mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-04-26 10:48:53 -05:00
2196 lines
81 KiB
TypeScript
2196 lines
81 KiB
TypeScript
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import {Elimination} from './generator-elimination';
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import {RoundRobin} from './generator-round-robin';
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import {Utils} from '../../lib/utils';
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export interface TournamentRoomSettings {
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allowModjoin?: boolean;
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allowScouting?: boolean;
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announcements?: boolean;
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autodq?: number;
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autostart?: number | boolean;
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forcePublic?: boolean;
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forceTimer?: boolean;
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playerCap?: number;
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}
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type Generator = RoundRobin | Elimination;
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const BRACKET_MINIMUM_UPDATE_INTERVAL = 2 * 1000;
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const AUTO_DISQUALIFY_WARNING_TIMEOUT = 30 * 1000;
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const MAX_AUTO_DISQUALIFY_TIMEOUT = 60 * 60 * 1000;
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const AUTO_START_MINIMUM_TIMEOUT = 30 * 1000;
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const MAX_REASON_LENGTH = 300;
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const MAX_CUSTOM_NAME_LENGTH = 100;
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const TOURBAN_DURATION = 14 * 24 * 60 * 60 * 1000;
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Punishments.roomPunishmentTypes.set('TOURBAN', 'banned from tournaments');
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const TournamentGenerators = {
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__proto__: null,
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roundrobin: RoundRobin,
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elimination: Elimination,
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};
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function usersToNames(users: TournamentPlayer[]) {
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return users.map(user => user.name);
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}
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export class TournamentPlayer extends Rooms.RoomGamePlayer {
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readonly availableMatches: Set<TournamentPlayer>;
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isBusy: boolean;
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inProgressMatch: {to: TournamentPlayer, room: GameRoom} | null;
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pendingChallenge: {
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from?: TournamentPlayer,
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to?: TournamentPlayer,
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team: string,
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hidden: boolean,
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inviteOnly: boolean,
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} | null;
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isDisqualified: boolean;
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isEliminated: boolean;
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autoDisqualifyWarned: boolean;
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lastActionTime: number;
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wins: number;
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losses: number;
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games: number;
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score: number;
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constructor(user: User | string | null, game: Tournament, num: number) {
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super(user, game, num);
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this.availableMatches = new Set();
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this.isBusy = false;
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this.inProgressMatch = null;
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this.pendingChallenge = null;
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this.isDisqualified = false;
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this.isEliminated = false;
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this.autoDisqualifyWarned = false;
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this.lastActionTime = 0;
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this.wins = 0;
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this.losses = 0;
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this.games = 0;
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this.score = 0;
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}
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}
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export class Tournament extends Rooms.RoomGame {
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readonly playerTable: {[userid: string]: TournamentPlayer};
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readonly players: TournamentPlayer[];
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readonly isTournament: true;
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readonly completedMatches: Set<RoomID>;
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/** Format ID not including custom rules */
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readonly baseFormat: ID;
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/**
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* Full format specifier, including custom rules (such as 'gen7challengecup1v1@@@speciesclause')
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*/
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fullFormat: string;
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name: string;
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customRules: string[];
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generator: Generator;
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isRated: boolean;
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allowScouting: boolean;
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allowModjoin: boolean;
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forceTimer: boolean;
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autostartcap: boolean;
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forcePublic: boolean;
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isTournamentStarted: boolean;
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isBracketInvalidated: boolean;
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lastBracketUpdate: number;
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bracketUpdateTimer: NodeJS.Timeout | null;
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bracketCache: AnyObject | null;
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isAvailableMatchesInvalidated: boolean;
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availableMatchesCache: {
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challenges: Map<TournamentPlayer, TournamentPlayer[]>, challengeBys: Map<TournamentPlayer, TournamentPlayer[]>,
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};
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autoDisqualifyTimeout: number;
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autoDisqualifyTimer: NodeJS.Timeout | null;
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autoStartTimeout: number;
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autoStartTimer: NodeJS.Timeout | null;
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isEnded: boolean;
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constructor(
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room: ChatRoom, format: Format, generator: Generator,
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playerCap: string | undefined, isRated: boolean, name: string | undefined
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) {
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super(room);
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this.gameid = 'tournament' as ID;
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const formatId = toID(format);
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// TypeScript bug: no `T extends RoomGamePlayer`
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this.playerTable = Object.create(null);
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// TypeScript bug: no `T extends RoomGamePlayer`
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this.players = [];
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this.title = format.name + ' tournament';
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this.isTournament = true;
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this.completedMatches = new Set();
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this.allowRenames = false;
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this.playerCap = (playerCap ? parseInt(playerCap) : Config.tourdefaultplayercap) || 0;
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this.baseFormat = formatId;
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this.fullFormat = formatId;
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// This will sometimes be sent alone in updates as "format", if the tour doesn't have a custom name
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this.name = name || formatId;
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this.customRules = [];
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this.generator = generator;
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this.isRated = isRated;
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this.allowScouting = true;
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this.allowModjoin = false;
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this.forceTimer = false;
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this.autostartcap = false;
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this.forcePublic = false;
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if (Config.tourdefaultplayercap && this.playerCap > Config.tourdefaultplayercap) {
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Monitor.log(`[TourMonitor] Room ${room.roomid} starting a tour over default cap (${this.playerCap})`);
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}
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this.isTournamentStarted = false;
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this.isBracketInvalidated = true;
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this.lastBracketUpdate = 0;
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this.bracketUpdateTimer = null;
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this.bracketCache = null;
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this.isAvailableMatchesInvalidated = true;
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this.availableMatchesCache = {challenges: new Map(), challengeBys: new Map()};
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this.autoDisqualifyTimeout = Infinity;
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this.autoDisqualifyTimer = null;
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this.autoStartTimeout = Infinity;
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this.autoStartTimer = null;
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this.isEnded = false;
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room.add(`|tournament|create|${this.baseFormat}|${generator.name}|${this.playerCap}${this.name === this.baseFormat ? `` : `|${this.name}`}`);
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const update: {
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format: string, teambuilderFormat?: string, generator: string,
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playerCap: number, isStarted: boolean, isJoined: boolean,
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} = {
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format: this.name,
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generator: generator.name,
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playerCap: this.playerCap,
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isStarted: false,
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isJoined: false,
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};
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if (this.name !== this.baseFormat) update.teambuilderFormat = this.baseFormat;
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room.send(`|tournament|update|${JSON.stringify(update)}`);
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this.update();
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}
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destroy() {
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this.forceEnd();
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}
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remove() {
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if (this.autoStartTimer) clearTimeout(this.autoStartTimer);
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if (this.autoDisqualifyTimer) clearTimeout(this.autoDisqualifyTimer);
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for (const roomid of this.completedMatches) {
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const room = Rooms.get(roomid) as GameRoom;
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if (room) room.tour = null;
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}
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for (const player of this.players) {
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player.unlinkUser();
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}
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this.isEnded = true;
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this.room.game = null;
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}
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getRemainingPlayers() {
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return this.players.filter(player => !player.isDisqualified && !player.isEliminated);
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}
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setGenerator(generator: Generator, output: CommandContext) {
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if (this.isTournamentStarted) {
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output.sendReply('|tournament|error|BracketFrozen');
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return;
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}
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this.generator = generator;
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this.room.send(`|tournament|update|${JSON.stringify({generator: generator.name})}`);
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this.isBracketInvalidated = true;
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this.update();
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return true;
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}
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setCustomRules(rules: string) {
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try {
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this.fullFormat = Dex.validateFormat(`${this.baseFormat}@@@${rules}`);
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} catch (e) {
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throw new Chat.ErrorMessage(`Custom rule error: ${e.message}`);
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}
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const customRules = Dex.getFormat(this.fullFormat, true).customRules;
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if (!customRules) {
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throw new Chat.ErrorMessage(`Invalid rules.`);
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}
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this.customRules = customRules;
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if (this.name === this.baseFormat) {
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this.name = this.getDefaultCustomName();
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this.room.send(`|tournament|update|${JSON.stringify({format: this.name})}`);
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this.update();
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}
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return true;
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}
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getCustomRules() {
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const bans = [];
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const unbans = [];
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const restrictions = [];
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const addedRules = [];
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const removedRules = [];
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for (const ban of this.customRules) {
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const charAt0 = ban.charAt(0);
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if (charAt0 === '+') {
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unbans.push(ban.substr(1));
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} else if (charAt0 === '-') {
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bans.push(ban.substr(1));
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} else if (charAt0 === '*') {
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restrictions.push(ban.substr(1));
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} else if (charAt0 === '!') {
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removedRules.push(ban.substr(1));
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} else {
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addedRules.push(ban);
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}
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}
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const html = [];
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if (bans.length) html.push(Utils.html`<b>Added bans</b> - ${bans.join(', ')}`);
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if (unbans.length) html.push(Utils.html`<b>Removed bans</b> - ${unbans.join(', ')}`);
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if (restrictions.length) html.push(Utils.html`<b>Added Restrictions</b> - ${restrictions.join(', ')}`);
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if (addedRules.length) html.push(Utils.html`<b>Added rules</b> - ${addedRules.join(', ')}`);
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if (removedRules.length) html.push(Utils.html`<b>Removed rules</b> - ${removedRules.join(', ')}`);
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return html.join(`<br />`);
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}
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forceEnd() {
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if (this.isTournamentStarted) {
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if (this.autoDisqualifyTimer) clearTimeout(this.autoDisqualifyTimer);
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for (const player of this.players) {
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const match = player.inProgressMatch;
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if (match) {
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match.room.tour = null;
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match.room.setParent(null);
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match.room.addRaw(`<div class="broadcast-red"><b>The tournament was forcefully ended.</b><br />You can finish playing, but this battle is no longer considered a tournament battle.</div>`);
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}
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}
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}
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this.room.add('|tournament|forceend');
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this.remove();
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}
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updateFor(targetUser: User, connection?: Connection | User) {
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if (!connection) connection = targetUser;
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if (this.isEnded) return;
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if ((!this.bracketUpdateTimer && this.isBracketInvalidated) ||
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(this.isTournamentStarted && this.isAvailableMatchesInvalidated)) {
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this.room.add(
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"Error: update() called with a target user when data invalidated: " +
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(!this.bracketUpdateTimer && this.isBracketInvalidated) + ", " +
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(this.isTournamentStarted && this.isAvailableMatchesInvalidated) +
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"; Please report this to an admin."
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);
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return;
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}
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const isJoined = targetUser.id in this.playerTable;
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const update: {
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format: string, teambuilderFormat?: string, generator: string,
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isStarted: boolean, isJoined: boolean, bracketData: AnyObject,
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} = {
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format: this.name,
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generator: this.generator.name,
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isStarted: this.isTournamentStarted,
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isJoined,
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bracketData: this.bracketCache!,
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};
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if (this.name !== this.baseFormat) update.teambuilderFormat = this.baseFormat;
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connection.sendTo(this.room, `|tournament|update|${JSON.stringify(update)}`);
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if (this.isTournamentStarted && isJoined) {
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const update2 = {
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challenges: usersToNames(this.availableMatchesCache.challenges.get(this.playerTable[targetUser.id])!),
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challengeBys: usersToNames(this.availableMatchesCache.challengeBys.get(this.playerTable[targetUser.id])!),
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};
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connection.sendTo(this.room, `|tournament|update|${JSON.stringify(update2)}`);
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const pendingChallenge = this.playerTable[targetUser.id].pendingChallenge;
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if (pendingChallenge) {
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if (pendingChallenge.to) {
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connection.sendTo(this.room, `|tournament|update|${JSON.stringify({challenging: pendingChallenge.to.name})}`);
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} else if (pendingChallenge.from) {
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connection.sendTo(this.room, `|tournament|update|${JSON.stringify({challenged: pendingChallenge.from.name})}`);
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}
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}
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}
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connection.sendTo(this.room, '|tournament|updateEnd');
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}
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update() {
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if (this.isEnded) return;
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if (this.isBracketInvalidated) {
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if (Date.now() < this.lastBracketUpdate + BRACKET_MINIMUM_UPDATE_INTERVAL) {
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if (this.bracketUpdateTimer) clearTimeout(this.bracketUpdateTimer);
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this.bracketUpdateTimer = setTimeout(() => {
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this.bracketUpdateTimer = null;
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this.update();
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}, BRACKET_MINIMUM_UPDATE_INTERVAL);
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} else {
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this.lastBracketUpdate = Date.now();
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this.bracketCache = this.getBracketData();
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this.isBracketInvalidated = false;
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this.room.send(`|tournament|update|${JSON.stringify({bracketData: this.bracketCache})}`);
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}
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}
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if (this.isTournamentStarted && this.isAvailableMatchesInvalidated) {
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this.availableMatchesCache = this.getAvailableMatches();
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this.isAvailableMatchesInvalidated = false;
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for (const [player, opponents] of this.availableMatchesCache.challenges) {
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player.sendRoom(`|tournament|update|${JSON.stringify({challenges: usersToNames(opponents)})}`);
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}
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for (const [player, opponents] of this.availableMatchesCache.challengeBys) {
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player.sendRoom(`|tournament|update|${JSON.stringify({challengeBys: usersToNames(opponents)})}`);
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}
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}
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this.room.send('|tournament|updateEnd');
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}
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static checkBanned(room: Room, user: User | string) {
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return Punishments.getRoomPunishType(room, toID(user)) === 'TOURBAN';
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}
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removeBannedUser(userid: User | ID) {
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userid = toID(userid);
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if (!(userid in this.playerTable)) return;
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if (this.isTournamentStarted) {
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const player = this.playerTable[userid];
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if (!player.isDisqualified) {
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this.disqualifyUser(userid);
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}
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} else {
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this.removeUser(userid);
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}
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this.room.update();
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}
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addUser(user: User, output: CommandContext) {
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if (!user.named) {
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output.sendReply('|tournament|error|UserNotNamed');
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return;
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}
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if (user.id in this.playerTable) {
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output.sendReply('|tournament|error|UserAlreadyAdded');
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return;
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}
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if (this.playerCap && this.playerCount >= this.playerCap) {
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output.sendReply('|tournament|error|Full');
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return;
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}
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if (Tournament.checkBanned(this.room, user) || Punishments.isBattleBanned(user)) {
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output.sendReply('|tournament|error|Banned');
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return;
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}
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if (user.getGames().length > 4) {
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output.errorReply("Due to high load, you are limited to 4 games at the same time.");
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return;
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}
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if (!Config.noipchecks) {
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for (const otherPlayer of this.players) {
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if (!otherPlayer) continue;
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const otherUser = Users.get(otherPlayer.id);
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if (otherUser && otherUser.latestIp === user.latestIp) {
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output.sendReply('|tournament|error|AltUserAlreadyAdded');
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return;
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}
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}
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}
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if (this.isTournamentStarted) {
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output.sendReply(`|tournament|error|BracketFrozen`);
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return;
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}
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// TypeScript bug: no `T extends RoomGamePlayer`
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const player = this.addPlayer(user) as TournamentPlayer;
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if (!player) throw new Error("Failed to add player.");
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this.playerTable[user.id] = player;
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this.room.add(`|tournament|join|${user.name}`);
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user.sendTo(this.room, '|tournament|update|{"isJoined":true}');
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this.isBracketInvalidated = true;
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this.update();
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if (this.playerCount === this.playerCap) {
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if (this.autostartcap === true) {
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this.startTournament(output);
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} else {
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this.room.add("The tournament is now full.");
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}
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}
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}
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makePlayer(user: User | string | null) {
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const num = this.players.length ? this.players[this.players.length - 1].num : 1;
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return new TournamentPlayer(user, this, num);
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}
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removeUser(userid: ID, output?: CommandContext) {
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if (!(userid in this.playerTable)) {
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if (output) output.sendReply('|tournament|error|UserNotAdded');
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return;
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}
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for (const player of this.players) {
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if (player.id === userid) {
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this.players.splice(this.players.indexOf(player), 1);
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break;
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}
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}
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this.playerTable[userid].destroy();
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delete this.playerTable[userid];
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this.playerCount--;
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const user = Users.get(userid);
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this.room.add(`|tournament|leave|${user ? user.name : userid}`);
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if (user) user.sendTo(this.room, '|tournament|update|{"isJoined":false}');
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this.isBracketInvalidated = true;
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this.update();
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}
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replaceUser(user: User, replacementUser: User, output: CommandContext) {
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if (!this.isTournamentStarted) {
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output.sendReply('|tournament|error|NotStarted');
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return;
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}
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if (!(user.id in this.playerTable)) {
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output.errorReply(`${user.name} isn't in the tournament.`);
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return;
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}
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if (!replacementUser.named) {
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output.errorReply(`${replacementUser.name} must be named to join the tournament.`);
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return;
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}
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if (replacementUser.id in this.playerTable) {
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output.errorReply(`${replacementUser.name} is already in the tournament.`);
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return;
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}
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if (Tournament.checkBanned(this.room, replacementUser) || Punishments.isBattleBanned(replacementUser)) {
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output.errorReply(`${replacementUser.name} is banned from joining tournaments.`);
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return;
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}
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if (!Config.noipchecks) {
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for (const otherPlayer of this.players) {
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if (!otherPlayer) continue;
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const otherUser = Users.get(otherPlayer.id);
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if (otherUser && otherUser.latestIp === replacementUser.latestIp) {
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output.errorReply(`${replacementUser.name} already has an alt in the tournament.`);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
if (!(replacementUser.id in this.room.users)) {
|
|
output.errorReply(`${replacementUser.name} is not in this room (${this.room.title}).`);
|
|
return;
|
|
}
|
|
if (this.playerTable[user.id].pendingChallenge) {
|
|
this.cancelChallenge(user, output);
|
|
}
|
|
|
|
// Replace the player
|
|
this.renamePlayer(replacementUser, user.id);
|
|
const newPlayer = this.playerTable[replacementUser.id];
|
|
|
|
// Reset and invalidate any in progress battles
|
|
let matchPlayer = null;
|
|
if (newPlayer.inProgressMatch) {
|
|
matchPlayer = newPlayer;
|
|
} else {
|
|
for (const player of this.players) {
|
|
if (player.inProgressMatch && player.inProgressMatch.to === newPlayer) {
|
|
matchPlayer = player;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (matchPlayer?.inProgressMatch) {
|
|
matchPlayer.inProgressMatch.to.isBusy = false;
|
|
matchPlayer.isBusy = false;
|
|
|
|
matchPlayer.inProgressMatch.room.addRaw(
|
|
Utils.html`<div class="broadcast-red"><b>${user.name} is no longer in the tournament.<br />` +
|
|
`You can finish playing, but this battle is no longer considered a tournament battle.</div>`
|
|
).update();
|
|
matchPlayer.inProgressMatch.room.setParent(null);
|
|
this.completedMatches.add(matchPlayer.inProgressMatch.room.roomid);
|
|
matchPlayer.inProgressMatch = null;
|
|
}
|
|
|
|
this.isAvailableMatchesInvalidated = true;
|
|
this.isBracketInvalidated = true;
|
|
// Update the bracket
|
|
this.update();
|
|
this.updateFor(user);
|
|
this.updateFor(replacementUser);
|
|
const challengePlayer = newPlayer.pendingChallenge &&
|
|
(newPlayer.pendingChallenge.from || newPlayer.pendingChallenge.to);
|
|
if (challengePlayer) {
|
|
const challengeUser = Users.getExact(challengePlayer.id);
|
|
if (challengeUser) this.updateFor(challengeUser);
|
|
}
|
|
|
|
this.room.add(`|tournament|replace|${user.name}|${replacementUser.name}`);
|
|
return true;
|
|
}
|
|
|
|
getBracketData() {
|
|
let data: any;
|
|
if (!this.isTournamentStarted) {
|
|
data = this.generator.getPendingBracketData(this.players);
|
|
} else {
|
|
data = this.generator.getBracketData();
|
|
}
|
|
if (data.type === 'tree') {
|
|
if (!data.rootNode) {
|
|
data.users = usersToNames(this.players.sort());
|
|
return data;
|
|
}
|
|
const queue = [data.rootNode];
|
|
while (queue.length > 0) {
|
|
const node = queue.shift();
|
|
|
|
if (node.state === 'available') {
|
|
const pendingChallenge = node.children[0].team.pendingChallenge;
|
|
if (pendingChallenge && node.children[1].team === pendingChallenge.to) {
|
|
node.state = 'challenging';
|
|
}
|
|
|
|
const inProgressMatch = node.children[0].team.inProgressMatch;
|
|
if (inProgressMatch && node.children[1].team === inProgressMatch.to) {
|
|
node.state = 'inprogress';
|
|
node.room = inProgressMatch.room.roomid;
|
|
}
|
|
}
|
|
|
|
if (node.team && typeof node.team !== 'string') {
|
|
node.team = node.team.name;
|
|
}
|
|
|
|
if (node.children) {
|
|
for (const child of node.children) {
|
|
queue.push(child);
|
|
}
|
|
}
|
|
}
|
|
} else if (data.type === 'table') {
|
|
if (this.isTournamentStarted) {
|
|
for (const [r, row] of data.tableContents.entries()) {
|
|
const pendingChallenge = data.tableHeaders.rows[r].pendingChallenge;
|
|
const inProgressMatch = data.tableHeaders.rows[r].inProgressMatch;
|
|
if (pendingChallenge || inProgressMatch) {
|
|
for (const [c, cell] of row.entries()) {
|
|
if (!cell) continue;
|
|
|
|
if (pendingChallenge && data.tableHeaders.cols[c] === pendingChallenge.to) {
|
|
cell.state = 'challenging';
|
|
}
|
|
|
|
if (inProgressMatch && data.tableHeaders.cols[c] === inProgressMatch.to) {
|
|
cell.state = 'inprogress';
|
|
cell.room = inProgressMatch.room.roomid;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
data.tableHeaders.cols = usersToNames(data.tableHeaders.cols);
|
|
data.tableHeaders.rows = usersToNames(data.tableHeaders.rows);
|
|
}
|
|
return data;
|
|
}
|
|
|
|
startTournament(output: CommandContext, isAutostart?: boolean) {
|
|
if (this.isTournamentStarted) {
|
|
output.sendReply('|tournament|error|AlreadyStarted');
|
|
return false;
|
|
}
|
|
|
|
if (this.players.length < 2) {
|
|
if (isAutostart) {
|
|
this.room.send('|tournament|error|NotEnoughUsers');
|
|
this.forceEnd();
|
|
this.room.update();
|
|
output.modlog('TOUR END');
|
|
} else { // manual tour start without enough users
|
|
output.sendReply('|tournament|error|NotEnoughUsers');
|
|
}
|
|
return false;
|
|
}
|
|
|
|
this.generator.freezeBracket(this.players);
|
|
|
|
const now = Date.now();
|
|
for (const user of this.players) {
|
|
user.lastActionTime = now;
|
|
}
|
|
|
|
this.isTournamentStarted = true;
|
|
if (this.autoStartTimer) clearTimeout(this.autoStartTimer);
|
|
if (this.autoDisqualifyTimeout !== Infinity) {
|
|
this.autoDisqualifyTimer = setTimeout(() => this.runAutoDisqualify(), this.autoDisqualifyTimeout);
|
|
}
|
|
this.isBracketInvalidated = true;
|
|
this.room.add(`|tournament|start|${this.players.length}`);
|
|
output.modlog('TOUR START', null, `${this.players.length} players`);
|
|
this.room.send('|tournament|update|{"isStarted":true}');
|
|
this.update();
|
|
return true;
|
|
}
|
|
getAvailableMatches() {
|
|
const matches = this.generator.getAvailableMatches() as [TournamentPlayer, TournamentPlayer][];
|
|
if (typeof matches === 'string') throw new Error(`Error from getAvailableMatches(): ${matches}`);
|
|
|
|
const challenges = new Map<TournamentPlayer, TournamentPlayer[]>();
|
|
const challengeBys = new Map<TournamentPlayer, TournamentPlayer[]>();
|
|
const oldAvailableMatches = new Map<TournamentPlayer, boolean>();
|
|
|
|
for (const user of this.players) {
|
|
challenges.set(user, []);
|
|
challengeBys.set(user, []);
|
|
|
|
let oldAvailableMatch = false;
|
|
const availableMatches = user.availableMatches;
|
|
if (availableMatches.size) {
|
|
oldAvailableMatch = true;
|
|
availableMatches.clear();
|
|
}
|
|
oldAvailableMatches.set(user, oldAvailableMatch);
|
|
}
|
|
|
|
for (const match of matches) {
|
|
challenges.get(match[0])!.push(match[1]);
|
|
challengeBys.get(match[1])!.push(match[0]);
|
|
|
|
match[0].availableMatches.add(match[1]);
|
|
}
|
|
|
|
const now = Date.now();
|
|
for (const player of this.players) {
|
|
if (oldAvailableMatches.get(player)) continue;
|
|
|
|
if (player.availableMatches.size) player.lastActionTime = now;
|
|
}
|
|
|
|
return {
|
|
challenges,
|
|
challengeBys,
|
|
};
|
|
}
|
|
|
|
disqualifyUser(userid: ID, output: CommandContext | null = null, reason: string | null = null, isSelfDQ = false) {
|
|
const user = Users.get(userid);
|
|
let sendReply: (msg: string) => void;
|
|
if (output) {
|
|
sendReply = msg => output.sendReply(msg);
|
|
} else if (user) {
|
|
sendReply = msg => user.sendTo(this.roomid, msg);
|
|
} else {
|
|
sendReply = () => {};
|
|
}
|
|
if (!this.isTournamentStarted) {
|
|
sendReply('|tournament|error|NotStarted');
|
|
return false;
|
|
}
|
|
|
|
if (!(userid in this.playerTable)) {
|
|
sendReply(`|tournament|error|UserNotAdded|${userid}`);
|
|
return false;
|
|
}
|
|
|
|
const player = this.playerTable[userid];
|
|
if (player.isDisqualified) {
|
|
sendReply(`|tournament|error|AlreadyDisqualified|${userid}`);
|
|
return false;
|
|
}
|
|
|
|
player.isDisqualified = true;
|
|
|
|
const error = this.generator.disqualifyUser(player);
|
|
if (error) {
|
|
sendReply(`|tournament|error|${error}`);
|
|
return false;
|
|
}
|
|
|
|
player.isBusy = false;
|
|
|
|
const challenge = player.pendingChallenge;
|
|
if (challenge) {
|
|
player.pendingChallenge = null;
|
|
if (challenge.to) {
|
|
challenge.to.isBusy = false;
|
|
challenge.to.pendingChallenge = null;
|
|
challenge.to.sendRoom('|tournament|update|{"challenged":null}');
|
|
} else if (challenge.from) {
|
|
challenge.from.isBusy = false;
|
|
challenge.from.pendingChallenge = null;
|
|
challenge.from.sendRoom('|tournament|update|{"challenging":null}');
|
|
}
|
|
}
|
|
|
|
const matchFrom = player.inProgressMatch;
|
|
if (matchFrom) {
|
|
matchFrom.to.isBusy = false;
|
|
player.inProgressMatch = null;
|
|
matchFrom.room.setParent(null);
|
|
this.completedMatches.add(matchFrom.room.roomid);
|
|
if (matchFrom.room.battle) matchFrom.room.battle.forfeit(player.name);
|
|
}
|
|
|
|
let matchTo = null;
|
|
for (const playerFrom of this.players) {
|
|
const match = playerFrom.inProgressMatch;
|
|
if (match && match.to === player) matchTo = playerFrom;
|
|
}
|
|
if (matchTo) {
|
|
matchTo.isBusy = false;
|
|
const matchRoom = matchTo.inProgressMatch!.room;
|
|
matchRoom.setParent(null);
|
|
this.completedMatches.add(matchRoom.roomid);
|
|
if (matchRoom.battle) matchRoom.battle.forfeit(player.id);
|
|
matchTo.inProgressMatch = null;
|
|
}
|
|
|
|
if (isSelfDQ) {
|
|
this.room.add(`|tournament|leave|${player.name}`);
|
|
} else {
|
|
this.room.add(`|tournament|disqualify|${player.name}`);
|
|
}
|
|
if (user) {
|
|
user.sendTo(this.room, '|tournament|update|{"isJoined":false}');
|
|
user.popup(`|modal|You have been disqualified from the tournament in ${this.room.title}${reason ? `:\n\n${reason}` : `.`}`);
|
|
}
|
|
this.isBracketInvalidated = true;
|
|
this.isAvailableMatchesInvalidated = true;
|
|
|
|
if (this.generator.isTournamentEnded()) {
|
|
this.onTournamentEnd();
|
|
} else {
|
|
this.update();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
setAutoStartTimeout(timeout: number, output: CommandContext) {
|
|
if (this.isTournamentStarted) {
|
|
output.sendReply('|tournament|error|AlreadyStarted');
|
|
return false;
|
|
}
|
|
if (timeout < AUTO_START_MINIMUM_TIMEOUT || isNaN(timeout)) {
|
|
output.sendReply('|tournament|error|InvalidAutoStartTimeout');
|
|
return false;
|
|
}
|
|
|
|
if (this.autoStartTimer) clearTimeout(this.autoStartTimer);
|
|
if (timeout === Infinity) {
|
|
this.room.add('|tournament|autostart|off');
|
|
} else {
|
|
this.autoStartTimer = setTimeout(() => this.startTournament(output, true), timeout);
|
|
this.room.add(`|tournament|autostart|on|${timeout}`);
|
|
}
|
|
this.autoStartTimeout = timeout;
|
|
|
|
return true;
|
|
}
|
|
|
|
setAutoDisqualifyTimeout(timeout: number, output: CommandContext) {
|
|
if (
|
|
isNaN(timeout) || timeout < AUTO_DISQUALIFY_WARNING_TIMEOUT ||
|
|
(timeout > MAX_AUTO_DISQUALIFY_TIMEOUT && timeout !== Infinity)
|
|
) {
|
|
output.sendReply('|tournament|error|InvalidAutoDisqualifyTimeout');
|
|
return false;
|
|
}
|
|
|
|
this.autoDisqualifyTimeout = timeout;
|
|
if (this.autoDisqualifyTimeout === Infinity) {
|
|
this.room.add('|tournament|autodq|off');
|
|
if (this.autoDisqualifyTimer) clearTimeout(this.autoDisqualifyTimer);
|
|
for (const player of this.players) player.autoDisqualifyWarned = false;
|
|
} else {
|
|
this.room.add(`|tournament|autodq|on|${this.autoDisqualifyTimeout}`);
|
|
if (this.isTournamentStarted) this.runAutoDisqualify();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
runAutoDisqualify(output?: CommandContext) {
|
|
if (!this.isTournamentStarted) {
|
|
if (output) output.sendReply('|tournament|error|NotStarted');
|
|
return false;
|
|
}
|
|
if (this.autoDisqualifyTimer) clearTimeout(this.autoDisqualifyTimer);
|
|
|
|
const now = Date.now();
|
|
for (const player of this.players) {
|
|
const time = player.lastActionTime;
|
|
let availableMatches = false;
|
|
if (player.availableMatches.size) availableMatches = true;
|
|
const pendingChallenge = player.pendingChallenge;
|
|
|
|
if (!availableMatches && !pendingChallenge) {
|
|
player.autoDisqualifyWarned = false;
|
|
continue;
|
|
}
|
|
if (pendingChallenge?.to) continue;
|
|
|
|
if (now > time + this.autoDisqualifyTimeout && player.autoDisqualifyWarned) {
|
|
let reason;
|
|
if (pendingChallenge?.from) {
|
|
reason = "You failed to accept your opponent's challenge in time.";
|
|
} else {
|
|
reason = "You failed to challenge your opponent in time.";
|
|
}
|
|
this.disqualifyUser(player.id, output, reason);
|
|
this.room.update();
|
|
} else if (now > time + this.autoDisqualifyTimeout - AUTO_DISQUALIFY_WARNING_TIMEOUT) {
|
|
if (player.autoDisqualifyWarned) continue;
|
|
let remainingTime = this.autoDisqualifyTimeout - now + time;
|
|
if (remainingTime <= 0) {
|
|
remainingTime = AUTO_DISQUALIFY_WARNING_TIMEOUT;
|
|
player.lastActionTime = now - this.autoDisqualifyTimeout + AUTO_DISQUALIFY_WARNING_TIMEOUT;
|
|
}
|
|
|
|
player.autoDisqualifyWarned = true;
|
|
player.sendRoom(`|tournament|autodq|target|${remainingTime}`);
|
|
} else {
|
|
player.autoDisqualifyWarned = false;
|
|
}
|
|
}
|
|
if (!this.isEnded) this.autoDisqualifyTimer = setTimeout(() => this.runAutoDisqualify(), this.autoDisqualifyTimeout);
|
|
}
|
|
|
|
setScouting(allowed: boolean) {
|
|
this.allowScouting = allowed;
|
|
this.allowModjoin = !allowed;
|
|
this.room.add(`|tournament|scouting|${this.allowScouting ? 'allow' : 'disallow'}`);
|
|
}
|
|
setModjoin(allowed: boolean) {
|
|
this.allowModjoin = allowed;
|
|
this.room.add(`Modjoining is now ${allowed ? 'allowed' : 'banned'} (Players can${allowed ? '' : 'not'} modjoin their tournament battles).`);
|
|
}
|
|
setForceTimer(force: boolean) {
|
|
this.forceTimer = force;
|
|
this.room.add(`Forcetimer is now ${force ? 'on' : 'off'} for the tournament.`);
|
|
}
|
|
setForcePublic(force: boolean) {
|
|
this.forcePublic = force;
|
|
this.room.add(`Tournament battles forced public: ${force ? 'ON' : 'OFF'}`);
|
|
}
|
|
setAutostartAtCap(autostart: boolean) {
|
|
this.autostartcap = true;
|
|
this.room.add(`The tournament will start once ${this.playerCap} players have joined.`);
|
|
}
|
|
|
|
async challenge(user: User, targetUserid: ID, output: CommandContext) {
|
|
if (!this.isTournamentStarted) {
|
|
output.sendReply('|tournament|error|NotStarted');
|
|
return;
|
|
}
|
|
|
|
if (!(user.id in this.playerTable)) {
|
|
output.sendReply('|tournament|error|UserNotAdded');
|
|
return;
|
|
}
|
|
|
|
if (!(targetUserid in this.playerTable)) {
|
|
output.sendReply('|tournament|error|InvalidMatch');
|
|
return;
|
|
}
|
|
|
|
const from = this.playerTable[user.id];
|
|
const to = this.playerTable[targetUserid];
|
|
const availableMatches = from.availableMatches;
|
|
if (!availableMatches || !availableMatches.has(to)) {
|
|
output.sendReply('|tournament|error|InvalidMatch');
|
|
return;
|
|
}
|
|
|
|
if (from.isBusy || to.isBusy) {
|
|
this.room.add("Tournament backend breaks specifications. Please report this to an admin.");
|
|
return;
|
|
}
|
|
|
|
from.isBusy = true;
|
|
to.isBusy = true;
|
|
|
|
this.isAvailableMatchesInvalidated = true;
|
|
this.update();
|
|
|
|
const ready = await Ladders(this.fullFormat).prepBattle(output.connection, 'tour');
|
|
if (!ready) {
|
|
from.isBusy = false;
|
|
to.isBusy = false;
|
|
|
|
this.isAvailableMatchesInvalidated = true;
|
|
this.update();
|
|
return;
|
|
}
|
|
|
|
to.lastActionTime = Date.now();
|
|
from.pendingChallenge = {to, team: ready.team, hidden: ready.hidden, inviteOnly: ready.inviteOnly};
|
|
to.pendingChallenge = {from, team: ready.team, hidden: ready.hidden, inviteOnly: ready.inviteOnly};
|
|
from.sendRoom(`|tournament|update|${JSON.stringify({challenging: to.name})}`);
|
|
to.sendRoom(`|tournament|update|${JSON.stringify({challenged: from.name})}`);
|
|
|
|
this.isBracketInvalidated = true;
|
|
this.update();
|
|
}
|
|
cancelChallenge(user: User, output: CommandContext) {
|
|
if (!this.isTournamentStarted) {
|
|
if (output) output.sendReply('|tournament|error|NotStarted');
|
|
return;
|
|
}
|
|
|
|
if (!(user.id in this.playerTable)) {
|
|
if (output) output.sendReply('|tournament|error|UserNotAdded');
|
|
return;
|
|
}
|
|
|
|
const player = this.playerTable[user.id];
|
|
const challenge = player.pendingChallenge;
|
|
if (!challenge || !challenge.to) return;
|
|
|
|
player.isBusy = false;
|
|
challenge.to.isBusy = false;
|
|
player.pendingChallenge = null;
|
|
challenge.to.pendingChallenge = null;
|
|
user.sendTo(this.room, '|tournament|update|{"challenging":null}');
|
|
challenge.to.sendRoom('|tournament|update|{"challenged":null}');
|
|
|
|
this.isBracketInvalidated = true;
|
|
this.isAvailableMatchesInvalidated = true;
|
|
this.update();
|
|
}
|
|
async acceptChallenge(user: User, output: CommandContext) {
|
|
if (!this.isTournamentStarted) {
|
|
output.sendReply('|tournament|error|NotStarted');
|
|
return;
|
|
}
|
|
|
|
if (!(user.id in this.playerTable)) {
|
|
output.sendReply('|tournament|error|UserNotAdded');
|
|
return;
|
|
}
|
|
|
|
const player = this.playerTable[user.id];
|
|
const challenge = player.pendingChallenge;
|
|
if (!challenge || !challenge.from) return;
|
|
|
|
const ready = await Ladders(this.fullFormat).prepBattle(output.connection, 'tour');
|
|
if (!ready) return;
|
|
|
|
// Prevent battles between offline users from starting
|
|
const from = Users.get(challenge.from.id);
|
|
if (!from || !from.connected || !user.connected) return;
|
|
|
|
// Prevent double accepts and users that have been disqualified while between these two functions
|
|
if (!challenge.from.pendingChallenge) return;
|
|
if (!player.pendingChallenge) return;
|
|
|
|
const room = Rooms.createBattle(this.fullFormat, {
|
|
isPrivate: this.room.settings.isPrivate,
|
|
p1: from,
|
|
p1team: challenge.team,
|
|
p1hidden: challenge.hidden,
|
|
p1inviteOnly: challenge.inviteOnly,
|
|
p2: user,
|
|
p2team: ready.team,
|
|
p2hidden: ready.hidden,
|
|
p2inviteOnly: ready.inviteOnly,
|
|
rated: !Ladders.disabled && this.isRated,
|
|
challengeType: ready.challengeType,
|
|
tour: this,
|
|
parentid: this.roomid,
|
|
});
|
|
if (!room || !room.battle) throw new Error(`Failed to create battle in ${room}`);
|
|
|
|
challenge.from.pendingChallenge = null;
|
|
player.pendingChallenge = null;
|
|
from.sendTo(this.room, '|tournament|update|{"challenging":null}');
|
|
user.sendTo(this.room, '|tournament|update|{"challenged":null}');
|
|
|
|
challenge.from.inProgressMatch = {to: player, room};
|
|
this.room.add(`|tournament|battlestart|${from.name}|${user.name}|${room.roomid}`).update();
|
|
|
|
this.isBracketInvalidated = true;
|
|
if (this.autoDisqualifyTimeout !== Infinity) this.runAutoDisqualify();
|
|
if (this.forceTimer) room.battle.timer.start();
|
|
this.update();
|
|
}
|
|
|
|
getDefaultCustomName() {
|
|
return Dex.getFormat(this.fullFormat).name + " (with custom rules)";
|
|
}
|
|
forfeit(user: User) {
|
|
return this.disqualifyUser(user.id, null, "You left the tournament", true);
|
|
}
|
|
onConnect(user: User, connection: Connection) {
|
|
this.updateFor(user, connection);
|
|
}
|
|
onUpdateConnection(user: User, connection: Connection) {
|
|
this.updateFor(user, connection);
|
|
}
|
|
onRename(user: User, oldUserid: ID) {
|
|
if (oldUserid in this.playerTable) {
|
|
if (user.id === oldUserid) {
|
|
this.playerTable[user.id].name = user.name;
|
|
} else {
|
|
this.playerTable[user.id] = this.playerTable[oldUserid];
|
|
this.playerTable[user.id].id = user.id;
|
|
this.playerTable[user.id].name = user.name;
|
|
delete this.playerTable[oldUserid];
|
|
}
|
|
}
|
|
|
|
this.updateFor(user);
|
|
}
|
|
onBattleJoin(room: GameRoom, user: User) {
|
|
if (!room.p1 || !room.p2) return;
|
|
if (this.allowScouting || this.isEnded || user.latestIp === room.p1.latestIp || user.latestIp === room.p2.latestIp) {
|
|
return;
|
|
}
|
|
if (user.can('makeroom')) return;
|
|
for (const otherPlayer of this.getRemainingPlayers()) {
|
|
const otherUser = Users.get(otherPlayer.id);
|
|
if (otherUser && otherUser.latestIp === user.latestIp) {
|
|
return "Scouting is banned: tournament players can't watch other tournament battles.";
|
|
}
|
|
}
|
|
}
|
|
onBattleWin(room: GameRoom, winnerid: ID) {
|
|
if (this.completedMatches.has(room.roomid)) return;
|
|
this.completedMatches.add(room.roomid);
|
|
room.setParent(null);
|
|
if (!room.battle) throw new Error("onBattleWin called without a battle");
|
|
if (!room.p1 || !room.p2) throw new Error("onBattleWin called with missing players");
|
|
const p1 = this.playerTable[room.p1.id];
|
|
const p2 = this.playerTable[room.p2.id];
|
|
const winner = this.playerTable[winnerid];
|
|
const score = room.battle.score || [0, 0];
|
|
|
|
let result: 'win' | 'loss' | 'draw' = 'draw';
|
|
if (p1 === winner) {
|
|
p1.score += 1;
|
|
p1.wins += 1;
|
|
p2.losses += 1;
|
|
result = 'win';
|
|
} else if (p2 === winner) {
|
|
p2.score += 1;
|
|
p2.wins += 1;
|
|
p1.losses += 1;
|
|
result = 'loss';
|
|
}
|
|
|
|
p1.isBusy = false;
|
|
p2.isBusy = false;
|
|
p1.inProgressMatch = null;
|
|
|
|
this.isBracketInvalidated = true;
|
|
this.isAvailableMatchesInvalidated = true;
|
|
|
|
if (result === 'draw' && !this.generator.isDrawingSupported) {
|
|
this.room.add(`|tournament|battleend|${p1.name}|${p2.name}|${result}|${score.join(',')}|fail|${room.roomid}`);
|
|
|
|
if (this.autoDisqualifyTimeout !== Infinity) this.runAutoDisqualify();
|
|
this.update();
|
|
return this.room.update();
|
|
}
|
|
if (result === 'draw') {
|
|
p1.score += 0.5;
|
|
p2.score += 0.5;
|
|
}
|
|
p1.games += 1;
|
|
p2.games += 1;
|
|
if (!(p1.isDisqualified || p2.isDisqualified)) {
|
|
// If a player was disqualified, handle the results there
|
|
const error = this.generator.setMatchResult([p1, p2], result as 'win' | 'loss', score);
|
|
if (error) {
|
|
// Should never happen
|
|
return this.room.add(`Unexpected ${error} from setMatchResult([${room.p1.id}, ${room.p2.id}], ${result}, ${score}) in onBattleWin(${room.roomid}, ${winnerid}). Please report this to an admin.`).update();
|
|
}
|
|
}
|
|
this.room.add(`|tournament|battleend|${p1.name}|${p2.name}|${result}|${score.join(',')}|success|${room.roomid}`);
|
|
|
|
if (this.generator.isTournamentEnded()) {
|
|
if (!this.room.settings.isPrivate && this.generator.name.includes('Elimination') && !Config.autosavereplays) {
|
|
const uploader = Users.get(winnerid);
|
|
if (uploader?.connections[0]) {
|
|
void Chat.parse('/savereplay', room, uploader, uploader.connections[0]);
|
|
}
|
|
}
|
|
this.onTournamentEnd();
|
|
} else {
|
|
if (this.autoDisqualifyTimeout !== Infinity) this.runAutoDisqualify();
|
|
this.update();
|
|
}
|
|
this.room.update();
|
|
}
|
|
onTournamentEnd() {
|
|
const update = {
|
|
results: (this.generator.getResults() as TournamentPlayer[][]).map(usersToNames),
|
|
format: this.name,
|
|
generator: this.generator.name,
|
|
bracketData: this.getBracketData(),
|
|
};
|
|
this.room.add(`|tournament|end|${JSON.stringify(update)}`);
|
|
this.remove();
|
|
}
|
|
}
|
|
|
|
function getGenerator(generator: string | undefined) {
|
|
generator = toID(generator);
|
|
switch (generator) {
|
|
case 'elim': generator = 'elimination'; break;
|
|
case 'rr': generator = 'roundrobin'; break;
|
|
}
|
|
return TournamentGenerators[generator as 'elimination' | 'roundrobin'];
|
|
}
|
|
|
|
function createTournamentGenerator(
|
|
generatorName: string | undefined, modifier: string | undefined, output: CommandContext
|
|
) {
|
|
const TourGenerator = getGenerator(generatorName);
|
|
if (!TourGenerator) {
|
|
output.errorReply(`${generatorName} is not a valid type.`);
|
|
const generatorNames = Object.keys(TournamentGenerators).join(', ');
|
|
output.errorReply(`Valid types: ${generatorNames}`);
|
|
return;
|
|
}
|
|
return new TourGenerator(modifier || '');
|
|
}
|
|
function createTournament(
|
|
room: Room, formatId: string | undefined, generator: string | undefined, playerCap: string | undefined,
|
|
isRated: boolean, generatorMod: string | undefined, name: string | undefined, output: CommandContext
|
|
) {
|
|
if (room.type !== 'chat') {
|
|
output.errorReply("Tournaments can only be created in chat rooms.");
|
|
return;
|
|
}
|
|
if (room.game) {
|
|
output.errorReply(`You cannot have a tournament until the current room activity is over: ${room.game.title}`);
|
|
return;
|
|
}
|
|
if (Rooms.global.lockdown) {
|
|
output.errorReply("The server is restarting soon, so a tournament cannot be created.");
|
|
return;
|
|
}
|
|
const format = Dex.getFormat(formatId);
|
|
if (format.effectType !== 'Format' || !format.tournamentShow) {
|
|
output.errorReply(`${format.id} is not a valid tournament format.`);
|
|
void output.parse(`/tour formats`);
|
|
return;
|
|
}
|
|
if (!getGenerator(generator)) {
|
|
output.errorReply(`${generator} is not a valid type.`);
|
|
const generators = Object.keys(TournamentGenerators).join(', ');
|
|
output.errorReply(`Valid types: ${generators}`);
|
|
return;
|
|
}
|
|
if (playerCap && parseInt(playerCap) < 2) {
|
|
output.errorReply("You cannot have a player cap that is less than 2.");
|
|
return;
|
|
}
|
|
const tour = room.game = new Tournament(
|
|
room, format, createTournamentGenerator(generator, generatorMod, output)!, playerCap, isRated, name
|
|
);
|
|
const settings = room.settings.tournaments;
|
|
if (settings) {
|
|
if (typeof settings.autostart === 'number') tour.setAutoStartTimeout(settings.autostart, output);
|
|
if (settings.playerCap) {
|
|
tour.playerCap = settings.playerCap;
|
|
if (settings.autostart === true) tour.setAutostartAtCap(true);
|
|
}
|
|
if (settings.autodq) tour.setAutoDisqualifyTimeout(settings.autodq, output);
|
|
if (settings.forcePublic) tour.setForcePublic(true);
|
|
if (settings.forceTimer) tour.setForceTimer(true);
|
|
if (settings.allowModjoin === false) tour.setModjoin(false);
|
|
if (settings.allowScouting === false) tour.setScouting(false);
|
|
}
|
|
return tour;
|
|
}
|
|
|
|
const commands: ChatCommands = {
|
|
tour: 'tournament',
|
|
tours: 'tournament',
|
|
tournaments: 'tournament',
|
|
tournament: {
|
|
''(target, room, user) {
|
|
room = this.requireRoom();
|
|
if (!this.runBroadcast()) return;
|
|
const update = [];
|
|
for (const tourRoom of Rooms.rooms.values()) {
|
|
const tournament = tourRoom.getGame(Tournament);
|
|
if (!tournament) continue;
|
|
if (tourRoom.settings.isPrivate || tourRoom.settings.isPersonal || tourRoom.settings.staffRoom) continue;
|
|
update.push({
|
|
room: tourRoom.roomid, title: room.title, format: tournament.name,
|
|
generator: tournament.generator.name, isStarted: tournament.isTournamentStarted,
|
|
});
|
|
}
|
|
this.sendReply(`|tournaments|info|${JSON.stringify(update)}`);
|
|
},
|
|
help() {
|
|
return this.parse('/help tournament');
|
|
},
|
|
enable: 'toggle',
|
|
disable: 'toggle',
|
|
toggle(target, room, user, connection, cmd) {
|
|
throw new Chat.ErrorMessage(`${this.cmdToken}${this.fullCmd} has been deprecated. Instead, use "${this.cmdToken}permissions set tournaments, [rank symbol]".`);
|
|
},
|
|
announcements: 'announce',
|
|
announce(target, room, user, connection, cmd) {
|
|
room = this.requireRoom();
|
|
this.checkCan('gamemanagement', null, room);
|
|
if (!Config.tourannouncements.includes(room.roomid)) {
|
|
return this.errorReply("Tournaments in this room cannot be announced.");
|
|
}
|
|
if (!target) {
|
|
if (room.settings.tournaments?.announcements) {
|
|
return this.sendReply("Tournament announcements are enabled.");
|
|
} else {
|
|
return this.sendReply("Tournament announcements are disabled.");
|
|
}
|
|
}
|
|
|
|
const option = target.toLowerCase();
|
|
if (this.meansYes(option)) {
|
|
if (room.settings.tournaments?.announcements) return this.errorReply("Tournament announcements are already enabled.");
|
|
if (!room.settings.tournaments) room.settings.tournaments = {};
|
|
room.settings.tournaments.announcements = true;
|
|
room.saveSettings();
|
|
this.privateModAction(`Tournament announcements were enabled by ${user.name}`);
|
|
this.modlog('TOUR ANNOUNCEMENTS', null, 'ON');
|
|
} else if (this.meansNo(option)) {
|
|
if (!room.settings.tournaments?.announcements) return this.errorReply("Tournament announcements are already disabled.");
|
|
if (!room.settings.tournaments) room.settings.tournaments = {};
|
|
room.settings.tournaments.announcements = false;
|
|
room.saveSettings();
|
|
this.privateModAction(`Tournament announcements were disabled by ${user.name}`);
|
|
this.modlog('TOUR ANNOUNCEMENTS', null, 'OFF');
|
|
} else {
|
|
return this.sendReply(`Usage: /tour ${cmd} <on|off>`);
|
|
}
|
|
|
|
room.saveSettings();
|
|
},
|
|
new: 'create',
|
|
create(target, room, user, connection, cmd) {
|
|
room = this.requireRoom();
|
|
this.checkCan('tournaments', null, room);
|
|
const [format, generator, cap, mod, name] = target.split(',').map(item => item.trim());
|
|
if (!target || !format || !generator) {
|
|
return this.sendReply(`Usage: /tour ${cmd} <format>, <type> [, <comma-separated arguments>]`);
|
|
}
|
|
|
|
const tour: Tournament | undefined = createTournament(room, format, generator, cap, Config.ratedtours, mod, name, this);
|
|
if (tour) {
|
|
this.privateModAction(`${user.name} created a tournament in ${tour.baseFormat} format.`);
|
|
this.modlog('TOUR CREATE', null, tour.baseFormat);
|
|
if (room.settings.tournaments?.announcements) {
|
|
const tourRoom = Rooms.search(Config.tourroom || 'tournaments');
|
|
if (tourRoom && tourRoom !== room) {
|
|
tourRoom.addRaw(
|
|
Utils.html`<div class="infobox"><a href="/${room.roomid}" class="ilink">` +
|
|
`<strong>${Dex.getFormat(tour.name).name}</strong> tournament created in` +
|
|
` <strong>${room.title}</strong>.</a></div>`
|
|
).update();
|
|
}
|
|
}
|
|
}
|
|
},
|
|
formats(target, room, user) {
|
|
if (!this.runBroadcast()) return;
|
|
let buf = ``;
|
|
let section = undefined;
|
|
for (const format of Object.values(Dex.formats)) {
|
|
if (!format.tournamentShow) continue;
|
|
const name = format.name.startsWith(`[Gen ${Dex.gen}] `) ? format.name.slice(8) : format.name;
|
|
if (format.section !== section) {
|
|
section = format.section;
|
|
buf += Utils.html`<br /><strong>${section}:</strong><br />• ${name}`;
|
|
} else {
|
|
buf += Utils.html`<br />• ${name}`;
|
|
}
|
|
}
|
|
this.sendReplyBox(`<div class="chat"><details class="readmore"><summary>Valid Formats: </summary>${buf}</details></div>`);
|
|
},
|
|
banuser(target, room, user) {
|
|
room = this.requireRoom();
|
|
const [userid, ...reasonsArray] = target.split(',').map(item => item.trim());
|
|
if (!target) {
|
|
return this.sendReply(`Usage: /tour banuser <user>, <reason>`);
|
|
}
|
|
const reason = reasonsArray.join(',');
|
|
const targetUser = Users.get(userid);
|
|
this.checkCan('gamemoderation', targetUser, room);
|
|
|
|
const targetUserid = targetUser ? targetUser.id : toID(userid);
|
|
if (!targetUser) return false;
|
|
if (reason?.length > MAX_REASON_LENGTH) {
|
|
return this.errorReply(`The reason is too long. It cannot exceed ${MAX_REASON_LENGTH} characters.`);
|
|
}
|
|
|
|
if (Tournament.checkBanned(room, targetUser)) return this.errorReply("This user is already banned from tournaments.");
|
|
|
|
const punishment: [string, ID, number, string] =
|
|
['TOURBAN', targetUserid, Date.now() + TOURBAN_DURATION, reason];
|
|
if (targetUser) {
|
|
Punishments.roomPunish(room, targetUser, punishment);
|
|
} else {
|
|
Punishments.roomPunishName(room, targetUserid, punishment);
|
|
}
|
|
const tour = room.getGame(Tournament);
|
|
if (tour) tour.removeBannedUser(targetUserid);
|
|
|
|
this.modlog('TOURBAN', targetUser, reason);
|
|
this.privateModAction(
|
|
`${targetUser ? targetUser.name : targetUserid} was banned from joining tournaments by ${user.name}. (${reason})`
|
|
);
|
|
},
|
|
unbanuser(target, room, user) {
|
|
room = this.requireRoom();
|
|
target = target.trim();
|
|
if (!target) {
|
|
return this.sendReply(`Usage: /tour unbanuser <user>`);
|
|
}
|
|
const targetUser = Users.get(toID(target));
|
|
this.checkCan('gamemoderation', targetUser, room);
|
|
|
|
const targetUserid = toID(targetUser || toID(target));
|
|
|
|
if (!Tournament.checkBanned(room, targetUserid)) return this.errorReply("This user isn't banned from tournaments.");
|
|
|
|
if (targetUser) {
|
|
Punishments.roomUnpunish(room, targetUserid, 'TOURBAN', false);
|
|
}
|
|
this.privateModAction(`${targetUser ? targetUser.name : targetUserid} was unbanned from joining tournaments by ${user.name}.`);
|
|
this.modlog('TOUR UNBAN', targetUser, null, {noip: 1, noalts: 1});
|
|
},
|
|
j: 'join',
|
|
in: 'join',
|
|
join(target, room, user) {
|
|
room = this.requireRoom();
|
|
const tournament = this.requireGame(Tournament);
|
|
tournament.addUser(user, this);
|
|
},
|
|
l: 'leave',
|
|
out: 'leave',
|
|
leave(target, room, user) {
|
|
room = this.requireRoom();
|
|
const tournament = this.requireGame(Tournament);
|
|
if (tournament.isTournamentStarted) {
|
|
if (tournament.getRemainingPlayers().some(player => player.id === user.id)) {
|
|
tournament.disqualifyUser(user.id, this, null, true);
|
|
} else {
|
|
this.errorReply("You have already been eliminated from this tournament.");
|
|
}
|
|
} else {
|
|
tournament.removeUser(user.id, this);
|
|
}
|
|
},
|
|
getusers(target, room) {
|
|
if (!this.runBroadcast()) return;
|
|
room = this.requireRoom();
|
|
const tournament = this.requireGame(Tournament);
|
|
const users = usersToNames(tournament.getRemainingPlayers().sort());
|
|
this.sendReplyBox(
|
|
`<strong>${users.length}/${tournament.players.length}` +
|
|
Utils.html` users remain in this tournament:</strong><br />${users.join(', ')}`
|
|
);
|
|
},
|
|
getupdate(target, room, user) {
|
|
room = this.requireRoom();
|
|
const tournament = this.requireGame(Tournament);
|
|
tournament.updateFor(user);
|
|
this.sendReply("Your tournament bracket has been updated.");
|
|
},
|
|
challenge(target, room, user, connection, cmd) {
|
|
room = this.requireRoom();
|
|
const tournament = this.requireGame(Tournament);
|
|
if (!target) {
|
|
return this.sendReply(`Usage: /tour ${cmd} <user>`);
|
|
}
|
|
void tournament.challenge(user, toID(target), this);
|
|
},
|
|
cancelchallenge(target, room, user) {
|
|
room = this.requireRoom();
|
|
const tournament = this.requireGame(Tournament);
|
|
tournament.cancelChallenge(user, this);
|
|
},
|
|
acceptchallenge(target, room, user) {
|
|
room = this.requireRoom();
|
|
const tournament = this.requireGame(Tournament);
|
|
void tournament.acceptChallenge(user, this);
|
|
},
|
|
async vtm(target, room, user, connection) {
|
|
room = this.requireRoom();
|
|
const tournament = this.requireGame(Tournament);
|
|
if (Monitor.countPrepBattle(connection.ip, connection)) {
|
|
return;
|
|
}
|
|
const result = await TeamValidatorAsync.get(tournament.fullFormat).validateTeam(user.battleSettings.team);
|
|
if (result.startsWith('1')) {
|
|
connection.popup("Your team is valid for this tournament.");
|
|
} else {
|
|
const formatName = Dex.getFormat(tournament.baseFormat).name;
|
|
// split/join is the easiest way to do a find/replace with an untrusted string, sadly
|
|
const reasons = result.slice(1).split(formatName).join('this tournament');
|
|
connection.popup(`Your team was rejected for the following reasons:\n\n- ${reasons.replace(/\n/g, '\n- ')}`);
|
|
}
|
|
},
|
|
viewruleset: 'viewcustomrules',
|
|
viewbanlist: 'viewcustomrules',
|
|
viewrules: 'viewcustomrules',
|
|
viewcustomrules(target, room) {
|
|
room = this.requireRoom();
|
|
const tournament = this.requireGame(Tournament);
|
|
if (!this.runBroadcast()) return;
|
|
if (tournament.customRules.length < 1) {
|
|
return this.errorReply("The tournament does not have any custom rules.");
|
|
}
|
|
this.sendReply(`|html|<div class='infobox infobox-limited'>This tournament includes:<br />${tournament.getCustomRules()}</div>`);
|
|
},
|
|
settype(target, room, user, connection, cmd) {
|
|
room = this.requireRoom();
|
|
this.checkCan('tournaments', null, room);
|
|
const tournament = this.requireGame(Tournament);
|
|
if (!target) {
|
|
return this.sendReply(`Usage: /tour ${cmd} <type> [, <comma-separated arguments>]`);
|
|
}
|
|
const [generatorType, cap, modifier] = target.split(',').map(item => item.trim());
|
|
const playerCap = parseInt(cap);
|
|
const generator = createTournamentGenerator(generatorType, modifier, this);
|
|
if (generator && tournament.setGenerator(generator, this)) {
|
|
if (playerCap && playerCap >= 2) {
|
|
tournament.playerCap = playerCap;
|
|
if (Config.tourdefaultplayercap && tournament.playerCap > Config.tourdefaultplayercap) {
|
|
Monitor.log(`[TourMonitor] Room ${tournament.room.roomid} starting a tour over default cap (${tournament.playerCap})`);
|
|
}
|
|
room.send(`|tournament|update|{"playerCap": "${playerCap}"}`);
|
|
} else if (tournament.playerCap && !playerCap) {
|
|
tournament.playerCap = 0;
|
|
room.send(`|tournament|update|{"playerCap": "${playerCap}"}`);
|
|
}
|
|
const capNote = (tournament.playerCap ? ' with a player cap of ' + tournament.playerCap : '');
|
|
this.privateModAction(`${user.name} set tournament type to ${generator.name}${capNote}.`);
|
|
this.modlog('TOUR SETTYPE', null, generator.name + capNote);
|
|
this.sendReply(`Tournament set to ${generator.name}${capNote}.`);
|
|
}
|
|
},
|
|
cap: 'setplayercap',
|
|
playercap: 'setplayercap',
|
|
setcap: 'setplayercap',
|
|
setplayercap(target, room, user, connection, cmd) {
|
|
room = this.requireRoom();
|
|
this.checkCan('tournaments', null, room);
|
|
const tournament = this.requireGame(Tournament);
|
|
target = target.trim();
|
|
if (!target) {
|
|
if (tournament.playerCap) {
|
|
return this.sendReply(`Usage: /tour ${cmd} <cap>; The current player cap is ${tournament.playerCap}`);
|
|
} else {
|
|
return this.sendReply(`Usage: /tour ${cmd} <cap>`);
|
|
}
|
|
}
|
|
if (tournament.isTournamentStarted) {
|
|
return this.errorReply("The player cap cannot be changed once the tournament has started.");
|
|
}
|
|
const option = target.toLowerCase();
|
|
if (['0', 'infinity', 'off', 'false', 'stop', 'remove'].includes(option)) {
|
|
if (!tournament.playerCap) return this.errorReply("The tournament does not have a player cap.");
|
|
target = '0';
|
|
}
|
|
const playerCap = parseInt(target);
|
|
if (playerCap === 0) {
|
|
tournament.playerCap = 0;
|
|
this.privateModAction(`${user.name} removed the tournament's player cap.`);
|
|
this.modlog('TOUR PLAYERCAP', null, 'removed');
|
|
this.sendReply("Tournament cap removed.");
|
|
} else {
|
|
if (isNaN(playerCap) || playerCap < 2) {
|
|
return this.errorReply("The tournament cannot have a player cap less than 2.");
|
|
}
|
|
if (playerCap === tournament.playerCap) {
|
|
return this.errorReply(`The tournament's player cap is already ${playerCap}.`);
|
|
}
|
|
tournament.playerCap = playerCap;
|
|
if (Config.tourdefaultplayercap && tournament.playerCap > Config.tourdefaultplayercap) {
|
|
Monitor.log(`[TourMonitor] Room ${tournament.room.roomid} starting a tour over default cap (${tournament.playerCap})`);
|
|
}
|
|
this.privateModAction(`${user.name} set the tournament's player cap to ${tournament.playerCap}.`);
|
|
this.modlog('TOUR PLAYERCAP', null, tournament.playerCap.toString());
|
|
this.sendReply(`Tournament cap set to ${tournament.playerCap}.`);
|
|
}
|
|
room.send(`|tournament|update|{"playerCap": "${tournament.playerCap}"}`);
|
|
},
|
|
end: 'delete',
|
|
stop: 'delete',
|
|
delete(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan('tournaments', null, room);
|
|
const tournament = this.requireGame(Tournament);
|
|
tournament.forceEnd();
|
|
this.privateModAction(`${user.name} forcibly ended a tournament.`);
|
|
this.modlog('TOUR END');
|
|
},
|
|
ruleset: 'customrules',
|
|
banlist: 'customrules',
|
|
rules: 'customrules',
|
|
customrules(target, room, user, connection, cmd) {
|
|
room = this.requireRoom();
|
|
this.checkCan('tournaments', null, room);
|
|
const tournament = this.requireGame(Tournament);
|
|
if (cmd === 'banlist') {
|
|
return this.errorReply('The new syntax is: /tour rules -bannedthing, +un[banned|restricted]thing, *restrictedthing, !removedrule, addedrule');
|
|
}
|
|
if (!target) {
|
|
this.sendReply("Usage: /tour rules <list of rules>");
|
|
this.sendReply("Rules can be: -bannedthing, +un[banned|restricted]thing, *restrictedthing, !removedrule, addedrule");
|
|
return this.parse('/tour viewrules');
|
|
}
|
|
if (tournament.isTournamentStarted) {
|
|
return this.errorReply("The custom rules cannot be changed once the tournament has started.");
|
|
}
|
|
if (tournament.setCustomRules(target)) {
|
|
room.addRaw(
|
|
`<div class="infobox infobox-limited">This tournament includes:<br />${tournament.getCustomRules()}</div>`
|
|
);
|
|
this.privateModAction(`${user.name} updated the tournament's custom rules.`);
|
|
this.modlog('TOUR RULES', null, tournament.customRules.join(', '));
|
|
}
|
|
},
|
|
clearruleset: 'clearcustomrules',
|
|
clearbanlist: 'clearcustomrules',
|
|
clearrules: 'clearcustomrules',
|
|
clearcustomrules(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan('tournaments', null, room);
|
|
const tournament = this.requireGame(Tournament);
|
|
if (tournament.isTournamentStarted) {
|
|
return this.errorReply("The custom rules cannot be changed once the tournament has started.");
|
|
}
|
|
if (tournament.customRules.length < 1) {
|
|
return this.errorReply("The tournament does not have any custom rules.");
|
|
}
|
|
tournament.customRules = [];
|
|
tournament.fullFormat = tournament.baseFormat;
|
|
if (tournament.name === tournament.getDefaultCustomName()) {
|
|
tournament.name = tournament.baseFormat;
|
|
room.send(`|tournament|update|${JSON.stringify({format: tournament.name})}`);
|
|
tournament.update();
|
|
}
|
|
room.addRaw(`<b>The tournament's custom rules were cleared.</b>`);
|
|
this.privateModAction(`${user.name} cleared the tournament's custom rules.`);
|
|
this.modlog('TOUR CLEARRULES');
|
|
},
|
|
name: 'setname',
|
|
customname: 'setname',
|
|
setname(target, room, user, connection, cmd) {
|
|
room = this.requireRoom();
|
|
this.checkCan('tournaments', null, room);
|
|
const tournament = this.requireGame(Tournament);
|
|
const name = target.trim();
|
|
if (!name) {
|
|
return this.sendReply(`Usage: /tour ${cmd} <comma-separated arguments>`);
|
|
}
|
|
this.checkChat(name);
|
|
if (!name || typeof name !== 'string') return;
|
|
|
|
if (name.length > MAX_CUSTOM_NAME_LENGTH) {
|
|
return this.errorReply(`The tournament's name cannot exceed ${MAX_CUSTOM_NAME_LENGTH} characters.`);
|
|
}
|
|
if (name.includes('|')) return this.errorReply("The tournament's name cannot include the | symbol.");
|
|
tournament.name = name;
|
|
room.send(`|tournament|update|${JSON.stringify({format: tournament.name})}`);
|
|
this.privateModAction(`${user.name} set the tournament's name to ${tournament.name}.`);
|
|
this.modlog('TOUR NAME', null, tournament.name);
|
|
tournament.update();
|
|
},
|
|
resetname: 'clearname',
|
|
clearname(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan('tournaments', null, room);
|
|
const tournament = this.requireGame(Tournament);
|
|
if (tournament.name === tournament.baseFormat) return this.errorReply("The tournament does not have a name.");
|
|
tournament.name = tournament.baseFormat;
|
|
room.send(`|tournament|update|${JSON.stringify({format: tournament.name})}`);
|
|
this.privateModAction(`${user.name} cleared the tournament's name.`);
|
|
this.modlog('TOUR CLEARNAME');
|
|
tournament.update();
|
|
},
|
|
begin: 'start',
|
|
start(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan('tournaments', null, room);
|
|
const tournament = this.requireGame(Tournament);
|
|
if (tournament.startTournament(this)) {
|
|
room.sendMods(`(${user.name} started the tournament.)`);
|
|
}
|
|
},
|
|
dq: 'disqualify',
|
|
disqualify(target, room, user, connection, cmd) {
|
|
room = this.requireRoom();
|
|
this.checkCan('tournaments', null, room);
|
|
const tournament = this.requireGame(Tournament);
|
|
if (!target) {
|
|
return this.sendReply(`Usage: /tour ${cmd} <user>`);
|
|
}
|
|
const [userid, reason] = target.split(',').map(item => item.trim());
|
|
const targetUser = Users.get(userid);
|
|
const targetUserid = toID(targetUser || userid);
|
|
if (reason?.length > MAX_REASON_LENGTH) {
|
|
return this.errorReply(`The reason is too long. It cannot exceed ${MAX_REASON_LENGTH} characters.`);
|
|
}
|
|
if (tournament.disqualifyUser(targetUserid, this, reason)) {
|
|
this.privateModAction(`${(targetUser ? targetUser.name : targetUserid)} was disqualified from the tournament by ${user.name}${(reason ? ' (' + reason + ')' : '')}`);
|
|
this.modlog('TOUR DQ', targetUserid, reason);
|
|
}
|
|
},
|
|
sub: 'replace',
|
|
replace(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan('tournaments', null, room);
|
|
const tournament = this.requireGame(Tournament);
|
|
const [oldUser, newUser] = target.split(',').map(item => Users.get(item.trim()));
|
|
if (!oldUser) return this.errorReply(`User ${oldUser} not found.`);
|
|
if (!newUser) return this.errorReply(`User ${newUser} not found.`);
|
|
|
|
tournament.replaceUser(oldUser, newUser, this);
|
|
},
|
|
autostart: 'setautostart',
|
|
setautostart(target, room, user, connection, cmd) {
|
|
room = this.requireRoom();
|
|
this.checkCan('tournaments', null, room);
|
|
const tournament = this.requireGame(Tournament);
|
|
target = target.trim();
|
|
if (!target) {
|
|
return this.sendReply(`Usage: /tour ${cmd} <on|minutes|off>`);
|
|
}
|
|
const option = target.toLowerCase();
|
|
if (this.meansYes(option) || option === 'start') {
|
|
if (tournament.isTournamentStarted) {
|
|
return this.errorReply("The tournament has already started.");
|
|
} else if (!tournament.playerCap) {
|
|
return this.errorReply("The tournament does not have a player cap set.");
|
|
} else {
|
|
if (tournament.autostartcap) {
|
|
return this.errorReply("The tournament is already set to autostart when the player cap is reached.");
|
|
}
|
|
tournament.setAutostartAtCap(true);
|
|
this.privateModAction(`The tournament was set to autostart when the player cap is reached by ${user.name}`);
|
|
this.modlog('TOUR AUTOSTART', null, 'when playercap is reached');
|
|
}
|
|
} else {
|
|
if (option === '0' || option === 'infinity' || this.meansNo(option) || option === 'stop' || option === 'remove') {
|
|
if (!tournament.autostartcap && tournament.autoStartTimeout === Infinity) {
|
|
return this.errorReply("The automatic tournament start timer is already off.");
|
|
}
|
|
target = 'off';
|
|
tournament.autostartcap = false;
|
|
}
|
|
const timeout = target.toLowerCase() === 'off' ? Infinity : Number(target) * 60 * 1000;
|
|
if (timeout <= 0 || (timeout !== Infinity && timeout > Chat.MAX_TIMEOUT_DURATION)) {
|
|
return this.errorReply(`The automatic tournament start timer must be set to a positive number.`);
|
|
}
|
|
if (tournament.setAutoStartTimeout(timeout, this)) {
|
|
this.privateModAction(`The tournament auto start timer was set to ${target} by ${user.name}`);
|
|
this.modlog('TOUR AUTOSTART', null, timeout === Infinity ? 'off' : target);
|
|
}
|
|
}
|
|
},
|
|
autodq: 'setautodq',
|
|
setautodq(target, room, user, connection, cmd) {
|
|
room = this.requireRoom();
|
|
this.checkCan('tournaments', null, room);
|
|
const tournament = this.requireGame(Tournament);
|
|
target = target.trim();
|
|
if (!target) {
|
|
if (tournament.autoDisqualifyTimeout !== Infinity) {
|
|
return this.sendReply(`Usage: /tour ${cmd} <minutes|off>; The current automatic disqualify timer is set to ${(tournament.autoDisqualifyTimeout / 1000 / 60)} minute(s)`);
|
|
} else {
|
|
return this.sendReply(`Usage: /tour ${cmd} <minutes|off>`);
|
|
}
|
|
}
|
|
if (target.toLowerCase() === 'infinity' || target === '0') target = 'off';
|
|
const timeout = target.toLowerCase() === 'off' ? Infinity : Number(target) * 60 * 1000;
|
|
if (timeout <= 0 || (timeout !== Infinity && timeout > Chat.MAX_TIMEOUT_DURATION)) {
|
|
return this.errorReply(`The automatic disqualification timer must be set to a positive number.`);
|
|
}
|
|
if (timeout === tournament.autoDisqualifyTimeout) {
|
|
return this.errorReply(`The automatic tournament disqualify timer is already set to ${target} minute(s).`);
|
|
}
|
|
if (tournament.setAutoDisqualifyTimeout(timeout, this)) {
|
|
this.privateModAction(`The tournament auto disqualify timer was set to ${target} by ${user.name}`);
|
|
this.modlog('TOUR AUTODQ', null, timeout === Infinity ? 'off' : target);
|
|
}
|
|
},
|
|
runautodq(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan('tournaments', null, room);
|
|
const tournament = this.requireGame(Tournament);
|
|
if (tournament.autoDisqualifyTimeout === Infinity) {
|
|
return this.errorReply("The automatic tournament disqualify timer is not set.");
|
|
}
|
|
tournament.runAutoDisqualify(this);
|
|
this.roomlog(`${user.name} used /tour runautodq`);
|
|
},
|
|
scout: 'setscouting',
|
|
scouting: 'setscouting',
|
|
setscout: 'setscouting',
|
|
setscouting(target, room, user, connection, cmd) {
|
|
room = this.requireRoom();
|
|
this.checkCan('tournaments', null, room);
|
|
const tournament = this.requireGame(Tournament);
|
|
target = target.trim();
|
|
if (!target) {
|
|
if (tournament.allowScouting) {
|
|
return this.sendReply("This tournament allows spectating other battles while in a tournament.");
|
|
} else {
|
|
return this.sendReply("This tournament disallows spectating other battles while in a tournament.");
|
|
}
|
|
}
|
|
|
|
const option = target.toLowerCase();
|
|
if (this.meansYes(option) || option === 'allow' || option === 'allowed') {
|
|
if (tournament.allowScouting) return this.errorReply("Scouting for this tournament is already set to allowed.");
|
|
tournament.setScouting(true);
|
|
this.privateModAction(`The tournament was set to allow scouting by ${user.name}`);
|
|
this.modlog('TOUR SCOUT', null, 'allow');
|
|
} else if (this.meansNo(option) || option === 'disallow' || option === 'disallowed') {
|
|
if (!tournament.allowScouting) return this.errorReply("Scouting for this tournament is already disabled.");
|
|
tournament.setScouting(false);
|
|
this.privateModAction(`The tournament was set to disallow scouting by ${user.name}`);
|
|
this.modlog('TOUR SCOUT', null, 'disallow');
|
|
} else {
|
|
return this.sendReply(`Usage: /tour ${cmd}<allow|disallow>`);
|
|
}
|
|
},
|
|
modjoin: 'setmodjoin',
|
|
setmodjoin(target, room, user, connection, cmd) {
|
|
room = this.requireRoom();
|
|
this.checkCan('tournaments', null, room);
|
|
const tournament = this.requireGame(Tournament);
|
|
target = target.trim();
|
|
if (!target) {
|
|
if (tournament.allowModjoin) {
|
|
return this.sendReply("This tournament allows players to modjoin their battles.");
|
|
} else {
|
|
return this.sendReply("This tournament does not allow players to modjoin their battles.");
|
|
}
|
|
}
|
|
|
|
const option = target.toLowerCase();
|
|
if (this.meansYes(option) || option === 'allowed') {
|
|
if (tournament.allowModjoin) return this.errorReply("Modjoining is already allowed for this tournament.");
|
|
tournament.setModjoin(true);
|
|
this.privateModAction(`The tournament was set to allow modjoin by ${user.name}`);
|
|
this.modlog('TOUR MODJOIN', null, option);
|
|
} else if (this.meansNo(option) || option === 'disallowed') {
|
|
if (!tournament.allowModjoin) return this.errorReply("Modjoining is already not allowed for this tournament.");
|
|
tournament.setModjoin(false);
|
|
this.privateModAction(`The tournament was set to disallow modjoin by ${user.name}`);
|
|
this.modlog('TOUR MODJOIN', null, option);
|
|
} else {
|
|
return this.sendReply(`Usage: /tour ${cmd} <allow|disallow>`);
|
|
}
|
|
},
|
|
forcepublic(target, room, user, connection, cmd) {
|
|
room = this.requireRoom();
|
|
this.checkCan('tournaments', null, room);
|
|
const tournament = this.requireGame(Tournament);
|
|
target = target.trim();
|
|
const option = target || 'on';
|
|
if (this.meansYes(option)) {
|
|
if (tournament.forcePublic) {
|
|
throw new Chat.ErrorMessage(`Tournament battles are already being forced public.`);
|
|
}
|
|
tournament.setForcePublic(true);
|
|
this.privateModAction(`Tournament public battles were turned ON by ${user.name}`);
|
|
this.modlog('TOUR FORCEPUBLIC', null, 'ON');
|
|
} else if (this.meansNo(option) || option === 'stop') {
|
|
if (!tournament.forcePublic) {
|
|
throw new Chat.ErrorMessage(`Tournament battles are not being forced public.`);
|
|
}
|
|
tournament.setForcePublic(false);
|
|
this.privateModAction(`Tournament public battles were turned OFF by ${user.name}`);
|
|
this.modlog('TOUR FORCEPUBLIC', null, 'OFF');
|
|
} else {
|
|
return this.sendReply(`Usage: /tour ${cmd} <on|off>`);
|
|
}
|
|
},
|
|
forcetimer(target, room, user, connection, cmd) {
|
|
room = this.requireRoom();
|
|
this.checkCan('tournaments', null, room);
|
|
const tournament = this.requireGame(Tournament);
|
|
target = target.trim();
|
|
const option = target ? target.toLowerCase() : 'on';
|
|
if (this.meansYes(option)) {
|
|
tournament.setForceTimer(true);
|
|
for (const player of tournament.players) {
|
|
const curMatch = player.inProgressMatch;
|
|
if (curMatch) {
|
|
const battle = curMatch.room.battle;
|
|
if (battle) {
|
|
battle.timer.start();
|
|
}
|
|
}
|
|
}
|
|
this.privateModAction(`The timer was turned on for the tournament by ${user.name}`);
|
|
this.modlog('TOUR FORCETIMER', null, 'ON');
|
|
} else if (this.meansNo(option) || option === 'stop') {
|
|
tournament.setForceTimer(false);
|
|
this.privateModAction(`The timer was turned off for the tournament by ${user.name}`);
|
|
this.modlog('TOUR FORCETIMER', null, 'OFF');
|
|
} else {
|
|
return this.sendReply(`Usage: /tour ${cmd} <on|off>`);
|
|
}
|
|
},
|
|
settings: {
|
|
modjoin(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan('announce', null, room);
|
|
if (!target || (!this.meansYes(target) && !this.meansNo(target))) {
|
|
return this.parse(`/help tour settings`);
|
|
}
|
|
const tour = room.getGame(Tournament);
|
|
if (!room.settings.tournaments) room.settings.tournaments = {};
|
|
if (this.meansYes(target)) {
|
|
if (!room.settings.tournaments.allowModjoin) {
|
|
if (tour && !tour.allowModjoin) this.parse(`/tour modjoin allow`);
|
|
room.settings.tournaments.allowModjoin = true;
|
|
room.saveSettings();
|
|
this.privateModAction(`Modjoin was enabled for every tournament by ${user.name}`);
|
|
this.modlog('TOUR SETTINGS', null, 'modjoin: ALLOW');
|
|
} else {
|
|
throw new Chat.ErrorMessage(`Modjoin is already enabled for every tournament.`);
|
|
}
|
|
} else {
|
|
if (room.settings.tournaments.allowModjoin) {
|
|
if (tour?.allowModjoin) this.parse(`/tour modjoin disallow`);
|
|
room.settings.tournaments.allowModjoin = false;
|
|
room.saveSettings();
|
|
this.privateModAction(`Modjoin was disabled for every tournament by ${user.name}`);
|
|
this.modlog('TOUR SETTINGS', null, 'modjoin: DISALLOW');
|
|
} else {
|
|
throw new Chat.ErrorMessage(`Modjoin is already disabled for every tournament.`);
|
|
}
|
|
}
|
|
},
|
|
scouting(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan('announce', null, room);
|
|
if (!target || (!this.meansYes(target) && !this.meansNo(target))) return this.parse(`/help tour settings`);
|
|
const tour = room.getGame(Tournament);
|
|
if (!room.settings.tournaments) room.settings.tournaments = {};
|
|
if (this.meansYes(target)) {
|
|
if (!room.settings.tournaments.allowScouting) {
|
|
if (tour && !tour.allowScouting) this.parse(`/tour scouting allow`);
|
|
room.settings.tournaments.allowScouting = true;
|
|
room.saveSettings();
|
|
this.privateModAction(`Scouting was enabled for every tournament by ${user.name}`);
|
|
this.modlog('TOUR SETTINGS', null, 'scouting: ALLOW');
|
|
} else {
|
|
throw new Chat.ErrorMessage(`Scouting is already enabled for every tournament.`);
|
|
}
|
|
} else {
|
|
if (room.settings.tournaments) {
|
|
if (tour?.allowScouting) this.parse(`/tour scouting disallow`);
|
|
room.settings.tournaments.allowScouting = false;
|
|
room.saveSettings();
|
|
this.privateModAction(`Scouting was disabled for every tournament by ${user.name}`);
|
|
this.modlog('TOUR SETTINGS', null, 'scouting: DISALLOW');
|
|
} else {
|
|
throw new Chat.ErrorMessage(`Scouting is already disabled for every tournament.`);
|
|
}
|
|
}
|
|
},
|
|
forcepublic(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan('announce', null, room);
|
|
if (!target || (!this.meansNo(target) && !this.meansYes(target))) return this.parse(`/help tour settings`);
|
|
const tour = room.getGame(Tournament);
|
|
if (!room.settings.tournaments) room.settings.tournaments = {};
|
|
if (this.meansNo(target)) {
|
|
if (room.settings.tournaments.forcePublic) {
|
|
if (tour?.forcePublic) this.parse(`/tour forcepublic off`);
|
|
room.settings.tournaments.forcePublic = false;
|
|
room.saveSettings();
|
|
this.privateModAction(`Forced public battles were disabled for every tournament by ${user.name}`);
|
|
this.modlog('TOUR SETTINGS', null, 'forcepublic: DISABLE');
|
|
} else {
|
|
throw new Chat.ErrorMessage(`Forced public battles are already disabled for every tournament.`);
|
|
}
|
|
} else {
|
|
if (!room.settings.tournaments.forcePublic) {
|
|
if (tour && !tour.forcePublic) this.parse(`/tour forcepublic on`);
|
|
room.settings.tournaments.forcePublic = true;
|
|
room.saveSettings();
|
|
this.privateModAction(`Forced public battles were enabled for every tournament by ${user.name}`);
|
|
this.modlog('TOUR SETTINGS', null, 'forcepublic: ENABLE');
|
|
} else {
|
|
throw new Chat.ErrorMessage(`Forced public battles are already enabled for every tournament.`);
|
|
}
|
|
}
|
|
},
|
|
forcetimer(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan('announce', null, room);
|
|
if (!target || (!this.meansNo(target) && !this.meansYes(target))) return this.parse(`/help tour settings`);
|
|
const tour = room.getGame(Tournament);
|
|
if (!room.settings.tournaments) room.settings.tournaments = {};
|
|
if (this.meansNo(target)) {
|
|
if (room.settings.tournaments.forceTimer) {
|
|
if (tour?.forceTimer) this.parse(`/tour forcetimer off`);
|
|
room.settings.tournaments.forceTimer = false;
|
|
room.saveSettings();
|
|
this.privateModAction(`Forced timer was disabled for every tournament by ${user.name}`);
|
|
this.modlog('TOUR SETTINGS', null, 'forcetimer: DISABLE');
|
|
} else {
|
|
throw new Chat.ErrorMessage(`Forced timer is already disabled for every tournament.`);
|
|
}
|
|
} else {
|
|
if (!room.settings.tournaments.forceTimer) {
|
|
if (tour && !tour.forceTimer) this.parse(`/tour forcetimer on`);
|
|
room.settings.tournaments.forceTimer = true;
|
|
room.saveSettings();
|
|
this.privateModAction(`Forced timer was enabled for every tournament by ${user.name}`);
|
|
this.modlog('TOUR SETTINGS', null, 'forcetimer: ENABLE');
|
|
} else {
|
|
throw new Chat.ErrorMessage(`Forced timer is already enabled for every tournament.`);
|
|
}
|
|
}
|
|
},
|
|
autostart(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan('announce', null, room);
|
|
const num = Number(target);
|
|
if (!target || (!this.meansYes(target) && !this.meansNo(target) && isNaN(num))) {
|
|
return this.parse(`/help tour settings`);
|
|
}
|
|
const tour = room.getGame(Tournament);
|
|
if (!room.settings.tournaments) room.settings.tournaments = {};
|
|
if (this.meansNo(target)) {
|
|
if (room.settings.tournaments.autostart) {
|
|
if (tour && !tour.isTournamentStarted && tour.autoDisqualifyTimeout !== Infinity) {
|
|
this.parse(`/tour setautojoin off`);
|
|
}
|
|
room.settings.tournaments.autostart = false;
|
|
room.saveSettings();
|
|
this.privateModAction(`Autostart was disabled for every tournament by ${user.name}`);
|
|
this.modlog('TOUR SETTINGS', null, 'autostart: DISABLE');
|
|
} else {
|
|
throw new Chat.ErrorMessage(`Autostart is already disabled for every tournament.`);
|
|
}
|
|
} else if (this.meansYes(target)) {
|
|
if (room.settings.tournaments.autostart === true) {
|
|
throw new Chat.ErrorMessage(`Autostart for every tournament is already set to true.`);
|
|
}
|
|
room.settings.tournaments.autostart = true;
|
|
if (tour && !tour.isTournamentStarted && tour.playerCap) this.parse(`/tour setautostart on`);
|
|
room.saveSettings();
|
|
this.privateModAction(`Autostart was set to true for every tournament by ${user.name}`);
|
|
this.modlog('TOUR SETTINGS', null, `autostart: ON`);
|
|
} else if (!isNaN(num)) {
|
|
const timeout = num * 60 * 1000;
|
|
if (timeout < 0.5 * 60 * 1000 || timeout > Chat.MAX_TIMEOUT_DURATION) {
|
|
throw new Chat.ErrorMessage(`The autostart must be set to at least 0.5.`);
|
|
}
|
|
if (room.settings.tournaments.autostart === timeout) {
|
|
throw new Chat.ErrorMessage(`Autostart for every tournament is already set to ${num}.`);
|
|
}
|
|
room.settings.tournaments.autostart = timeout;
|
|
if (tour && !tour.isTournamentStarted && tour.autoStartTimeout === Infinity) {
|
|
this.parse(`/tour setautostart ${num}`);
|
|
}
|
|
room.saveSettings();
|
|
this.privateModAction(`Autostart was set to ${num} minute(s) for every tournament by ${user.name}`);
|
|
this.modlog('TOUR SETTINGS', null, `autostart: ${num} minute(s)`);
|
|
}
|
|
},
|
|
autodq(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan('announce', null, room);
|
|
const num = Number(target);
|
|
if (!target || (!this.meansNo(target) && isNaN(num))) return this.parse(`/help tour settings`);
|
|
const tour = room.getGame(Tournament);
|
|
if (!room.settings.tournaments) room.settings.tournaments = {};
|
|
if (this.meansNo(target)) {
|
|
if (room.settings.tournaments.autodq) {
|
|
if (tour && !tour.isTournamentStarted && tour.autoDisqualifyTimeout !== Infinity) {
|
|
this.parse(`/tour autodq off`);
|
|
}
|
|
delete room.settings.tournaments.autodq;
|
|
room.saveSettings();
|
|
this.privateModAction(`Automatic disqualification was disabled for every tournament by ${user.name}`);
|
|
this.modlog('TOUR SETTINGS', null, 'autodq: DISABLE');
|
|
} else {
|
|
throw new Chat.ErrorMessage(`Automatic disqualification is already disabled for every tournament.`);
|
|
}
|
|
} else if (!isNaN(num)) {
|
|
const timeout = num * 60 * 1000;
|
|
if (timeout < 0.5 * 60 * 1000 || timeout > Chat.MAX_TIMEOUT_DURATION) {
|
|
throw new Chat.ErrorMessage(`The autodq must be set to a number greater than 1.`);
|
|
}
|
|
if (room.settings.tournaments.autodq === timeout) {
|
|
throw new Chat.ErrorMessage(`Automatic disqualification for every tournament is already set to ${num}.`);
|
|
}
|
|
room.settings.tournaments.autodq = timeout;
|
|
if (tour?.autoDisqualifyTimeout === Infinity) {
|
|
this.parse(`/tour autodq ${num}`);
|
|
}
|
|
room.saveSettings();
|
|
this.privateModAction(`Automatic disqualification was set to ${num} minute(s) for every tournament by ${user.name}`);
|
|
this.modlog('TOUR SETTINGS', null, `autodq: ${num} minute(s)`);
|
|
}
|
|
},
|
|
playercap(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan('announce', null, room);
|
|
const num = parseInt(target);
|
|
if (!target || (!this.meansNo(target) && isNaN(num))) return this.parse(`/help tour settings`);
|
|
const tour = room.getGame(Tournament);
|
|
if (!room.settings.tournaments) room.settings.tournaments = {};
|
|
if (this.meansNo(target)) {
|
|
if (room.settings.tournaments.playerCap) {
|
|
if (tour && !tour.isTournamentStarted && tour.playerCap) {
|
|
this.parse(`/tour setplayercap off`);
|
|
}
|
|
delete room.settings.tournaments.playerCap;
|
|
room.saveSettings();
|
|
this.privateModAction(`Player Cap was removed for every tournament by ${user.name}`);
|
|
this.modlog('TOUR SETTINGS', null, 'playercap: REMOVE');
|
|
} else {
|
|
throw new Chat.ErrorMessage(`Player Cap is already removed for every tournament.`);
|
|
}
|
|
} else if (!isNaN(num)) {
|
|
if (num < 2) {
|
|
throw new Chat.ErrorMessage(`The Player Cap must be at least 2.`);
|
|
}
|
|
if (room.settings.tournaments.playerCap === num) {
|
|
throw new Chat.ErrorMessage(`Player Cap for every tournament is already set to ${num}.`);
|
|
}
|
|
room.settings.tournaments.playerCap = num;
|
|
if (tour && !tour.isTournamentStarted && !tour.playerCap) {
|
|
this.parse(`/tour setplayercap ${num}`);
|
|
if (room.settings.tournaments.autostart === true) this.parse(`/tour autostart on`);
|
|
}
|
|
room.saveSettings();
|
|
this.privateModAction(`Player Cap was set to ${num} for every tournament by ${user.name}`);
|
|
this.modlog('TOUR SETTINGS', null, `playercap: ${num}`);
|
|
if (Config.tourdefaultplayercap && room.settings.tournaments.playerCap > Config.tourdefaultplayercap) {
|
|
Monitor.log(`[TourMonitor] Room ${room.roomid} setting cap for every tour over default cap (${room.settings.tournaments.playerCap})`);
|
|
}
|
|
} else {
|
|
return this.sendReply(`Usage: ${this.cmdToken}${this.fullCmd} <number|off>`);
|
|
}
|
|
},
|
|
'': 'help',
|
|
help() {
|
|
this.parse(`${this.cmdToken}help tour settings`);
|
|
},
|
|
},
|
|
settingshelp: [
|
|
`/tour settings autodq <minutes|off> - Sets the automatic disqualification timeout for every tournament.`,
|
|
`/tour settings autostart <on|minutes|off> - Sets the automatic start timeout for every tournament.`,
|
|
`/tour settings forcepublic <on|off> - Specifies whether users can hide their battles for every tournament.`,
|
|
`/tour settings forcetimer <on|off> - Specifies whether users can toggle the timer for every tournament.`,
|
|
`/tour settings modjoin <on|off> - Specifies whether users can modjoin their battles for every tournament.`,
|
|
`/tour settings playercap <number> - Sets the playercap for every tournament.`,
|
|
`/tour settings scouting <on|off> - Specifies whether users can spectate other participants for every tournament.`,
|
|
`Requires: # &`,
|
|
],
|
|
},
|
|
tournamenthelp() {
|
|
if (!this.runBroadcast()) return;
|
|
this.sendReplyBox(
|
|
`- create/new <format>, <type>, [ <comma-separated arguments>]: Creates a new tournament in the current room.<br />` +
|
|
`- settype <type> [, <comma-separated arguments>]: Modifies the type of tournament after it's been created, but before it has started.<br />` +
|
|
`- cap/playercap <cap>: Sets the player cap of the tournament before it has started.<br />` +
|
|
`- rules/banlist <comma-separated arguments>: Sets the custom rules for the tournament before it has started.<br />` +
|
|
`- viewrules/viewbanlist: Shows the custom rules for the tournament.<br />` +
|
|
`- clearrules/clearbanlist: Clears the custom rules for the tournament before it has started.<br />` +
|
|
`- name <name>: Sets a custom name for the tournament.<br />` +
|
|
`- clearname: Clears the custom name of the tournament.<br />` +
|
|
`- end/stop/delete: Forcibly ends the tournament in the current room.<br />` +
|
|
`- begin/start: Starts the tournament in the current room.<br />` +
|
|
`- autostart/setautostart <on|minutes|off>: Sets the automatic start timeout.<br />` +
|
|
`- dq/disqualify <user>: Disqualifies a user.<br />` +
|
|
`- autodq/setautodq <minutes|off>: Sets the automatic disqualification timeout.<br />` +
|
|
`- runautodq: Manually run the automatic disqualifier.<br />` +
|
|
`- scouting <allow|disallow>: Specifies whether joining tournament matches while in a tournament is allowed.<br />` +
|
|
`- modjoin <allow|disallow>: Specifies whether players can modjoin their battles.<br />` +
|
|
`- forcetimer <on|off>: Turn on the timer for tournament battles.<br />` +
|
|
`- forcepublic <on|off>: Forces tournament battles and their replays to be public.<br />` +
|
|
`- getusers: Lists the users in the current tournament.<br />` +
|
|
`- announce/announcements <on|off>: Enables/disables tournament announcements for the current room.<br />` +
|
|
`- banuser/unbanuser <user>: Bans/unbans a user from joining tournaments in this room. Lasts 2 weeks.<br />` +
|
|
`- sub/replace <olduser>, <newuser>: Substitutes a new user for an old one<br />` +
|
|
`- settings: Do <code>/help tour settings</code> for more information<br />` +
|
|
`More detailed help can be found <a href="https://www.smogon.com/forums/threads/3570628/#post-6777489">here</a>`
|
|
);
|
|
},
|
|
};
|
|
|
|
const roomSettings: SettingsHandler[] = [
|
|
room => ({
|
|
label: "Tournament Forced Public Battles",
|
|
permission: "editroom",
|
|
options: [
|
|
['on', room.settings.tournaments?.forcePublic || 'tour settings forcepublic on'],
|
|
['off', !room.settings.tournaments?.forcePublic || 'tour settings forcepublic off'],
|
|
],
|
|
}),
|
|
room => ({
|
|
label: "Tournament Forced Timer",
|
|
permission: "editroom",
|
|
options: [
|
|
['on', room.settings.tournaments?.forceTimer || 'tour settings forcetimer on'],
|
|
['off', !room.settings.tournaments?.forceTimer || 'tour settings forcetimer off'],
|
|
],
|
|
}),
|
|
room => ({
|
|
label: "Tournament Modjoin",
|
|
permission: "editroom",
|
|
options: [
|
|
['allow', room.settings.tournaments?.allowModjoin || 'tour settings modjoin allow'],
|
|
['disallow', !room.settings.tournaments?.allowModjoin || 'tour settings modjoin disallow'],
|
|
],
|
|
}),
|
|
room => ({
|
|
label: "Tournament Scouting",
|
|
permission: "editroom",
|
|
options: [
|
|
['allow', room.settings.tournaments?.allowScouting || 'tour settings scouting allow'],
|
|
['disallow', !room.settings.tournaments?.allowScouting || 'tour settings scouting disallow'],
|
|
],
|
|
}),
|
|
];
|
|
|
|
export const Tournaments = {
|
|
TournamentGenerators,
|
|
TournamentPlayer,
|
|
Tournament,
|
|
createTournament,
|
|
commands,
|
|
roomSettings,
|
|
};
|
|
|
|
for (const room of Rooms.rooms.values()) {
|
|
const announcements = (room.settings as any).tourAnnouncements;
|
|
delete (room.settings as any).tourAnnouncements;
|
|
if (!announcements) {
|
|
room.saveSettings();
|
|
continue;
|
|
}
|
|
if (!room.settings.tournaments) room.settings.tournaments = {};
|
|
room.settings.tournaments.announcements = announcements;
|
|
room.saveSettings();
|
|
}
|