pokemon-showdown/tools.js
2013-12-20 16:08:02 -08:00

1241 lines
42 KiB
JavaScript

/**
* Tools
* Pokemon Showdown - http://pokemonshowdown.com/
*
* Handles getting data about pokemon, items, etc.
*
* This file is used by the main process (to validate teams)
* as well as the individual simulator processes (to get
* information about pokemon, items, etc to simulate).
*
* @license MIT license
*/
module.exports = (function () {
var moddedTools = {};
var dataTypes = ['FormatsData', 'Learnsets', 'Pokedex', 'Movedex', 'Statuses', 'TypeChart', 'Scripts', 'Items', 'Abilities', 'Formats', 'Aliases'];
var dataFiles = {
'Pokedex': 'pokedex.js',
'Movedex': 'moves.js',
'Statuses': 'statuses.js',
'TypeChart': 'typechart.js',
'Scripts': 'scripts.js',
'Items': 'items.js',
'Abilities': 'abilities.js',
'Formats': 'formats.js',
'FormatsData': 'formats-data.js',
'Learnsets': 'learnsets.js',
'Aliases': 'aliases.js'
};
function Tools(mod, parentMod) {
if (!mod) {
mod = 'base';
this.isBase = true;
} else if (!parentMod) {
parentMod = 'base';
}
this.currentMod = mod;
var data = this.data = {
mod: mod
};
if (mod === 'base') {
dataTypes.forEach(function(dataType) {
try {
var path = './data/' + dataFiles[dataType];
if (fs.existsSync(path)) {
data[dataType] = require(path)['Battle' + dataType];
}
} catch (e) {
console.log('CRASH LOADING DATA: '+e.stack);
}
if (!data[dataType]) data[dataType] = {};
}, this);
try {
var path = './config/formats.js';
if (fs.existsSync(path)) {
var configFormats = require(path).Formats;
for (var i=0; i<configFormats.length; i++) {
var format = configFormats[i];
var id = toId(format.name);
format.effectType = 'Format';
if (format.challengeShow === undefined) format.challengeShow = true;
if (format.searchShow === undefined) format.searchShow = true;
data.Formats[id] = format;
}
}
} catch (e) {
console.log('CRASH LOADING FORMATS: '+e.stack);
}
} else {
var parentData = moddedTools[parentMod].data;
dataTypes.forEach(function(dataType) {
try {
var path = './mods/' + mod + '/' + dataFiles[dataType];
if (fs.existsSync(path)) {
data[dataType] = require(path)['Battle' + dataType];
}
} catch (e) {
console.log('CRASH LOADING MOD DATA: '+e.stack);
}
if (!data[dataType]) data[dataType] = {};
for (var i in parentData[dataType]) {
if (data[dataType][i] === null) {
// null means don't inherit
delete data[dataType][i];
} else if (!(i in data[dataType])) {
// If it doesn't exist it's inherited from the parent data
if (dataType === 'Pokedex') {
// Pokedex entries can be modified too many different ways
data[dataType][i] = Object.clone(parentData[dataType][i], true);
} else {
data[dataType][i] = parentData[dataType][i];
}
} else if (data[dataType][i] && data[dataType][i].inherit) {
// {inherit: true} can be used to modify only parts of the parent data,
// instead of overwriting entirely
delete data[dataType][i].inherit;
Object.merge(data[dataType][i], parentData[dataType][i], true, false);
}
}
});
}
}
Tools.prototype.mod = function(mod) {
if (!moddedTools[mod]) {
mod = this.getFormat(mod).mod;
}
if (!mod) mod = 'base';
return moddedTools[mod];
};
Tools.prototype.modData = function(dataType, id) {
if (this.isBase) return this.data[dataType][id];
if (this.data[dataType][id] !== moddedTools.base.data[dataType][id]) return this.data[dataType][id];
return this.data[dataType][id] = Object.clone(this.data[dataType][id], true);
};
Tools.prototype.effectToString = function() {
return this.name;
};
Tools.prototype.getImmunity = function(type, target) {
for (var i=0; i<target.types.length; i++) {
if (this.data.TypeChart[target.types[i]] && this.data.TypeChart[target.types[i]].damageTaken && this.data.TypeChart[target.types[i]].damageTaken[type] === 3) {
return false;
}
}
return true;
};
Tools.prototype.getEffectiveness = function(type, target) {
var totalTypeMod = 0;
for (var i=0; i<target.types.length; i++) {
if (!this.data.TypeChart[target.types[i]]) continue;
var typeMod = this.data.TypeChart[target.types[i]].damageTaken[type];
if (typeMod === 1) { // super-effective
totalTypeMod++;
}
if (typeMod === 2) { // resist
totalTypeMod--;
}
// in case of weird situations like Gravity, immunity is
// handled elsewhere
}
return totalTypeMod;
};
Tools.prototype.getTemplate = function(template) {
if (!template || typeof template === 'string') {
var name = (template||'').trim();
var id = toId(name);
if (this.data.Aliases[id]) {
name = this.data.Aliases[id];
id = toId(name);
}
template = {};
if (id && this.data.Pokedex[id]) {
template = this.data.Pokedex[id];
if (template.cached) return template;
template.cached = true;
template.exists = true;
}
name = template.species || template.name || name;
if (this.data.FormatsData[id]) {
Object.merge(template, this.data.FormatsData[id]);
}
if (this.data.Learnsets[id]) {
Object.merge(template, this.data.Learnsets[id]);
}
if (!template.id) template.id = id;
if (!template.name) template.name = name;
if (!template.speciesid) template.speciesid = id;
if (!template.species) template.species = name;
if (!template.baseSpecies) template.baseSpecies = name;
if (!template.forme) template.forme = '';
if (!template.formeLetter) template.formeLetter = '';
if (!template.spriteid) template.spriteid = toId(template.baseSpecies)+(template.baseSpecies!==name?'-'+toId(template.forme):'');
if (!template.prevo) template.prevo = '';
if (!template.evos) template.evos = [];
if (!template.nfe) template.nfe = !!template.evos.length;
if (!template.gender) template.gender = '';
if (!template.genderRatio && template.gender === 'M') template.genderRatio = {M:1,F:0};
if (!template.genderRatio && template.gender === 'F') template.genderRatio = {M:0,F:1};
if (!template.genderRatio && template.gender === 'N') template.genderRatio = {M:0,F:0};
if (!template.genderRatio) template.genderRatio = {M:0.5,F:0.5};
if (!template.tier && template.baseSpecies !== template.species) template.tier = this.data.FormatsData[toId(template.baseSpecies)].tier;
if (!template.tier) template.tier = 'Illegal';
if (!template.gen) {
if (template.forme && template.forme in {'Mega':1,'Mega-X':1,'Mega-Y':1}) {
template.gen = 6;
template.isMega = true;
} else if (template.num >= 650) template.gen = 6;
else if (template.num >= 494) template.gen = 5;
else if (template.num >= 387) template.gen = 4;
else if (template.num >= 252) template.gen = 3;
else if (template.num >= 152) template.gen = 2;
else if (template.num >= 1) template.gen = 1;
else template.gen = 0;
}
}
return template;
};
Tools.prototype.getMove = function(move) {
if (!move || typeof move === 'string') {
var name = (move||'').trim();
var id = toId(name);
if (this.data.Aliases[id]) {
name = this.data.Aliases[id];
id = toId(name);
}
move = {};
if (id.substr(0,11) === 'hiddenpower') {
var matches = /([a-z]*)([0-9]*)/.exec(id);
id = matches[1];
}
if (id && this.data.Movedex[id]) {
move = this.data.Movedex[id];
if (move.cached) return move;
move.cached = true;
move.exists = true;
}
if (!move.id) move.id = id;
if (!move.name) move.name = name;
if (!move.fullname) move.fullname = 'move: '+move.name;
move.toString = this.effectToString;
if (!move.critRatio) move.critRatio = 1;
if (!move.baseType) move.baseType = move.type;
if (!move.effectType) move.effectType = 'Move';
if (!move.secondaries && move.secondary) move.secondaries = [move.secondary];
if (!move.gen) {
if (move.num >= 560) move.gen = 6;
else if (move.num >= 468) move.gen = 5;
else if (move.num >= 355) move.gen = 4;
else if (move.num >= 252) move.gen = 3;
else if (move.num >= 166) move.gen = 2;
else if (move.num >= 1) move.gen = 1;
else move.gen = 0;
}
if (!move.priority) move.priority = 0;
}
return move;
};
/**
* Ensure we're working on a copy of a move (and make a copy if we aren't)
*
* Remember: "ensure" - by default, it won't make a copy of a copy:
* moveCopy === Tools.getMoveCopy(moveCopy)
*
* If you really want to, use:
* moveCopyCopy = Tools.getMoveCopy(moveCopy.id)
*
* @param move Move ID, move object, or movecopy object describing move to copy
* @return movecopy object
*/
Tools.prototype.getMoveCopy = function(move) {
if (move && move.isCopy) return move;
move = this.getMove(move);
var moveCopy = Object.clone(move, true);
moveCopy.isCopy = true;
return moveCopy;
};
Tools.prototype.getEffect = function(effect) {
if (!effect || typeof effect === 'string') {
var name = (effect||'').trim();
var id = toId(name);
effect = {};
if (id && this.data.Statuses[id]) {
effect = this.data.Statuses[id];
effect.name = effect.name || this.data.Statuses[id].name;
} else if (id && this.data.Movedex[id] && this.data.Movedex[id].effect) {
effect = this.data.Movedex[id].effect;
effect.name = effect.name || this.data.Movedex[id].name;
} else if (id && this.data.Abilities[id] && this.data.Abilities[id].effect) {
effect = this.data.Abilities[id].effect;
effect.name = effect.name || this.data.Abilities[id].name;
} else if (id && this.data.Items[id] && this.data.Items[id].effect) {
effect = this.data.Items[id].effect;
effect.name = effect.name || this.data.Items[id].name;
} else if (id && this.data.Formats[id]) {
effect = this.data.Formats[id];
effect.name = effect.name || this.data.Formats[id].name;
if (!effect.mod) effect.mod = this.currentMod;
if (!effect.effectType) effect.effectType = 'Format';
} else if (id === 'recoil') {
effect = {
effectType: 'Recoil'
};
} else if (id === 'drain') {
effect = {
effectType: 'Drain'
};
}
if (!effect.id) effect.id = id;
if (!effect.name) effect.name = name;
if (!effect.fullname) effect.fullname = effect.name;
effect.toString = this.effectToString;
if (!effect.category) effect.category = 'Effect';
if (!effect.effectType) effect.effectType = 'Effect';
}
return effect;
};
Tools.prototype.getFormat = function(effect) {
if (!effect || typeof effect === 'string') {
var name = (effect||'').trim();
var id = toId(name);
effect = {};
if (id && this.data.Formats[id]) {
effect = this.data.Formats[id];
if (effect.cached) return effect;
effect.cached = true;
effect.name = effect.name || this.data.Formats[id].name;
if (!effect.mod) effect.mod = this.currentMod;
if (!effect.effectType) effect.effectType = 'Format';
}
if (!effect.id) effect.id = id;
if (!effect.name) effect.name = name;
if (!effect.fullname) effect.fullname = effect.name;
effect.toString = this.effectToString;
if (!effect.category) effect.category = 'Effect';
if (!effect.effectType) effect.effectType = 'Effect';
this.getBanlistTable(effect);
}
return effect;
};
Tools.prototype.getItem = function(item) {
if (!item || typeof item === 'string') {
var name = (item||'').trim();
var id = toId(name);
if (this.data.Aliases[id]) {
name = this.data.Aliases[id];
id = toId(name);
}
item = {};
if (id && this.data.Items[id]) {
item = this.data.Items[id];
if (item.cached) return item;
item.cached = true;
item.exists = true;
}
if (!item.id) item.id = id;
if (!item.name) item.name = name;
if (!item.fullname) item.fullname = 'item: '+item.name;
item.toString = this.effectToString;
if (!item.category) item.category = 'Effect';
if (!item.effectType) item.effectType = 'Item';
if (item.isBerry) item.fling = { basePower: 10 };
if (!item.gen) {
if (item.num >= 577) item.gen = 6;
else if (item.num >= 537) item.gen = 5;
else if (item.num >= 377) item.gen = 4;
// Due to difference in storing items, gen 2 items must be specified specifically
else item.gen = 3;
}
}
return item;
};
Tools.prototype.getAbility = function(ability) {
if (!ability || typeof ability === 'string') {
var name = (ability||'').trim();
var id = toId(name);
ability = {};
if (id && this.data.Abilities[id]) {
ability = this.data.Abilities[id];
if (ability.cached) return ability;
ability.cached = true;
ability.exists = true;
}
if (!ability.id) ability.id = id;
if (!ability.name) ability.name = name;
if (!ability.fullname) ability.fullname = 'ability: '+ability.name;
ability.toString = this.effectToString;
if (!ability.category) ability.category = 'Effect';
if (!ability.effectType) ability.effectType = 'Ability';
if (!ability.gen) {
if (ability.num >= 165) ability.gen = 6;
else if (ability.num >= 124) ability.gen = 5;
else if (ability.num >= 77) ability.gen = 4;
else if (ability.num >= 1) ability.gen = 3;
else ability.gen = 0;
}
}
return ability;
};
Tools.prototype.getType = function(type) {
if (!type || typeof type === 'string') {
var id = toId(type);
id = id.substr(0,1).toUpperCase() + id.substr(1);
type = {};
if (id && this.data.TypeChart[id]) {
type = this.data.TypeChart[id];
if (type.cached) return type;
type.cached = true;
type.exists = true;
type.isType = true;
type.effectType = 'Type';
}
if (!type.id) type.id = id;
if (!type.effectType) {
// man, this is really meta
type.effectType = 'EffectType';
}
}
return type;
};
var BattleNatures = {
Adamant: {plus:'atk', minus:'spa'},
Bashful: {},
Bold: {plus:'def', minus:'atk'},
Brave: {plus:'atk', minus:'spe'},
Calm: {plus:'spd', minus:'atk'},
Careful: {plus:'spd', minus:'spa'},
Docile: {},
Gentle: {plus:'spd', minus:'def'},
Hardy: {},
Hasty: {plus:'spe', minus:'def'},
Impish: {plus:'def', minus:'spa'},
Jolly: {plus:'spe', minus:'spa'},
Lax: {plus:'def', minus:'spd'},
Lonely: {plus:'atk', minus:'def'},
Mild: {plus:'spa', minus:'def'},
Modest: {plus:'spa', minus:'atk'},
Naive: {plus:'spe', minus:'spd'},
Naughty: {plus:'atk', minus:'spd'},
Quiet: {plus:'spa', minus:'spe'},
Quirky: {},
Rash: {plus:'spa', minus:'spd'},
Relaxed: {plus:'def', minus:'spe'},
Sassy: {plus:'spd', minus:'spe'},
Serious: {},
Timid: {plus:'spe', minus:'atk'}
};
Tools.prototype.getNature = function(nature) {
if (typeof nature === 'string') nature = BattleNatures[nature];
if (!nature) nature = {};
return nature;
};
Tools.prototype.natureModify = function(stats, nature) {
if (typeof nature === 'string') nature = BattleNatures[nature];
if (!nature) return stats;
if (nature.plus) stats[nature.plus] *= 1.1;
if (nature.minus) stats[nature.minus] *= 0.9;
return stats;
};
Tools.prototype.checkLearnset = function(move, template, lsetData) {
move = toId(move);
template = this.getTemplate(template);
lsetData = lsetData || {};
var set = (lsetData.set || (lsetData.set={}));
var format = (lsetData.format || (lsetData.format={}));
var alreadyChecked = {};
var level = set.level || 100;
var limit1 = true;
var sketch = false;
var sometimesPossible = false; // is this move in the learnset at all?
// This is a pretty complicated algorithm
// Abstractly, what it does is construct the union of sets of all
// possible ways this pokemon could be obtained, and then intersect
// it with a the pokemon's existing set of all possible ways it could
// be obtained. If this intersection is non-empty, the move is legal.
// We apply several optimizations to this algorithm. The most
// important is that with, for instance, a TM move, that Pokemon
// could have been obtained from any gen at or before that TM's gen.
// Instead of adding every possible source before or during that gen,
// we keep track of a maximum gen variable, intended to mean "any
// source at or before this gen is possible."
// set of possible sources of a pokemon with this move, represented as an array
var sources = [];
// the equivalent of adding "every source at or before this gen" to sources
var sourcesBefore = 0;
var noPastGen = format.noPokebank || format.requirePentagon;
do {
alreadyChecked[template.speciesid] = true;
// Stabmons hack to avoid copying all of validateSet to formats.
if (format.id === 'gen5stabmons' && template.types.indexOf(this.getMove(move).type) > -1) return false;
if (template.learnset) {
if (template.learnset[move] || template.learnset['sketch']) {
sometimesPossible = true;
var lset = template.learnset[move];
if (!lset || template.speciesid === 'smeargle') {
lset = template.learnset['sketch'];
sketch = true;
// Chatter, Struggle and Magikarp's Revenge cannot be sketched
if (move in {'chatter':1, 'struggle':1, 'magikarpsrevenge':1}) return true;
// Signature moves are unavailable in XY pre-Pokebank
if (format.noPokebank && move in {'conversion':1,'conversion2':1,'aeroblast':1,'sacredfire':1,'mistball':1,'lusterpurge':1,'doomdesire':1,'psychoboost':1,'roaroftime':1,'spacialrend':1,'magmastorm':1,'crushgrip':1,'shadowforce':1,'lunardance':1,'heartswap':1,'darkvoid':1,'seedflare':1,'judgment':1,'searingshot':1,'vcreate':1,'fusionflare':1,'fusionbolt':1,'blueflare':1,'boltstrike':1,'glaciate':1,'freezeshock':1,'iceburn':1,'secretsword':1,'relicsong':1,'technoblast':1}) {
return true;
}
}
if (typeof lset === 'string') lset = [lset];
for (var i=0, len=lset.length; i<len; i++) {
var learned = lset[i];
if (noPastGen && learned.charAt(0) !== '6') continue;
if (parseInt(learned.charAt(0),10) > this.gen) continue;
if (learned.substr(0,2) in {'4L':1,'5L':1,'6L':1}) {
// gen 4-6 level-up moves
if (level >= parseInt(learned.substr(2),10)) {
// we're past the required level to learn it
return false;
}
if (!template.gender || template.gender === 'F') {
// available as egg move
learned = learned.charAt(0)+'Eany';
} else {
// this move is unavailable, skip it
continue;
}
}
if (learned.charAt(1) in {L:1,M:1,T:1}) {
if (learned.charAt(0) === '6') {
// current-gen TM or tutor moves:
// always available
return false;
}
// past-gen level-up, TM, or tutor moves:
// available as long as the source gen was or was before this gen
limit1 = false;
sourcesBefore = Math.max(sourcesBefore, parseInt(learned.charAt(0),10));
} else if (learned.charAt(1) in {E:1,S:1,D:1}) {
// egg, event, or DW moves:
// only if that was the source
if (format.noPokebank) {
if (move === 'extremespeed') continue;
if (move === 'perishsong' && template.id === 'gastly') continue;
if (move === 'stealthrock' && template.id === 'skarmory') continue;
if (move === 'drillrun' && template.id === 'karrablast') continue;
}
if (learned.charAt(1) === 'E') {
// it's an egg move, so we add each pokemon that can be bred with to its sources
if (learned.charAt(0) === '6') {
// gen 6 doesn't have egg move incompatibilities
sources.push('6E');
continue;
}
var eggGroups = template.eggGroups;
if (!eggGroups) continue;
if (eggGroups[0] === 'Undiscovered') eggGroups = this.getTemplate(template.evos[0]).eggGroups;
var atLeastOne = false;
var fromSelf = (learned.substr(1) === 'Eany');
learned = learned.substr(0,2);
for (var templateid in this.data.Pokedex) {
var dexEntry = this.getTemplate(templateid);
if (
// CAP pokemon can't breed
!dexEntry.isNonstandard &&
// can't breed mons from future gens
dexEntry.gen <= parseInt(learned.charAt(0),10) &&
// genderless pokemon can't pass egg moves
dexEntry.gender !== 'N') {
if (
// chainbreeding
fromSelf ||
// otherwise parent must be able to learn the move
!alreadyChecked[dexEntry.speciesid] && dexEntry.learnset && (dexEntry.learnset[move]||dexEntry.learnset['sketch'])) {
if (dexEntry.eggGroups.intersect(eggGroups).length) {
// we can breed with it
atLeastOne = true;
sources.push(learned+dexEntry.id);
}
}
}
}
// chainbreeding with itself from earlier gen
if (!atLeastOne) sources.push(learned+template.id);
} else if (learned.charAt(1) === 'S') {
sources.push(learned+' '+template.id);
} else {
sources.push(learned);
}
}
}
}
if (format.mimicGlitch && template.gen < 5) {
// include the Mimic Glitch when checking this mon's learnset
var glitchMoves = {metronome:1, copycat:1, transform:1, mimic:1, assist:1};
var getGlitch = false;
for (var i in glitchMoves) {
if (template.learnset[i]) {
if (i === 'mimic' && this.getAbility(set.ability).gen == 4 && !template.prevo) {
// doesn't get the glitch
} else {
getGlitch = true;
break;
}
}
}
if (getGlitch) {
sourcesBefore = Math.max(sourcesBefore, 4);
if (this.getMove(move).gen < 5) {
limit1 = false;
}
}
}
}
// also check to see if the mon's prevo or freely switchable formes can learn this move
if (!template.learnset && template.baseSpecies !== template.species) {
// forme takes precedence over prevo only if forme has no learnset
template = this.getTemplate(template.baseSpecies);
} else if (template.prevo) {
template = this.getTemplate(template.prevo);
} else if (template.speciesid === 'shaymin') {
template = this.getTemplate('shayminsky');
} else if (template.baseSpecies !== template.species && template.baseSpecies !== 'Kyurem') {
template = this.getTemplate(template.baseSpecies);
} else {
template = null;
}
} while (template && template.species && !alreadyChecked[template.speciesid]);
if (limit1 && sketch) {
// limit 1 sketch move
if (lsetData.sketchMove) {
return {type:'oversketched', maxSketches: 1};
}
lsetData.sketchMove = move;
}
// Now that we have our list of possible sources, intersect it with the current list
if (!sourcesBefore && !sources.length) {
if (noPastGen && sometimesPossible) return {type:'pokebank'};
return true;
}
if (!sources.length) sources = null;
if (sourcesBefore || lsetData.sourcesBefore) {
// having sourcesBefore is the equivalent of having everything before that gen
// in sources, so we fill the other array in preparation for intersection
if (sourcesBefore && lsetData.sources) {
if (!sources) sources = [];
for (var i=0, len=lsetData.sources.length; i<len; i++) {
var learned = lsetData.sources[i];
if (parseInt(learned.substr(0,1),10) <= sourcesBefore) {
sources.push(learned);
}
}
if (!lsetData.sourcesBefore) sourcesBefore = 0;
}
if (lsetData.sourcesBefore && sources) {
if (!lsetData.sources) lsetData.sources = [];
for (var i=0, len=sources.length; i<len; i++) {
var learned = sources[i];
if (parseInt(learned.substr(0,1),10) <= lsetData.sourcesBefore) {
lsetData.sources.push(learned);
}
}
if (!sourcesBefore) delete lsetData.sourcesBefore;
}
}
if (sources) {
if (lsetData.sources) {
var intersectSources = lsetData.sources.intersect(sources);
if (!intersectSources.length && !(sourcesBefore && lsetData.sourcesBefore)) {
return {type:'incompatible'};
}
lsetData.sources = intersectSources;
} else {
lsetData.sources = sources.unique();
}
}
if (sourcesBefore) {
lsetData.sourcesBefore = Math.min(sourcesBefore, lsetData.sourcesBefore||6);
}
return false;
};
Tools.prototype.getBanlistTable = function(format, subformat, depth) {
var banlistTable;
if (!depth) depth = 0;
if (depth>8) return; // avoid infinite recursion
if (format.banlistTable && !subformat) {
banlistTable = format.banlistTable;
} else {
if (!format.banlistTable) format.banlistTable = {};
if (!format.setBanTable) format.setBanTable = [];
if (!format.teamBanTable) format.teamBanTable = [];
banlistTable = format.banlistTable;
if (!subformat) subformat = format;
if (subformat.banlist) {
for (var i=0; i<subformat.banlist.length; i++) {
// don't revalidate what we already validate
if (banlistTable[toId(subformat.banlist[i])]) continue;
banlistTable[subformat.banlist[i]] = subformat.name || true;
banlistTable[toId(subformat.banlist[i])] = subformat.name || true;
var plusPos = subformat.banlist[i].indexOf('+');
if (plusPos && plusPos > 0) {
var plusPlusPos = subformat.banlist[i].indexOf('++');
if (plusPlusPos && plusPlusPos > 0) {
var complexList = subformat.banlist[i].split('++');
for (var j=0; j<complexList.length; j++) {
complexList[j] = toId(complexList[j]);
}
format.teamBanTable.push(complexList);
} else {
var complexList = subformat.banlist[i].split('+');
for (var j=0; j<complexList.length; j++) {
complexList[j] = toId(complexList[j]);
}
format.setBanTable.push(complexList);
}
}
}
}
if (subformat.ruleset) {
for (var i=0; i<subformat.ruleset.length; i++) {
// don't revalidate what we already validate
if (banlistTable['Rule:'+toId(subformat.ruleset[i])]) continue;
banlistTable['Rule:'+toId(subformat.ruleset[i])] = subformat.ruleset[i];
if (format.ruleset.indexOf(subformat.ruleset[i]) === -1) format.ruleset.push(subformat.ruleset[i]);
var subsubformat = this.getFormat(subformat.ruleset[i]);
if (subsubformat.ruleset || subsubformat.banlist) {
this.getBanlistTable(format, subsubformat, depth+1);
}
}
}
}
return banlistTable;
};
Tools.prototype.validateTeam = function(team, format, forceThisMod) {
format = this.getFormat(format);
if (!forceThisMod && this.isBase && format.mod !== this.currentMod) {
return this.mod(format).validateTeam(team, format, true);
}
var problems = [];
this.getBanlistTable(format);
if (format.team) {
return false;
}
if (!team || !Array.isArray(team)) {
if (format.canUseRandomTeam) {
return false;
}
return ["You sent invalid team data. If you're not using a custom client, please report this as a bug."];
}
if (!team.length) {
return ["Your team has no pokemon."];
}
if (team.length>6) {
return ["Your team has more than 6 pokemon."];
}
var teamHas = {};
for (var i=0; i<team.length; i++) {
if (!team[i]) return ["You sent invalid team data. If you're not using a custom client, please report this as a bug."];
var setProblems = this.validateSet(team[i], format, teamHas);
if (setProblems) {
problems = problems.concat(setProblems);
}
}
for (var i=0; i<format.teamBanTable.length; i++) {
var bannedCombo = '';
for (var j=0; j<format.teamBanTable[i].length; j++) {
if (!teamHas[format.teamBanTable[i][j]]) {
bannedCombo = false;
break;
}
if (j == 0) {
bannedCombo += format.teamBanTable[i][j];
} else {
bannedCombo += ' and '+format.teamBanTable[i][j];
}
}
if (bannedCombo) {
var clause = format.name ? " by "+format.name : '';
problems.push("Your team has the combination of "+bannedCombo+", which is banned"+clause+".");
}
}
if (format.ruleset) {
for (var i=0; i<format.ruleset.length; i++) {
var subformat = this.getFormat(format.ruleset[i]);
if (subformat.validateTeam) {
problems = problems.concat(subformat.validateTeam.call(this, team, format)||[]);
}
}
}
if (format.validateTeam) {
problems = problems.concat(format.validateTeam.call(this, team, format)||[]);
}
if (!problems.length) return false;
return problems;
};
Tools.prototype.validateSet = function(set, format, teamHas, forceThisMod) {
format = this.getFormat(format);
if (!forceThisMod && this.isBase && format.mod !== this.currentMod) {
return this.mod(format).validateSet(set, format, teamHas, true);
}
var problems = [];
if (!set) {
return ["This is not a Pokemon."];
}
var template = this.getTemplate(string(set.species));
if (!template.exists) {
return ["The Pokemon '"+set.species+"' does not exist."];
}
set.species = template.species;
set.name = toName(set.name);
var item = this.getItem(string(set.item));
set.item = item.name;
var ability = this.getAbility(string(set.ability));
set.ability = ability.name;
if (!Array.isArray(set.moves)) set.moves = [];
var maxLevel = format.maxLevel || 100;
var maxForcedLevel = format.maxForcedLevel || maxLevel;
if (!set.level) {
set.level = (format.defaultLevel || maxLevel);
}
if (format.forcedLevel) {
set.forcedLevel = format.forcedLevel;
} else if (set.level >= maxForcedLevel) {
set.forcedLevel = maxForcedLevel;
}
if (set.level > maxLevel || set.level == set.forcedLevel || set.level == set.maxForcedLevel) {
set.level = maxLevel;
}
var nameTemplate = this.getTemplate(set.name);
if (nameTemplate.exists && nameTemplate.name.toLowerCase() === set.name.toLowerCase()) set.name = null;
set.species = set.species;
set.name = set.name || set.species;
var name = set.species;
if (set.species !== set.name) name = set.name + " ("+set.species+")";
var isHidden = false;
var lsetData = {set:set, format:format};
var setHas = {};
if (!template || !template.abilities) {
set.species = 'Bulbasaur';
template = this.getTemplate('Bulbasaur');
}
var banlistTable = this.getBanlistTable(format);
var check = toId(set.species);
var clause = '';
setHas[check] = true;
if (banlistTable[check]) {
clause = typeof banlistTable[check] === 'string' ? " by "+ banlistTable[check] : '';
problems.push(set.species+' is banned'+clause+'.');
}
check = toId(set.ability);
setHas[check] = true;
if (banlistTable[check]) {
clause = typeof banlistTable[check] === 'string' ? " by "+ banlistTable[check] : '';
problems.push(name+"'s ability "+set.ability+" is banned"+clause+".");
}
check = toId(set.item);
setHas[check] = true;
if (banlistTable[check]) {
clause = typeof banlistTable[check] === 'string' ? " by "+ banlistTable[check] : '';
problems.push(name+"'s item "+set.item+" is banned"+clause+".");
}
if (banlistTable['illegal'] && item.isUnreleased) {
problems.push(name+"'s item "+set.item+" is unreleased.");
}
if (banlistTable['Unreleased'] && template.isUnreleased) {
if (!format.requirePentagon || (template.eggGroups[0] === 'Undiscovered' && !template.evos)) {
problems.push(name+" ("+template.species+") is unreleased.");
}
}
setHas[toId(set.ability)] = true;
if (banlistTable['illegal']) {
var totalEV = 0;
for (var k in set.evs) {
if (typeof set.evs[k] !== 'number') {
set.evs[k] = 0;
}
totalEV += set.evs[k];
}
if (totalEV > 510) {
problems.push(name+" has more than 510 total EVs.");
}
// Don't check abilities for metagames with All Abilities
if (this.gen <= 2) {
set.ability = '';
} else if (!banlistTable['ignoreillegalabilities']) {
if (!ability.name) {
problems.push(name+" needs to have an ability.");
} else if (ability.name !== template.abilities['0'] &&
ability.name !== template.abilities['1'] &&
ability.name !== template.abilities['H']) {
problems.push(name+" can't have "+set.ability+".");
}
if (ability.name === template.abilities['H']) {
isHidden = true;
if (template.unreleasedHidden && banlistTable['illegal']) {
problems.push(name+"'s hidden ability is unreleased.");
} else if (this.gen === 5 && set.level < 10 && (template.maleOnlyHidden || template.gender === 'N')) {
problems.push(name+" must be at least level 10 with its hidden ability.");
}
if (template.maleOnlyHidden) {
set.gender = 'M';
lsetData.sources = ['5D'];
}
}
}
}
if (set.moves && Array.isArray(set.moves)) {
set.moves = set.moves.filter(function(val){ return val; });
}
if (!set.moves || !set.moves.length) {
problems.push(name+" has no moves.");
} else {
// A limit is imposed here to prevent too much engine strain or
// too much layout deformation - to be exact, this is the Debug
// Mode limitation.
// The usual limit of 4 moves is handled elsewhere - currently
// in the cartridge-compliant set validator: formats.js:pokemon
set.moves = set.moves.slice(0,24);
for (var i=0; i<set.moves.length; i++) {
if (!set.moves[i]) continue;
var move = this.getMove(string(set.moves[i]));
set.moves[i] = move.name;
check = move.id;
setHas[check] = true;
if (banlistTable[check]) {
clause = typeof banlistTable[check] === 'string' ? " by "+ banlistTable[check] : '';
problems.push(name+"'s move "+set.moves[i]+" is banned"+clause+".");
}
if (banlistTable['illegal']) {
var problem = this.checkLearnset(move, template, lsetData);
if (problem) {
var problemString = name+" can't learn "+move.name;
if (problem.type === 'incompatible') {
if (isHidden) {
problemString = problemString.concat(" because it's incompatible with its ability or another move.");
} else {
problemString = problemString.concat(" because it's incompatible with another move.");
}
} else if (problem.type === 'oversketched') {
problemString = problemString.concat(" because it can only sketch "+problem.maxSketches+" move"+(problem.maxSketches>1?"s":"")+".");
} else if (problem.type === 'pokebank') {
problemString = problemString.concat(" because it's not possible to transfer pokemon from earlier games to XY yet (Pokébank comes out in December).");
} else {
problemString = problemString.concat(".");
}
problems.push(problemString);
}
}
}
if (lsetData.sources && lsetData.sources.length === 1 && !lsetData.sourcesBefore) {
// we're restricted to a single source
var source = lsetData.sources[0];
if (source.substr(1,1) === 'S') {
// it's an event
var eventData = null;
var splitSource = source.substr(2).split(' ');
var eventTemplate = this.getTemplate(splitSource[1]);
if (eventTemplate.eventPokemon) eventData = eventTemplate.eventPokemon[parseInt(splitSource[0],10)];
if (eventData) {
if (eventData.nature && eventData.nature !== set.nature) {
problems.push(name+" must have a "+eventData.nature+" nature because it comes from a specific event.");
}
if (eventData.shiny) {
set.shiny = true;
}
if (eventData.generation < 5) eventData.isHidden = false;
if (eventData.isHidden !== undefined && eventData.isHidden !== isHidden) {
problems.push(name+(isHidden?" can't have":" must have")+" its hidden ability because it comes from a specific event.");
}
if (eventData.abilities && eventData.abilities.indexOf(ability.id) < 0) {
problems.push(name+" must have "+eventData.abilities.join(" or ")+" because it comes from a specific event.");
}
if (eventData.gender) {
set.gender = eventData.gender;
}
if (eventData.level && set.level < eventData.level) {
problems.push(name+" must be at least level "+eventData.level+" because it comes from a specific event.");
}
}
isHidden = false;
}
}
if (isHidden && lsetData.sourcesBefore < 5) {
if (!lsetData.sources) {
problems.push(name+" has a hidden ability - it can't have moves only learned before gen 5.");
} else if (template.gender) {
var compatibleSource = false;
for (var i=0,len=lsetData.sources.length; i<len; i++) {
if (lsetData.sources[i].charAt(1) === 'E' || (lsetData.sources[i].substr(0,2) === '5D' && set.level >= 10)) {
compatibleSource = true;
break;
}
}
if (!compatibleSource) {
problems.push(name+" has moves incompatible with its hidden ability.");
}
}
}
if (set.level < template.evoLevel) {
// FIXME: Event pokemon given at a level under what it normally can be attained at gives a false positive
problems.push(name+" must be at least level "+template.evoLevel+".");
}
if (!lsetData.sources && lsetData.sourcesBefore <= 3 && this.getAbility(set.ability).gen === 4 && !template.prevo && this.gen <= 5) {
problems.push(name+" has a gen 4 ability and isn't evolved - it can't use anything from gen 3.");
}
}
setHas[toId(template.tier)] = true;
if (banlistTable[template.tier]) {
problems.push(name+" is in "+template.tier+", which is banned.");
}
if (teamHas) {
for (var i in setHas) {
teamHas[i] = true;
}
}
for (var i=0; i<format.setBanTable.length; i++) {
var bannedCombo = '';
for (var j=0; j<format.setBanTable[i].length; j++) {
if (!setHas[format.setBanTable[i][j]]) {
bannedCombo = false;
break;
}
if (j == 0) {
bannedCombo += format.setBanTable[i][j];
} else {
bannedCombo += ' and '+format.setBanTable[i][j];
}
}
if (bannedCombo) {
clause = format.name ? " by "+format.name : '';
problems.push(name+" has the combination of "+bannedCombo+", which is banned"+clause+".");
}
}
if (format.ruleset) {
for (var i=0; i<format.ruleset.length; i++) {
var subformat = this.getFormat(format.ruleset[i]);
if (subformat.validateSet) {
problems = problems.concat(subformat.validateSet.call(this, set, format)||[]);
}
}
}
if (format.validateSet) {
problems = problems.concat(format.validateSet.call(this, set, format)||[]);
}
if (!problems.length) return false;
return problems;
};
Tools.prototype.levenshtein = function(s, t, l) { // s = string 1, t = string 2, l = limit
// Original levenshtein distance function by James Westgate, turned out to be the fastest
var d = []; // 2d matrix
// Step 1
var n = s.length;
var m = t.length;
if (n == 0) return m;
if (m == 0) return n;
if (l && Math.abs(m - n) > l) return Math.abs(m - n);
// Create an array of arrays in javascript (a descending loop is quicker)
for (var i = n; i >= 0; i--) d[i] = [];
// Step 2
for (var i = n; i >= 0; i--) d[i][0] = i;
for (var j = m; j >= 0; j--) d[0][j] = j;
// Step 3
for (var i = 1; i <= n; i++) {
var s_i = s.charAt(i - 1);
// Step 4
for (var j = 1; j <= m; j++) {
// Check the jagged ld total so far
if (i == j && d[i][j] > 4) return n;
var t_j = t.charAt(j - 1);
var cost = (s_i == t_j) ? 0 : 1; // Step 5
// Calculate the minimum
var mi = d[i - 1][j] + 1;
var b = d[i][j - 1] + 1;
var c = d[i - 1][j - 1] + cost;
if (b < mi) mi = b;
if (c < mi) mi = c;
d[i][j] = mi; // Step 6
}
}
// Step 7
return d[n][m];
};
Tools.prototype.dataSearch = function(target, searchIn) {
if (!target) {
return false;
}
searchIn = searchIn || ['Pokedex', 'Movedex', 'Abilities', 'Items'];
var searchFunctions = { Pokedex: 'getTemplate', Movedex: 'getMove', Abilities: 'getAbility', Items: 'getItem' };
var searchTypes = { Pokedex: 'pokemon', Movedex: 'move', Abilities: 'ability', Items: 'item' };
var searchResults = [];
for (var i = 0; i < searchIn.length; i++) {
if (typeof this[searchFunctions[searchIn[i]]] === "function") {
var res = this[searchFunctions[searchIn[i]]](target);
if (res.exists) {
res.searchType = searchTypes[searchIn[i]];
searchResults.push(res);
}
}
}
if (searchResults.length) {
return searchResults;
}
var cmpTarget = target.toLowerCase();
var maxLd = 3;
if (cmpTarget.length <= 1) {
return false;
} else if (cmpTarget.length <= 4) {
maxLd = 1;
} else if (cmpTarget.length <= 6) {
maxLd = 2;
}
for (var i = 0; i < searchIn.length; i++) {
var searchObj = this.data[searchIn[i]];
if (!searchObj) {
continue;
}
for (var j in searchObj) {
var word = searchObj[j];
if (typeof word === "object") {
word = word.name || word.species;
}
if (!word) {
continue;
}
var ld = this.levenshtein(cmpTarget, word.toLowerCase(), maxLd);
if (ld <= maxLd) {
searchResults.push({ word: word, ld: ld });
}
}
}
if (searchResults.length) {
var newTarget = "";
var newLD = 10;
for (var i = 0, l = searchResults.length; i < l; i++) {
if (searchResults[i].ld < newLD) {
newTarget = searchResults[i];
newLD = searchResults[i].ld;
}
}
// To make sure we aren't in an infinite loop...
if (cmpTarget !== newTarget.word) {
return this.dataSearch(newTarget.word);
}
}
return false;
};
/**
* Install our Tools functions into the battle object
*/
Tools.prototype.install = function(battle) {
for (var i in this.data.Scripts) {
battle[i] = this.data.Scripts[i];
}
};
Tools.construct = function(mod, parentMod) {
var tools = new Tools(mod, parentMod);
// Scripts override Tools.
var ret = Object.create(tools);
tools.install(ret);
if (ret.init) {
ret.init();
}
return ret;
};
moddedTools.base = Tools.construct();
// "gen6" is an alias for the current base data
moddedTools.gen6 = moddedTools.base;
var parentMods = {};
try {
var mods = fs.readdirSync('./mods/');
mods.forEach(function(mod) {
if (fs.existsSync('./mods/'+mod+'/scripts.js')) {
parentMods[mod] = require('./mods/'+mod+'/scripts.js').BattleScripts.inherit || 'base';
} else {
parentMods[mod] = 'base';
}
});
var didSomething = false;
do {
didSomething = false;
for (var i in parentMods) {
if (!moddedTools[i] && moddedTools[parentMods[i]]) {
moddedTools[i] = Tools.construct(i, parentMods[i]);
didSomething = true;
}
}
} while (didSomething);
} catch (e) {
console.log("Error while loading mods: "+e);
}
moddedTools.base.__proto__.moddedTools = moddedTools;
return moddedTools.base;
})();