pokemon-showdown/test/sim/misc
2021-04-01 14:46:00 -07:00
..
accuracy.js Update accuracy calculation for latest Gen 7 research (#7806) 2020-12-15 18:37:24 -05:00
arceus.js Revelation Dance should use Arceus's real type 2021-01-05 16:59:08 +00:00
critical.js
dynamax.js Actually don't allow Struggling Pokemon to Dynamax (#8011) 2021-02-10 17:10:41 -05:00
endlessbattleclause.js
faint-order.js
fusion-combo.js
hazards.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
inversebattle.js Fix Magnet Rise in Inverse Battles (#7943) 2021-01-26 20:08:50 -06:00
megaevolution.js Fix repeate mega evolution bug 2021-03-31 22:16:06 -07:00
mixandmega.js
multi-battle.js Fix forfeiting in FFA 2021-04-01 14:46:00 -07:00
overflowstatmod.js Fix Overflow Stat Clause and turn it into a mod (#7604) 2020-10-30 10:59:38 +04:00
pledgemoves.js
prng.js
random-teams.js Refactor team validator for readability 2021-01-03 23:26:20 -08:00
recoil.js
silvally.js
sleepclausemod.js
speed.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
state.js
statuses.js Stadium: Apply BRN Atk drop once instead of 5x (#8139) 2021-03-25 23:38:55 -07:00
statusmoves.js
target-resolution.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
trapmoves.js
turn-order.js
typechange.js
weather.js
weight.js
zmoves.js Refactor scripts to battle-actions (#8138) 2021-03-28 12:01:38 -07:00