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accuracy.js
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Update accuracy calculation for latest Gen 7 research (#7806)
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2020-12-15 18:37:24 -05:00 |
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arceus.js
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Revelation Dance should use Arceus's real type
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2021-01-05 16:59:08 +00:00 |
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confusion.js
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Improve self-hit confusion damage (#8264)
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2021-05-04 13:44:13 -04:00 |
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critical.js
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Test: Update folder structure to match source code (#5436)
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2019-04-14 23:57:06 +09:30 |
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dynamax.js
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Unit Tests: Transition to Gen 9 (#9009)
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2022-11-18 21:34:40 -08:00 |
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endlessbattleclause.js
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Fix build (#8382)
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2021-07-05 12:21:22 -07:00 |
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faint-order.js
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Check for a winner when Destiny Bond knocks out a Pokemon
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2021-05-20 12:22:37 -04:00 |
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fusion-combo.js
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Fix Fusion Bolt + Fusion Flare interaction when first move fails (#6991)
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2020-07-10 16:29:53 -07:00 |
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hazards.js
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Proc hazards in the order they were set (#8730)
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2022-05-19 19:05:32 -05:00 |
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inversebattle.js
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Fix Magnet Rise in Inverse Battles (#7943)
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2021-01-26 20:08:50 -06:00 |
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megaevolution.js
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Fix repeate mega evolution bug
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2021-03-31 22:16:06 -07:00 |
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mixandmega.js
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Refactor test formats
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2019-12-11 03:41:36 +09:00 |
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multi-battle.js
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Fix Follow Me, etc. in FFA (#8173)
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2021-04-03 15:16:27 -07:00 |
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overflowstatmod.js
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Fix Overflow Stat Clause and turn it into a mod (#7604)
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2020-10-30 10:59:38 +04:00 |
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pledgemoves.js
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Unit Tests: Transition to Gen 9 (#9009)
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2022-11-18 21:34:40 -08:00 |
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prng.js
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Use ts-node instead of Sucrase (#8369)
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2021-07-09 19:59:22 -07:00 |
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recoil.js
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Test: Update folder structure to match source code (#5436)
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2019-04-14 23:57:06 +09:30 |
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silvally.js
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Use assert in strict mode
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2020-02-20 00:39:31 -08:00 |
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sleepclausemod.js
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Use assert in strict mode
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2020-02-20 00:39:31 -08:00 |
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speed.js
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Add various mechanics tests (#7857)
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2021-01-04 23:47:10 -08:00 |
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statdownoverflow.js
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Remove debug print
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2022-12-01 00:12:28 -06:00 |
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state.js
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Use ts-node instead of Sucrase (#8369)
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2021-07-09 19:59:22 -07:00 |
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statuses.js
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Remove unnecessary RNG roll for targeting
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2022-11-04 17:03:16 -07:00 |
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statusmoves.js
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Stop using assert.strict.strictEqual (#7515)
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2020-10-14 01:19:03 -07:00 |
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target-resolution.js
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Unit Tests: Transition to Gen 9 (#9009)
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2022-11-18 21:34:40 -08:00 |
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teampreview.js
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Properly handle Zacian/Zamazenta Crowned forms (#8753)
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2022-05-09 14:23:15 -05:00 |
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terastal.js
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Fix Terastal's interaction with type/forme changes (#9031)
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2022-11-23 13:41:37 -05:00 |
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trapmoves.js
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Gen 1: Fix Wrap interaction with residual damage KOs (#9007)
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2022-11-18 20:06:11 -08:00 |
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turn-order.js
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Fix deterministic speed ties
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2021-04-10 09:41:22 -07:00 |
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typechange.js
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Stop using assert.strict.strictEqual (#7515)
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2020-10-14 01:19:03 -07:00 |
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weather.js
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Unit Tests: Transition to Gen 9 (#9009)
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2022-11-18 21:34:40 -08:00 |
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weight.js
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Use assert in strict mode
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2020-02-20 00:39:31 -08:00 |
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zmoves.js
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Add various mechanics tests (#8494)
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2021-11-05 13:28:45 -05:00 |