pokemon-showdown/test/sim/moves/substitute.js
Sergio Garcia fc23103de1
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Fix random typos (#11020)
2025-04-13 23:59:36 -07:00

206 lines
9.6 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Substitute', () => {
afterEach(() => {
battle.destroy();
});
it('should deduct 25% of max HP, rounded down', () => {
battle = common.createBattle();
battle.setPlayer('p1', { team: [{ species: 'Mewtwo', ability: 'pressure', moves: ['substitute'] }] });
battle.setPlayer('p2', { team: [{ species: 'Mewtwo', ability: 'pressure', moves: ['recover'] }] });
battle.makeChoices('move substitute', 'move recover');
const pokemon = battle.p1.active[0];
assert.equal(pokemon.maxhp - pokemon.hp, Math.floor(pokemon.maxhp / 4));
});
it('should not block the user\'s own moves from targeting itself', () => {
battle = common.createBattle();
battle.setPlayer('p1', { team: [{ species: 'Mewtwo', ability: 'pressure', moves: ['substitute', 'calmmind'] }] });
battle.setPlayer('p2', { team: [{ species: 'Mewtwo', ability: 'pressure', moves: ['recover'] }] });
battle.makeChoices('move substitute', 'move recover');
battle.makeChoices('move calmmind', 'move recover');
assert.equal(battle.p1.active[0].boosts['spa'], 1);
assert.equal(battle.p1.active[0].boosts['spd'], 1);
});
it('should block damage from most moves', () => {
battle = common.createBattle();
battle.setPlayer('p1', { team: [{ species: 'Mewtwo', ability: 'pressure', moves: ['substitute'] }] });
battle.setPlayer('p2', { team: [{ species: 'Mewtwo', ability: 'pressure', item: 'laggingtail', moves: ['psystrike'] }] });
battle.makeChoices('move substitute', 'move psystrike');
const pokemon = battle.p1.active[0];
assert.equal(pokemon.maxhp - pokemon.hp, Math.floor(pokemon.maxhp / 4));
});
it('should not block recoil damage', () => {
battle = common.createBattle();
battle.setPlayer('p1', { team: [{ species: 'Mewtwo', ability: 'pressure', moves: ['substitute', 'doubleedge'] }] });
battle.setPlayer('p2', { team: [{ species: 'Mewtwo', ability: 'pressure', moves: ['nastyplot'] }] });
battle.makeChoices('move substitute', 'move nastyplot');
battle.makeChoices('move doubleedge', 'move nastyplot');
const pokemon = battle.p1.active[0];
assert.notEqual(pokemon.maxhp - pokemon.hp, Math.floor(pokemon.maxhp / 4));
});
it('should take specific recoil damage in Gen 1', () => {
battle = common.gen(1).createBattle([[
{ species: 'Hitmonlee', moves: ['substitute', 'highjumpkick'] },
], [
{ species: 'Hitmonchan', moves: ['substitute', 'agility'] },
]]);
const hitmonlee = battle.p1.active[0];
const hitmonchan = battle.p2.active[0];
battle.makeChoices('move substitute', 'move substitute');
const subhp = hitmonlee.volatiles['substitute'].hp;
assert.equal(subhp, hitmonchan.volatiles['substitute'].hp);
// Modding accuracy so High Jump Kick will miss and cause recoil
battle.onEvent('Accuracy', battle.format, false);
battle.makeChoices('move highjumpkick', 'move agility');
// Both Pokemon had a substitute, so the *target* Substitute takes recoil damage.
assert.equal(hitmonlee.maxhp - hitmonlee.hp, Math.floor(hitmonlee.maxhp / 4));
assert.equal(hitmonlee.volatiles['substitute'].hp, subhp);
assert.equal(hitmonchan.maxhp - hitmonchan.hp, Math.floor(hitmonchan.maxhp / 4));
assert.equal(hitmonchan.volatiles['substitute'].hp, subhp - 1);
// Modding accuracy so High Jump Kick will hit and break Substitute
battle.onEvent('Accuracy', battle.format, true);
battle.makeChoices('move highjumpkick', 'move agility');
// Modding accuracy so High Jump Kick will miss and cause recoil
battle.onEvent('Accuracy', battle.format, false);
battle.makeChoices('move highjumpkick', 'move agility');
// Only P1 has a substitute, so no one takes recoil damage.
assert.equal(hitmonlee.maxhp - hitmonlee.hp, Math.floor(hitmonlee.maxhp / 4));
assert.equal(hitmonlee.volatiles['substitute'].hp, subhp);
assert.equal(hitmonchan.maxhp - hitmonchan.hp, Math.floor(hitmonchan.maxhp / 4));
});
it('should cause recoil damage from an opponent\'s moves to be based on damage dealt to the substitute', () => {
battle = common.createBattle();
battle.setPlayer('p1', { team: [{ species: 'Mewtwo', ability: 'pressure', moves: ['substitute'] }] });
battle.setPlayer('p2', { team: [{ species: 'Mewtwo', ability: 'noguard', moves: ['nastyplot', 'lightofruin'] }] });
battle.makeChoices('move substitute', 'move nastyplot');
battle.makeChoices('move substitute', 'move lightofruin');
const pokemon = battle.p2.active[0];
assert.equal(pokemon.maxhp - pokemon.hp, Math.ceil(Math.floor(battle.p1.active[0].maxhp / 4) / 2));
});
it('should cause recovery from an opponent\'s draining moves to be based on damage dealt to the substitute', () => {
battle = common.createBattle();
battle.setPlayer('p1', { team: [{ species: 'Zangoose', ability: 'pressure', moves: ['substitute'] }] });
battle.setPlayer('p2', { team: [{ species: 'Zangoose', ability: 'noguard', moves: ['bellydrum', 'drainpunch'] }] });
battle.makeChoices('move substitute', 'move bellydrum');
const hp = battle.p2.active[0].hp;
battle.makeChoices('move substitute', 'move drainpunch');
assert.equal(battle.p2.active[0].hp - hp, Math.ceil(Math.floor(battle.p1.active[0].maxhp / 4) / 2));
});
it('should block most status moves targeting the user', () => {
battle = common.createBattle();
battle.setPlayer('p1', { team: [{ species: 'Mewtwo', ability: 'noguard', moves: ['substitute'] }] });
battle.setPlayer('p2', { team: [{ species: 'Mewtwo', ability: 'pressure', item: 'laggingtail', moves: ['hypnosis', 'toxic', 'poisongas', 'thunderwave', 'willowisp'] }] });
for (let i = 1; i <= 5; i++) {
battle.makeChoices('move substitute', 'move ' + i);
assert.equal(battle.p1.active[0].status, '');
}
});
it('should allow multi-hit moves to continue after the substitute fades', () => {
battle = common.createBattle();
battle.setPlayer('p1', { team: [{ species: 'Dragonite', ability: 'noguard', item: 'focussash', moves: ['substitute', 'roost'] }] });
battle.setPlayer('p2', { team: [{ species: 'Dragonite', ability: 'hugepower', item: 'laggingtail', moves: ['roost', 'dualchop'] }] });
battle.makeChoices('move substitute', 'move roost');
battle.makeChoices('move roost', 'move dualchop');
assert.notEqual(battle.p1.active[0].hp, battle.p1.active[0].maxhp);
});
it(`[Gen 1] should track what the actual damage would have been without the Substitute`, () => {
battle = common.gen(1).createBattle([[
{ species: 'Ponyta', moves: ['substitute', 'growl'], evs: { hp: 252, spd: 252 } },
], [
{ species: 'Cloyster', moves: ['clamp'], evs: { spa: 252 } },
]]);
const ponyta = battle.p1.active[0];
battle.makeChoices('move substitute', 'move clamp');
assert.equal(ponyta.maxhp - ponyta.hp, Math.floor(ponyta.maxhp / 4));
const hp = ponyta.hp;
battle.makeChoices('move growl', 'move clamp');
assert.bounded(hp - ponyta.hp, [91, 108]);
});
it(`[Gen 1] Substitute should not block secondary effect confusion if it is unbroken`, () => {
battle = common.gen(1).createBattle({ forceRandomChance: true }, [[
{ species: 'Magikarp', moves: ['psybeam'] },
], [
{ species: 'Alakazam', moves: ['substitute'] },
]]);
battle.makeChoices();
assert(battle.log.some(line => line.includes('confusion')));
});
it(`[Gen 1] if a Pokemon with a Substitute hurts itself due to confusion and the target does not have a Substitute, there is no damage dealt.`, () => {
battle = common.gen(1).createBattle({ forceRandomChance: true }, [[
{ species: 'Magikarp', moves: ['substitute', 'agility'] },
], [
{ species: 'Alakazam', moves: ['confuseray', 'agility'] },
]]);
const magikarp = battle.p1.active[0];
const alakazam = battle.p2.active[0];
battle.makeChoices();
magikarp.volatiles['confusion'].time = 5;
const magikarpHp = magikarp.hp;
const magikarpSubstituteHp = magikarp.volatiles['substitute'].hp;
const alakaxamHp = alakazam.hp;
battle.forceRandomChance = false; // to hit self in confusion
battle.makeChoices('move agility', 'move agility');
assert(battle.log.includes("|-hint|In Gen 1, if a Pokemon with a Substitute hurts itself due to confusion or Jump Kick/Hi Jump Kick recoil and the target does not have a Substitute there is no damage dealt."));
assert.equal(magikarp.hp, magikarpHp);
assert.equal(magikarp.volatiles['substitute'].hp, magikarpSubstituteHp);
assert.equal(alakazam.hp, alakaxamHp);
});
it(`[Gen 1] if a Pokemon with a Substitute hurts itself due to confusion and the target has a Substitute, the target's Substitute takes the damage.`, () => {
battle = common.gen(1).createBattle({ forceRandomChance: true }, [[
{ species: 'Magikarp', moves: ['substitute', 'agility'] },
], [
{ species: 'Alakazam', moves: ['confuseray', 'substitute', 'agility'] },
]]);
const magikarp = battle.p1.active[0];
const alakazam = battle.p2.active[0];
battle.makeChoices();
magikarp.volatiles['confusion'].time = 5;
battle.makeChoices('move agility', 'move substitute');
const magikarpHp = magikarp.hp;
const magikarpSubstituteHp = magikarp.volatiles['substitute'].hp;
const alakaxamHp = alakazam.hp;
const alakaxamSubstituteHp = alakazam.volatiles['substitute'].hp;
battle.forceRandomChance = false; // to hit self in confusion
battle.makeChoices('move agility', 'move agility');
assert(battle.log.includes("|-hint|In Gen 1, if a Pokemon with a Substitute hurts itself due to confusion or Jump Kick/Hi Jump Kick recoil and the target has a Substitute, the target's Substitute takes the damage."));
assert.equal(magikarp.hp, magikarpHp);
assert.equal(magikarp.volatiles['substitute'].hp, magikarpSubstituteHp);
assert.equal(alakazam.hp, alakaxamHp);
assert.notEqual(alakazam.volatiles['substitute'].hp, alakaxamSubstituteHp);
});
});