mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-05-27 10:59:16 -05:00
Faint mechanics are now handled in the battle engine, instead of hackily in the data files. This also makes it so the case of Pokemon fainting mid-turn in gen 3 singles correctly ends the turn. |
||
|---|---|---|
| .. | ||
| abilities.js | ||
| formats-data.js | ||
| items.js | ||
| moves.js | ||
| scripts.js | ||
| statuses.js | ||