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We have apparently been sorting everything by switch-in order this entire time, not just move redirection. This appears to be a mistake in #5216 The actual bug fix is just the single line in `comparePriority`, everything else is just documentation, and a bit of optimization of how speed ties are resolved. Fixes #6319 |
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| lib | ||
| random-battles | ||
| replays | ||
| server | ||
| sim | ||
| tools/modlog | ||
| assert.js | ||
| common.js | ||
| main.js | ||
| users-utils.js | ||