pokemon-showdown/data/mods/stadium
2019-02-11 18:14:09 -06:00
..
moves.js Require object literal method shorthand 2019-02-11 18:14:09 -06:00
README.md Move server code to server/ 2019-02-03 16:07:06 -06:00
rulesets.js Require object literal method shorthand 2019-02-11 18:14:09 -06:00
scripts.js Move server code to server/ 2019-02-03 16:07:06 -06:00
statuses.js Require object literal method shorthand 2019-02-11 18:14:09 -06:00

Stadium

This mod inherits from gen 1, which inherits from gen 2, and then applies the Stadium changes upon the gen 1 engine.

List of major changes:

  • Sleep lasts between 1 and 3 turns.
  • Hyper Beam does recharge after a faint.
  • Critical hits happen way less.
  • Substitute now blocks all status ailments and draining.
  • It allows tradebacks.
  • Partial trapping moves miss and stop their duration upon target switch.
  • Focus Energy actually works.
  • Stat calculations are done properly, burn and para drop are lost if you lose status.