pokemon-showdown/data
Guangcong Luo f3e45fbb72 Move server code to server/
Also move mods/ to data/mods/

This makes PS more monorepo-like. The intent is to further separate
the sim and the server code, but without fully committing to splitting
the repository itself.

We now support `./pokemon-showdown start` in addition to
`./pokemon-showdown`. I'm not clear which I want to be the default
yet.
2019-02-03 16:07:06 -06:00
..
mods Move server code to server/ 2019-02-03 16:07:06 -06:00
abilities.js Remove useless param from pokemon.transformInto 2019-02-01 15:10:46 -06:00
aliases.js Remove unnecessary Pokestar alias 2019-01-12 16:54:54 -06:00
bss-factory-sets.json Update BSSF Kommo-o EVs (#4968) 2018-11-15 14:05:47 +04:00
factory-sets.json Battle Factory: Fix another Hydreigon set 2019-01-29 09:12:39 -05:00
formats-data.js PU: Ban Alolan Exeggutor 2019-01-28 15:08:57 -05:00
items.js Use more accurate multiplier for Big Root (#5120) 2019-01-25 10:39:58 -05:00
learnsets.js Add Shiny Tapu Lele event 2018-12-18 09:04:17 -05:00
moves.js Update Me First 2019-02-02 16:13:03 -05:00
pokedex.js Add CAP 25: Caribolt, Smokomodo, Snaelstrom 2018-11-29 13:30:33 -05:00
random-teams.js Random Battle: Fix Dedenne HP EVs (#5122) 2019-01-26 14:46:43 +04:00
rulesets.js 2v2 Doubles: Update banlist (#5116) 2019-01-24 16:28:10 +04:00
scripts.js Fix stomping tantrum vs. only Protect (#5081) 2019-01-15 22:03:54 -06:00
statuses.js Fix partial trapping moves in the statbar after having ended (#5108) 2019-01-15 19:25:46 -06:00
typechart.js Typescript data/ and config/formats (#4513) 2018-03-26 09:50:51 -05:00