pokemon-showdown/test/sim/misc
2020-07-21 13:08:16 -07:00
..
arceus.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
critical.js
dynamax.js Add various mechanics tests (#6714) 2020-05-18 12:19:18 -07:00
endlessbattleclause.js Only check for EBC after 100 turns have passed 2020-05-30 20:46:17 -07:00
faint-order.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
fusion-combo.js Fix Fusion Bolt + Fusion Flare interaction when first move fails (#6991) 2020-07-10 16:29:53 -07:00
inversebattle.js Fix bugs caused by not specifying effectiveness priority (#6765) 2020-05-29 16:55:42 -07:00
megaevolution.js Fix mega evolving into self 2020-04-07 10:56:19 -07:00
mixandmega.js Refactor test formats 2019-12-11 03:41:36 +09:00
pledgemoves.js Fix Round and Pledge move interaction with Z- and Max Moves 2020-03-31 16:33:42 -04:00
prng.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
random-teams.js Turn on prefer-const for .js files 2020-04-23 11:37:47 -07:00
recoil.js
silvally.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
sleepclausemod.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
state.js Remove timestamps in state tests 2020-07-21 13:08:16 -07:00
statuses.js Turn on prefer-const for .js files 2020-04-23 11:37:47 -07:00
statusmoves.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
target-resolution.js Add various mechanics tests (#6714) 2020-05-18 12:19:18 -07:00
trapmoves.js Turn on prefer-const for .js files 2020-04-23 11:37:47 -07:00
turn-order.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
typechange.js Turn on prefer-const for .js files 2020-04-23 11:37:47 -07:00
weather.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
weight.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
zmoves.js