pokemon-showdown/test/sim/moves/gravity.js

38 lines
1.6 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Gravity', function () {
afterEach(function () {
battle.destroy();
});
it('should ground Flying-type Pokemon and remove their Ground immunity', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Aerodactyl', ability: 'pressure', moves: ['gravity']}]});
battle.setPlayer('p2', {team: [{species: 'Aron', ability: 'sturdy', moves: ['earthpower']}]});
battle.makeChoices('move gravity', 'move earthpower');
assert.notStrictEqual(battle.p1.active[0].hp, battle.p1.active[0].maxhp);
});
it('should ground Pokemon with Levitate and remove their Ground immunity', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Rotom', ability: 'levitate', moves: ['gravity']}]});
battle.setPlayer('p2', {team: [{species: 'Aron', ability: 'sturdy', moves: ['earthpower']}]});
battle.makeChoices('move gravity', 'move earthpower');
assert.notStrictEqual(battle.p1.active[0].hp, battle.p1.active[0].maxhp);
});
it('should interrupt and disable the use of airborne moves', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Spiritomb', ability: 'pressure', moves: ['gravity']}]});
battle.setPlayer('p2', {team: [{species: 'Aerodactyl', ability: 'pressure', moves: ['fly']}]});
battle.makeChoices('move gravity', 'move fly');
assert.ok(!battle.p2.active[0].volatiles['twoturnmove']);
assert.cantMove(() => battle.makeChoices('move gravity', 'move fly'), 'Aerodactyl', 'Fly');
});
});