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aftermath.js
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angerpoint.js
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arenatrap.js
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battlearmor.js
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berserk.js
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Add various mechanics tests (#8313)
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2021-05-20 08:43:08 -04:00 |
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cheekpouch.js
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Add various mechanics tests (#8494)
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2021-11-05 13:28:45 -05:00 |
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clearbody.js
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cloudnine.js
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Update Dex API (#8181)
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2021-04-08 03:00:37 -07:00 |
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colorchange.js
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comatose.js
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Update Dex API (#8181)
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2021-04-08 03:00:37 -07:00 |
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contrary.js
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cursedbody.js
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Cursed Body should be able to disable Z-moves
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2021-01-05 13:06:40 +00:00 |
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damp.js
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dancer.js
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dazzling.js
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deltastream.js
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desolateland.js
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Update Dex API (#8181)
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2021-04-08 03:00:37 -07:00 |
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disguise.js
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Support per-pokemon Residual handlers in Side/Field conditions (#8222)
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2021-04-25 10:55:54 -07:00 |
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dryskin.js
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emergencyexit.js
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Add various mechanics tests (#8915)
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2022-10-05 21:59:34 -05:00 |
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flashfire.js
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Tests: Use assert.equal and assert.notEqual more (#8276)
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2021-05-07 23:51:18 -07:00 |
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flowergift.js
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Don't activate Flower Gift/Ice Face when KOed (#7733)
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2020-11-26 15:36:59 -05:00 |
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flowerveil.js
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Add various mechanics tests (#8313)
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2021-05-20 08:43:08 -04:00 |
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frisk.js
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Re-fix Frisk's interaction with Neturalizing Gas (#8526)
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2021-11-10 10:30:20 -08:00 |
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gluttony.js
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Correct super Sitrus Berry HP restoration amount
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2022-10-08 14:50:35 -05:00 |
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gulpmissile.js
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Add various mechanics tests (#8313)
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2021-05-20 08:43:08 -04:00 |
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hungerswitch.js
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iceface.js
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Add more Ice Face tests
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2021-09-19 17:16:24 -05:00 |
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illusion.js
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Consolidate Neutralizing Gas tests; add Gluttony/Slow Start NGas tests
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2020-10-22 11:49:11 -05:00 |
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immunity.js
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imposter.js
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Consolidate Neutralizing Gas tests; add Gluttony/Slow Start NGas tests
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2020-10-22 11:49:11 -05:00 |
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intimidate.js
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klutz.js
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levitate.js
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lightningrod.js
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Set abilityOrder before entrance effects activate (#8010)
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2021-02-11 16:14:59 -05:00 |
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liquidooze.js
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Gen III-IV: Fix interaction between Liquid Ooze / Dream Eater (#8467)
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2021-09-19 10:28:22 -04:00 |
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magicbounce.js
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magicguard.js
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magician.js
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Fix Magician activation timing (#8202)
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2021-04-17 12:26:29 -04:00 |
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magnetpull.js
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mirrorarmor.js
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moxie.js
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multiscale.js
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mummy.js
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Add various mechanics tests (#8313)
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2021-05-20 08:43:08 -04:00 |
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naturalcure.js
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Tests: Use assert.equal and assert.notEqual more (#8276)
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2021-05-07 23:51:18 -07:00 |
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neutralizinggas.js
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Fix Neutralizing Gas Primal weather interaction (#8930)
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2022-10-15 13:55:17 -05:00 |
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normalize.js
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owntempo.js
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parentalbond.js
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Fix Parental Bond to modify damage, not base power (#8226)
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2021-04-25 12:06:27 -04:00 |
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pastelveil.js
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pickpocket.js
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Add various mechanics tests (#8494)
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2021-11-05 13:28:45 -05:00 |
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pickup.js
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prankster.js
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pressure.js
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Deduct Pressure PP from caller moves like Assist (#8582)
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2021-12-26 18:56:19 -06:00 |
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primordialsea.js
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Update Dex API (#8181)
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2021-04-08 03:00:37 -07:00 |
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protean.js
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Fix Counter/Mirror Coat/Metal Burst failure timing (#8723)
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2022-04-18 22:33:21 -05:00 |
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receiver.js
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Add various mechanics tests (#7857)
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2021-01-04 23:47:10 -08:00 |
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ripen.js
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Fix Ripen's interaction with Jaboca/Rowap Berries
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2021-01-26 20:36:25 -06:00 |
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rockhead.js
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roughskin.js
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sapsipper.js
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Fix Aromatherapy failing if the right slot has a Substitute (#8151)
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2021-04-02 17:35:04 -04:00 |
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screencleaner.js
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serenegrace.js
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Implement secondaries stat chance overflow (#8629)
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2022-01-20 19:17:16 -06:00 |
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shadowtag.js
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sheerforce.js
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Fix timing of freeze thaws (#8453)
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2021-09-29 20:29:26 -04:00 |
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shellarmor.js
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shielddust.js
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Add various mechanics tests (#8915)
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2022-10-05 21:59:34 -05:00 |
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shieldsdown.js
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simple.js
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slowstart.js
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Fix Slow Start not halving Sp. Atk for special Z-Moves (#8739)
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2022-04-28 14:03:57 -05:00 |
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soulheart.js
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Add various mechanics tests (#7857)
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2021-01-04 23:47:10 -08:00 |
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stancechange.js
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Fix Stance Change mechanics
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2020-11-26 13:47:27 +04:00 |
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steelyspirit.js
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stickyhold.js
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stormdrain.js
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sturdy.js
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Sturdy should trigger before Focus Sash but after False Swipe
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2021-01-05 16:58:03 +00:00 |
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suctioncups.js
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symbiosis.js
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Fix Symbiosis interaction with Eject Button (#7718)
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2020-11-24 11:14:05 -05:00 |
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synchronize.js
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Lum Berry activates after Synchronize
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2020-12-31 21:58:36 +04:00 |
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technician.js
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thickfat.js
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Gen 3: Type boosting items should boost the attacking stat (#8402)
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2021-07-17 13:36:56 -04:00 |
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trace.js
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Abilities: Add isPermanent flag (#7614)
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2020-11-03 10:31:11 -05:00 |
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truant.js
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unaware.js
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unburden.js
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Consolidate Neutralizing Gas tests; add Gluttony/Slow Start NGas tests
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2020-10-22 11:49:11 -05:00 |
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unnerve.js
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Add various mechanics tests (#8494)
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2021-11-05 13:28:45 -05:00 |
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victorystar.js
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Victory Star tests are Victory Star
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2020-12-16 06:41:11 -06:00 |
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wanderingspirit.js
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Add various mechanics tests (#8313)
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2021-05-20 08:43:08 -04:00 |
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wonderguard.js
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zenmode.js
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Abilities: Add isPermanent flag (#7614)
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2020-11-03 10:31:11 -05:00 |