pokemon-showdown/test/sim/abilities
2021-05-03 11:25:47 -04:00
..
aftermath.js
angerpoint.js
arenatrap.js
battlearmor.js
berserk.js Check for Berserk before eating Berries (#8147) 2021-04-02 17:30:34 -04:00
clearbody.js
cloudnine.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
colorchange.js
comatose.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
contrary.js
cursedbody.js Cursed Body should be able to disable Z-moves 2021-01-05 13:06:40 +00:00
damp.js
dancer.js
dazzling.js
deltastream.js
desolateland.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
disguise.js Support per-pokemon Residual handlers in Side/Field conditions (#8222) 2021-04-25 10:55:54 -07:00
dryskin.js
emergencyexit.js Tests: Improve G-Max Volcalith Sea of Fire test 2021-04-26 22:52:59 -05:00
flashfire.js
flowergift.js Don't activate Flower Gift/Ice Face when KOed (#7733) 2020-11-26 15:36:59 -05:00
flowerveil.js
gluttony.js Fix interaction between Gluttony and Neutralizing Gas ending (#8250) 2021-05-03 11:25:47 -04:00
hungerswitch.js
iceface.js Don't activate Flower Gift/Ice Face when KOed (#7733) 2020-11-26 15:36:59 -05:00
illusion.js Consolidate Neutralizing Gas tests; add Gluttony/Slow Start NGas tests 2020-10-22 11:49:11 -05:00
immunity.js
imposter.js Consolidate Neutralizing Gas tests; add Gluttony/Slow Start NGas tests 2020-10-22 11:49:11 -05:00
intimidate.js
klutz.js
levitate.js
lightningrod.js Set abilityOrder before entrance effects activate (#8010) 2021-02-11 16:14:59 -05:00
magicbounce.js
magicguard.js
magician.js Fix Magician activation timing (#8202) 2021-04-17 12:26:29 -04:00
magnetpull.js
mirrorarmor.js
moxie.js
multiscale.js
mummy.js
naturalcure.js
neutralizinggas.js Fix interaction between Gluttony and Neutralizing Gas ending (#8250) 2021-05-03 11:25:47 -04:00
normalize.js
owntempo.js
parentalbond.js Fix Parental Bond to modify damage, not base power (#8226) 2021-04-25 12:06:27 -04:00
pastelveil.js
pickpocket.js
pickup.js
prankster.js
pressure.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
primordialsea.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
protean.js Fix Protean/Libero on first of two turn moves (#7870) 2021-01-03 09:42:08 -05:00
receiver.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
ripen.js Fix Ripen's interaction with Jaboca/Rowap Berries 2021-01-26 20:36:25 -06:00
rockhead.js
roughskin.js
sapsipper.js Fix Aromatherapy failing if the right slot has a Substitute (#8151) 2021-04-02 17:35:04 -04:00
screencleaner.js
shadowtag.js
sheerforce.js
shellarmor.js
shielddust.js
shieldsdown.js
simple.js
slowstart.js Add Slow Start tests 2021-02-16 16:48:29 -06:00
soulheart.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
stancechange.js Fix Stance Change mechanics 2020-11-26 13:47:27 +04:00
steelyspirit.js
stickyhold.js
stormdrain.js
sturdy.js Sturdy should trigger before Focus Sash but after False Swipe 2021-01-05 16:58:03 +00:00
suctioncups.js
symbiosis.js Fix Symbiosis interaction with Eject Button (#7718) 2020-11-24 11:14:05 -05:00
synchronize.js Lum Berry activates after Synchronize 2020-12-31 21:58:36 +04:00
technician.js
thickfat.js Improve Thick Fat tests 2021-03-19 21:46:54 -05:00
trace.js Abilities: Add isPermanent flag (#7614) 2020-11-03 10:31:11 -05:00
truant.js
unaware.js
unburden.js Consolidate Neutralizing Gas tests; add Gluttony/Slow Start NGas tests 2020-10-22 11:49:11 -05:00
unnerve.js Allow Berries to be used between Unnerve switching to Unnerve (#8145) 2021-03-31 10:07:36 -04:00
victorystar.js Victory Star tests are Victory Star 2020-12-16 06:41:11 -06:00
wanderingspirit.js
wonderguard.js
zenmode.js Abilities: Add isPermanent flag (#7614) 2020-11-03 10:31:11 -05:00