pokemon-showdown/test/sim
Guangcong Luo 13189fdb02
Update Dex API (#8181)
This is the change that renames:

- `Dex.getMove` -> `Dex.moves.get`
- `Dex.getAbility` -> `Dex.abilities.get`
- `Dex.getItem` -> `Dex.items.get`
- `Dex.getSpecies` -> `Dex.species.get`
- `Dex.getEffect` -> `Dex.conditions.get`
- `Dex.getNature` -> `Dex.natures.get`
- `Dex.getType` -> `Dex.types.get`
- `Dex.getFormat` -> `Dex.formats.get`

In addition, some other APIs have been updated:

- `getByID` methods have also been added to every other table.
- `Dex.moves.all()` now gets an array of all moves
  - Plus equivalent methods for `abilities`, `items`, `species`, `formats`, `natures`, `types`
  - Note: there's no `Dex.conditions.all()`
- new API: `Dex.stats` for naming/iterating stats
- `Dex.getEffectByID` -> `Dex.conditions.getByID`
- `Dex.getType` -> `Dex.types.get`
- `Dex.data.Formats` -> `Dex.data.Rulesets`
- `Dex.formats` -> now an array `Dex.formats.all()`
- `Dex.getRuleTable` -> `Dex.formats.getRuleTable`
- `Dex.validateFormat` -> `Dex.formats.validate`

Team functions have been split off into a new `sim/teams` package:

- `Dex.packTeam` -> `Teams.pack`
- `Dex.fastUnpackTeam` -> `Teams.unpack`
- `Dex.generateTeam` -> `Teams.generate`
- `Dex.stringifyTeam` -> `Teams.export`

`Teams.export` has also been rewritten to better match how it works in client.

This implements #8178
2021-04-08 03:00:37 -07:00
..
abilities Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
items Shell Bell should heal from all damage 2021-01-05 17:29:35 +00:00
misc Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
moves Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
tools
choice-parser.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
data.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
decisions.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
dex.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
events.js
team-validator.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00