pokemon-showdown/test/simulator/items/flameorb.js
2016-01-01 00:20:07 +01:00

33 lines
1.1 KiB
JavaScript

'use strict';
const assert = require('assert');
let battle;
describe('Flame Orb', function () {
afterEach(function () {
battle.destroy();
});
it('should not trigger when entering battle', function () {
battle = BattleEngine.Battle.construct();
battle.join('p1', 'Guest 1', 1, [
{species: 'Magikarp', ability: 'swiftswim', item: 'focussash', moves: ['splash']},
{species: 'Ursaring', ability: 'guts', item: 'flameorb', moves: ['protect']},
]);
battle.join('p2', 'Guest 2', 1, [
{species: 'Breloom', ability: 'technician', moves: ['bulletseed']},
]);
battle.commitDecisions();
battle.choose('p1', 'switch 2');
assert.notStrictEqual(battle.p1.active[0].status, 'brn');
});
it('should trigger after one turn', function () {
battle = BattleEngine.Battle.construct();
battle.join('p1', 'Guest 1', 1, [{species: 'Ursaring', ability: 'guts', item: 'flameorb', moves: ['protect']}]);
battle.join('p2', 'Guest 2', 1, [{species: 'Magikarp', ability: 'swiftswim', moves: ['splash']}]);
battle.commitDecisions();
assert.strictEqual(battle.p1.active[0].status, 'brn');
});
});