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31 lines
1.1 KiB
JavaScript
31 lines
1.1 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Pledge Moves', function () {
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beforeEach(function () {
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battle = common.createBattle({gameType: 'doubles'});
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});
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afterEach(() => battle.destroy());
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it('should not combine if one of the users is forced to use a non-pledge move on its turn', function () {
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battle.setPlayer('p1', {team: [
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{species: 'Venusaur', level: 90, moves: ['sludge', 'grasspledge']},
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{species: 'Charizard', level: 99, moves: ['sleeptalk', 'firepledge']},
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]});
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battle.setPlayer('p2', {team: [
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{species: 'Whimsicott', ability: 'prankster', moves: ['encore']},
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{species: 'Blastoise', moves: ['sleeptalk']},
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]});
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battle.makeChoices('move sludge 2, move sleeptalk', 'move encore 1, move sleeptalk');
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battle.makeChoices('move grasspledge 2, move firepledge 2', 'move encore 1, move sleeptalk');
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assert(!battle.p2.active[0].side.sideConditions['firepledge'], "Fire Pledge should not be active on the opponent's side of the field.");
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assert(!battle.p1.active[1].moveThisTurn, "Charizard should not have moved this turn.");
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});
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});
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