pokemon-showdown/data
Guangcong Luo 5abdb88e55 Refactor EventListener
Renames:
- .status -> .effect
- .statusData -> .state
- .thing -> .effectHolder

`thing` was always a really weird "I don't know what to call this"
variable name, but it's been renamed `effectHolder`, which should be
much clearer. `status` -> `effect` is I think the last remnant of old
PS code which called all effects "statuses". `statusData` -> `state`,
on the other hand, is the very first step in an initiative to calling
less things "data".
2020-04-07 17:05:19 -07:00
..
mods Refactor EventListener 2020-04-07 17:05:19 -07:00
abilities.js Fix spread moves vs Unaware 2020-04-07 10:56:20 -07:00
aliases.js Update Alcremie aliases to match cosmetic forme ids 2020-04-04 19:48:49 -07:00
formats-data.js Move Mamoswine to UUBL 2020-04-07 20:44:25 +04:00
items.js Use double quotes 2020-04-06 00:09:07 +04:00
learnsets.js Update event data 2020-03-27 22:44:12 +04:00
moves.js Unify more switch-in code 2020-04-03 19:08:54 -07:00
pokedex.js Rename Missingno. to MissingNo. 2020-03-26 18:37:35 +04:00
random-teams.js Random Battle: Update Xerneas 2020-04-06 23:02:55 +04:00
rulesets.js Additional fix for NatDex validation (#6529) 2020-04-07 01:33:03 +04:00
scripts.js Fix spread moves vs Unaware 2020-04-07 10:56:20 -07:00
statuses.js Make Dynamax ending the last end-of-turn effect 2020-04-06 12:44:02 -04:00
typechart.js Typescript data/ and config/formats (#4513) 2018-03-26 09:50:51 -05:00