, $1b db $08, $f8, $09, $1d db $00, $f8, $08, $1b db $f8, $10, $07, $1b db $f0, $10, $06, $1b db $f8, $08, $05, $1b db $f0, $08, $04, $1b db $f8, $00, $03, $1b db $f0, $00, $02, $1b db $f8, $f8, $01, $1b db $f0, $f8, $00, $1b db $80 ; terminator PokedexAnimatedMonType3Frame1Sprite: ; 0x5295 db $08, $10, $1f, $1d db $00, $10, $1e, $1b db $08, $08, $1d, $1d db $00, $08, $1c, $1b db $08, $00, $1b, $1d db $00, $00, $1a, $1b db $08, $f8, $19, $1d db $00, $f8, $18, $1b db $f8, $10, $17, $1b db $f0, $10, $16, $1b db $f8, $08, $15, $1b db $f0, $08, $14, $1b db $f8, $00, $13, $1b db $f0, $00, $12, $1b db $f8, $f8, $11, $1b db $f0, $f8, $10, $1b db $80 ; terminator PokedexAnimatedMonType3Frame2Sprite: ; 0x52d6 db $09, $10, $2f, $1d db $01, $10, $2e, $1b db $09, $08, $2d, $1d db $01, $08, $2c, $1b db $09, $00, $2b, $1d db $01, $00, $2a, $1b db $09, $f8, $29, $1d db $01, $f8, $28, $1b db $f9, $10, $27, $1b db $f1, $10, $26, $1b db $f9, $08, $25, $1b db $f1, $08, $24, $1b db $f9, $00, $23, $1b db $f1, $00, $22, $1b db $f9, $f8, $21, $1b db $f1, $f8, $20, $1b db $80 ; terminator Timer0DigitSprite: ; 0x5317 db $10, $08, $60, $08 db $80 ; terminator Timer1DigitSprite: ; 0x531c db $10, $08, $62, $08 db $80 ; terminator Timer2DigitSprite: ; 0x5321 db $10, $08, $64, $08 db $80 ; terminator Timer3DigitSprite: ; 0x5326 db $10, $08, $66, $08 db $80 ; terminator Timer4DigitSprite: ; 0x532b db $10, $08, $68, $08 db $80 ; terminator Timer5DigitSprite: ; 0x5330 db $10, $08, $6a, $08 db $80 ; terminator Timer6DigitSprite: ; 0x5335 db $10, $08, $6c, $08 db $80 ; terminator Timer7DigitSprite: ; 0x533a db $10, $08, $6e, $08 db $80 ; terminator Timer8DigitSprite: ; 0x533f db $10, $08, $70, $08 db $80 ; terminator Timer9DigitSprite: ; 0x5344 db $10, $08, $72, $08 db $80 ; terminator TimerColonSprite: ; 0x5349 db $10, $08, $74, $08 db $80 ; terminator VoltorbStationarySprite: ; 0x534e db $10, $10, $30, $11 db $10, $08, $2e, $11 db $80 ; terminator VoltorbCollisionSprite: ; 0x5357 db $10, $10, $34, $11 db $10, $08, $32, $11 db $80 ; terminator BellsproutHeadFrame0Sprite: ; 0x5360 db $12, $10, $66, $15 db $02, $10, $64, $15 db $12, $08, $62, $15 db $02, $08, $60, $15 db $80 ; terminator BellsproutHeadFrame1Sprite: ; 0x5371 db $00, $0a, $68, $15 db $10, $10, $6c, $15 db $10, $08, $6a, $15 db $80 ; terminator BellsproutHeadFrame2Sprite: ; 0x537e db $0f, $10, $70, $15 db $0f, $08, $6e, $15 db $80 ; terminator BellsproutHeadFrame3Sprite: ; 0x5387 db $00, $0b, $72, $15 db $10, $10, $76, $15 db $10, $08, $74, $15 db $80 ; terminator RedFieldSpinnerFrame0Sprite: ; 0x5394 db $08, $0f, $78, $22 db $08, $07, $78, $02 db $80 ; terminator RedFieldSpinnerFrame1Sprite: ; 0x539d db $08, $0f, $7b, $62 db $08, $07, $7b, $42 db $80 ; terminator RedFieldSpinnerFrame2Sprite: ; 0x53a6 db $08, $0f, $7d, $62 db $08, $07, $7d, $42 db $80 ; terminator RedFieldSpinnerFrame3Sprite: ; 0x53af db $08, $0f, $7e, $22 db $08, $07, $7e, $02 db $80 ; terminator RedFieldSpinnerFrame4Sprite: ; 0x53b8 db $08, $0f, $7c, $22 db $08, $07, $7c, $02 db $80 ; terminator RedFieldSpinnerFrame5Sprite: ; 0x53c1 db $08, $0f, $7a, $22 db $08, $07, $7a, $02 db $80 ; terminator DittoLargeSprite: ; 0x53ca db $18, $11, $96, $02 db $20, $29, $a6, $02 db $30, $21, $a4, $02 db $20, $21, $a2, $02 db $38, $19, $a0, $02 db $28, $19, $9e, $02 db $18, $19, $9c, $02 db $38, $11, $9a, $02 db $28, $11, $98, $02 db $38, $09, $94, $02 db $28, $09, $92, $02 db $18, $09, $90, $02 db $80 ; terminator DittoMediumSprite: ; 0x53fb db $18, $21, $2c, $02 db $18, $19, $28, $02 db $30, $09, $20, $02 db $20, $09, $1e, $02 db $28, $19, $2a, $02 db $30, $11, $26, $02 db $20, $11, $24, $02 db $10, $11, $22, $02 db $10, $09, $1c, $02 db $80 ; terminator DittoSmallSprite: ; 0x5420 db $30, $08, $1a, $02 db $20, $08, $a8, $02 db $80 ; terminator StaryuFrame0Sprite: ; 0x5429 db $10, $18, $06, $1b db $20, $10, $04, $1b db $10, $10, $02, $1b db $10, $08, $00, $1b db $80 ; terminator BellsproutBodySprite: ; 0x543a db $20, $11, $0e, $0c db $10, $11, $0c, $0c db $22, $09, $0a, $0c db $12, $09, $08, $0c db $80 ; terminator Voltorb2ShakeSprite: ; 0x544b db $0f, $11, $30, $11 db $0f, $09, $2e, $11 db $80 ; terminator Voltorb1ShakeSprite: ; 0x5454 db $10, $0f, $30, $11 db $10, $07, $2e, $11 db $80 ; terminator Voltorb3ShakeSprite: ; 0x545d db $11, $11, $30, $11 db $11, $09, $2e, $11 db $80 ; terminator StaryuFrame1Sprite: ; 0x5466 db $10, $17, $16, $1b db $1f, $0f, $14, $1b db $0f, $0f, $12, $1b db $0f, $07, $10, $1b db $80 ; terminator RedFieldTopIndicatorArrowUpSprite: ; 0x5477 db $10, $08, $36, $06 db $80 ; terminator RedFieldTopIndicatorArrowDownSprite: ; 0x547c db $08, $08, $37, $46 db $80 ; terminator RedFieldTopIndicatorArrowLeftUpSprite: ; 0x5481 db $10, $08, $38, $06 db $80 ; terminator RedFieldTopIndicatorArrowUpRightUpSprite: ; 0x5486 db $10, $08, $3a, $06 db $80 ; terminator RedFieldTopIndicatorArrowRightUpSprite: ; 0x548b db $10, $08, $3c, $06 db $80 ; terminator RedFieldTopIndicatorArrowRightDownSprite: ; 0x5490 db $10, $08, $3e, $06 db $80 ; terminator TimerGameboyMinutesTopFieldSprite: ; 0x5495 db $10, $08, $b0, $00 db $80 ; terminator TimerGameboyTenSecondsTopFieldSprite: ; 0x549a db $10, $08, $b2, $00 db $80 ; terminator TimerGameboyOneSecondsTopFieldSprite: ; 0x549f db $10, $08, $b4, $00 db $80 ; terminator TimerGameboyColonTopFieldSprite: ; 0x54a4 db $10, $08, $b6, $00 db $80 ; terminator TimerGameboyColonBottomFieldCatchemModeSprite: ; 0x54a9 db $10, $08, $38, $00 db $80 ; terminator TimerGameboyMinutesBottomFieldSprite: ; 0x54ae db $10, $08, $3a, $00 db $80 ; terminator TimerGameboyTenSecondsBottomFieldSprite: ; 0x54b3 db $10, $08, $7e, $00 db $80 ; terminator TimerGameboyOneSecondsBottomFieldSprite: ; 0x54b8 db $10, $08, $bc, $00 db $80 ; terminator TimerGameboyColonBottomFieldSprite: ; 0x54bd db $10, $08, $a8, $00 db $80 ; terminator ShelderStationarySprite: ; 0x54c2 db $10, $10, $92, $13 db $10, $08, $90, $13 db $80 ; terminator ShelderCollisionSprite: ; 0x54cb db $10, $10, $96, $13 db $10, $08, $94, $13 db $80 ; terminator Slowpoke0Sprite: ; 0x54d4 db $20, $18, $1e, $11 db $20, $10, $1c, $11 db $20, $08, $1a, $11 db $10, $18, $9c, $11 db $10, $10, $9a, $11 db $10, $08, $98, $11 db $80 ; terminator Slowpoke1Sprite: ; 0x54ed db $10, $18, $a2, $11 db $10, $10, $a0, $11 db $10, $08, $9e, $11 db $20, $18, $1e, $11 db $20, $10, $1c, $11 db $20, $08, $1a, $11 db $80 ; terminator Slowpoke2Sprite: ; 0x5506 db $10, $1a, $a8, $11 db $10, $12, $a6, $11 db $10, $0a, $a4, $11 db $20, $18, $1e, $11 db $20, $10, $1c, $11 db $20, $08, $1a, $11 db $80 ; terminator Cloyster0Sprite: ; 0x551f db $20, $18, $2a, $13 db $20, $10, $28, $13 db $20, $08, $26, $13 db $10, $18, $24, $13 db $10, $10, $22, $13 db $10, $08, $20, $13 db $80 ; terminator Cloyster1Sprite: ; 0x5538 db $20, $18, $36, $13 db $20, $10, $34, $13 db $20, $08, $32, $13 db $10, $18, $30, $13 db $10, $10, $2e, $13 db $10, $08, $2c, $13 db $80 ; terminator Cloyster2Sprite: ; 0x5551 db $20, $10, $76, $13 db $20, $08, $74, $13 db $10, $10, $72, $13 db $10, $08, $70, $13 db $20, $18, $2a, $13 db $10, $18, $24, $13 db $80 ; terminator BlueFieldSpinnerFrame0Sprite: ; 0x556a db $10, $10, $78, $22 db $10, $08, $78, $02 db $80 ; terminator BlueFieldSpinnerFrame1Sprite: ; 0x5573 db $10, $10, $7b, $62 db $10, $08, $7b, $42 db $80 ; terminator BlueFieldSpinnerFrame2Sprite: ; 0x557c db $10, $10, $7d, $62 db $10, $08, $7d, $42 db $80 ; terminator BlueFieldSpinnerFrame3Sprite: ; 0x5585 db $10, $10, $7e, $22 db $10, $08, $7e, $02 db $80 ; terminator BlueFieldSpinnerFrame4Sprite: ; 0x558e db $10, $10, $7c, $22 db $10, $08, $7c, $02 db $80 ; terminator BlueFieldSpinnerFrame5Sprite: ; 0x5597 db $10, $10, $7a, $22 db $10, $08, $7a, $02 db $80 ; terminator BlueFieldTopIndicatorArrowUpSprite: ; 0x55a0 db $10, $08, $38, $06 db $80 ; terminator BlueFieldTopIndicatorArrowLeftSprite: ; 0x55a5 db $10, $08, $3a, $06 db $80 ; terminator BlueFieldTopIndicatorArrowRightSprite: ; 0x55aa db $10, $08, $3a, $26 db $80 ; terminator BlueFieldTopIndicatorArrowDownRightSprite: ; 0x55af db $10, $08, $3c, $06 db $80 ; terminator BlueFieldTopIndicatorArrowUpLeftSprite: ; 0x55b4 db $10, $08, $3e, $06 db $80 ; terminator BlueFieldTopIndicatorArrowUpRightSprite: ; 0x55b9 db $10, $08, $3e, $26 db $80 ; terminator BlueFieldTopIndicatorArrowDownSprite: ; 0x55be db $08, $08, $39, $46 db $80 ; terminator TimerGameboyMinutesBonusFieldSprite: ; 0x55c3 db $10, $08, $72, $00 db $80 ; terminator TimerGameboyTenSecondsBonusFieldSprite: ; 0x55c8 db $10, $08, $74, $00 db $80 ; terminator TimerGameboyOneSecondsBonusFieldSprite: ; 0x55cd db $10, $08, $76, $00 db $80 ; terminator TimerGameboyColonBonusFieldSprite: ; 0x55d2 db $10, $08, $78, $00 db $80 ; terminator SpriteDataPointers2: ; 0x55d7 const_def SpriteDataPointer GastlyFrame0Sprite, SPRITE2_GASTLY_0 SpriteDataPointer GastlyFrame1Sprite, SPRITE2_GASTLY_1 SpriteDataPointer GastlyFrame2Sprite, SPRITE2_GASTLY_2 SpriteDataPointer GastlyHitSprite, SPRITE2_GASTLY_HIT SpriteDataPointer HaunterFrame0Sprite, SPRITE2_HAUNTER_0 SpriteDataPointer HaunterFrame1Sprite, SPRITE2_HAUNTER_1 SpriteDataPointer HaunterFrame2Sprite, SPRITE2_HAUNTER_2 SpriteDataPointer HaunterFrame3Sprite, SPRITE2_HAUNTER_3 SpriteDataPointer HaunterHitSprite, SPRITE2_HAUNTER_HIT SpriteDataPointer GengarFrame0Sprite, SPRITE2_GENGAR_0 SpriteDataPointer GengarFrame1Sprite, SPRITE2_GENGAR_1 SpriteDataPointer GengarFrame2Sprite, SPRITE2_GENGAR_2 SpriteDataPointer GengarFrame3Sprite, SPRITE2_GENGAR_3 SpriteDataPointer GengarFrame4Sprite, SPRITE2_GENGAR_4 SpriteDataPointer GengarHitSprite, SPRITE2_GENGAR_HIT SpriteDataPointer MewtwoBaseSprite, SPRITE2_MEWTWO_BASE SpriteDataPointer MewtwoRegeneratingFrame1Sprite, SPRITE2_MEWTWO_REGENERATING_1 SpriteDataPointer MewtwoRegeneratingFrame2Sprite, SPRITE2_MEWTWO_REGENERATING_2 SpriteDataPointer MewtwoRegeneratingFrame3Sprite, SPRITE2_MEWTWO_REGENERATING_3 SpriteDataPointer OribitingBallFullSizeFrame0Sprite, SPRITE2_ORBITING_BALL_FULL_SIZE_0 SpriteDataPointer OribitingBallFullSizeFrame1Sprite, SPRITE2_ORBITING_BALL_FULL_SIZE_1 SpriteDataPointer OribitingBallFullSizeFrame2Sprite, SPRITE2_ORBITING_BALL_FULL_SIZE_2 SpriteDataPointer OribitingBallFullSizeFrame3Sprite, SPRITE2_ORBITING_BALL_FULL_SIZE_3 SpriteDataPointer MewtwoIdleFrame1Sprite, SPRITE2_MEWTWO_IDLE_1 SpriteDataPointer MewtwoIdleFrame2Sprite, SPRITE2_MEWTWO_IDLE_2 SpriteDataPointer MewtwoHitSprite, SPRITE2_MEWTWO_HIT SpriteDataPointer OribitingBallGrowingFrame0Sprite, SPRITE2_ORBITING_BALL_GROWING_0 SpriteDataPointer OribitingBallGrowingFrame1Sprite, SPRITE2_ORBITING_BALL_GROWING_1 SpriteDataPointer OribitingBallGrowingFrame2Sprite, SPRITE2_ORBITING_BALL_GROWING_2 SpriteDataPointer OribitingBallGrowingFrame3Sprite, SPRITE2_ORBITING_BALL_GROWING_3 SpriteDataPointer OribitingBallGrowingFrame4Sprite, SPRITE2_ORBITING_BALL_GROWING_4 SpriteDataPointer OribitingBallGrowingFrame5Sprite, SPRITE2_ORBITING_BALL_GROWING_5 SpriteDataPointer OribitingBallGrowingFrame6Sprite, SPRITE2_ORBITING_BALL_GROWING_6 SpriteDataPointer MeowthWalkLeftFrame0Sprite, SPRITE2_MEOWTH_LEFT_WALK_0 SpriteDataPointer MeowthWalkLeftFrame1Sprite, SPRITE2_MEOWTH_LEFT_WALK_1 SpriteDataPointer MeowthWalkLeftFrame2Sprite, SPRITE2_MEOWTH_LEFT_WALK_2 SpriteDataPointer MeowthLeftHitSprite, SPRITE2_MEOWTH_LEFT_HIT SpriteDataPointer MeowthWalkRightFrame0Sprite, SPRITE2_MEOWTH_RIGHT_WALK_0 SpriteDataPointer MeowthWalkRightFrame1Sprite, SPRITE2_MEOWTH_RIGHT_WALK_1 SpriteDataPointer MeowthWalkRightFrame2Sprite, SPRITE2_MEOWTH_RIGHT_WALK_2 SpriteDataPointer MeowthRightHitSprite, SPRITE2_MEOWTH_RIGHT_HIT SpriteDataPointer MeowthCoinSpawnFrame0Sprite, SPRITE2_MEOWTHJEWEL_SPAWN_0 SpriteDataPointer MeowthCoinSpawnFrame1Sprite, SPRITE2_MEOWTHJEWEL_SPAWN_1 SpriteDataPointer MeowthCoinIdleFrame0Sprite, SPRITE2_MEOWTHJEWEL_IDLE_0 SpriteDataPointer MeowthCoinIdleFrame1Sprite, SPRITE2_MEOWTHJEWEL_IDLE_1 SpriteDataPointer MeowthCoinCollectFrame0Sprite, SPRITE2_MEOWTHJEWEL_COLLECT_0 SpriteDataPointer MeowthCoinCollectFrame1Sprite, SPRITE2_MEOWTHJEWEL_COLLECT_1 SpriteDataPointer MeowthCoinCollectFrame2Sprite, SPRITE2_MEOWTHJEWEL_COLLECT_2 SpriteDataPointer MeowthCoinCollectFrame3Sprite, SPRITE2_MEOWTHJEWEL_COLLECT_3 SpriteDataPointer MeowthCoinCollectFrame4Sprite, SPRITE2_MEOWTHJEWEL_COLLECT_4 SpriteDataPointer MeowthCoinCollectFrame5Sprite, SPRITE2_MEOWTHJEWEL_COLLECT_5 SpriteDataPointer MeowthTimeoutFrame0Sprite, SPRITE2_MEOWTH_TIMEOUT_0 SpriteDataPointer MeowthTimeoutFrame1Sprite, SPRITE2_MEOWTH_TIMEOUT_1 SpriteDataPointer MeowthMultiplier2Frame0Sprite, SPRITE2_MEOWTH_MULTIPLIER_2_FRAME_0 SpriteDataPointer MeowthMultiplier2Frame1Sprite, SPRITE2_MEOWTH_MULTIPLIER_2_FRAME_1 SpriteDataPointer MeowthMultiplier2Frame2Sprite, SPRITE2_MEOWTH_MULTIPLIER_2_FRAME_2 SpriteDataPointer MeowthMultiplier3Frame0Sprite, SPRITE2_MEOWTH_MULTIPLIER_3_FRAME_0 SpriteDataPointer MeowthMultiplier3Frame1Sprite, SPRITE2_MEOWTH_MULTIPLIER_3_FRAME_1 SpriteDataPointer MeowthMultiplier3Frame2Sprite, SPRITE2_MEOWTH_MULTIPLIER_3_FRAME_2 SpriteDataPointer MeowthMultiplier4Frame0Sprite, SPRITE2_MEOWTH_MULTIPLIER_4_FRAME_0 SpriteDataPointer MeowthMultiplier4Frame1Sprite, SPRITE2_MEOWTH_MULTIPLIER_4_FRAME_1 SpriteDataPointer MeowthMultiplier4Frame2Sprite, SPRITE2_MEOWTH_MULTIPLIER_4_FRAME_2 SpriteDataPointer MeowthMultiplier5Frame0Sprite, SPRITE2_MEOWTH_MULTIPLIER_5_FRAME_0 SpriteDataPointer MeowthMultiplier5Frame1Sprite, SPRITE2_MEOWTH_MULTIPLIER_5_FRAME_1 SpriteDataPointer MeowthMultiplier5Frame2Sprite, SPRITE2_MEOWTH_MULTIPLIER_5_FRAME_2 SpriteDataPointer MeowthMultiplier6Frame0Sprite, SPRITE2_MEOWTH_MULTIPLIER_6_FRAME_0 SpriteDataPointer MeowthMultiplier6Frame1Sprite, SPRITE2_MEOWTH_MULTIPLIER_6_FRAME_1 SpriteDataPointer MeowthMultiplier6Frame2Sprite, SPRITE2_MEOWTH_MULTIPLIER_6_FRAME_2 SpriteDataPointer MeowthProgressSparkleFrame0Sprite, SPRITE2_MEOWTH_PROGRESS_SPARKLE_0 SpriteDataPointer MeowthProgressSparkleFrame1Sprite, SPRITE2_MEOWTH_PROGRESS_SPARKLE_1 SpriteDataPointer DugtrioHealth3Frame0Sprite, SPRITE2_DUGTRIO_HEALTH3_FRAME0 SpriteDataPointer DugtrioHealth3Frame1Sprite, SPRITE2_DUGTRIO_HEALTH3_FRAME1 SpriteDataPointer DugtrioHealth3Frame2Sprite, SPRITE2_DUGTRIO_HEALTH3_FRAME2 SpriteDataPointer DugtrioHealth3HitSprite, SPRITE2_DUGTRIO_HEALTH3_HIT SpriteDataPointer DugtrioHealth2Frame0Sprite, SPRITE2_DUGTRIO_HEALTH2_FRAME0 SpriteDataPointer DugtrioHealth2Frame1Sprite, SPRITE2_DUGTRIO_HEALTH2_FRAME1 SpriteDataPointer DugtrioHealth2Frame2Sprite, SPRITE2_DUGTRIO_HEALTH2_FRAME2 SpriteDataPointer DugtrioHealth2HitSprite, SPRITE2_DUGTRIO_HEALTH2_HIT SpriteDataPointer DugtrioHealth1Frame0Sprite, SPRITE2_DUGTRIO_HEALTH1_FRAME0 SpriteDataPointer DugtrioHealth1Frame1Sprite, SPRITE2_DUGTRIO_HEALTH1_FRAME1 SpriteDataPointer DugtrioHealth1Frame2Sprite, SPRITE2_DUGTRIO_HEALTH1_FRAME2 SpriteDataPointer DugtrioHealth1HitSprite, SPRITE2_DUGTRIO_HEALTH1_HIT SpriteDataPointer DroppedDugtrioSprite, SPRITE2_DUGTRIO_DROPPED SpriteDataPointer DefeatedDugtrioSprite, SPRITE2_DUGTRIO_DEFEATED SpriteDataPointer SeelPeekingFrame0Sprite, SPRITE2_SEEL_PEEKING_0 SpriteDataPointer SeelPeekingFrame1Sprite, SPRITE2_SEEL_PEEKING_1 SpriteDataPointer SeelHitSprite, SPRITE2_SEEL_HIT SpriteDataPointer SeelSwimRightFrame0Sprite, SPRITE2_SEEL_SWIM_RIGHT_0 SpriteDataPointer SeelSwimRightFrame1Sprite, SPRITE2_SEEL_SWIM_RIGHT_1 SpriteDataPointer SeelSwimRightFrame2Sprite, SPRITE2_SEEL_SWIM_RIGHT_2 SpriteDataPointer SeelTurnRightToLeftFrame0Sprite, SPRITE2_SEEL_TURN_RIGHT_TO_LEFT_0 SpriteDataPointer SeelTurnRightToLeftFrame1Sprite, SPRITE2_SEEL_TURN_RIGHT_TO_LEFT_1 SpriteDataPointer SeelShadowCircle0Sprite, SPRITE2_SEEL_SHADOW_CIRCLE_0 SpriteDataPointer SeelShadowCircle1Sprite, SPRITE2_SEEL_SHADOW_CIRCLE_1 SpriteDataPointer SeelShadowCircle2Sprite, SPRITE2_SEEL_SHADOW_CIRCLE_2 SpriteDataPointer SeelEmergeFrame0Sprite, SPRITE2_SEEL_EMERGE_0 SpriteDataPointer SeelEmergeFrame1Sprite, SPRITE2_SEEL_EMERGE_1 SpriteDataPointer SeelSplashSprite, SPRITE2_SEEL_SPLASH SpriteDataPointer SeelTurnLeftToRightFrame2Sprite, SPRITE2_SEEL_TURN_LEFT_TO_RIGHT_2 SpriteDataPointer SeelTurnLeftToRightFrame3Sprite, SPRITE2_SEEL_TURN_LEFT_TO_RIGHT_3 SpriteDataPointer SeelSwimLeftFrame0Sprite, SPRITE2_SEEL_SWIM_LEFT_0 SpriteDataPointer SeelSwimLeftFrame1Sprite, SPRITE2_SEEL_SWIM_LEFT_1 SpriteDataPointer SeelSwimLeftFrame2Sprite, SPRITE2_SEEL_SWIM_LEFT_2 SpriteDataPointer SeelTurnLeftToRightFrame0Sprite, SPRITE2_SEEL_TURN_LEFT_TO_RIGHT_0 SpriteDataPointer SeelTurnLeftToRightFrame1Sprite, SPRITE2_SEEL_TURN_LEFT_TO_RIGHT_1 SpriteDataPointer SeelTurnRightToLeftFrame2Sprite, SPRITE2_SEEL_TURN_RIGHT_TO_LEFT_2 SpriteDataPointer SeelTurnRightToLeftFrame3Sprite, SPRITE2_SEEL_TURN_RIGHT_TO_LEFT_3 SpriteDataPointer SeelMultiplier2Frame0Sprite, SPRITE2_SEEL_MULTIPLIER_2_FRAME_0 SpriteDataPointer SeelMultiplier2Frame1Sprite, SPRITE2_SEEL_MULTIPLIER_2_FRAME_1 SpriteDataPointer SeelMultiplier2Frame2Sprite, SPRITE2_SEEL_MULTIPLIER_2_FRAME_2 SpriteDataPointer SeelMultiplier4Frame0Sprite, SPRITE2_SEEL_MULTIPLIER_4_FRAME_0 SpriteDataPointer SeelMultiplier4Frame1Sprite, SPRITE2_SEEL_MULTIPLIER_4_FRAME_1 SpriteDataPointer SeelMultiplier4Frame2Sprite, SPRITE2_SEEL_MULTIPLIER_4_FRAME_2 SpriteDataPointer SeelMultiplier8Frame0Sprite, SPRITE2_SEEL_MULTIPLIER_8_FRAME_0 SpriteDataPointer SeelMultiplier8Frame1Sprite, SPRITE2_SEEL_MULTIPLIER_8_FRAME_1 SpriteDataPointer SeelMultiplier8Frame2Sprite, SPRITE2_SEEL_MULTIPLIER_8_FRAME_2 SpriteDataPointer SeelMultiplier16Frame0Sprite, SPRITE2_SEEL_MULTIPLIER_16_FRAME_0 SpriteDataPointer SeelMultiplier16Frame1Sprite, SPRITE2_SEEL_MULTIPLIER_16_FRAME_1 SpriteDataPointer SeelMultiplier16Frame2Sprite, SPRITE2_SEEL_MULTIPLIER_16_FRAME_2 SpriteDataPointer SeelMultiplier32Frame0Sprite, SPRITE2_SEEL_MULTIPLIER_32_FRAME_0 SpriteDataPointer SeelMultiplier32Frame1Sprite, SPRITE2_SEEL_MULTIPLIER_32_FRAME_1 SpriteDataPointer SeelMultiplier32Frame2Sprite, SPRITE2_SEEL_MULTIPLIER_32_FRAME_2 SpriteDataPointer SeelMultiplier64Frame0Sprite, SPRITE2_SEEL_MULTIPLIER_64_FRAME_0 SpriteDataPointer SeelMultiplier64Frame1Sprite, SPRITE2_SEEL_MULTIPLIER_64_FRAME_1 SpriteDataPointer SeelMultiplier64Frame2Sprite, SPRITE2_SEEL_MULTIPLIER_64_FRAME_2 SpriteDataPointer SeelMultiplier128Frame0Sprite, SPRITE2_SEEL_MULTIPLIER_128_FRAME_0 SpriteDataPointer SeelMultiplier128Frame1Sprite, SPRITE2_SEEL_MULTIPLIER_128_FRAME_1 SpriteDataPointer SeelMultiplier128Frame2Sprite, SPRITE2_SEEL_MULTIPLIER_128_FRAME_2 SpriteDataPointer SeelMultiplier256Frame0Sprite, SPRITE2_SEEL_MULTIPLIER_256_FRAME_0 SpriteDataPointer SeelMultiplier256Frame1Sprite, SPRITE2_SEEL_MULTIPLIER_256_FRAME_1 SpriteDataPointer SeelMultiplier256Frame2Sprite, SPRITE2_SEEL_MULTIPLIER_256_FRAME_2 SpriteDataPointer SeelProgressSparkleFrame0, SPRITE2_SEEL_PROGRESS_SPARKLE_0 SpriteDataPointer SeelProgressSparkleFrame1, SPRITE2_SEEL_PROGRESS_SPARKLE_1 GastlyFrame0Sprite: ; 0x56e1 db $20, $20, $9E, $04 db $20, $18, $9C, $04 db $20, $10, $9A, $04 db $20, $08, $98, $04 db $10, $20, $96, $04 db $10, $18, $94, $04 db $10, $10, $92, $04 db $10, $08, $90, $04 db $80 ; terminator GastlyFrame1Sprite: ; 0x5702 db $21, $20, $9E, $04 db $21, $18, $9C, $04 db $21, $10, $9A, $04 db $21, $08, $98, $04 db $11, $20, $96, $04 db $11, $18, $94, $04 db $11, $10, $92, $04 db $11, $08, $90, $04 db $80 ; terminator GastlyFrame2Sprite: ; 0x db $1F, $20, $9E, $04 db $1F, $18, $9C, $04 db $1F, $10, $9A, $04 db $1F, $08, $98, $04 db $0F, $20, $96, $04 db $0F, $18, $94, $04 db $0F, $10, $92, $04 db $0F, $08, $90, $04 db $80 ; terminator GastlyHitSprite: ; 0x db $1F, $18, $A6, $04 db $1F, $10, $A4, $04 db $0F, $18, $A2, $04 db $0F, $10, $A0, $04 db $1F, $20, $9E, $04 db $1F, $08, $98, $04 db $0F, $20, $96, $04 db $0F, $08, $90, $04 db $80 ; terminator HaunterFrame0Sprite: ; 0x db $1A, $21, $1A, $04 db $1A, $19, $A8, $04 db $1E, $00, $A2, $24 db $1E, $08, $A0, $24 db $30, $10, $9E, $04 db $20, $18, $9C, $04 db $20, $10, $9A, $04 db $20, $08, $98, $04 db $10, $20, $96, $04 db $10, $18, $94, $04 db $10, $10, $92, $04 db $10, $08, $90, $04 db $80 ; terminator HaunterFrame1Sprite: ; 0x db $1E, $02, $A6, $24 db $1E, $0A, $A4, $24 db $1C, $23, $A6, $04 db $1C, $1B, $A4, $04 db $2E, $11, $9E, $04 db $1E, $18, $9C, $04 db $1E, $10, $9A, $04 db $1E, $08, $98, $04 db $0E, $20, $96, $04 db $0E, $18, $94, $04 db $0E, $10, $92, $04 db $0E, $08, $90, $04 db $80 ; terminator HaunterFrame2Sprite: ; 0x db $1E, $23, $A2, $04 db $1E, $1B, $A0, $04 db $1A, $02, $1A, $24 db $1A, $0A, $A8, $24 db $2D, $10, $9E, $04 db $1D, $18, $9C, $04 db $1D, $10, $9A, $04 db $1D, $08, $98, $04 db $0D, $20, $96, $04 db $0D, $18, $94, $04 db $0D, $10, $92, $04 db $0D, $08, $90, $04 db $80 ; terminator HaunterFrame3Sprite: ; 0x db $1C, $00, $A6, $24 db $1C, $08, $A4, $24 db $1E, $21, $A6, $04 db $1E, $19, $A4, $04 db $2E, $0F, $9E, $04 db $1E, $18, $9C, $04 db $1E, $10, $9A, $04 db $1E, $08, $98, $04 db $0E, $20, $96, $04 db $0E, $18, $94, $04 db $0E, $10, $92, $04 db $0E, $08, $90, $04 db $80 ; terminator HaunterHitSprite: ; 0x db $17, $09, $A8, $24 db $17, $01, $1A, $24 db $0F, $1E, $A8, $04 db $0F, $26, $1A, $04 db $2D, $18, $28, $04 db $1D, $18, $26, $04 db $1D, $10, $24, $04 db $0D, $20, $22, $04 db $0D, $18, $20, $04 db $0D, $10, $1E, $04 db $0E, $08, $1C, $04 db $80 ; terminator GengarFrame0Sprite: ; 0x db $20, $30, $32, $24 db $30, $30, $3A, $04 db $10, $30, $38, $04 db $30, $08, $34, $04 db $20, $08, $32, $04 db $10, $08, $30, $04 db $38, $28, $1E, $04 db $38, $20, $1C, $04 db $38, $18, $1A, $04 db $38, $10, $A8, $04 db $28, $28, $A6, $04 db $28, $20, $A4, $04 db $28, $18, $A2, $04 db $28, $10, $A0, $04 db $18, $28, $9E, $04 db $18, $20, $9C, $04 db $18, $18, $9A, $04 db $18, $10, $98, $04 db $08, $28, $96, $04 db $08, $20, $94, $04 db $08, $18, $92, $04 db $08, $10, $90, $04 db $80 ; terminator GengarFrame1Sprite: ; 0x db $31, $08, $36, $04 db $39, $28, $26, $04 db $39, $20, $24, $04 db $39, $18, $22, $04 db $39, $10, $20, $04 db $21, $30, $32, $24 db $31, $30, $3A, $04 db $11, $30, $38, $04 db $21, $08, $32, $04 db $11, $08, $30, $04 db $29, $28, $A6, $04 db $29, $20, $A4, $04 db $29, $18, $A2, $04 db $29, $10, $A0, $04 db $19, $28, $9E, $04 db $19, $20, $9C, $04 db $19, $18, $9A, $04 db $19, $10, $98, $04 db $09, $28, $96, $04 db $09, $20, $94, $04 db $09, $18, $92, $04 db $09, $10, $90, $04 db $80 ; terminator GengarFrame2Sprite: ; 0x db $39, $28, $2E, $04 db $39, $20, $2C, $04 db $39, $18, $2A, $04 db $39, $10, $28, $04 db $31, $30, $3C, $04 db $21, $30, $32, $24 db $11, $30, $38, $04 db $31, $08, $34, $04 db $21, $08, $32, $04 db $11, $08, $30, $04 db $29, $28, $A6, $04 db $29, $20, $A4, $04 db $29, $18, $A2, $04 db $29, $10, $A0, $04 db $19, $28, $9E, $04 db $19, $20, $9C, $04 db $19, $18, $9A, $04 db $19, $10, $98, $04 db $09, $28, $96, $04 db $09, $20, $94, $04 db $09, $18, $92, $04 db $09, $10, $90, $04 db $80 ; terminator GengarFrame3Sprite: ; 0x db $39, $28, $7E, $04 db $39, $20, $7C, $04 db $39, $18, $7A, $04 db $39, $10, $3E, $04 db $21, $30, $32, $24 db $31, $30, $3A, $04 db $11, $30, $38, $04 db $31, $08, $34, $04 db $21, $08, $32, $04 db $11, $08, $30, $04 db $29, $28, $A6, $04 db $29, $20, $A4, $04 db $29, $18, $A2, $04 db $29, $10, $A0, $04 db $19, $28, $9E, $04 db $19, $20, $9C, $04 db $19, $18, $9A, $04 db $19, $10, $98, $04 db $09, $28, $96, $04 db $09, $20, $94, $04 db $09, $18, $92, $04 db $09, $10, $90, $04 db $80 ; terminator GengarFrame4Sprite: ; 0x db $3A, $28, $B0, $04 db $3A, $20, $AE, $04 db $3A, $18, $AC, $04 db $3A, $10, $AA, $04 db $22, $30, $32, $24 db $32, $30, $3A, $04 db $12, $30, $38, $04 db $32, $08, $34, $04 db $22, $08, $32, $04 db $12, $08, $30, $04 db $2A, $28, $A6, $04 db $2A, $20, $A4, $04 db $2A, $18, $A2, $04 db $2A, $10, $A0, $04 db $1A, $28, $9E, $04 db $1A, $20, $9C, $04 db $1A, $18, $9A, $04 db $1A, $10, $98, $04 db $0A, $28, $96, $04 db $0A, $20, $94, $04 db $0A, $18, $92, $04 db $0A, $10, $90, $04 db $80 ; terminator GengarHitSprite: ; 0x db $23, $04, $B2, $04 db $27, $2C, $D2, $04 db $27, $24, $D0, $04 db $27, $1C, $CE, $04 db $27, $14, $CC, $04 db $27, $0C, $CA, $04 db $17, $2C, $C8, $04 db $17, $24, $C6, $04 db $17, $1C, $C4, $04 db $17, $14, $C2, $04 db $17, $0C, $C0, $04 db $07, $2C, $BE, $04 db $07, $24, $BC, $04 db $07, $1C, $BA, $04 db $07, $14, $B8, $04 db $07, $0C, $B6, $04 db $23, $34, $B4, $04 db $37, $28, $1E, $04 db $37, $20, $1C, $04 db $37, $18, $1A, $04 db $37, $10, $A8, $04 db $80 ; terminator MewtwoBaseSprite: ; 0x db $20, $20, $9E, $04 db $20, $18, $9C, $04 db $20, $10, $9A, $04 db $20, $08, $98, $04 db $10, $20, $96, $04 db $10, $18, $94, $04 db $10, $10, $92, $04 db $10, $08, $90, $04 db $80 ; terminator MewtwoRegeneratingFrame1Sprite: ; 0x db $20, $08, $22, $04 db $10, $08, $20, $04 db $20, $20, $9E, $04 db $20, $18, $9C, $04 db $20, $10, $9A, $04 db $10, $20, $96, $04 db $10, $18, $94, $04 db $10, $10, $92, $04 db $80 ; terminator MewtwoRegeneratingFrame2Sprite: ; 0x db $20, $20, $1E, $04 db $20, $18, $1C, $04 db $20, $10, $1A, $04 db $20, $08, $A8, $04 db $10, $20, $A6, $04 db $10, $18, $A4, $04 db $10, $10, $A2, $04 db $10, $08, $A0, $04 db $80 ; terminator MewtwoRegeneratingFrame3Sprite: ; 0x db $20, $20, $2A, $04 db $10, $20, $28, $04 db $20, $08, $26, $04 db $10, $08, $24, $04 db $20, $18, $9C, $04 db $20, $10, $9A, $04 db $10, $18, $94, $04 db $10, $10, $92, $04 db $80 ; terminator OribitingBallFullSizeFrame0Sprite: ; 0x db $10, $10, $32, $11 db $10, $08, $30, $11 db $80 ; terminator OribitingBallFullSizeFrame1Sprite: ; 0x db $10, $10, $36, $11 db $10, $08, $34, $11 db $80 ; terminator OribitingBallFullSizeFrame2Sprite: ; 0x db $10, $10, $3A, $11 db $10, $08, $38, $11 db $80 ; terminator OribitingBallFullSizeFrame3Sprite: ; 0x db $10, $10, $3E, $11 db $10, $08, $3C, $11 db $80 ; terminator MewtwoIdleFrame1Sprite: ; 0x db $20, $10, $7E, $04 db $10, $18, $2E, $04 db $10, $10, $92, $04 db $20, $20, $AC, $04 db $20, $18, $AA, $04 db $20, $08, $7C, $04 db $10, $20, $7A, $04 db $10, $08, $2C, $04 db $80 ; terminator MewtwoIdleFrame2Sprite: ; 0x db $20, $10, $7E, $04 db $10, $18, $94, $04 db $10, $10, $92, $04 db $20, $20, $C4, $04 db $20, $08, $C2, $04 db $10, $20, $C0, $04 db $10, $08, $BE, $04 db $20, $18, $AA, $04 db $80 ; terminator MewtwoHitSprite: ; 0x db $1F, $20, $BC, $04 db $1F, $18, $BA, $04 db $1F, $10, $B8, $04 db $1F, $08, $B6, $04 db $0F, $20, $B4, $04 db $0F, $18, $B2, $04 db $0F, $10, $B0, $04 db $0F, $08, $AE, $04 db $80 ; terminator OribitingBallGrowingFrame0Sprite: ; 0x db $10, $10, $C6, $31 db $10, $08, $C6, $11 db $80 ; terminator OribitingBallGrowingFrame1Sprite: ; 0x db $10, $10, $C8, $31 db $10, $08, $C8, $11 db $80 ; terminator OribitingBallGrowingFrame2Sprite: ; 0x db $10, $10, $CA, $31 db $10, $08, $CA, $11 db $80 ; terminator OribitingBallGrowingFrame3Sprite: ; 0x db $10, $10, $CC, $31 db $10, $08, $CC, $11 db $80 ; terminator OribitingBallGrowingFrame4Sprite: ; 0x db $10, $10, $CE, $31 db $10, $08, $CE, $11 db $80 ; terminator OribitingBallGrowingFrame5Sprite: ; 0x db $10, $10, $D0, $31 db $10, $08, $D0, $11 db $80 ; terminator OribitingBallGrowingFrame6Sprite: ; 0x db $10, $10, $D2, $31 db $10, $08, $D2, $11 db $80 ; terminator MeowthWalkLeftFrame0Sprite: ; 0x db $1E, $1F, $9E, $11 db $1E, $17, $9C, $11 db $1E, $0F, $9A, $11 db $1E, $07, $98, $11 db $0E, $1F, $96, $11 db $0E, $17, $94, $11 db $0E, $0F, $92, $11 db $0E, $07, $90, $11 db $80 ; terminator MeowthWalkLeftFrame1Sprite: ; 0x db $20, $20, $1E, $11 db $20, $18, $1C, $11 db $20, $10, $1A, $11 db $20, $08, $A8, $11 db $10, $20, $A6, $11 db $10, $18, $A4, $11 db $10, $10, $A2, $11 db $10, $08, $A0, $11 db $80 ; terminator MeowthWalkLeftFrame2Sprite: ; 0x db $0E, $1F, $96, $11 db $0E, $17, $94, $11 db $0E, $0F, $92, $11 db $0E, $07, $90, $11 db $1E, $1F, $26, $11 db $1E, $17, $24, $11 db $1E, $0F, $22, $11 db $1E, $07, $20, $11 db $80 ; terminator MeowthLeftHitSprite: ; 0x db $1A, $24, $34, $11 db $1A, $1C, $32, $11 db $1A, $14, $30, $11 db $1A, $0C, $2E, $11 db $0A, $1C, $2C, $11 db $0A, $14, $2A, $11 db $0A, $0C, $28, $11 db $80 ; terminator MeowthWalkRightFrame0Sprite: ; 0x db $1E, $07, $9E, $31 db $1E, $0F, $9C, $31 db $1E, $17, $9A, $31 db $1E, $1F, $98, $31 db $0E, $07, $96, $31 db $0E, $0F, $94, $31 db $0E, $17, $92, $31 db $0E, $1F, $90, $31 db $80 ; terminator MeowthWalkRightFrame1Sprite: ; 0x db $20, $08, $1E, $31 db $20, $10, $1C, $31 db $20, $18, $1A, $31 db $20, $20, $A8, $31 db $10, $08, $A6, $31 db $10, $10, $A4, $31 db $10, $18, $A2, $31 db $10, $20, $A0, $31 db $80 ; terminator MeowthWalkRightFrame2Sprite: ; 0x db $0E, $07, $96, $31 db $0E, $0F, $94, $31 db $0E, $17, $92, $31 db $0E, $1F, $90, $31 db $1E, $07, $26, $31 db $1E, $0F, $24, $31 db $1E, $17, $22, $31 db $1E, $1F, $20, $31 db $80 ; terminator MeowthRightHitSprite: ; 0x db $1A, $0C, $34, $31 db $1A, $14, $32, $31 db $1A, $1C, $30, $31 db $1A, $24, $2E, $31 db $0A, $14, $2C, $31 db $0A, $1C, $2A, $31 db $0A, $24, $28, $31 db $80 ; terminator MeowthCoinSpawnFrame0Sprite: ; 0x db $10, $0C, $36, $13 db $80 ; terminator MeowthCoinSpawnFrame1Sprite: ; 0x db $10, $10, $3A, $13 db $10, $08, $38, $13 db $80 ; terminator MeowthCoinIdleFrame0Sprite: ; 0x db $10, $10, $3E, $13 db $10, $08, $3C, $13 db $80 ; terminator MeowthCoinIdleFrame1Sprite: ; 0x db $10, $10, $7C, $13 db $10, $08, $7A, $13 db $80 ; terminator MeowthCoinCollectFrame0Sprite: ; 0x db $10, $10, $AA, $13 db $10, $08, $7E, $13 db $80 ; terminator MeowthCoinCollectFrame1Sprite: ; 0x db $10, $0F, $AC, $33 db $10, $08, $AC, $13 db $80 ; terminator MeowthCoinCollectFrame2Sprite: ; 0x db $10, $0F, $AE, $33 db $10, $08, $AE, $13 db $80 ; terminator MeowthCoinCollectFrame3Sprite: ; 0x db $10, $0F, $B0, $33 db $10, $08, $B0, $13 db $80 ; terminator MeowthCoinCollectFrame4Sprite: ; 0x db $10, $0C, $B2, $13 db $80 ; terminator MeowthCoinCollectFrame5Sprite: ; 0x db $10, $0C, $B4, $13 db $80 ; terminator MeowthTimeoutFrame0Sprite: ; 0x db $20, $20, $C4, $11 db $20, $18, $C2, $11 db $20, $10, $C0, $11 db $20, $08, $BE, $11 db $10, $20, $BC, $11 db $10, $18, $BA, $11 db $10, $10, $B8, $11 db $10, $08, $B6, $11 db $80 ; terminator MeowthTimeoutFrame1Sprite: ; 0x db $20, $20, $CE, $11 db $20, $18, $CC, $11 db $20, $10, $CA, $11 db $20, $08, $C8, $11 db $10, $10, $C6, $11 db $10, $20, $BC, $11 db $10, $18, $BA, $11 db $10, $08, $B6, $11 db $80 ; terminator MeowthMultiplier2Frame0Sprite: ; 0x db $0A, $10, $D2, $00 db $0A, $08, $D0, $00 db $80 ; terminator MeowthMultiplier2Frame1Sprite: ; 0x db $08, $10, $D2, $00 db $08, $08, $D0, $00 db $80 ; terminator MeowthMultiplier2Frame2Sprite: ; 0x db $06, $10, $D2, $00 db $06, $08, $D0, $00 db $80 ; terminator MeowthMultiplier3Frame0Sprite: ; 0x db $0A, $10, $D4, $00 db $0A, $08, $D0, $00 db $80 ; terminator MeowthMultiplier3Frame1Sprite: ; 0x db $08, $10, $D4, $00 db $08, $08, $D0, $00 db $80 ; terminator MeowthMultiplier3Frame2Sprite: ; 0x db $06, $10, $D4, $00 db $06, $08, $D0, $00 db $80 ; terminator MeowthMultiplier4Frame0Sprite: ; 0x db $0A, $10, $D6, $00 db $0A, $08, $D0, $00 db $80 ; terminator MeowthMultiplier4Frame1Sprite: ; 0x db $08, $10, $D6, $00 db $08, $08, $D0, $00 db $80 ; terminator MeowthMultiplier4Frame2Sprite: ; 0x db $05, $10, $D6, $00 db $05, $08, $D0, $00 db $80 ; terminator MeowthMultiplier5Frame0Sprite: ; 0x db $0A, $10, $D8, $00 db $0A, $08, $D0, $00 db $80 ; terminator MeowthMultiplier5Frame1Sprite: ; 0x db $08, $10, $D8, $00 db $08, $08, $D0, $00 db $80 ; terminator MeowthMultiplier5Frame2Sprite: ; 0x db $05, $10, $D8, $00 db $05, $08, $D0, $00 db $80 ; terminator MeowthMultiplier6Frame0Sprite: ; 0x db $0A, $10, $DA, $00 db $0A, $08, $D0, $00 db $80 ; terminator MeowthMultiplier6Frame1Sprite: ; 0x db $08, $10, $DA, $00 db $08, $08, $D0, $00 db $80 ; terminator MeowthMultiplier6Frame2Sprite: ; 0x db $05, $10, $DA, $00 db $05, $08, $D0, $00 db $80 ; terminator MeowthProgressSparkleFrame0Sprite: ; 0x db $10, $08, $DC, $00 db $80 ; terminator MeowthProgressSparkleFrame1Sprite: ; 0x db $10, $08, $DE, $00 db $80 ; terminator DugtrioHealth3Frame0Sprite: ; 0x db $20, $20, $9E, $11 db $20, $18, $9C, $11 db $20, $10, $9A, $11 db $20, $08, $98, $11 db $10, $20, $96, $11 db $10, $18, $94, $11 db $10, $10, $92, $11 db $10, $08, $90, $11 db $80 ; terminator DugtrioHealth3Frame1Sprite: ; 0x db $20, $20, $1E, $11 db $20, $18, $1C, $11 db $20, $10, $1A, $11 db $20, $08, $A8, $11 db $10, $20, $A6, $11 db $10, $18, $A4, $11 db $10, $10, $A2, $11 db $10, $08, $A0, $11 db $80 ; terminator DugtrioHealth3Frame2Sprite: ; 0x db $20, $20, $9E, $11 db $10, $20, $96, $11 db $20, $10, $1A, $11 db $20, $08, $A8, $11 db $10, $08, $A0, $11 db $20, $18, $24, $11 db $10, $18, $22, $11 db $10, $10, $20, $11 db $80 ; terminator DugtrioHealth3HitSprite: ; 0x db $10, $08, $A0, $11 db $20, $20, $32, $11 db $20, $18, $30, $11 db $20, $10, $2E, $11 db $20, $08, $2C, $11 db $10, $20, $2A, $11 db $10, $18, $28, $11 db $10, $10, $26, $11 db $80 ; terminator DugtrioHealth2Frame0Sprite: ; 0x db $20, $18, $AA, $11 db $20, $10, $7E, $11 db $10, $18, $7C, $11 db $10, $10, $7A, $11 db $20, $20, $9E, $11 db $20, $08, $98, $11 db $10, $20, $96, $11 db $10, $08, $90, $11 db $80 ; terminator DugtrioHealth2Frame1Sprite: ; 0x db $20, $18, $B2, $11 db $20, $10, $B0, $11 db $10, $18, $AE, $11 db $10, $10, $AC, $11 db $20, $20, $1E, $11 db $20, $08, $A8, $11 db $10, $20, $A6, $11 db $10, $08, $A0, $11 db $80 ; terminator DugtrioHealth2Frame2Sprite: ; 0x db $20, $10, $B0, $11 db $10, $10, $AC, $11 db $20, $18, $AA, $11 db $10, $18, $7C, $11 db $20, $20, $9E, $11 db $10, $20, $96, $11 db $20, $08, $A8, $11 db $10, $08, $A0, $11 db $80 ; terminator DugtrioHealth2HitSprite: ; 0x db $20, $18, $BA, $11 db $20, $10, $B8, $11 db $10, $18, $B6, $11 db $10, $10, $B4, $11 db $10, $08, $A0, $11 db $20, $20, $32, $11 db $20, $08, $2C, $11 db $10, $20, $2A, $11 db $80 ; terminator DugtrioHealth1Frame0Sprite: ; 0x db $20, $20, $C2, $11 db $20, $18, $C0, $11 db $10, $20, $BE, $11 db $10, $18, $BC, $11 db $20, $10, $7E, $11 db $10, $10, $7A, $11 db $20, $08, $98, $11 db $10, $08, $90, $11 db $80 ; terminator DugtrioHealth1Frame1Sprite: ; 0x db $20, $10, $B0, $11 db $10, $10, $AC, $11 db $20, $08, $A8, $11 db $10, $08, $A0, $11 db $20, $20, $C2, $11 db $20, $18, $C0, $11 db $10, $20, $BE, $11 db $10, $18, $BC, $11 db $80 ; terminator DugtrioHealth1Frame2Sprite: ; 0x db $20, $10, $B0, $11 db $10, $10, $AC, $11 db $20, $08, $A8, $11 db $10, $08, $A0, $11 db $20, $20, $C2, $11 db $20, $18, $C0, $11 db $10, $20, $BE, $11 db $10, $18, $BC, $11 db $80 ; terminator DugtrioHealth1HitSprite: ; 0x db $20, $20, $CA, $11 db $20, $18, $C8, $11 db $10, $20, $C6, $11 db $10, $18, $C4, $11 db $20, $10, $B8, $11 db $10, $10, $B4, $11 db $10, $08, $A0, $11 db $20, $08, $2C, $11 db $80 ; terminator DroppedDugtrioSprite: db $20, $08, $38, $11 db $10, $18, $36, $11 db $10, $10, $34, $11 db $20, $20, $3E, $11 db $20, $18, $3C, $11 db $20, $10, $3A, $11 db $80 ; terminator DefeatedDugtrioSprite: ; 0x db $20, $10, $CE, $11 db $20, $08, $CC, $11 db $20, $20, $C2, $11 db $20, $18, $C0, $11 db $10, $20, $BE, $11 db $10, $18, $BC, $11 db $10, $10, $7A, $11 db $10, $08, $90, $11 db $80 ; terminator SeelPeekingFrame0Sprite: ; 0x db $20, $20, $9A, $11 db $20, $18, $98, $11 db $20, $10, $96, $11 db $20, $08, $94, $11 db $10, $18, $92, $11 db $10, $10, $90, $11 db $80 ; terminator SeelPeekingFrame1Sprite: ; 0x db $20, $20, $A6, $11 db $20, $18, $A4, $11 db $20, $10, $A2, $11 db $20, $08, $A0, $11 db $10, $18, $9E, $11 db $10, $10, $9C, $11 db $80 ; terminator SeelHitSprite: ; 0x db $20, $20, $22, $11 db $20, $18, $20, $11 db $20, $10, $1E, $11 db $20, $08, $1C, $11 db $10, $18, $1A, $11 db $10, $10, $A8, $11 db $80 ; terminator SeelSwimRightFrame0Sprite: ; 0x db $26, $1E, $2A, $13 db $26, $16, $28, $13 db $26, $0E, $26, $13 db $26, $06, $24, $13 db $80 ; terminator SeelSwimRightFrame1Sprite: ; 0x db $26, $1E, $32, $13 db $26, $16, $30, $13 db $26, $0E, $2E, $13 db $26, $06, $2C, $13 db $80 ; terminator SeelSwimRightFrame2Sprite: ; 0x db $26, $1E, $3A, $13 db $26, $16, $38, $13 db $26, $0E, $36, $13 db $26, $06, $34, $13 db $80 ; terminator SeelTurnRightToLeftFrame0Sprite: ; 0x db $25, $1E, $7C, $13 db $25, $16, $7A, $13 db $25, $0E, $3E, $13 db $25, $06, $3C, $13 db $80 ; terminator SeelTurnRightToLeftFrame1Sprite: ; 0x db $24, $1B, $AC, $13 db $24, $13, $AA, $13 db $24, $0B, $7E, $13 db $80 ; terminator SeelShadowCircle0Sprite: ; 0x db $24, $18, $B0, $13 db $24, $10, $AE, $13 db $80 ; terminator SeelShadowCircle1Sprite: ; 0x db $22, $18, $B4, $13 db $22, $10, $B2, $13 db $80 ; terminator SeelShadowCircle2Sprite: ; 0x db $20, $1E, $BA, $13 db $20, $16, $B8, $13 db $20, $0E, $B6, $13 db $80 ; terminator SeelEmergeFrame0Sprite: ; 0x db $20, $20, $C6, $11 db $20, $18, $C4, $11 db $20, $10, $C2, $11 db $20, $08, $C0, $11 db $10, $18, $BE, $11 db $10, $10, $BC, $11 db $80 ; terminator SeelEmergeFrame1Sprite: ; 0x db $20, $20, $D2, $11 db $20, $18, $D0, $11 db $20, $10, $CE, $11 db $1F, $08, $CC, $11 db $10, $18, $CA, $11 db $10, $10, $C8, $11 db $80 ; terminator SeelSplashSprite: ; 0x db $20, $20, $DE, $11 db $20, $18, $DC, $11 db $20, $10, $DA, $11 db $20, $08, $D8, $11 db $10, $18, $D6, $11 db $10, $10, $D4, $11 db $80 ; terminator SeelTurnLeftToRightFrame2Sprite: ; 0x db $25, $1B, $AD, $53 db $25, $13, $AB, $53 db $25, $0B, $7F, $53 db $80 ; terminator SeelTurnLeftToRightFrame3Sprite: ; 0x db $25, $1E, $7D, $53 db $25, $16, $7B, $53 db $25, $0E, $3F, $53 db $25, $06, $3D, $53 db $80 ; terminator SeelSwimLeftFrame0Sprite: ; 0x db $26, $09, $2A, $33 db $26, $11, $28, $33 db $26, $19, $26, $33 db $26, $21, $24, $33 db $80 ; terminator SeelSwimLeftFrame1Sprite: ; 0x db $26, $09, $32, $33 db $26, $11, $30, $33 db $26, $19, $2E, $33 db $26, $21, $2C, $33 db $80 ; terminator SeelSwimLeftFrame2Sprite: ; 0x db $26, $09, $3A, $33 db $26, $11, $38, $33 db $26, $19, $36, $33 db $26, $21, $34, $33 db $80 ; terminator SeelTurnLeftToRightFrame0Sprite: ; 0x db $25, $09, $7C, $33 db $25, $11, $7A, $33 db $25, $19, $3E, $33 db $25, $21, $3C, $33 db $80 ; terminator SeelTurnLeftToRightFrame1Sprite: ; 0x db $24, $0E, $AC, $33 db $24, $16, $AA, $33 db $24, $1E, $7E, $33 db $80 ; terminator SeelTurnRightToLeftFrame2Sprite: ; 0x db $25, $0E, $AD, $73 db $25, $16, $AB, $73 db $25, $1E, $7F, $73 db $80 ; terminator SeelTurnRightToLeftFrame3Sprite: ; 0x db $25, $09, $7D, $73 db $25, $11, $7B, $73 db $25, $19, $3F, $73 db $25, $21, $3D, $73 db $80 ; terminator SeelMultiplier2Frame0Sprite: ; 0x db $02, $18, $E4, $00 db $02, $10, $E0, $00 db $80 ; terminator SeelMultiplier2Frame1Sprite: ; 0x db $00, $18, $E4, $00 db $00, $10, $E0, $00 db $80 ; terminator SeelMultiplier2Frame2Sprite: ; 0x db $FE, $18, $E4, $00 db $FE, $10, $E0, $00 db $80 ; terminator SeelMultiplier4Frame0Sprite: ; 0x db $02, $18, $E8, $00 db $02, $10, $E0, $00 db $80 ; terminator SeelMultiplier4Frame1Sprite: ; 0x db $00, $18, $E8, $00 db $00, $10, $E0, $00 db $80 ; terminator SeelMultiplier4Frame2Sprite: ; 0x db $FE, $18, $E8, $00 db $FE, $10, $E0, $00 db $80 ; terminator SeelMultiplier8Frame0Sprite: ; 0x db $02, $18, $EE, $00 db $02, $10, $E0, $00 db $80 ; terminator SeelMultiplier8Frame1Sprite: ; 0x db $00, $18, $EE, $00 db $00, $10, $E0, $00 db $80 ; terminator SeelMultiplier8Frame2Sprite: ; 0x db $FE, $18, $EE, $00 db $FE, $10, $E0, $00 db $80 ; terminator SeelMultiplier16Frame0Sprite: ; 0x db $02, $1C, $EC, $00 db $02, $14, $E2, $00 db $02, $0C, $E0, $00 db $80 ; terminator SeelMultiplier16Frame1Sprite: ; 0x db $00, $1C, $EC, $00 db $00, $14, $E2, $00 db $00, $0C, $E0, $00 db $80 ; terminator SeelMultiplier16Frame2Sprite: ; 0x db $FE, $1C, $EC, $00 db $FE, $14, $E2, $00 db $FE, $0C, $E0, $00 db $80 ; terminator SeelMultiplier32Frame0Sprite: ; 0x db $02, $1C, $E4, $00 db $02, $14, $E6, $00 db $02, $0C, $E0, $00 db $80 ; terminator SeelMultiplier32Frame1Sprite: ; 0x db $00, $1C, $E4, $00 db $00, $14, $E6, $00 db $00, $0C, $E0, $00 db $80 ; terminator SeelMultiplier32Frame2Sprite: ; 0x db $FE, $1C, $E4, $00 db $FE, $14, $E6, $00 db $FE, $0C, $E0, $00 db $80 ; terminator SeelMultiplier64Frame0Sprite: ; 0x db $02, $1C, $E8, $00 db $02, $14, $EC, $00 db $02, $0C, $E0, $00 db $80 ; terminator SeelMultiplier64Frame1Sprite: ; 0x db $00, $1C, $E8, $00 db $00, $14, $EC, $00 db $00, $0C, $E0, $00 db $80 ; terminator SeelMultiplier64Frame2Sprite: ; 0x db $FE, $1C, $E8, $00 db $FE, $14, $EC, $00 db $FE, $0C, $E0, $00 db $80 ; terminator SeelMultiplier128Frame0Sprite: ; 0x db $02, $20, $EE, $00 db $02, $18, $E4, $00 db $02, $10, $E2, $00 db $02, $08, $E0, $00 db $80 ; terminator SeelMultiplier128Frame1Sprite: ; 0x db $00, $20, $EE, $00 db $00, $18, $E4, $00 db $00, $10, $E2, $00 db $00, $08, $E0, $00 db $80 ; terminator SeelMultiplier128Frame2Sprite: ; 0x db $FE, $20, $EE, $00 db $FE, $18, $E4, $00 db $FE, $10, $E2, $00 db $FE, $08, $E0, $00 db $80 ; terminator SeelMultiplier256Frame0Sprite: ; 0x db $02, $20, $EC, $00 db $02, $18, $EA, $00 db $02, $10, $E4, $00 db $02, $08, $E0, $00 db $80 ; terminator SeelMultiplier256Frame1Sprite: ; 0x db $00, $20, $EC, $00 db $00, $18, $EA, $00 db $00, $10, $E4, $00 db $00, $08, $E0, $00 db $80 ; terminator SeelMultiplier256Frame2Sprite: ; 0x db $FE, $20, $EC, $00 db $FE, $18, $EA, $00 db $FE, $10, $E4, $00 db $FE, $08, $E0, $00 db $80 ; terminator SeelProgressSparkleFrame0: ; 0x6258 db $10, $08, $F0, $00 db $80 ; terminator SeelProgressSparkleFrame1: ; 0x625d db $10, $08, $F2, $00 db $80 ; terminator