pokemon-showdown/lib/repl.ts
Guangcong Luo 9f0d6d03d3 Attempt to fix REPL crash in WSL2
For some reason, my last try failed. The error just wasn't getting
caught. This is an attempt to make it not listen to the `'close'` event
if the `listen` function throws, which might work? I'll reboot to test
in Windows when I have time.

Refs #6873
2020-06-19 22:53:31 -07:00

123 lines
3.2 KiB
TypeScript

/**
* REPL
*
* Documented in logs/repl/README.md
* https://github.com/smogon/pokemon-showdown/blob/master/logs/repl/README.md
*
* @author kota
* @license MIT
*/
import * as fs from 'fs';
import * as net from 'net';
import * as path from 'path';
import * as repl from 'repl';
import {crashlogger} from './crashlogger';
export const Repl = new class ReplSingleton {
/**
* Contains the pathnames of all active REPL sockets.
*/
socketPathnames: Set<string> = new Set();
listenersSetup = false;
setupListeners() {
if (Repl.listenersSetup) return;
Repl.listenersSetup = true;
// Clean up REPL sockets and child processes on forced exit.
process.once('exit', code => {
for (const s of Repl.socketPathnames) {
try {
fs.unlinkSync(s);
} catch (e) {}
}
if (code === 129 || code === 130) {
process.exitCode = 0;
}
});
if (!process.listeners('SIGHUP').length) {
process.once('SIGHUP', () => process.exit(128 + 1));
}
if (!process.listeners('SIGINT').length) {
process.once('SIGINT', () => process.exit(128 + 2));
}
}
/**
* Starts a REPL server, using a UNIX socket for IPC. The eval function
* parametre is passed in because there is no other way to access a file's
* non-global context.
*/
start(filename: string, evalFunction: (input: string) => any) {
if ('repl' in Config && !Config.repl) return;
// TODO: Windows does support the REPL when using named pipes. For now,
// this only supports UNIX sockets.
if (process.platform === 'win32') return;
Repl.setupListeners();
if (filename === 'app') {
// Clean up old REPL sockets.
const directory = path.dirname(path.resolve(__dirname, '..', Config.replsocketprefix || 'logs/repl', 'app'));
for (const file of fs.readdirSync(directory)) {
const pathname = path.resolve(directory, file);
const stat = fs.statSync(pathname);
if (!stat.isSocket()) continue;
const socket = net.connect(pathname, () => {
socket.end();
socket.destroy();
}).on('error', () => {
fs.unlink(pathname, () => {});
});
}
}
const server = net.createServer(socket => {
repl.start({
input: socket,
output: socket,
eval(cmd: string, context: any, unusedFilename: string, callback: Function): any {
try {
return callback(null, evalFunction(cmd));
} catch (e) {
return callback(e);
}
},
}).on('exit', () => socket.end());
socket.on('error', () => socket.destroy());
});
const pathname = path.resolve(__dirname, '..', Config.replsocketprefix || 'logs/repl', filename);
try {
server.listen(pathname, () => {
fs.chmodSync(pathname, Config.replsocketmode || 0o600);
Repl.socketPathnames.add(pathname);
});
server.once('error', (err: NodeJS.ErrnoException) => {
if (err.code === "EADDRINUSE") {
fs.unlink(pathname, _err => {
if (_err && _err.code !== "ENOENT") {
crashlogger(_err, `REPL: ${filename}`);
}
server.close();
});
} else {
crashlogger(err, `REPL: ${filename}`);
server.close();
}
});
server.once('close', () => {
Repl.socketPathnames.delete(pathname);
Repl.start(filename, evalFunction);
});
} catch (err) {
console.error(`Could not start REPL server "${filename}": ${err}`);
}
}
};