mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-04-26 10:48:53 -05:00
108 lines
4.0 KiB
JavaScript
108 lines
4.0 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Heal Bell', () => {
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afterEach(() => {
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battle.destroy();
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});
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it(`should heal the major status conditions of the user's team`, () => {
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battle = common.createBattle([[
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{ species: 'Dunsparce', moves: ['sleeptalk'] },
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{ species: 'Chansey', moves: ['healbell'] },
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], [
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{ species: 'Nidoking', moves: ['toxic', 'glare'] },
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]]);
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battle.makeChoices('auto', 'move glare');
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battle.makeChoices('switch chansey', 'auto');
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battle.makeChoices();
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assert.equal(battle.p1.pokemon[0].status, '');
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assert.equal(battle.p1.pokemon[1].status, '');
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});
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it(`should not heal the major status conditions of a Pokemon with Soundproof`, () => {
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battle = common.createBattle({ gameType: 'doubles' }, [[
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{ species: 'Kommo-o', ability: 'soundproof', moves: ['sleeptalk'] },
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{ species: 'Chansey', moves: ['sleeptalk', 'healbell'] },
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], [
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{ species: 'Nidoking', moves: ['sleeptalk', 'toxic'] },
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{ species: 'Wynaut', moves: ['sleeptalk'] },
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]]);
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battle.makeChoices('auto', 'move toxic 1, move sleeptalk');
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battle.makeChoices('move sleeptalk, move healbell', 'auto');
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assert.equal(battle.p1.pokemon[0].status, 'tox');
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});
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it(`with Mold Breaker should heal the major status conditions of a Pokemon with Soundproof`, () => {
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battle = common.createBattle({ gameType: 'doubles' }, [[
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{ species: 'Kommo-o', ability: 'soundproof', moves: ['sleeptalk'] },
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{ species: 'Excadrill', ability: 'moldbreaker', moves: ['healbell'] },
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], [
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{ species: 'Nidoking', moves: ['sleeptalk', 'toxic'] },
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{ species: 'Wynaut', moves: ['sleeptalk'] },
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]]);
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battle.makeChoices('auto', 'move toxic 1, move sleeptalk');
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battle.makeChoices('move sleeptalk, move healbell', 'auto');
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assert.equal(battle.p1.pokemon[0].status, '');
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});
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it(`in a Multi Battle, should heal the major status conditions of the ally's team`, () => {
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battle = common.createBattle({ gameType: 'multi' }, [[
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{ species: 'Machamp', ability: 'noguard', moves: ['poisongas'] },
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], [
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{ species: 'Cubone', moves: ['sleeptalk'] },
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{ species: 'Diggersby', moves: ['sleeptalk'] },
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], [
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{ species: 'Marowak', moves: ['sleeptalk'] },
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], [
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{ species: 'Wynaut', moves: ['sleeptalk', 'healbell'] },
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]]);
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battle.makeChoices();
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battle.makeChoices('auto', 'switch diggersby', 'auto', 'move healbell');
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assert.equal(battle.p2.pokemon[0].status, '', `Cubone should not be poisoned.`);
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assert.equal(battle.p2.pokemon[1].status, '', `Diggersby should not be poisoned.`);
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assert.equal(battle.p4.pokemon[0].status, '', `Wynaut should not be poisoned.`);
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// Heal Bell should work from both p2 and p4
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battle = common.createBattle({ gameType: 'multi' }, [[
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{ species: 'Machamp', ability: 'noguard', moves: ['poisongas'] },
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], [
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{ species: 'Wynaut', moves: ['sleeptalk', 'healbell'] },
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], [
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{ species: 'Marowak', moves: ['sleeptalk'] },
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], [
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{ species: 'Cubone', moves: ['sleeptalk'] },
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{ species: 'Diggersby', moves: ['sleeptalk'] },
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]]);
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battle.makeChoices();
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battle.makeChoices('auto', 'move healbell', 'auto', 'switch diggersby');
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assert.equal(battle.p4.pokemon[0].status, '', `Cubone should not be poisoned.`);
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assert.equal(battle.p4.pokemon[1].status, '', `Diggersby should not be poisoned.`);
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assert.equal(battle.p2.pokemon[0].status, '', `Wynaut should not be poisoned.`);
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});
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it(`in a Free-For-All, should heal the major status conditions of the user's team, and not any opposing teams`, () => {
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battle = common.createBattle({ gameType: 'freeforall' }, [[
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{ species: 'Machamp', ability: 'noguard', moves: ['poisongas'] },
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], [
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{ species: 'Marowak', moves: ['sleeptalk'] },
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], [
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{ species: 'Cubone', moves: ['sleeptalk'] },
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], [
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{ species: 'Wynaut', moves: ['healbell'] },
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]]);
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battle.makeChoices();
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assert.equal(battle.p2.active[0].status, 'psn');
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assert.equal(battle.p3.active[0].status, 'psn');
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assert.equal(battle.p4.active[0].status, '');
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});
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});
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